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Author Topic: Compiling OpenArena for Windows 95/98  (Read 151 times)

Cakes 34
Posts: 14511

« on: July 01, 2019, 04:23:02 pm »

It's slightly more involved than the usual .  It involves this repository because it fixed a few W9X regressions.

1. Get Mingw32 / GCC 4.7.2
(I forget the links to get all the necessary packages for this particular version, LATER GCCS WILL NOT WORK)

2.  Take the wspiapi.h header from the ReactOS project, place into code/qcommon
2a. Install or compile the dependencies/headers if you haven't already (SDL1.2, OpenALSoft, XMP, Ogg/Vorbis etc). (I urge compiling because the binary releases have blindly regressed Win9x.)

3. Make
« Last Edit: July 01, 2019, 05:12:10 pm by fromhell » Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Ok i've posted twice!

Cakes 0
Posts: 2

See You in Hell my Friend!

« Reply #1 on: July 26, 2019, 10:31:24 pm »

That's awesome you can still play this game on a PC with 98! Going to have to get a new (old?) 98 rig to try this out sometime.  Cool
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