textures/gothic_light/ironcrosslt_2000 { qer_editorimage textures/gothic_light/ironcrosslt2_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_1000_blend.tga surfaceparm nomarks q3map_surfacelight 2000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt_3000 { qer_editorimage textures/gothic_light/ironcrosslt2_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_1000_blend.tga surfaceparm nomarks q3map_surfacelight 3000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt_4000 { qer_editorimage textures/gothic_light/ironcrosslt2_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_1000_blend.tga surfaceparm nomarks q3map_surfacelight 4000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt_5000 { qer_editorimage textures/gothic_light/ironcrosslt2_5000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_5000_blend.tga surfaceparm nomarks q3map_surfacelight 5000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_5000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_5000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt_10000 { qer_editorimage textures/gothic_light/ironcrosslt2_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_10000_blend.tga surfaceparm nomarks q3map_surfacelight 10000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt_20000 { qer_editorimage textures/gothic_light/ironcrosslt2_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_10000_blend.tga surfaceparm nomarks q3map_surfacelight 20000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt_30000 { qer_editorimage textures/gothic_light/ironcrosslt2_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_10000_blend.tga surfaceparm nomarks q3map_surfacelight 30000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } // Red textures/gothic_light/ironcrossltred_2000 { qer_editorimage textures/gothic_light/ironcrosslt2red_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2red_1000_blend.tga surfaceparm nomarks q3map_surfacelight 2000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2red_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2red_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrossltred_3000 { qer_editorimage textures/gothic_light/ironcrosslt2red_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2red_1000_blend.tga surfaceparm nomarks q3map_surfacelight 3000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2red_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2red_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrossltred_4000 { qer_editorimage textures/gothic_light/ironcrosslt2red_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2red_1000_blend.tga surfaceparm nomarks q3map_surfacelight 4000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2red_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2red_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrossltred_5000 { qer_editorimage textures/gothic_light/ironcrosslt2red_5000.tga q3map_lightimage textures/gothic_light/ironcrosslt2red_5000_blend.tga surfaceparm nomarks q3map_surfacelight 5000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2red_5000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2red_5000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrossltred_10000 { qer_editorimage textures/gothic_light/ironcrosslt2red_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2red_10000_blend.tga surfaceparm nomarks q3map_surfacelight 10000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2red_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2red_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrossltred_20000 { qer_editorimage textures/gothic_light/ironcrosslt2red_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2red_10000_blend.tga surfaceparm nomarks q3map_surfacelight 20000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2red_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2red_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrossltred_30000 { qer_editorimage textures/gothic_light/ironcrosslt2red_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2red_10000_blend.tga surfaceparm nomarks q3map_surfacelight 30000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2red_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2red_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } // Blue textures/gothic_light/ironcrossltblue_2000 { qer_editorimage textures/gothic_light/ironcrosslt2blue_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2blue_1000_blend.tga surfaceparm nomarks q3map_surfacelight 2000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2blue_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2blue_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrossltblue_3000 { qer_editorimage textures/gothic_light/ironcrosslt2blue_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2blue_1000_blend.tga surfaceparm nomarks q3map_surfacelight 3000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2blue_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2blue_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrossltblue_4000 { qer_editorimage textures/gothic_light/ironcrosslt2blue_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2blue_1000_blend.tga surfaceparm nomarks q3map_surfacelight 4000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2blue_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2blue_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrossltblue_5000 { qer_editorimage textures/gothic_light/ironcrosslt2blue_5000.tga q3map_lightimage textures/gothic_light/ironcrosslt2blue_5000_blend.tga surfaceparm nomarks q3map_surfacelight 5000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2blue_5000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2blue_5000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrossltblue_10000 { qer_editorimage textures/gothic_light/ironcrosslt2blue_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2blue_10000_blend.tga surfaceparm nomarks q3map_surfacelight 10000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2blue_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2blue_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrossltblue_20000 { qer_editorimage textures/gothic_light/ironcrosslt2blue_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2blue_10000_blend.tga surfaceparm nomarks q3map_surfacelight 20000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2blue_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2blue_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrossltblue_30000 { qer_editorimage textures/gothic_light/ironcrosslt2blue_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2blue_10000_blend.tga surfaceparm nomarks q3map_surfacelight 30000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2blue_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2blue_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } // 1 textures/gothic_light/ironcrosslt1_1000 { qer_editorimage textures/gothic_light/ironcrosslt2_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_1000_blend.tga surfaceparm nomarks q3map_surfacelight 1000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt1_2000 { qer_editorimage textures/gothic_light/ironcrosslt2_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_1000_blend.tga surfaceparm nomarks q3map_surfacelight 2000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt1_2500 { qer_editorimage textures/gothic_light/ironcrosslt2_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_1000_blend.tga surfaceparm nomarks q3map_surfacelight 2500 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt1_3000 { qer_editorimage textures/gothic_light/ironcrosslt2_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_1000_blend.tga surfaceparm nomarks q3map_surfacelight 3000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt1_4000 { qer_editorimage textures/gothic_light/ironcrosslt2_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_1000_blend.tga surfaceparm nomarks q3map_surfacelight 4000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt1_5000 { qer_editorimage textures/gothic_light/ironcrosslt2_5000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_5000_blend.tga surfaceparm nomarks q3map_surfacelight 5000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_5000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_5000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt1_10000 { qer_editorimage textures/gothic_light/ironcrosslt2_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_10000_blend.tga surfaceparm nomarks q3map_surfacelight 10000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt1_20000 { qer_editorimage textures/gothic_light/ironcrosslt2_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_10000_blend.tga surfaceparm nomarks q3map_surfacelight 20000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt1_30000 { qer_editorimage textures/gothic_light/ironcrosslt2_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_10000_blend.tga surfaceparm nomarks q3map_surfacelight 30000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt1_40000 { qer_editorimage textures/gothic_light/ironcrosslt2_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_10000_blend.tga surfaceparm nomarks q3map_surfacelight 40000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt1_120000 { qer_editorimage textures/gothic_light/ironcrosslt2_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_10000_blend.tga surfaceparm nomarks q3map_surfacelight 120000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt1_500000 { qer_editorimage textures/gothic_light/ironcrosslt2_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_10000_blend.tga surfaceparm nomarks q3map_surfacelight 500000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } // 2 textures/gothic_light/ironcrosslt2_1000 { qer_editorimage textures/gothic_light/ironcrosslt2_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_1000_blend.tga surfaceparm nomarks q3map_surfacelight 1000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt2_2000 { qer_editorimage textures/gothic_light/ironcrosslt2_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_1000_blend.tga surfaceparm nomarks q3map_surfacelight 2000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt2_2500 { qer_editorimage textures/gothic_light/ironcrosslt2_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_1000_blend.tga surfaceparm nomarks q3map_surfacelight 2500 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt2_3000 { qer_editorimage textures/gothic_light/ironcrosslt2_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_1000_blend.tga surfaceparm nomarks q3map_surfacelight 3000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt2_4000 { qer_editorimage textures/gothic_light/ironcrosslt2_1000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_1000_blend.tga surfaceparm nomarks q3map_surfacelight 4000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_1000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_1000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt2_5000 { qer_editorimage textures/gothic_light/ironcrosslt2_5000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_5000_blend.tga surfaceparm nomarks q3map_surfacelight 5000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_5000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_5000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt2_10000 { qer_editorimage textures/gothic_light/ironcrosslt2_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_10000_blend.tga surfaceparm nomarks q3map_surfacelight 10000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt2_20000 { qer_editorimage textures/gothic_light/ironcrosslt2_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_10000_blend.tga surfaceparm nomarks q3map_surfacelight 20000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt2_30000 { qer_editorimage textures/gothic_light/ironcrosslt2_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_10000_blend.tga surfaceparm nomarks q3map_surfacelight 30000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt2_40000 { qer_editorimage textures/gothic_light/ironcrosslt2_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_10000_blend.tga surfaceparm nomarks q3map_surfacelight 40000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt2_120000 { qer_editorimage textures/gothic_light/ironcrosslt2_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_10000_blend.tga surfaceparm nomarks q3map_surfacelight 120000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } } textures/gothic_light/ironcrosslt2_500000 { qer_editorimage textures/gothic_light/ironcrosslt2_10000.tga q3map_lightimage textures/gothic_light/ironcrosslt2_10000_blend.tga surfaceparm nomarks q3map_surfacelight 500000 q3map_flare flareShader { map textures/gothic_light/ironcrosslt2_10000.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/gothic_light/ironcrosslt2_10000_blend.tga blendfunc add rgbGen wave noise 0.8 0.2 0 1 } }