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Author Topic: Missionpack menu  (Read 17497 times)
fromhell
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« on: June 18, 2007, 12:53:01 PM »

Is this too close to half-life?

Please note that these are my first .menus EVER. EVER EVER. So to learn menu design I had to be heavily inspired by the old menus of another old game


If I work fast enough then missionpack might even be functional in 0.7.0 but who knows.
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

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kit89
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« Reply #1 on: June 18, 2007, 01:09:51 PM »

They do re-mind me of half-life.

I don't think the colours suit Open Arena's style, unless maybe the background is animated and it runs a demo, previously recorded.
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SAHChandler
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LOL WUT?


« Reply #2 on: June 18, 2007, 01:12:41 PM »

Change the colors, and it would look a hell of a lot different
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lol wut?
dmn_clown
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« Reply #3 on: June 18, 2007, 03:41:06 PM »

My first impression wasn't half-life, my first impression was that it was clean, made sense, and most importantly doesn't look like iD's menu.

You could always change the font if you are worried about half-life resemblance.
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fromhell
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« Reply #4 on: June 18, 2007, 03:58:31 PM »

well, Deja Vu and Bitstream Vera are the onyl free fonts i can use :/
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
dmn_clown
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« Reply #5 on: June 18, 2007, 04:51:30 PM »

what about some of the liberation fonts?
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SAHChandler
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LOL WUT?


« Reply #6 on: June 18, 2007, 05:09:26 PM »

well, Deja Vu and Bitstream Vera are the onyl free fonts i can use :/
Can't you make your own and release them under the GPL?

>.>
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lol wut?
DeathByGuitar
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« Reply #7 on: June 18, 2007, 09:09:41 PM »

I like the idea thus far, but since the OA logo/icon is blue, then wouldn't white text on a blue background work better? But hell, anything is better than Q3 menus
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moHiJ
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« Reply #8 on: June 22, 2007, 01:19:09 AM »

Will this new menu fix the "only 3x4" menu bug?
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fromhell
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« Reply #9 on: June 22, 2007, 02:03:12 AM »

yes
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Kylratix
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« Reply #10 on: July 21, 2007, 10:42:41 AM »

Maybe a widget border around the map preview box as well?
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hyp3rfocus
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« Reply #11 on: July 21, 2007, 05:51:36 PM »

passwoid?

nice work on the menus. did you have to dig into the code and figure it out as you went along or did you find any useful tutorials?
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w1zrd
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« Reply #12 on: July 24, 2007, 10:54:33 AM »

imo they do remind to much of half-life, and I've barely played the game Smiley
passwoid rules all day long Smiley
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iLeft.bye
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« Reply #13 on: July 24, 2007, 01:17:27 PM »

no one gonna notice unless you add a crowbar
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moHiJ
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« Reply #14 on: July 25, 2007, 01:49:41 AM »

You titled this topic Missionpack menu. Does this mean OpenArena will be seperated into two different games like Quake3 was (Q3 and Q3TA)? I think that wouldn't be a good idea.
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Even a fool is thought wise if he keeps silent, and discerning if he holds his tongue.
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dmn_clown
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« Reply #15 on: July 25, 2007, 11:04:05 AM »

And why is that?
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moHiJ
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« Reply #16 on: July 27, 2007, 12:53:53 PM »

dmn_clown: Why I think it isn't a good idea? Well, now that this is entirely open source stuff splitting it up into a OpenArena and OpenArenaTA seems stupid, since that would only add confusion and annoyance since you have to switch between the two. I'd prefer one single OA.
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Even a fool is thought wise if he keeps silent, and discerning if he holds his tongue.
Proverbs 17,28
fromhell
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« Reply #17 on: July 27, 2007, 08:30:29 PM »

Who said anything about it being seperate?
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Joshgt2
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« Reply #18 on: July 27, 2007, 08:43:37 PM »

I like the looks of it. You are the boss so you make it how you like it, lol
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moHiJ
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« Reply #19 on: July 29, 2007, 04:22:22 AM »

fromhell: Fine then. *happy*
I just wondered, because the topic of this thread is "missionpack menu".
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Even a fool is thought wise if he keeps silent, and discerning if he holds his tongue.
Proverbs 17,28
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