firstnailtrail { { map models/weapons/nailgun/nailtrail.tga blendfunc blend tcMod rotate 24 } { map models/weapons/nailgun/nailtrail.tga blendfunc blend tcMod rotate -12 } } nailtrail { { clampmap models/weapons/nailgun/nailtrail.tga blendfunc blend tcMod rotate 64 tcMod stretch sawtooth 0.5 1 0 3.6 alphaGen wave inversesawtooth 0 1 0 3.6 } { clampmap models/weapons/nailgun/nailtrail.tga blendfunc blend tcMod rotate 565 tcMod stretch sawtooth 0.5 1 0 3.6 alphaGen wave inversesawtooth 0 1 0 3.6 } } nailgunFlash { cull disable { clampmap models/weapons/nailgun/nailfire.tga blendfunc add rgbGen identity tcMod rotate 6666 } } models/weapons/nailgun/nailgun { { map models/weapons/nailgun/nailgun.tga rgbGen lightingDiffuse } { map models/weapons/nailgun/glow.tga blendfunc add rgbGen wave sin 0.25 0.75 0 0.25 } } models/weapons/nailgun/nail { { map models/weapons/nailgun/shineycrys.tga rgbGen identity tcMod scroll 1 0 tcGen environment } }