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Author Topic: CBCTF1 Bug  (Read 4736 times)
ALucas
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« on: May 22, 2007, 09:40:47 AM »

I was wondering why flags didn't return when they dropped 'in space'. I tried to fix it in my mod, but didn't succeed and tried to find help here. The conclusion was that it isn't the code that needs to be altered, but the map that needs a NO_DROP brush added. Just wanted to post it here so someone can fix it (since I'm not a good mapper Wink)
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sago007
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« Reply #1 on: May 22, 2007, 10:39:32 AM »

The NODROP in cbctf has been added in the SVN version and it will work in 0.70... the jumppads now also has the same strength
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ALucas
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« Reply #2 on: May 26, 2007, 08:14:36 AM »

another question about cbctf1: are there more spawnpoints in the 0.7 version? I recently noticed there's really only one spawnpoint on each side, which is quite annoying with base campers and telefrags
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next_ghost
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« Reply #3 on: August 29, 2007, 03:06:50 PM »

Yes, throw in a few more spawnpoints and release it as 0.7.2
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dresman
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« Reply #4 on: November 03, 2007, 08:26:32 AM »

Mods tend to crap up things.
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