Aardappel - Maps (Converted with permission) leileilol - Leads, gfx, models, anim, sound and textures Multiplex - Models, textures enki - Skins, models JK Makowka - Models, skins Democritus - Textures jzero - Models, textures, 2D Mancubus - The Announcer mewse - Engine compiling, tools, textures and testing div0 - Engine compiling, fixing dmn_clown - Botfiles code, shaders, maps, textures, and making fun of leileilol MilesTeg - 2D art and textures evillair - Textures (nicked from Nexuiz) Shadowdragon - Models Morphed - Skins toddd - Sound Psymong - Music (fla22k_04_intro, fla22k_04_loop, sonic3, sonic6) DarkThief - Skins slyus - Skins Czestmyr - Maps (czestdm1, czest1tourney, czest2ctf, czest3ctf) SavageX - Maps Kaz - Skins pixie - Voices (Kyonshi, Major) RottKing - Voices (Merman) Vondur - Map (kaos) Tyrann - Map (Aggressor) Ed - Map (Conversion of ce1m7) tw3k - Textures BaronOfHell - Map (Suspended), texture, shaders Stjartmunnen - Maps (Shine, Projectile Vomit), textures Amphetamine - Map (Strange House), textures, shaders baconfish - Models (Penguin player) sago007 - Maps (dm7 conversion, oasago2f2), code (oax mod, gametype: elimination) kick52 - Textures NASA and STScI - Skybox images (Planetary Nebula NGC 3132, Reflection Nebula NGC 1999, Spiral Galaxy NGC 4622) stroggi - Map (Suction), shaders, textures SAHChandler - Music (sonic1, sonic2, sonic5, fla22k_02) Edward Yong - Sounds (Plotiyu Usnuv - Slavonic, Galician Chant) Lazureus - Skins (widowe, jenna, tanisha, liz) Thanks to Nexuiz team, Alien Arena, QuakeSRC.org, modDB, mancubus.net, Quake3World, Doomworld, Polycount, Gna!, id software, Galbraith Games, Linux Game Tome, Inside3D.com, deathz0r, Wudan, ibrown, Tr3b, MilesTeg, John Romero, American McGee, jitspoe, Blender, modplug, freepats, Willis, Kurt Vonnegut, and The Church of the Subgenius a BIG HUGE THANKS goes to John Carmack and id software for Quake III Arena and its source code. Without them, OpenArena obviously would not exist :o)