Pages: [1]
  Print  
Author Topic: New map - czest3ctf (Holy Wars)  (Read 5877 times)
Czestmyr
Half-Nub


Cakes 0
Posts: 87


Member, Player, Mapper


« on: July 03, 2007, 02:22:40 PM »

Hehehe, I have finished my new ctf map. Sent the pk3 archive to dmn_clown to commit it to the SVN...

Features:
- Relatively short, but easily guarded route between the flags.
- Other routes are more rewarding (quad damage, invisibility, rocket launcher), but longer
- Nice spots for snipers in the central room
- Custom made (but crappy ;-) ) fir trees
- BONUS: Hidden invisibility item. Try to find it (and don't look in the .map source)

I played it for a half an hour with bots and it is fun. But they tend to take the shortest route, so I can just stand behind the corner and shoot grenades at them. I hope, the map will get more challenging to play with human opponents. Best player count: 4v4 - 5v5

Attached are a few screenies:
Logged

Jabber ID: Czestmyr (rolled-herring-sign) jabber.cz
Kojiro_S
Lesser Nub


Cakes 2
Posts: 143


Har har har...


WWW
« Reply #1 on: July 03, 2007, 03:45:51 PM »

This map looks quite good, even for DM.
Hope it makes it to the release Cheesy
Logged


*ROOOAAAR*
stroggi
OA SUCKS BECAUSE IT "SCAVENGES SHIT" LIKE MY SHITTY MAPS
Nub


Cakes 0
Posts: 26



« Reply #2 on: July 04, 2007, 02:30:20 PM »

looks nice.
Logged
UrKraFt
Nub


Cakes 0
Posts: 14



« Reply #3 on: July 09, 2007, 12:12:02 PM »

Seems funny Smiley

I have gone to SVN and I have seen two archives with the same name in the list...

Quote
# czest3ctf.aas
# czest3ctf.bsp

What is the archive that I have to download?

Thanks Wink

Logged



dmn_clown
Posts a lot
*

Cakes 1
Posts: 1324


« Reply #4 on: July 09, 2007, 12:48:18 PM »

If you have 0.7 installed you can just do /map czest3ctf and see the map.
Logged

UrKraFt
Nub


Cakes 0
Posts: 14



« Reply #5 on: July 09, 2007, 01:36:23 PM »

Ok, thanks ^^
Logged



CorteX
Nub


Cakes 3
Posts: 35



« Reply #6 on: July 15, 2007, 01:35:32 AM »

This map impresses me very much. It's large enough, certainly when you take along the side paths. The style is yours, which I like (ghotic blocktexures own). It has good lightning, and absolutely a nice layout with (finally, compare with the other OA ctf maps) more than enough paths to take for the flag carrier. Also, the middle part with the quad on top is nicely done. Its fun to see the quad in the lava beneath, knowing that some guy probably fell off after getting it Smiley Impressive job! This made me think about setting up some CTF group with some skilled players.

ps: Found the invis Cheesy


-- Edit: UrKraFt, the .bsp file is enough to play the level though if you want bots on it, you'll have to download the .aas too. Btw there should also be a single .pk3 including all the files I think.
« Last Edit: July 15, 2007, 01:39:52 AM by CorteX » Logged
Pages: [1]
  Print  
 
Jump to: