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"..\textures\evil1_metals\de-r_mtl2.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 2 { *MATERIAL_NAME "noshader" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "noshader" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\noshader.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 3 { *MATERIAL_NAME "textures/evil1_trims/trim_cementwall_wrn" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.970327 1.000000 0.695402 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil1_trims/trim_cementwall_wrn" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil1_trims\trim_cementwall_wrn.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 4 { *MATERIAL_NAME "textures/evil1_metals/de-r_mtl2b-blue" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.329481 0.332405 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil1_metals/de-r_mtl2b-blue" *MAP_CLASS 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*PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 1 } *GEOMOBJECT { *NODE_NAME "mat1model0surf13" *NODE_TM { *NODE_NAME "mat1model0surf13" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 44.000000 -8.000000 16.000000 *MESH_VERTEX 1 39.000000 -8.000000 26.000000 *MESH_VERTEX 2 44.000000 8.000000 16.000000 *MESH_VERTEX 3 39.000000 8.000000 26.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.302906 0.673887 -0.673888 *MESH_FACENORMAL 1 -0.531916 0.531916 -0.658886 *MESH_VERTEXNORMAL 0 0.894427 0.000000 0.447214 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214 *MESH_VERTEXNORMAL 2 0.894427 0.000000 0.447214 *MESH_VERTEXNORMAL 3 0.894427 0.000000 0.447214 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 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0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 28.000000 -14.000000 32.000000 *MESH_VERTEX 1 28.000000 -14.000000 -24.000000 *MESH_VERTEX 2 30.000000 -6.000000 32.000000 *MESH_VERTEX 3 30.000000 -6.000000 -24.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.302906 0.673887 -0.673888 *MESH_FACENORMAL 1 -0.531916 0.531916 -0.658886 *MESH_VERTEXNORMAL 0 -0.970143 0.242536 0.000000 *MESH_VERTEXNORMAL 1 -0.970143 0.242536 0.000000 *MESH_VERTEXNORMAL 2 -0.970143 0.242536 0.000000 *MESH_VERTEXNORMAL 3 -0.970143 0.242536 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.708333 0.666667 1.000000 *MESH_TVERT 1 0.708333 -0.500000 1.000000 *MESH_TVERT 2 0.875000 0.666667 1.000000 *MESH_TVERT 3 0.875000 -0.500000 1.000000 } 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*PROP_RECVSHADOW 1 *MATERIAL_REF 1 } *GEOMOBJECT { *NODE_NAME "mat1model0surf38" *NODE_TM { *NODE_NAME "mat1model0surf38" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 12.750000 53.125000 *MESH_VERTEX 1 0.000000 10.625000 56.000000 *MESH_VERTEX 2 2.875000 26.000000 41.000000 *MESH_VERTEX 3 4.000000 27.000000 42.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.302906 0.673887 -0.673888 *MESH_FACENORMAL 1 -0.531916 0.531916 -0.658886 *MESH_VERTEXNORMAL 0 0.778925 -0.506461 -0.369829 *MESH_VERTEXNORMAL 1 0.778925 -0.506461 -0.369829 *MESH_VERTEXNORMAL 2 0.778925 -0.506461 -0.369829 *MESH_VERTEXNORMAL 3 0.778925 -0.506461 -0.369829 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 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*PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf111" *NODE_TM { *NODE_NAME "mat3model0surf111" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -49.500000 28.500000 -24.000000 *MESH_VERTEX 1 -49.500000 28.500000 -32.000000 *MESH_VERTEX 2 -42.000000 42.000000 -24.000000 *MESH_VERTEX 3 -42.000000 42.000000 -32.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.302906 0.673887 -0.673888 *MESH_FACENORMAL 1 -0.531916 0.531916 -0.658886 *MESH_VERTEXNORMAL 0 -0.874157 0.485643 0.000000 *MESH_VERTEXNORMAL 1 -0.874157 0.485643 0.000000 *MESH_VERTEXNORMAL 2 -0.874157 0.485643 0.000000 *MESH_VERTEXNORMAL 3 -0.874157 0.485643 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.593750 0.958333 1.000000 *MESH_TVERT 1 0.593750 0.069444 1.000000 *MESH_TVERT 2 0.875000 0.958333 1.000000 *MESH_TVERT 3 0.875000 0.069444 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf112" *NODE_TM { *NODE_NAME "mat3model0surf112" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -42.000000 -42.000000 -32.000000 *MESH_VERTEX 1 -49.500000 -28.500000 -32.000000 *MESH_VERTEX 2 -42.000000 -42.000000 -24.000000 *MESH_VERTEX 3 -49.500000 -28.500000 -24.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.302906 0.673887 -0.673888 *MESH_FACENORMAL 1 -0.531916 0.531916 -0.658886 *MESH_VERTEXNORMAL 0 -0.874157 -0.485643 0.000000 *MESH_VERTEXNORMAL 1 -0.874157 -0.485643 0.000000 *MESH_VERTEXNORMAL 2 -0.874157 -0.485643 0.000000 *MESH_VERTEXNORMAL 3 -0.874157 -0.485643 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.069444 1.000000 *MESH_TVERT 1 0.406250 0.069444 1.000000 *MESH_TVERT 2 0.125000 0.958333 1.000000 *MESH_TVERT 3 0.406250 0.958333 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf113" *NODE_TM { *NODE_NAME "mat3model0surf113" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -52.000000 8.000000 -24.000000 *MESH_VERTEX 1 -52.000000 8.000000 -32.000000 *MESH_VERTEX 2 -49.500000 28.500000 -24.000000 *MESH_VERTEX 3 -49.500000 28.500000 -32.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.302906 0.673887 -0.673888 *MESH_FACENORMAL 1 -0.531916 0.531916 -0.658886 *MESH_VERTEXNORMAL 0 -0.992646 0.121054 0.000000 *MESH_VERTEXNORMAL 1 -0.992646 0.121054 0.000000 *MESH_VERTEXNORMAL 2 -0.992646 0.121054 0.000000 *MESH_VERTEXNORMAL 3 -0.992646 0.121054 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.166667 0.958333 1.000000 *MESH_TVERT 1 0.166667 0.069444 1.000000 *MESH_TVERT 2 0.593750 0.958333 1.000000 *MESH_TVERT 3 0.593750 0.069444 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf114" *NODE_TM { *NODE_NAME "mat3model0surf114" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -49.500000 -28.500000 -24.000000 *MESH_VERTEX 1 -52.000000 -8.000000 -32.000000 *MESH_VERTEX 2 -52.000000 -8.000000 -24.000000 *MESH_VERTEX 3 -49.500000 -28.500000 -32.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.302906 0.673887 -0.673888 *MESH_FACENORMAL 1 -0.345086 0.594895 -0.725958 *MESH_VERTEXNORMAL 0 -0.992646 -0.121054 0.000000 *MESH_VERTEXNORMAL 1 -0.992646 -0.121054 0.000000 *MESH_VERTEXNORMAL 2 -0.992646 -0.121054 0.000000 *MESH_VERTEXNORMAL 3 -0.992646 -0.121054 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.406250 0.958333 1.000000 *MESH_TVERT 1 0.833333 0.069444 1.000000 *MESH_TVERT 2 0.833333 0.958333 1.000000 *MESH_TVERT 3 0.406250 0.069444 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 }