models/players/smarine/u_torso { // cull disable { map models/players/smarine/u_torso.tga rgbGen lightingDiffuse } // { // map textures/effects/tinfx3.jpg // blendfunc add // tcMod scale 2 2 // rgbGen lightingDiffuse // tcGen environment // } } models/players/smarine/l_legs { // cull disable { map models/players/smarine/l_legs.tga rgbGen lightingDiffuse } // { // map textures/effects/tinfx3.jpg // blendfunc add // tcMod scale 2 2 // rgbGen lightingDiffuse // tcGen environment // } } models/players/smarine/h_head { // cull disable { map models/players/smarine/h_head.tga rgbGen lightingDiffuse } // { // map textures/effects/tinfx3.jpg // blendfunc add // tcMod scale 2 2 // rgbGen lightingDiffuse // tcGen environment // } } models/players/smarine/u_torsoo { // cull disable { map models/players/smarine/u_torsoo.tga rgbGen lightingDiffuse } { map textures/effects/skinspec2.tga blendfunc add // tcMod scale 2 2 rgbGen lightingDiffuse tcGen environment } { map models/players/smarine/u_torsoo.tga blendfunc blend rgbGen identity } } models/players/smarine/l_legso { // cull disable { map models/players/smarine/l_legso rgbGen lightingDiffuse } { map textures/effects/skinspec2.tga blendfunc add // tcMod scale 2 2 rgbGen lightingDiffuse tcGen environment } { map models/players/smarine/l_legso.tga blendfunc blend rgbGen identity } } models/players/smarine/h_heado { // cull disable { map models/players/smarine/h_heado.tga rgbGen lightingDiffuse } { map textures/effects/skinspec2.tga blendfunc add // tcMod scale 2 2 rgbGen lightingDiffuse tcGen environment } { map models/players/smarine/h_heado blendfunc blend rgbGen identity } } models/players/smarine/u_torsob { // cull disable { map models/players/smarine/u_torsob.tga rgbGen lightingDiffuse } } models/players/smarine/l_legsb { // cull disable { map models/players/smarine/l_legsb.tga rgbGen lightingDiffuse } } models/players/smarine/h_headb { // cull disable { map models/players/smarine/h_headb.tga rgbGen lightingDiffuse } } models/players/smarine/u_torsor { // cull disable { map models/players/smarine/u_torsor.tga rgbGen lightingDiffuse } } models/players/smarine/l_legsr { // cull disable { map models/players/smarine/l_legsr.tga rgbGen lightingDiffuse } } models/players/smarine/h_headr { // cull disable { map models/players/smarine/h_headr.tga rgbGen lightingDiffuse } }