Pages: [1]
  Print  
Author Topic: Import maps  (Read 10142 times)
sorcerer
Ok i've posted twice!


Cakes 0
Posts: 2


« on: July 09, 2007, 09:10:09 AM »

I consider to use OpenArena for research. Since I don't have any experience with it, here just one question: does OpenArena allow the import of maps from professional design tools such das 3DSmax, Rhino or similar software?

We are currently in the process of decision making whar game engine to use and this is an important criterion for our research group.

Thx for your help,
Sim
Logged
kit89
Member


Cakes 6
Posts: 636


Shoot him..


« Reply #1 on: July 09, 2007, 09:29:22 AM »

As long as your chosen graphics package can export to the .map & .md3 formats then yes.

If your looking specifically for a game engine then look at ioquake3, which OA uses.
Logged
Czestmyr
Half-Nub


Cakes 0
Posts: 87


Member, Player, Mapper


« Reply #2 on: July 09, 2007, 09:58:03 AM »

I would recommend the Irrlicht engine. Some research projects have already used it as well. It may not be so efficient as ioquake3, but it is easy to use and has a lot of active users in the forum.

Plus it directly supports a lot of formats. More at the webpage.

http://irrlicht.sourceforge.net/
Logged

Jabber ID: Czestmyr (rolled-herring-sign) jabber.cz
hyp3rfocus
Guest
« Reply #3 on: July 09, 2007, 11:06:25 AM »

i'm fairly sure radiant can import the ase model format too.
Logged
sorcerer
Ok i've posted twice!


Cakes 0
Posts: 2


« Reply #4 on: July 10, 2007, 02:19:12 AM »

Thanks. That helps a lot.
Logged
Pages: [1]
  Print  
 
Jump to: