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Author Topic: SSGDM01 - My first space map  (Read 13497 times)
Sausage
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Ilaa


« on: August 04, 2007, 08:55:45 AM »

Well, I've made my first space map, and i'm proud too. Cheesy
mapname - ssgdm01.bsp
took just under 4 hours to make, and bots are supported.

Please leave comments.
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- Sausage
hyp3rfocus
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« Reply #1 on: August 04, 2007, 09:43:06 AM »

hi sausage, i like the map. small and fast.

it would help if your map showed up in the menu, for people who aren't familiar with the console. to do that save the following text...

{
map "ssgdm01"
bots "beret"
longname "sausage deatmatch"
type "tdm ffa"
}

...as ssgdm01.arena and put it in a scripts folder in your pk3.

i had a look at the text file that you included in your zip file. you wrote...

Quote
You may distribute this file anywhere as long as all files are un-modified and this text file is with it.

...which is fair enough, but have you considered releasing your map as gpl?
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w1zrd
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« Reply #2 on: August 04, 2007, 09:45:38 AM »

This map is hosted at *RAINBOW|1on1* for a limited time, enable downloads if you want to try it.
Also got an error about armorshards being located in solids when starting the server..
A few suggestions:

A) move the spawnpoints a little somehow, with a quad and RA camping you dominate that map since you have constant view of both spawnpoints.
B) Move those lights or what they are so that you wont bump your head in them after every jump-pad.
« Last Edit: August 04, 2007, 09:51:29 AM by w1zrd » Logged

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Sausage
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Ilaa


« Reply #3 on: August 04, 2007, 02:42:25 PM »

@ Hyp3r - Thanks, What do you mean by Releasing as GPL?

@ W1zrd - It's a shame really, I can't get Open Arena working here. But i did play it at a friends' house once, Great.
If you are the host of *RAINBOW|1on1* Thanks for putting it there. Cheesy
And I will swap the RailGun with the MegaArmor.

Thanks for the feedback you two.
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hyp3rfocus
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« Reply #4 on: August 04, 2007, 04:04:42 PM »

gpl is the license that openarena is based on. it's used in a lot of open source projects like linux. if you license the maps under the gpl then they could be included with the game.
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Sausage
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Ilaa


« Reply #5 on: August 05, 2007, 04:10:15 AM »

Sweet, Now... How do i licence something under the gpl?
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w1zrd
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« Reply #6 on: August 05, 2007, 05:38:36 AM »

Sweet, Now... How do i licence something under the gpl?
This would do the trick http://www.gnu.org/copyleft/gpl.html
« Last Edit: August 05, 2007, 07:54:56 AM by w1zrd » Logged

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w1zrd
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« Reply #7 on: August 05, 2007, 04:52:15 PM »

This map is now taken out of rotation for that server but can still be callvoted by the players and by using /callvote map ssgdm01 in the console.
Note: this applies to the ssgdm01 only
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Sausage
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Ilaa


« Reply #8 on: August 05, 2007, 04:55:02 PM »

Would i need one huge-ass txt file with all of that in...?

and, okay w1zrd:D
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beast
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« Reply #9 on: August 11, 2007, 12:07:49 AM »

Just include http://www.gnu.org/licenses/gpl-3.0.txt with your map files.
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Sausage
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Ilaa


« Reply #10 on: August 11, 2007, 12:36:07 AM »

Thanks, theBeast.
Do i say have NAME.pk3, NAME.txt and gpl.txt in the zip folder i release...?
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beast
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« Reply #11 on: August 11, 2007, 01:21:40 AM »

Yep. With a little disclaimer stating that you have released it into the world as GPL. Basically the same sort of info that is at the top of each source file from quake3. Something like:
Code:
===========================================================================
Copyright (C) 2007 Sausage (real info here :-)

SSGDM01 is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 3 of the License,
or (at your option) any later version.

SSGDM01 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with SSGDM01; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
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dmn_clown
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« Reply #12 on: August 11, 2007, 02:59:45 PM »

Just include http://www.gnu.org/licenses/gpl-3.0.txt with your map files.

If you do that we won't be able to distribute the map.  It must be GPLv2 http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
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beast
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« Reply #13 on: August 11, 2007, 03:39:59 PM »

If you do that we won't be able to distribute the map.  It must be GPLv2 http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt

Doh! ..... Slowly slinking away...
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dmn_clown
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« Reply #14 on: August 11, 2007, 04:38:36 PM »

It was an honest mistake, the v3 of the license is not compatible with v2, but v3 is compatible with more copyleft licenses and is (IMO) a better license* as it clearly defines some things that v2 does not.

* - As long as any author added clauses do not conflict with the DFSG.
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Sausage
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Ilaa


« Reply #15 on: August 13, 2007, 04:41:06 AM »

Thanks all, Sadly i can't do anything about it right now.
I'm on holiday and in an internet caf
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TheMechanicalHand
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« Reply #16 on: August 15, 2007, 05:57:57 AM »

WOW! nice map sausage its fast and deadly my type of maps!
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Sausage
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Ilaa


« Reply #17 on: August 17, 2007, 08:47:23 AM »

Thank you RAAM, Expect more detailed, Quicker, more challenging maps in the future.
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