// missing openarena textures for PUL1DUEL textures/gothic_trim/column2c_trans { qer_editorimage textures/gothic_trim/column2c_test.tga surfaceparm nonsolid { map $lightmap rgbGen identity tcGen lightmap } { map textures/gothic_trim/column2c_test.tga blendfunc filter rgbGen identity } } textures/common/skip { qer_nocarve qer_trans 0.40 surfaceparm nodraw surfaceparm nonsolid surfaceparm structural surfaceparm trans } textures/base_trim/pewter_nonsolid { qer_editorimage textures/base_trim/dirty_pewter.tga surfaceparm nonsolid { map $lightmap rgbGen identity } { map textures/base_trim/dirty_pewter.tga rgbGen identity blendFunc filter } } textures/base_light/border7_ceil50 { qer_editorimage textures/base_light/border7_ceil50.tga q3map_surfacelight 100 { map $lightmap rgbGen identity } { map textures/base_light/border7_ceil50.tga blendFunc filter rgbGen identity } { map textures/base_light/border7_ceil50glow.tga blendfunc add } } textures/base_light/scrolllight { qer_editorimage textures/base_light/scrolllight.tga q3map_lightimage textures/sfx2/n_blur.tga q3map_surfacelight 100 { map $lightmap rgbGen identity tcGen lightmap } { map textures/base_light/scrolllight.tga blendfunc filter rgbGen identity } { map textures/base_light/scrolllight2.tga blendfunc add tcMod scroll -1 0 } { map textures/base_light/scrolllight2.tga blendfunc add tcMod scroll -2 0 } } textures/base_light/scrolllight_red { qer_editorimage textures/base_light/scrolllight.tga q3map_lightimage textures/sfx2/r_blur.tga q3map_surfacelight 100 { map $lightmap rgbGen identity tcGen lightmap } { map textures/base_light/scrolllight.tga blendfunc filter rgbGen identity } { map textures/base_light/scrolllight2_r.tga blendfunc add tcMod scroll -1 0 } { map textures/base_light/scrolllight2_r.tga blendfunc add tcMod scroll -2 0 } } textures/base_light/scrolllight_blue { qer_editorimage textures/base_light/scrolllight.tga q3map_lightimage textures/sfx2/r_blur.tga q3map_surfacelight 100 { map $lightmap rgbGen identity tcGen lightmap } { map textures/base_light/scrolllight.tga blendfunc filter rgbGen identity } { map textures/base_light/scrolllight2_b.tga blendfunc add tcMod scroll -1 0 } { map textures/base_light/scrolllight2_b.tga blendfunc add tcMod scroll -2 0 } }