//Shaderfile for md3 models models/mapobjects/cosmoflash/teleporter3 { { map textures/cosmo_sfx/pulse.jpg tcMod scroll 0 1 tcMod stretch sin 1 0.8 1 0.4 } { map textures/cosmo_sfx/stoerung.jpg blendFunc GL_ONE GL_ONE rgbgen wave sin .25 0.1 0 0.1 tcMod scroll 0 10 } { map textures/cosmo_sfx/stoerung.jpg blendFunc GL_ONE GL_ONE rgbgen wave sin 0.25 0.1 0 0.1 tcMod scale -1 1 tcMod scroll 0 -5 } { map models/mapobjects/cosmoflash/teleporter3.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen identity } { map $lightmap // blendfunc gl_dst_color gl_one_minus_dst_alpha blendFunc GL_DST_COLOR GL_ZERO rgbGen identity } } models/mapobjects/cosmoflash/torch1 { { map models/mapobjects/cosmoflash/torch1.tga rgbGen identity } { map $lightmap blendfunc filter rgbGen identity } } models/mapobjects/weaponpod/weaponpod { surfaceparm metalsteps { map textures/base_floor/clang_floor_s2.jpg rgbGen identity } { map $lightmap blendfunc filter rgbGen identity } }