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Author Topic: is there a script to make maps darker?  (Read 7604 times)
hyp3rfocus
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« on: August 12, 2007, 06:55:14 AM »

i've got a map that i need to make darker in game. is there a script that could do this?

thanks.
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fromhell
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« Reply #1 on: August 12, 2007, 10:04:06 AM »

If this were Quake or Quake2, yes because the lightstyles can be changed on the fly. Quake3 has no lightstyles (dynamic lighting on maps) so this isn't possible
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hyp3rfocus
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« Reply #2 on: August 12, 2007, 10:52:59 AM »

that's a shame. i was playing some maps that were compiled for a different game and the brightness settings were radically different. i can drop the brightnesss, but that affects everything else, not just the map. i suppose i could extract the lightmaps and alter the brightness in gimp.
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w1zrd
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« Reply #3 on: August 12, 2007, 11:40:55 AM »

The darkness level in the map Kaos is quite sufficient as far as darkness v.s playability goes in my opinion, is this done by modified lightmaps/textures?
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fromhell
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« Reply #4 on: August 12, 2007, 11:44:14 AM »

the sky is dark, that's why. I want a brighter sky for it though that bounces more. Kaos2 was supposed to be bright, but I couldn't compile it to test the sky
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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