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Author Topic: what do i use 2 make models????  (Read 16467 times)
TheMechanicalHand
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« on: July 21, 2007, 10:24:24 AM »

i want 2 know where i can get a.....thing to make models.also can i get a 3d version or a 2d version





thanx
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Kojiro_S
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« Reply #1 on: July 21, 2007, 02:10:29 PM »

To create 3D models from scratch, use Blender.
To animate/export/etc. it to use with OA... that, I don't know Sad
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kit89
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« Reply #2 on: July 22, 2007, 01:07:11 AM »

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To animate/export/etc. it to use with OA... that, I don't know Sad

Use Blender. Smiley
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TheMechanicalHand
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« Reply #3 on: July 26, 2007, 04:22:04 PM »


yeah i actually want to animate/export and to use with OA




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kit89
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« Reply #4 on: July 26, 2007, 04:47:27 PM »

Theres 4 simple steps required to have a character in OA:

1) You need to model the character using a 3D modelling package in this case that would be Blender.
2) You need to animate it. This would be using Blender to do so.
3) You have to uv-map & texture your character. This would be a mixture of Blender & The Gimp.
4) Export your final character, using Blender.

Check out the Open Arena wiki on the required files to export to .md3.
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fromhell
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« Reply #5 on: July 26, 2007, 10:09:34 PM »

Weird. I have these ten steps

1) Make the mesh.
2) UVMap the mesh.
3) plop basic color skin on mesh.
4) Split mesh into 3 (lower, upper, head)
5) Fix uvmap errors from splits.
6) Make 2 skeletons (lower and upper)
7) Rig them to them
8) Set up tags and parent them to bones appropriately
9) test in game for proportional checks
10) ANIMATE ANIMATE ANIMATE
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w1zrd
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« Reply #6 on: July 27, 2007, 07:21:39 AM »

1) You need to model the character using a 3D modelling package in this case that would be Blender.
Ever tried with Maya or Zbrush?
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dmn_clown
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« Reply #7 on: July 27, 2007, 08:47:31 AM »

Maya and Zbrush3 cost a bit much, Blender is available gratis under the GPL v2 and some other license that I haven't bothered reading because I'll never use it.

The main difference between the three is that Maya and Zbrush3 don't have the ultra 1337 GUI from hell that requires reading 60 megs of outdated HTML (or buying the book) to understand, the rendering technology used, available shaders, and restrictive licenses.

Of course as soon as you understand the GUI, they change it on you.  I think al Qaeda is involved in this.  It's the next wave of terrorism...
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kit89
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« Reply #8 on: July 27, 2007, 09:03:12 AM »

Quote
Ever tried with Maya or Zbrush?

No, I don't have a couple grand to spend. Smiley
And wouldn't ZBrush be taking it abit far? Its more suited to high poly characters where poly count isn't an issue.
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w1zrd
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« Reply #9 on: August 04, 2007, 05:40:05 AM »

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Maya and Zbrush3 cost a bit much
That is an understatement, they cost a bloody fortune Smiley
Quote
I think al Qaeda is involved in this.  It's the next wave of terrorism...
Can they even read?
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dmn_clown
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« Reply #10 on: August 04, 2007, 05:54:25 PM »

Quote
I think al Qaeda is involved in this.  It's the next wave of terrorism...
Can they even read?

<offtopic>
Their leadership are highly educated, the lowest level of education in the known leadership is a Masters in Engineering at the University of Michigan.  The people they use to further their agenda are generally the poorest and least educated (read:  easiest to manipulate) of people.  Of course the Western media doesn't make this fact apparent because it is easier to dehumanize them if they are portrayed as ignorant goat roapers from third world countries rather than the highly educated (most went to Ivy League schools) CIA trained people they are. </offtopic>
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TheMechanicalHand
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« Reply #11 on: August 17, 2007, 08:31:50 PM »

 ok thanx everyone! Cheesy
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