//******************************* //DEFAULT_SKIN: //******************************* models/players/skelebot/skin1 { // cull disable { map models/players/skelebot/skin1.tga rgbGen lightingDiffuse } { map textures/effects/tinfx3.jpg blendfunc add tcGen environment // tcMod scale 0.1 0.1 rgbGen lightingDiffuse } } models/players/skelebot/skin2 { // cull disable { map models/players/skelebot/skin2.tga rgbGen lightingDiffuse } { map textures/effects/tinfx3.jpg blendfunc add tcGen environment // tcMod scale 5 5 rgbGen lightingDiffuse } } // map textures/effects/eyespec.tga //******************************* //BLUE_SKIN: //******************************* models/players/skelebot/skin1blue { { map models/players/skelebot/skin1blue.tga rgbGen lightingDiffuse } { map textures/effects/tinfx3.jpg blendfunc add tcGen environment rgbGen lightingDiffuse } } models/players/skelebot/skin2blue { { map models/players/skelebot/skin2blue.tga rgbGen lightingDiffuse } { map textures/effects/tinfx3.jpg blendfunc add tcGen environment rgbGen lightingDiffuse } } //******************************* //RED_SKIN: //******************************* models/players/skelebot/skin1red { { map models/players/skelebot/skin1red.tga rgbGen lightingDiffuse } { map textures/effects/tinfx3.jpg blendfunc add tcGen environment rgbGen lightingDiffuse } } models/players/skelebot/skin2red { { map models/players/skelebot/skin2red.tga rgbGen lightingDiffuse } { map textures/effects/tinfx3.jpg blendfunc add tcGen environment rgbGen lightingDiffuse } } //******************************* //METALSKIN: //******************************* models/players/skelebot/skin1metal { { map models/players/skelebot/skin1metal.tga rgbGen lightingDiffuse } { map textures/effects/tinfx3.jpg blendfunc add tcGen environment rgbGen lightingDiffuse } } models/players/skelebot/skin2metal { { map models/players/skelebot/skin2metal.tga rgbGen lightingDiffuse } { map textures/effects/tinfx3.jpg blendfunc add tcGen environment rgbGen lightingDiffuse } }