Quake engine is great and now that it is under the gpl it offer more rooms for creativity and use in other area, like architectural design and virtual tours of buildings.
I think that quake can be used an an alternative to other propritary engine line unreal
http://www.unrealty.net/vsmm99/.
well, I'm personally going to make some house and display them but I still need to find a way to hide
the weapon of view I use the commande
/toggle cg_draw2d
in the console to hide the HUD.
but what about weapon? do I need to change the source/creat mod?
A talk at the BBC about the subject (in 2000):
http://news.bbc.co.uk/1/hi/education/982346.stmwhat do you think?