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ctf: screens of a map under construction (700k images)
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Topic: ctf: screens of a map under construction (700k images) (Read 7453 times)
Peter Silie
Member
Cakes 2008
Posts: 590
Re: ctf: screens of a map under construction (700k images)
«
Reply #25 on:
December 04, 2011, 01:35:55 pm »
do you remember the compile options so i could do it?
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pulchr
Member
Cakes 31
Posts: 626
Re: ctf: screens of a map under construction (700k images)
«
Reply #26 on:
December 04, 2011, 04:16:30 pm »
i have no idea what compile settings i used, probably some pretty standard ones. i guess i used one of those in the radiant build menu.
good luck =)
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Peter Silie
Member
Cakes 2008
Posts: 590
Re: ctf: screens of a map under construction (700k images)
«
Reply #27 on:
December 05, 2011, 03:03:49 pm »
I took a deep look inside the map file and you are right:
no obvious bug inside.
a double botclip, but removing them didnīt solve this issue.
as far as i can see, they are identical to the blue archs.
any ideas somebody?
ps: i have pink jumppads if i compile with standard final settings of GtkRadiant XD
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pulchr
Member
Cakes 31
Posts: 626
Re: ctf: screens of a map under construction (700k images)
«
Reply #28 on:
December 05, 2011, 05:04:03 pm »
the hole appears if you use r_subdivision 1, if i remember correctly - so it's probably the two patches that doesn't line up properly.
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