textures/pulchr_skies/aa-sky-shader-01 { qer_editorimage textures/pulchr_skies/skypulchr01.tga surfaceparm noimpact surfaceparm nolightmap surfaceparm sky q3map_surfacelight 175 q3map_sun 0.87451 0.835294 1 150 176 80 skyParms - 512 - { map textures/pulchr_skies/skypulchr01.tga tcMod scale 1 1 tcMod scroll 0.2 0.2 depthWrite } { map textures/pulchr_skies/skypulchr02.tga blendfunc add tcMod scale 2 2 tcMod scroll 0.05 0.05 } } textures/pulchr_sfx/aa-jump-casing { qer_editorimage textures/pulchr_sfx/jumppad-casing.tga surfaceparm nolightmap surfaceparm nomarks surfaceparm trans q3map_surfacelight 100 { map textures/pulchr_sfx/jumppad-casing.tga blendfunc add } } textures/pulchr_light/light-blue-1k { qer_editorimage textures/pulchr_light/light-blue-base.tga q3map_lightimage textures/pulchr_light/light-blue-on.tga surfaceparm nomarks q3map_surfacelight 1000 { map $lightmap rgbGen identity tcGen lightmap } { map textures/pulchr_light/light-blue-base.tga blendfunc filter rgbGen identity } { map textures/pulchr_light/light-blue-on.tga blendfunc add rgbGen wave sin 0.6 0.1 0.1 0.1 } } textures/pulchr_light/light-red-1k { qer_editorimage textures/pulchr_light/light-red-base.tga q3map_lightimage textures/pulchr_light/light-red-on.tga surfaceparm nomarks q3map_surfacelight 1000 { map $lightmap rgbGen identity tcGen lightmap } { map textures/pulchr_light/light-red-base.tga blendfunc filter rgbGen identity } { map textures/pulchr_light/light-red-on.tga blendfunc add rgbGen wave sin 0.6 0.1 0.1 0.1 } } textures/pulchr_sfx/beam-blue-shader { qer_editorimage textures/pulchr_sfx/beam-blue.tga surfaceparm nolightmap surfaceparm nomarks surfaceparm nonsolid surfaceparm trans cull disable nomipmaps q3map_surfacelight 40 { map textures/pulchr_sfx/beam-blue.tga blendfunc add } } textures/pulchr_sfx/beam-red-shader { qer_editorimage textures/pulchr_sfx/beam-red.tga surfaceparm nolightmap surfaceparm nomarks surfaceparm nonsolid surfaceparm trans cull disable nomipmaps q3map_surfacelight 40 { map textures/pulchr_sfx/beam-red.tga blendfunc add } } textures/pulchr_sfx/beam-grellow-shader { qer_editorimage textures/pulchr_sfx/beam-grellow.tga surfaceparm nolightmap surfaceparm nomarks surfaceparm nonsolid surfaceparm trans cull disable nomipmaps q3map_surfacelight 40 { map textures/pulchr_sfx/beam-grellow.tga blendfunc add } }