Aardappel - Maps (Converted with permission) leileilol - Leads, gfx, models, anim, sound and textures Multiplex - Models, textures crayon - Skins, models JK Makowka - Models, skins Democritus - Textures jzero - Models, textures, 2D Mancubus - The Announcer mewse - Engine compiling, tools, textures and testing div0 - Engine compiling, fixing dmn_clown - Botfiles code MilesTeg - 2D art and textures evillair - Textures (nicked from Nexuiz) Shadowdragon - Models mightypea - Models Morphed - Skins toddd - Sound DarkThief - Skins slyus - Skins SavageX - Maps Kaz - Skins pixie - Voices (Kyonshi, Major) Vondur - Map (kaos) Tyrann - Map (Aggressor) Ed - Map (Conversion of ce1m7) Thanks to Nexuiz team, Alien Arena, QuakeSRC.org, modDB, mancubus.net, Quake3World, Doomworld, Polycount, Gna!, id software, Galbraith Games, Linux Game Tome, Inside3D.com, deathz0r, Wudan, ibrown, Tr3b, MilesTeg, John Romero, American McGee, jitspoe, Blender, modplug, freepats and Willis a BIG HUGE THANKS goes to John Carmack and id software for Quake III Arena and its source code. Without them, OpenArena obviously would not exist :o)