textures/base_light/xlight5 { qer_editorimage textures/base_light/xlight5.tga q3map_lightimage textures/base_light/xlight5.blend.tga surfaceparm metalsteps q3map_surfacelight 1000 q3map_flare flareShader-glow { map textures/effects/envmap2.tga rgbGen identity tcGen environment } { map textures/base_light/xlight5.tga blendfunc gl_one gl_one_minus_src_alpha rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/base_light/xlight5.blend.tga blendfunc add } } textures/base_light/ceil1_34 { qer_editorimage textures/base_light/ceil1_34.tga q3map_lightimage textures/base_light/ceil1_34.blend.tga surfaceparm metalsteps q3map_surfacelight 300 q3map_flare flareShader-wide { map textures/base_light/ceil1_34.tga blendfunc gl_one gl_one_minus_src_alpha rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/base_light/ceil1_34.blend.tga blendfunc add } } textures/base_light/ceil1_22a { qer_editorimage textures/base_light/ceil1_22a.tga q3map_lightimage textures/base_light/ceil1_22a.blend.tga surfaceparm metalsteps q3map_surfacelight 300 q3map_flare flareShader-wide { map textures/base_light/ceil1_22a.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/base_light/ceil1_22a.blend.tga blendfunc add } } textures/base_light/proto_light { qer_editorimage textures/base_light/proto_light.tga q3map_lightimage textures/base_light/proto_lightmap.tga surfaceparm metalsteps q3map_surfacelight 666 q3map_flare flareShader-wide { map textures/base_light/proto_light.tga rgbGen identity } { map $lightmap blendfunc filter tcGen lightmap } { map textures/base_light/proto_lightmap.tga blendfunc add } }