// This map has been written by QuArK - Quake Army Knife, QuArK 6.4 alpha // It is a map for the game Quake 3. // For more information see QuArK's Home Page : http://www.planetquake.com/quark // Entity 0 // worldspawn { "classname" "worldspawn" "message" "Aggressor - by Tyrann" "music" "music/sonic3" // Brush 0 // Map structure:g[2] -> poly:p[1] { brushDef { ( 170.50000 10.50000 -224 ) ( 170.50000 10.50000 -160 ) ( 106.50000 -53.50000 -224 ) ( ( 0.00000 -0.00781 -2.25000 ) ( -0.00552 0.00000 0.29297 ) ) e7/e7panelwood2 0 0 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 10.50000 -192 -224 ) ( 10.50000 -192 -160 ) ( -53.50000 -192 -224 ) ( ( 0.00000 -0.00781 -2.25000 ) ( -0.00781 0.00000 -0.08203 ) ) e7/e7panelwood2 0 0 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 0 64 304 ) ( 64 0 304 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 } } // Brush 1 // Map structure:g[2] -> poly:p[2] { brushDef { ( -192 0 0 ) ( -192 0 64 ) ( -256 64 0 ) ( ( 0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 96 64 0 ) ( 64 0 64 ) ( ( -0.02795 0.00000 5.20000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 160 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 -0.02795 -8.40000 ) ) common/caulk 0 4 0 ( 0 -48 288 ) ( 64 -48 288 ) ( 0 -112 288 ) ( ( -0.00781 0.00000 -1.37500 ) ( 0.00000 -0.00781 0.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 -176 0 ) ( 64 -176 0 ) ( 0 -176 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 2 // Map structure:g[2] -> poly:p[3] { brushDef { ( 0 0 208 ) ( 64 0 208 ) ( 0 64 176 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 -0.02795 -7.60000 ) ) common/caulk 0 4 0 ( -208 0 0 ) ( -240 64 0 ) ( -208 0 64 ) ( ( -0.02795 0.00000 2.40000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 48 64 0 ) ( ( 0.02795 0.00000 4.80000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 -16 288 ) ( 64 -16 288 ) ( 0 -80 288 ) ( ( -0.00781 0.00000 -1.12500 ) ( 0.00000 -0.00781 -1.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 -144 0 ) ( 64 -144 0 ) ( 0 -144 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 3 // Map structure:g[2] -> poly:p[4] { brushDef { ( 64 0 0 ) ( 64 0 64 ) ( 96 64 0 ) ( ( 0.02795 0.00000 5.20000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 213.33333 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.02210 0.01999 3.81818 ) ( 0.02210 -0.01999 -7.81818 ) ) common/caulk 0 4 0 ( -200 0 0 ) ( -200 0 64 ) ( -264 64 0 ) ( ( 0.00552 0.00000 1.21875 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 ( 16 0 0 ) ( 48 64 0 ) ( 16 0 64 ) ( ( -0.02795 0.00000 4.80000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 14.62580 -1.63766 288 ) ( -30.62904 43.61718 288 ) ( 74.00014 57.73668 288 ) ( ( 0.00421 0.00421 0.94531 ) ( -0.00552 0.00552 -1.08984 ) ) e7/e7panelwood2 0 0 0 } } // Brush 4 // Map structure:g[2] -> poly:p[5] { brushDef { ( 0 0 277.33334 ) ( 64 0 298.66666 ) ( 0 64 256 ) ( ( 0.02210 -0.01999 2.63637 ) ( -0.02210 -0.01999 -8.36364 ) ) common/caulk 0 4 0 ( 0 -272 0 ) ( 0 -272 64 ) ( 64 -304 0 ) ( ( 0.02795 0.00000 2.60000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 8 0 0 ) ( 72 64 0 ) ( 8 0 64 ) ( ( -0.00552 0.00000 1.96875 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 ( -208 0 0 ) ( -208 0 64 ) ( -240 64 0 ) ( ( 0.02795 0.00000 2.40000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( -5.34856 -10.91490 288 ) ( 39.90628 34.33994 288 ) ( 54.02579 -70.28925 288 ) ( ( -0.00421 0.00421 -0.02344 ) ( -0.00552 -0.00552 -2.08984 ) ) e7/e7panelwood2 0 0 0 } } // Brush 5 // Map structure:g[2] -> poly:p[6] { brushDef { ( 0 0 368 ) ( 64 0 400 ) ( 0 64 368 ) ( ( 0.00000 -0.02795 1.40000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 -272 0 ) ( 64 -304 0 ) ( 0 -272 64 ) ( ( -0.02795 0.00000 2.60000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( -176 0 0 ) ( -176 64 0 ) ( -176 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 6 // Map structure:g[2] -> poly:p[7] { brushDef { ( 0 0 368 ) ( 0 64 368 ) ( 64 0 400 ) ( ( 0.00000 -0.02795 1.40000 ) ( 0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 176 ) ( 64 0 144 ) ( 0 64 176 ) ( ( 0.00000 0.00699 2.55000 ) ( 0.00781 0.00000 -2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 -272 0 ) ( 64 -304 0 ) ( 0 -272 64 ) ( ( -0.02795 0.00000 2.60000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -176 0 24 ) ( -176 0 -40 ) ( -176 64 24 ) ( ( 0.00000 0.00781 2.18750 ) ( 0.00781 0.00000 -2.00000 ) ) e7/e7panelwood2 0 0 0 } } // Brush 7 // Map structure:g[2] -> poly:p[8] { brushDef { ( 0 -272 0 ) ( 0 -272 64 ) ( 64 -304 0 ) ( ( 0.02795 0.00000 2.60000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 277.33334 ) ( 0 64 256 ) ( 64 0 298.66666 ) ( ( -0.02210 -0.01999 2.63637 ) ( 0.02210 -0.01999 -8.36364 ) ) common/caulk 0 4 0 ( -5.34856 -10.91490 264.81122 ) ( 54.02579 -70.28925 225.22832 ) ( 39.90628 34.33994 264.81122 ) ( ( 0.00000 0.00539 0.58901 ) ( 0.00781 0.00000 -2.08984 ) ) e7/e7panelwood2 0 0 0 ( 32 0 0 ) ( 32 0 64 ) ( 96 64 0 ) ( ( 0.02210 0.00000 5.50000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 8 0 24 ) ( 8 0 -40 ) ( 72 64 24 ) ( ( 0.00000 0.00781 2.18750 ) ( 0.00552 0.00000 -1.96875 ) ) e7/e7panelwood2 0 0 0 ( -208 0 0 ) ( -208 0 64 ) ( -240 64 0 ) ( ( 0.02795 0.00000 2.40000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 8 // Map structure:g[2] -> poly:p[9] { brushDef { ( 0 0 213.33333 ) ( 0 64 192 ) ( 64 0 192 ) ( ( -0.02210 0.01999 3.81818 ) ( -0.02210 -0.01999 -7.81818 ) ) common/caulk 0 4 0 ( 14.62580 -1.63766 334.99603 ) ( 74.00014 57.73668 374.57895 ) ( -30.62904 43.61718 334.99603 ) ( ( 0.00000 -0.00539 0.18588 ) ( -0.00781 0.00000 -1.08984 ) ) e7/e7panelwood2 0 0 0 ( -224 0 0 ) ( -288 64 0 ) ( -224 0 64 ) ( ( -0.02210 0.00000 2.50000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 0 64 ) ( 96 64 0 ) ( ( 0.02795 0.00000 5.20000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -200 0 24 ) ( -264 64 24 ) ( -200 0 -40 ) ( ( 0.00000 0.00781 2.18750 ) ( -0.00552 0.00000 -1.21875 ) ) e7/e7panelwood2 0 0 0 ( 16 0 0 ) ( 48 64 0 ) ( 16 0 64 ) ( ( -0.02795 0.00000 4.80000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 9 // Map structure:g[2] -> poly:p[10] { brushDef { ( -208 0 0 ) ( -240 64 0 ) ( -208 0 64 ) ( ( -0.02795 0.00000 2.40000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 48 64 0 ) ( ( 0.02795 0.00000 4.80000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 208 ) ( 0 64 176 ) ( 64 0 208 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 -0.02795 -7.60000 ) ) common/caulk 0 4 0 ( 0 -16 328 ) ( 0 -80 296 ) ( 64 -16 328 ) ( ( 0.00000 0.00699 -0.07500 ) ( 0.00781 0.00000 -1.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 -160 0 ) ( 0 -160 64 ) ( 64 -160 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 -144 24 ) ( 0 -144 -40 ) ( 64 -144 24 ) ( ( 0.00000 0.00781 2.18750 ) ( 0.00781 0.00000 -1.00000 ) ) e7/e7panelwood2 0 0 0 } } // Brush 10 // Map structure:g[2] -> poly:p[11] { brushDef { ( 64 0 0 ) ( 96 64 0 ) ( 64 0 64 ) ( ( -0.02795 0.00000 5.20000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 192 ) ( 0 64 160 ) ( 64 0 192 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 -0.02795 -8.40000 ) ) common/caulk 0 4 0 ( 0 -48 328 ) ( 0 -112 296 ) ( 64 -48 328 ) ( ( 0.00000 0.00699 -0.27500 ) ( 0.00781 0.00000 0.00000 ) ) e7/e7panelwood2 0 0 0 ( -192 0 0 ) ( -192 0 64 ) ( -256 64 0 ) ( ( 0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 -176 24 ) ( 0 -176 -40 ) ( 64 -176 24 ) ( ( 0.00000 0.00781 2.18750 ) ( 0.00781 0.00000 0.00000 ) ) e7/e7panelwood2 0 0 0 } } // Brush 11 // Map structure:g[2] -> poly:p[12] { brushDef { ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0 0 376 ) ( 0 64 376 ) ( 64 0 376 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0 784 32 ) ( 0 784 -32 ) ( -64 784 32 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 -0.00312 -1.10000 ) ) e7/e7walldesign01b 0 0 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -24.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( -344 0 0 ) ( -344 64 0 ) ( -344 0 64 ) ( ( -0.03125 0.00000 -24.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 } } // Brush 12 // Map structure:g[2] -> poly:p[13] { brushDef { ( 416 0 0 ) ( 416 64 0 ) ( 416 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 160 0 ) ( 0 160 64 ) ( 64 160 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 224 0 ) ( 64 224 0 ) ( 0 224 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 1.00000 ) ) e7/e7panelwood 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 13 // Map structure:g[2] -> poly:p[14] { brushDef { ( 352 0 0 ) ( 352 0 64 ) ( 352 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 160 0 ) ( 0 160 64 ) ( 64 160 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 224 0 ) ( 64 224 0 ) ( 0 224 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 1.00000 ) ) e7/e7panelwood 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 14 // Map structure:g[2] -> poly:p[15] { brushDef { ( 0 160 0 ) ( 64 160 0 ) ( 0 160 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 192 64 0 ) ( 256 0 64 ) ( ( -0.02210 0.00000 5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 512 0 0 ) ( 512 0 64 ) ( 576 64 0 ) ( ( 0.02210 0.00000 -7.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 0.00000 ) ) e7/e7panelwood 0 0 0 ( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 15 // Map structure:g[2] -> poly:p[16] { brushDef { ( 0 224 0 ) ( 0 224 64 ) ( 64 224 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7panelwood 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 16 // Map structure:g[2] -> poly:p[17] { brushDef { ( 32 0 0 ) ( 32 0 64 ) ( 32 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7panelwood 0 0 0 ( 0 -160 0 ) ( 0 -160 64 ) ( 64 -160 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 17 // Map structure:g[2] -> poly:p[18] { brushDef { ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -160 0 ) ( 64 -160 0 ) ( 0 -160 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) e7/e7panelwood 0 0 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 18 // Map structure:g[2] -> poly:p[19] { brushDef { ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 -32.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 -32.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 1024 0 ) ( 0 1024 64 ) ( 64 1024 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 32.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 8.00000 ) ) e7/e7panelwood 0 0 0 ( 0 1056 0 ) ( 64 1056 0 ) ( 0 1056 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 19 // Map structure:g[2] -> poly:p[20] { brushDef { ( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 2.00000 ) ( -0.03125 0.00000 31.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 8.00000 ) ) e7/e7panelwood 0 0 0 ( 0 1056 0 ) ( 64 1056 0 ) ( 0 1056 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 20 // Map structure:g[2] -> poly:p[21] { brushDef { ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( -0.25000 -32 -256 ) ( -0.25000 0 -256 ) ( 31.75000 -32 -256 ) ( ( 0.00000 0.01563 0.00391 ) ( -0.01563 0.00000 2.50000 ) ) e7/e7sbrickfloor 0 0 0 ( 32 0 0 ) ( 32 0 64 ) ( 32 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 } } // Brush 21 // Map structure:g[2] -> poly:p[22] { brushDef { ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 224 0 ) ( 0 224 64 ) ( 64 224 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( -0.25000 -32 -256 ) ( -0.25000 0 -256 ) ( 31.75000 -32 -256 ) ( ( 0.00000 0.01563 1.00391 ) ( -0.01563 0.00000 3.50000 ) ) e7/e7sbrickfloor 0 0 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 } } // Brush 22 // Map structure:g[2] -> poly:p[23] { brushDef { ( 0 0 512 ) ( 0 64 512 ) ( 64 0 448 ) ( ( 0.00000 0.02210 1.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/caulk 134217728 4 0 ( 15.75195 8 256 ) ( 15.75195 40 256 ) ( -16.25201 8 256 ) ( ( 0.00000 0.06249 15.98437 ) ( -0.06250 0.00000 29.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 472 0 ) ( 0 472 64 ) ( 64 472 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 240 0 0 ) ( 240 64 0 ) ( 240 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 488 0 ) ( 64 488 0 ) ( 0 488 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 23 // Map structure:g[2] -> poly:p[24] { brushDef { ( 0 0 192 ) ( 0 64 128 ) ( 64 0 192 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 -0.02210 -6.00000 ) ) common/caulk 134217728 4 0 ( 7.75096 16 256 ) ( 7.75096 48 256 ) ( -24.25301 16 256 ) ( ( 0.00000 0.06249 22.48438 ) ( -0.06250 0.00000 -5.00000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 360 0 0 ) ( 360 0 64 ) ( 360 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 344 0 0 ) ( 344 64 0 ) ( 344 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 24 // Map structure:g[2] -> poly:p[25] { brushDef { ( -160 0 0 ) ( -160 0 64 ) ( -160 64 0 ) ( ( 0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 27.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 0 544 64 ) ( 64 544 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 96 0 368 ) ( 32 0 368 ) ( 96 -64 400 ) ( ( -0.00781 0.00000 -1.25000 ) ( 0.00000 0.00699 -4.85000 ) ) e7/e7panelwood2 0 0 0 ( 96 0 384 ) ( 96 -64 416 ) ( 32 0 384 ) ( ( 0.00781 0.00000 -1.25000 ) ( 0.00000 0.00699 -4.80000 ) ) e7/e7panelwood2 0 0 0 ( -176 0 0 ) ( -176 64 0 ) ( -176 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 25 // Map structure:g[2] -> poly:p[26] { brushDef { ( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -128 256 ) ( 0 -192 256 ) ( 64 -128 288 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00699 -1.20000 ) ) e7/e7panelwood2 0 0 0 ( 0 -128 272 ) ( 64 -128 304 ) ( 0 -192 272 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00699 -1.15000 ) ) e7/e7panelwood2 0 0 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 112 0 ) ( 0 112 64 ) ( 64 112 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 26 // Map structure:g[2] -> poly:p[27] { brushDef { ( 144 0 0 ) ( 144 0 64 ) ( 144 64 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 134217728 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 134217728 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( 0 0 -304 ) ( 64 0 -304 ) ( 0 64 -336 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 -0.00699 -1.05000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 0 -288 ) ( 0 64 -320 ) ( 64 0 -288 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 -0.00699 -0.10000 ) ) e7/e7panelwood2 134217728 0 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 134217728 4 0 } } // Brush 27 // Map structure:g[2] -> poly:p[28] { brushDef { ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 134217728 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 134217728 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( -128 116 -362 ) ( -192 116 -362 ) ( -128 52 -330 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00699 0.14375 ) ) e7/e7panelwood2 134217728 0 0 ( 112 0 -288 ) ( 112 64 -320 ) ( 176 0 -288 ) ( ( -0.00781 0.00000 0.12500 ) ( 0.00000 -0.00699 -0.10000 ) ) e7/e7panelwood2 134217728 0 0 ( -16 0 0 ) ( -16 64 0 ) ( -16 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 28 // Map structure:g[2] -> poly:p[29] { brushDef { ( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 134217728 4 0 ( 0 0 -176 ) ( 64 0 -208 ) ( 0 64 -176 ) ( ( 0.00000 0.02795 -1.20000 ) ( 0.03125 0.00000 -13.00000 ) ) common/caulk 134217728 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( -0.50000 128 -160 ) ( 63.50000 128 -160 ) ( -0.50000 64 -160 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 -0.00781 -0.00391 ) ) e7/e7panelwood2 134217728 0 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 134217728 4 0 } } // Brush 29 // Map structure:g[2] -> poly:p[30] { brushDef { ( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 134217728 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( 0 15 -192 ) ( -64 15 -160 ) ( 0 -49 -192 ) ( ( 0.00000 -0.00699 0.60000 ) ( -0.03125 0.00000 11.53125 ) ) e7/e7trim01 134217728 0 0 ( 0 -128.50000 -176 ) ( 64 -128.50000 -208 ) ( 0 -192.50000 -176 ) ( ( -0.00781 0.00000 -3.00391 ) ( 0.00000 -0.00699 -0.45000 ) ) e7/e7panelwood2 134217728 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 134217728 4 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 134217728 4 0 } } // Brush 30 // Map structure:g[2] -> poly:p[31] { brushDef { ( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -224 ) ( ( 0.00000 0.02795 3.60000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( -576 0 0 ) ( -576 0 64 ) ( -640 64 0 ) ( ( 0.02210 0.00000 4.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 31 // Map structure:g[2] -> poly:p[32] { brushDef { ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( 303.20001 15 0 ) ( 303.20001 -49 0 ) ( 252 15 64 ) ( ( 0.00000 -0.00610 2.15549 ) ( 0.03125 0.00000 1.53125 ) ) e7/e7trim01 0 0 0 ( 0 0 -41 ) ( 0 64 -41 ) ( 64 0 -41 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 348 15 0 ) ( 348 -49 0 ) ( 348 15 64 ) ( ( 0.00000 -0.00781 1.00000 ) ( 0.03125 0.00000 1.53125 ) ) e7/e7trim01 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( 0 -64 64 ) ( 64 -64 64 ) ( 0 -64 128 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00313 -0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 32 // Map structure:g[2] -> poly:p[33] { brushDef { ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 4 0 ( 362 0 0 ) ( 362 64 0 ) ( 362 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 4 0 ( 0 -32 44 ) ( 64 -32 44 ) ( 0 32 44 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.03125 0.00000 -3.00000 ) ) e7/e7trim01 0 0 0 ( 406 0 0 ) ( 406 0 64 ) ( 406 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -64 64 ) ( 64 -64 64 ) ( 0 -64 128 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 33 // Map structure:g[2] -> poly:p[34] { brushDef { ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( 464.79999 15 0 ) ( 516 15 64 ) ( 464.79999 -49 0 ) ( ( 0.00000 -0.00610 -0.77134 ) ( -0.03125 0.00000 1.53125 ) ) e7/e7trim01 0 0 0 ( 0 0 -41 ) ( 0 64 -41 ) ( 64 0 -41 ) ( ( 0.00000 0.03125 -13.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 420 15 0 ) ( 420 15 64 ) ( 420 -49 0 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.03125 0.00000 1.53125 ) ) e7/e7trim01 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -13.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( 0 -64 64 ) ( 64 -64 64 ) ( 0 -64 128 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00313 -0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 34 // Map structure:g[2] -> poly:p[35] { brushDef { ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 362 0 0 ) ( 362 0 64 ) ( 362 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 4 0 ( 348.54117 15 0 ) ( 348.54117 -49 0 ) ( 368.11765 15 64 ) ( ( 0.00000 -0.00747 -0.76165 ) ( 0.03125 0.00000 1.53125 ) ) e7/e7trim01 0 0 0 ( 0 0 -41 ) ( 64 0 -41 ) ( 0 64 -41 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -64 64 ) ( 64 -64 64 ) ( 0 -64 128 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 35 // Map structure:g[2] -> poly:p[36] { brushDef { ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -32 -64 ) ( 0 32 -64 ) ( 64 -32 -64 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.03125 0.00000 -3.00000 ) ) e7/e7trim01 0 0 0 ( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 36 // Map structure:g[2] -> poly:p[37] { brushDef { ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 406 0 0 ) ( 406 64 0 ) ( 406 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 4 0 ( 419.45883 15 0 ) ( 399.88235 15 64 ) ( 419.45883 -49 0 ) ( ( 0.00000 -0.00747 0.91662 ) ( -0.03125 0.00000 1.53125 ) ) e7/e7trim01 0 0 0 ( 0 0 -41 ) ( 64 0 -41 ) ( 0 64 -41 ) ( ( 0.00000 -0.03125 -13.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -13.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -64 64 ) ( 64 -64 64 ) ( 0 -64 128 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 37 // Map structure:g[2] -> poly:p[38] { brushDef { ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( 373.60001 -32 0 ) ( 373.60001 32 0 ) ( 424.79999 -32 -64 ) ( ( 0.00000 0.00610 1.57622 ) ( -0.03125 0.00000 -3.00000 ) ) e7/e7trim01 0 0 0 ( 0 0 327 ) ( 0 64 327 ) ( 64 0 327 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 124 -32 0 ) ( 124 32 0 ) ( 124 -32 -64 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.03125 0.00000 -3.00000 ) ) e7/e7trim01 0 0 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 } } // Brush 38 // Map structure:g[2] -> poly:p[39] { brushDef { ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 138 0 0 ) ( 138 64 0 ) ( 138 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 -32 412 ) ( 64 -32 412 ) ( 0 32 412 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.03125 0.00000 -3.00000 ) ) e7/e7trim01 0 0 0 ( 182 0 0 ) ( 182 0 64 ) ( 182 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 } } // Brush 39 // Map structure:g[2] -> poly:p[40] { brushDef { ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( -53.60000 -32 0 ) ( -104.80000 -32 -64 ) ( -53.60000 32 0 ) ( ( 0.00000 0.00610 2.79573 ) ( 0.03125 0.00000 -3.00000 ) ) e7/e7trim01 0 0 0 ( 0 0 327 ) ( 0 64 327 ) ( 64 0 327 ) ( ( 0.00000 0.03125 -6.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 196 -32 0 ) ( 196 -32 -64 ) ( 196 32 0 ) ( ( 0.00000 0.00781 3.00000 ) ( 0.03125 0.00000 -3.00000 ) ) e7/e7trim01 0 0 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 224 0 0 ) ( 224 0 64 ) ( 224 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 } } // Brush 40 // Map structure:g[2] -> poly:p[41] { brushDef { ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/caulk 0 4 0 ( 138 0 0 ) ( 138 0 64 ) ( 138 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 11.97647 -32 0 ) ( 11.97647 32 0 ) ( -7.60000 -32 -64 ) ( ( 0.00000 0.00747 3.02617 ) ( -0.03125 0.00000 -3.00000 ) ) e7/e7trim01 0 0 0 ( 0 0 327 ) ( 64 0 327 ) ( 0 64 327 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 } } // Brush 41 // Map structure:g[2] -> poly:p[42] { brushDef { ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -32 304 ) ( 0 32 304 ) ( 64 -32 304 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.03125 0.00000 -3.00000 ) ) e7/e7trim01 0 0 0 ( 224 0 0 ) ( 224 0 64 ) ( 224 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 } } // Brush 42 // Map structure:g[2] -> poly:p[43] { brushDef { ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/caulk 0 4 0 ( 182 0 0 ) ( 182 64 0 ) ( 182 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 308.02353 -32 0 ) ( 327.60001 -32 -64 ) ( 308.02353 32 0 ) ( ( 0.00000 0.00747 2.32689 ) ( 0.03125 0.00000 -3.00000 ) ) e7/e7trim01 0 0 0 ( 0 0 327 ) ( 64 0 327 ) ( 0 64 327 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -6.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 224 0 0 ) ( 224 0 64 ) ( 224 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 } } // Brush 43 // Map structure:g[2] -> poly:p[44] { brushDef { ( 0 592 0 ) ( 64 592 0 ) ( 0 592 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 0 -47 128 ) ( 0 17 128 ) ( 64 -47 128 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.03125 0.00000 17.53125 ) ) e7/e7trim01 0 0 0 ( 0 576 0 ) ( 0 576 64 ) ( 64 576 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 44 // Map structure:g[2] -> poly:p[45] { brushDef { ( 0 592 0 ) ( 64 592 0 ) ( 0 592 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( 200.80000 31 0 ) ( 200.80000 -33 0 ) ( 149.60001 31 64 ) ( ( 0.00000 -0.00610 -0.23476 ) ( 0.03125 0.00000 -18.96875 ) ) e7/e7trim01 0 0 0 ( 0 0 151 ) ( 0 64 151 ) ( 64 0 151 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 92 31 0 ) ( 92 -33 0 ) ( 92 31 64 ) ( ( 0.00000 -0.00781 -1.00000 ) ( 0.03125 0.00000 -18.96875 ) ) e7/e7trim01 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( 0 576 -64 ) ( 0 576 0 ) ( 64 576 -64 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00313 -0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 45 // Map structure:g[2] -> poly:p[46] { brushDef { ( 0 592 0 ) ( 64 592 0 ) ( 0 592 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 ( 106 0 0 ) ( 106 64 0 ) ( 106 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 ( 0 -47 236 ) ( 64 -47 236 ) ( 0 17 236 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.03125 0.00000 17.53125 ) ) e7/e7trim01 0 0 0 ( 150 0 0 ) ( 150 0 64 ) ( 150 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 0 576 -64 ) ( 0 576 0 ) ( 64 576 -64 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 46 // Map structure:g[2] -> poly:p[47] { brushDef { ( 0 592 0 ) ( 64 592 0 ) ( 0 592 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( 55.20000 31 0 ) ( 106.40000 31 64 ) ( 55.20000 -33 0 ) ( ( 0.00000 -0.00610 -1.21037 ) ( -0.03125 0.00000 -18.96875 ) ) e7/e7trim01 0 0 0 ( 0 0 151 ) ( 0 64 151 ) ( 64 0 151 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 164 31 0 ) ( 164 31 64 ) ( 164 -33 0 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.03125 0.00000 -18.96875 ) ) e7/e7trim01 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( 0 576 -64 ) ( 0 576 0 ) ( 64 576 -64 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00313 -0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 47 // Map structure:g[2] -> poly:p[48] { brushDef { ( 0 592 0 ) ( 64 592 0 ) ( 0 592 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 106 0 0 ) ( 106 0 64 ) ( 106 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 ( 33.81176 31 0 ) ( 33.81176 -33 0 ) ( 53.38824 31 64 ) ( ( 0.00000 -0.00747 -1.07389 ) ( 0.03125 0.00000 -18.96875 ) ) e7/e7trim01 0 0 0 ( 0 0 151 ) ( 64 0 151 ) ( 0 64 151 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 576 -64 ) ( 0 576 0 ) ( 64 576 -64 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 48 // Map structure:g[2] -> poly:p[49] { brushDef { ( 0 592 0 ) ( 64 592 0 ) ( 0 592 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 150 0 0 ) ( 150 64 0 ) ( 150 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 ( 222.18823 31 0 ) ( 202.61177 31 64 ) ( 222.18823 -33 0 ) ( ( 0.00000 -0.00747 -0.51446 ) ( -0.03125 0.00000 -18.96875 ) ) e7/e7trim01 0 0 0 ( 0 0 151 ) ( 64 0 151 ) ( 0 64 151 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 576 -64 ) ( 0 576 0 ) ( 64 576 -64 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 49 // Map structure:g[2] -> poly:p[50] { brushDef { ( -336 0 0 ) ( -336 64 0 ) ( -336 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 4 0 ( 15 362.39999 0 ) ( -49 362.39999 0 ) ( 15 413.60001 64 ) ( ( 0.00000 -0.00610 0.61890 ) ( 0.03125 0.00000 9.53125 ) ) e7/e7trim01 0 0 0 ( 0 0 -233 ) ( 0 64 -233 ) ( 64 0 -233 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( 15 164 0 ) ( -49 164 0 ) ( 15 164 64 ) ( ( 0.00000 -0.00781 2.00000 ) ( 0.03125 0.00000 9.53125 ) ) e7/e7trim01 0 0 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7bricks01 0 0 0 } } // Brush 50 // Map structure:g[2] -> poly:p[51] { brushDef { ( -336 0 0 ) ( -336 64 0 ) ( -336 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 4 0 ( 0 150 0 ) ( 64 150 0 ) ( 0 150 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 4 0 ( 15 0 -148 ) ( 15 64 -148 ) ( -49 0 -148 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 -0.03125 9.53125 ) ) e7/e7trim01 0 0 0 ( 0 106 0 ) ( 0 106 64 ) ( 64 106 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7bricks01 0 0 0 } } // Brush 51 // Map structure:g[2] -> poly:p[52] { brushDef { ( -336 0 0 ) ( -336 64 0 ) ( -336 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 4 0 ( 15 -106.40000 0 ) ( 15 -157.60001 64 ) ( -49 -106.40000 0 ) ( ( 0.00000 -0.00610 1.59451 ) ( -0.03125 0.00000 9.53125 ) ) e7/e7trim01 0 0 0 ( 0 0 -233 ) ( 0 64 -233 ) ( 64 0 -233 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 15 92 0 ) ( 15 92 64 ) ( -49 92 0 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.03125 0.00000 9.53125 ) ) e7/e7trim01 0 0 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7bricks01 0 0 0 } } // Brush 52 // Map structure:g[2] -> poly:p[53] { brushDef { ( -336 0 0 ) ( -336 64 0 ) ( -336 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 150 0 ) ( 0 150 64 ) ( 64 150 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 4 0 ( 15 104.72941 0 ) ( -49 104.72941 0 ) ( 15 85.15294 64 ) ( ( 0.00000 -0.00747 2.22886 ) ( 0.03125 0.00000 9.53125 ) ) e7/e7trim01 0 0 0 ( 0 0 -233 ) ( 64 0 -233 ) ( 0 64 -233 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7bricks01 0 0 0 } } // Brush 53 // Map structure:g[2] -> poly:p[54] { brushDef { ( -336 0 0 ) ( -336 64 0 ) ( -336 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 15 0 -256 ) ( -49 0 -256 ) ( 15 64 -256 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 9.53125 ) ) e7/e7trim01 0 0 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 } } // Brush 54 // Map structure:g[2] -> poly:p[55] { brushDef { ( -336 0 0 ) ( -336 64 0 ) ( -336 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 106 0 ) ( 64 106 0 ) ( 0 106 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 4 0 ( 15 151.27058 0 ) ( 15 170.84706 64 ) ( -49 151.27058 0 ) ( ( 0.00000 -0.00747 1.66944 ) ( -0.03125 0.00000 9.53125 ) ) e7/e7trim01 0 0 0 ( 0 0 -233 ) ( 64 0 -233 ) ( 0 64 -233 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7bricks01 0 0 0 } } // Brush 55 // Map structure:g[2] -> poly:p[56] { brushDef { ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 384 64 ) ( 64 384 64 ) ( 0 384 128 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 56 // Map structure:g[2] -> poly:p[57] { brushDef { ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 384 64 ) ( 64 384 64 ) ( 0 384 128 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 57 // Map structure:g[2] -> poly:p[58] { brushDef { ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -384 0 64 ) ( -320 64 0 ) ( ( 0.02210 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 128 384 -64 ) ( 192 384 -64 ) ( 128 384 0 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 58 // Map structure:g[2] -> poly:p[59] { brushDef { ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -768 128 -64 ) ( -704 192 -64 ) ( -768 128 0 ) ( ( -0.00552 0.00000 0.50000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 128 384 -64 ) ( 192 384 -64 ) ( 128 384 0 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 59 // Map structure:g[2] -> poly:p[60] { brushDef { ( 0 736 0 ) ( 64 736 0 ) ( 0 736 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 0 544 64 ) ( 64 544 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( -416 0 64 ) ( -416 0 128 ) ( -416 64 64 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 60 // Map structure:g[2] -> poly:p[61] { brushDef { ( 0 544 0 ) ( 64 544 0 ) ( 0 544 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 32 64 0 ) ( 96 0 64 ) ( ( -0.02210 0.00000 -14.50000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( -416 0 64 ) ( -416 0 128 ) ( -416 64 64 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 61 // Map structure:g[2] -> poly:p[62] { brushDef { ( 0 704 0 ) ( 64 704 0 ) ( 0 704 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 576 0 ) ( 0 576 64 ) ( 64 576 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -16 62 -64 ) ( -16 126 -64 ) ( -16 62 0 ) ( ( -0.00781 0.00000 -4.48438 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 62 // Map structure:g[2] -> poly:p[63] { brushDef { ( 0 832 0 ) ( 0 832 64 ) ( 64 832 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 896 0 ) ( 64 896 0 ) ( 0 896 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 27.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 27.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -16 62 -64 ) ( -16 126 -64 ) ( -16 62 0 ) ( ( -0.00781 0.00000 -6.48438 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 63 // Map structure:g[2] -> poly:p[64] { brushDef { ( -96 0 0 ) ( -96 64 0 ) ( -96 0 64 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 32 1056 -64 ) ( 32 1056 0 ) ( 96 1056 -64 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 0 1088 0 ) ( 64 1088 0 ) ( 0 1088 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 2.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 } } // Brush 64 // Map structure:g[2] -> poly:p[65] { brushDef { ( -224 0 0 ) ( -224 0 64 ) ( -224 64 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 32 1056 -64 ) ( 32 1056 0 ) ( 96 1056 -64 ) ( ( 0.00781 0.00000 2.75000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 0 1088 0 ) ( 64 1088 0 ) ( 0 1088 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 } } // Brush 65 // Map structure:g[2] -> poly:p[66] { brushDef { ( 0 608 0 ) ( 64 608 0 ) ( 0 608 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 0 544 64 ) ( 64 544 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( -416 94 -64 ) ( -416 94 0 ) ( -416 158 -64 ) ( ( 0.00781 0.00000 -3.73438 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 66 // Map structure:g[2] -> poly:p[67] { brushDef { ( 576 0 0 ) ( 576 64 0 ) ( 576 0 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 416 0 ) ( 64 416 0 ) ( 0 416 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 384 -64 ) ( 0 384 0 ) ( 64 384 -64 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -19.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 } } // Brush 67 // Map structure:g[2] -> poly:p[68] { brushDef { ( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 416 0 ) ( 64 416 0 ) ( 0 416 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 384 -64 ) ( 0 384 0 ) ( 64 384 -64 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 68 // Map structure:g[2] -> poly:p[69] { brushDef { ( 0 192 0 ) ( 0 192 64 ) ( 64 192 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 288 0 -64 ) ( 288 0 0 ) ( 288 64 -64 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 69 // Map structure:g[2] -> poly:p[70] { brushDef { ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 288 0 -64 ) ( 288 0 0 ) ( 288 64 -64 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 70 // Map structure:g[2] -> poly:p[71] { brushDef { ( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 160 0 -64 ) ( 160 64 -64 ) ( 160 0 0 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 71 // Map structure:g[2] -> poly:p[72] { brushDef { ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 160 0 -64 ) ( 160 64 -64 ) ( 160 0 0 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 72 // Map structure:g[2] -> poly:p[73] { brushDef { ( 0 0 -400 ) ( 0 64 -400 ) ( 64 0 -464 ) ( ( 0.00000 0.02210 9.75000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 134217728 4 0 ( 0 8 80 ) ( 0 40 80 ) ( -32.00102 8 80 ) ( ( 0.00000 0.06250 -30.00000 ) ( -0.06250 0.00000 19.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 312 0 ) ( 0 312 64 ) ( 64 312 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -496 0 0 ) ( -496 64 0 ) ( -496 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 328 0 ) ( 64 328 0 ) ( 0 328 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 73 // Map structure:g[2] -> poly:p[74] { brushDef { ( 0 0 336 ) ( 0 64 272 ) ( 64 0 336 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 -0.02210 1.75000 ) ) common/caulk 0 4 0 ( 8 15.75195 80 ) ( 8 47.75592 80 ) ( -24 15.75195 80 ) ( ( 0.00000 0.06250 -23.50000 ) ( -0.06249 0.00000 14.98437 ) ) evil8_lights/evil8_rlight 0 0 0 ( -376 0 0 ) ( -376 0 64 ) ( -376 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 240 0 ) ( 0 240 64 ) ( 64 240 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 0 0 0 ( -392 0 0 ) ( -392 64 0 ) ( -392 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 74 // Map structure:g[2] -> poly:p[75] { brushDef { ( -1032 0 0 ) ( -968 64 0 ) ( -1032 0 64 ) ( ( -0.02210 0.00000 3.12500 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 613.06158 -630.03217 1596.72913 ) ( 658.31641 -584.77728 1596.72913 ) ( 567.80676 -584.77728 1536.38940 ) ( ( 0.00781 0.00000 1.09374 ) ( 0.00000 -0.00227 1.05520 ) ) e7/e7walldesign01b 0 0 0 ( 0 48 0 ) ( 0 48 64 ) ( 64 16 0 ) ( ( 0.02795 0.00000 21.60000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -288 0 0 ) ( -288 0 64 ) ( -320 64 0 ) ( ( 0.02795 0.00000 -18.60000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 19.00000 ) ( -0.03125 0.00000 13.00000 ) ) common/caulk 0 4 0 } } // Brush 75 // Map structure:g[2] -> poly:p[76] { brushDef { ( 0 592 0 ) ( 64 624 0 ) ( 0 592 64 ) ( ( -0.02795 0.00000 13.60000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -608 0 0 ) ( -608 0 64 ) ( -576 64 0 ) ( ( 0.02795 0.00000 3.60000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -392 0 0 ) ( -392 0 64 ) ( -456 64 0 ) ( ( 0.02210 0.00000 -12.12500 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -416 0 0 ) ( -480 64 0 ) ( -416 0 64 ) ( ( -0.02210 0.00000 -12.50000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 25.45584 -33.94112 80 ) ( -19.79899 -79.19596 80 ) ( 70.71068 -79.19596 80 ) ( ( -0.01105 0.01105 -4.09375 ) ( 0.01105 0.01105 -8.84375 ) ) base_trim/tinfx 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 19.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 } } // Brush 76 // Map structure:g[2] -> poly:p[77] { brushDef { ( -392 0 0 ) ( -456 64 0 ) ( -392 0 64 ) ( ( -0.02210 0.00000 -12.12500 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 490.73212 487.90369 993.75720 ) ( 445.47726 533.15851 993.75720 ) ( 445.47726 442.64883 933.41742 ) ( ( 0.00781 0.00000 -3.98438 ) ( 0.00000 -0.00227 0.30509 ) ) e7/e7walldesign01b 0 0 0 ( 0 592 0 ) ( 64 624 0 ) ( 0 592 64 ) ( ( -0.02795 0.00000 13.60000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -608 0 0 ) ( -608 0 64 ) ( -576 64 0 ) ( ( 0.02795 0.00000 3.60000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 19.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 } } // Brush 77 // Map structure:g[2] -> poly:p[78] { brushDef { ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -472 0 0 ) ( -472 0 64 ) ( -472 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 78 // Map structure:g[2] -> poly:p[79] { brushDef { ( 0 0 -304 ) ( 0 64 -240 ) ( 64 0 -304 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.02210 7.25000 ) ) common/caulk 134217728 4 0 ( 8 15.75195 80 ) ( 8 47.75592 80 ) ( -24 15.75195 80 ) ( ( 0.00000 0.06250 -19.50000 ) ( -0.06249 0.00000 23.98437 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( -312 0 0 ) ( -312 0 64 ) ( -312 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 400 0 ) ( 64 400 0 ) ( 0 400 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -328 0 0 ) ( -328 64 0 ) ( -328 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 79 // Map structure:g[2] -> poly:p[80] { brushDef { ( 0 48 0 ) ( 0 48 64 ) ( 64 16 0 ) ( ( 0.02795 0.00000 21.60000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -288 0 0 ) ( -288 0 64 ) ( -320 64 0 ) ( ( 0.02795 0.00000 -18.60000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -1032 0 0 ) ( -1032 0 64 ) ( -968 64 0 ) ( ( 0.02210 0.00000 3.12500 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -1056 0 0 ) ( -992 64 0 ) ( -1056 0 64 ) ( ( -0.02210 0.00000 2.50000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -19.79899 -5.65685 80 ) ( -65.05383 39.59798 80 ) ( -65.05383 -50.91169 80 ) ( ( 0.01105 0.01105 -11.15625 ) ( 0.01105 -0.01105 1.78125 ) ) base_trim/tinfx 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 19.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 } } // Brush 80 // Map structure:g[2] -> poly:p[81] { brushDef { ( -656 0 0 ) ( -656 64 0 ) ( -656 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 632 -10 1368 ) ( 632 54 1368 ) ( 568 -10 1304 ) ( ( 0.00781 0.00000 -1.92188 ) ( 0.00000 -0.00221 0.87500 ) ) e7/e7walldesign01b 0 0 0 ( 0 592 0 ) ( 0 592 64 ) ( 64 624 0 ) ( ( 0.02795 0.00000 13.60000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 48 0 ) ( 64 16 0 ) ( 0 48 64 ) ( ( -0.02795 0.00000 21.60000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 21.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 } } // Brush 81 // Map structure:g[2] -> poly:p[82] { brushDef { ( 0 592 0 ) ( 0 592 64 ) ( 64 624 0 ) ( ( 0.02795 0.00000 13.60000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 48 0 ) ( 64 16 0 ) ( 0 48 64 ) ( ( -0.02795 0.00000 21.60000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -656 0 0 ) ( -656 0 64 ) ( -656 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -672 0 0 ) ( -672 64 0 ) ( -672 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( -64 0 80 ) ( 0 -64 80 ) ( ( 0.00000 0.01563 -10.00000 ) ( 0.01563 0.00000 -5.00000 ) ) base_trim/tinfx 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 21.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 } } // Brush 82 // Map structure:g[2] -> poly:p[83] { brushDef { ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 20.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( -544 0 0 ) ( -544 0 64 ) ( -544 64 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -1056 0 -0.50000 ) ( -1056 0 63.50000 ) ( -992 64 -0.50000 ) ( ( 0.00552 0.00000 1.12500 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 22.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 20.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( -1088 0 0 ) ( -1024 64 0 ) ( -1088 0 64 ) ( ( -0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 83 // Map structure:g[2] -> poly:p[84] { brushDef { ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 20.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( -544 0 0 ) ( -544 0 64 ) ( -544 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -416 0 -0.50000 ) ( -416 0 63.50000 ) ( -480 64 -0.50000 ) ( ( 0.00552 0.00000 -2.62500 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 22.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 20.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -512 64 0 ) ( -448 0 64 ) ( ( -0.02210 0.00000 -12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 84 // Map structure:g[2] -> poly:p[85] { brushDef { ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( -672 0 -0.50000 ) ( -672 0 63.50000 ) ( -672 64 -0.50000 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.03125 0.00000 22.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 22.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 85 // Map structure:g[2] -> poly:p[86] { brushDef { ( -544 0 0 ) ( -544 0 64 ) ( -544 64 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -1056 0 64 ) ( -1056 0 128 ) ( -992 64 64 ) ( ( 0.00552 0.00000 1.12500 ) ( 0.00000 0.00312 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 22.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 20.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 20.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( -1088 0 0 ) ( -1024 64 0 ) ( -1088 0 64 ) ( ( -0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 86 // Map structure:g[2] -> poly:p[87] { brushDef { ( -544 0 0 ) ( -544 0 64 ) ( -544 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -416 0 64 ) ( -416 0 128 ) ( -480 64 64 ) ( ( 0.00552 0.00000 -2.62500 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 22.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 20.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 20.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -512 64 0 ) ( -448 0 64 ) ( ( -0.02210 0.00000 -12.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 87 // Map structure:g[2] -> poly:p[88] { brushDef { ( -672 0 64 ) ( -672 0 128 ) ( -672 64 64 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.03125 0.00000 22.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 22.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 88 // Map structure:g[2] -> poly:p[89] { brushDef { ( -544 0 0 ) ( -544 64 0 ) ( -544 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 128 -0.50000 ) ( 64 128 -0.50000 ) ( 0 128 63.50000 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 ( 0 112 0 ) ( 0 112 64 ) ( 64 112 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 89 // Map structure:g[2] -> poly:p[90] { brushDef { ( -208 0 0 ) ( -208 0 64 ) ( -272 64 0 ) ( ( 0.02210 0.00000 -7.25000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -608 0 0 ) ( -576 64 0 ) ( -608 0 64 ) ( ( -0.02795 0.00000 3.60000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 2 472 408 ) ( -62 472 408 ) ( 2 408 344 ) ( ( 0.00781 0.00000 -2.98438 ) ( 0.00000 -0.00221 -0.37500 ) ) e7/e7walldesign01b 0 0 0 ( 0 144 0 ) ( 0 144 64 ) ( 64 144 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 } } // Brush 90 // Map structure:g[2] -> poly:p[91] { brushDef { ( -608 0 0 ) ( -576 64 0 ) ( -608 0 64 ) ( ( -0.02795 0.00000 3.60000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 144 0 ) ( 64 144 0 ) ( 0 144 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 30 0 80 ) ( 30 -64 80 ) ( 94 0 80 ) ( ( -0.01563 0.00000 2.50000 ) ( 0.00000 0.01563 -7.03125 ) ) base_trim/tinfx 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 91 // Map structure:g[2] -> poly:p[92] { brushDef { ( -544 0 0 ) ( -544 64 0 ) ( -544 0 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 0 64 ) ( 32 64 0 ) ( ( 0.02210 0.00000 -14.50000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 0 512 -0.50000 ) ( 0 512 63.50000 ) ( 64 512 -0.50000 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 ( 0 528 0 ) ( 64 528 0 ) ( 0 528 64 ) ( ( -0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 92 // Map structure:g[2] -> poly:p[93] { brushDef { ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 1.00000 ) ) e7/e7panelwood 0 0 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 93 // Map structure:g[2] -> poly:p[94] { brushDef { ( -1056 0 0 ) ( -992 64 0 ) ( -1056 0 64 ) ( ( -0.02210 0.00000 2.50000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -416 0 0 ) ( -480 64 0 ) ( -416 0 64 ) ( ( -0.02210 0.00000 -12.50000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 0 64 ) ( -448 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 18.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7panelwood 0 0 0 ( -672 0 0 ) ( -672 64 0 ) ( -672 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 94 // Map structure:g[2] -> poly:p[95] { brushDef { ( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -1152 0 0 ) ( -1088 64 0 ) ( -1152 0 64 ) ( ( -0.02210 0.00000 -6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 21.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 5.00000 ) ) e7/e7panelwood 0 0 0 ( -416 0 0 ) ( -416 64 0 ) ( -416 0 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 95 // Map structure:g[2] -> poly:p[96] { brushDef { ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 0 64 ) ( -448 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -832 0 64 ) ( -768 64 64 ) ( -832 0 128 ) ( ( -0.00552 0.00000 0.25000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( -192 0 64 ) ( -256 64 64 ) ( -192 0 128 ) ( ( -0.00552 0.00000 -2.75000 ) ( 0.00000 0.00312 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( -480 0 64 ) ( -480 64 64 ) ( -480 0 128 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 96 // Map structure:g[2] -> poly:p[97] { brushDef { ( -168 -6 -232 ) ( -168 -70 -232 ) ( -104 -6 -296 ) ( ( 0.00781 0.00000 2.95313 ) ( 0.00000 -0.00221 -0.90000 ) ) e7/e7walldesign01b 0 0 0 ( 0 528 0 ) ( 0 528 64 ) ( 64 560 0 ) ( ( 0.02795 0.00000 8.40000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 112 0 ) ( 64 80 0 ) ( 0 112 64 ) ( ( -0.02795 0.00000 16.40000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( -480 0 0 ) ( -480 0 64 ) ( -480 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 97 // Map structure:g[2] -> poly:p[98] { brushDef { ( -576 0 0 ) ( -576 0 64 ) ( -544 64 0 ) ( ( 0.02795 0.00000 -0.80000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 0 64 ) ( -256 64 0 ) ( ( 0.02210 0.00000 -11.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -103.59114 -100.76272 88.23591 ) ( -58.33631 -146.01755 88.23591 ) ( -58.33631 -55.50788 27.89613 ) ( ( 0.00781 0.00000 4.01563 ) ( 0.00000 -0.00227 -0.37669 ) ) e7/e7walldesign01b 0 0 0 ( 0 528 0 ) ( 64 560 0 ) ( 0 528 64 ) ( ( -0.02795 0.00000 8.40000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 98 // Map structure:g[2] -> poly:p[99] { brushDef { ( 0 112 0 ) ( 0 112 64 ) ( 64 80 0 ) ( ( 0.02795 0.00000 16.40000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -832 0 0 ) ( -832 0 64 ) ( -768 64 0 ) ( ( 0.02210 0.00000 2.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 26.16295 -34.64823 -515.20746 ) ( -19.09188 -79.90307 -515.20746 ) ( 71.41779 -79.90307 -575.54724 ) ( ( 0.00781 0.00000 -0.04687 ) ( 0.00000 -0.00227 -1.12524 ) ) e7/e7walldesign01b 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -288 64 0 ) ( ( 0.02795 0.00000 -15.20000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 99 // Map structure:g[2] -> poly:p[100] { brushDef { ( -608 0 0 ) ( -608 0 64 ) ( -544 64 0 ) ( ( 0.02210 0.00000 1.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -576 0 0 ) ( -544 64 0 ) ( -576 0 64 ) ( ( -0.02795 0.00000 -0.80000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -2 -392 728 ) ( 62 -392 728 ) ( -2 -328 664 ) ( ( 0.00781 0.00000 3.01563 ) ( 0.00000 -0.00221 0.25000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 100 // Map structure:g[2] -> poly:p[101] { brushDef { ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 256 -0.50000 ) ( 0 256 63.50000 ) ( 64 256 -0.50000 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 101 // Map structure:g[2] -> poly:p[102] { brushDef { ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 384 64 ) ( 64 384 64 ) ( 0 384 128 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 2.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 102 // Map structure:g[2] -> poly:p[103] { brushDef { ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 0 64 ) ( -448 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -832 0 -0.50000 ) ( -768 64 -0.50000 ) ( -832 0 63.50000 ) ( ( -0.00552 0.00000 0.25000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 ( -192 0 -0.50000 ) ( -256 64 -0.50000 ) ( -192 0 63.50000 ) ( ( -0.00552 0.00000 -2.75000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( -480 0 -0.50000 ) ( -480 64 -0.50000 ) ( -480 0 63.50000 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 103 // Map structure:g[2] -> poly:p[104] { brushDef { ( -544 0 0 ) ( -544 0 64 ) ( -480 64 0 ) ( ( 0.02210 0.00000 -7.50000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 64 0 ) ( -16 0 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 64 544 0 ) ( 0 544 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 } } // Brush 104 // Map structure:g[2] -> poly:p[105] { brushDef { ( -544 0 0 ) ( -544 0 64 ) ( -480 64 0 ) ( ( 0.02210 0.00000 -7.50000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 112 544 0 ) ( 48 544 0 ) ( 112 544 -64 ) ( ( 0.00781 0.00000 -0.12500 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 -64 0 ) ( -32 0 -64 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 105 // Map structure:g[2] -> poly:p[106] { brushDef { ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 64 544 0 ) ( 0 544 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 112 0 96 ) ( 48 0 96 ) ( 112 -64 96 ) ( ( 0.00000 0.00781 -0.12500 ) ( 0.00781 0.00000 -4.00000 ) ) e7/e7panelwood2 0 0 0 ( -32 0 0 ) ( -32 64 0 ) ( -32 0 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 106 // Map structure:g[2] -> poly:p[107] { brushDef { ( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7panelwood 0 0 0 ( 512 0 0 ) ( 576 64 0 ) ( 512 0 64 ) ( ( -0.02210 0.00000 -7.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 107 // Map structure:g[2] -> poly:p[108] { brushDef { ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 -18.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 1.00000 ) ) e7/e7panelwood 0 0 0 } } // Brush 108 // Map structure:g[2] -> poly:p[109] { brushDef { ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 704 0 0 ) ( 704 0 64 ) ( 768 64 0 ) ( ( 0.02210 0.00000 -7.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7panelwood 0 0 0 } } // Brush 109 // Map structure:g[2] -> poly:p[110] { brushDef { ( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7panelwood 0 0 0 } } // Brush 110 // Map structure:g[2] -> poly:p[111] { brushDef { ( -272 0 0 ) ( -240 64 0 ) ( -272 0 64 ) ( ( -0.02795 0.00000 -12.59999 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 0 512 64 ) ( 0 512 128 ) ( 64 512 64 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 111 // Map structure:g[2] -> poly:p[112] { brushDef { ( -272 0 0 ) ( -240 64 0 ) ( -272 0 64 ) ( ( -0.02795 0.00000 -13.60000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 0 544 64 ) ( 64 544 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 112 // Map structure:g[2] -> poly:p[113] { brushDef { ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7panelwood 0 0 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 113 // Map structure:g[2] -> poly:p[114] { brushDef { ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -160 0 0 ) ( -160 0 64 ) ( -160 64 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7panelwood 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 114 // Map structure:g[2] -> poly:p[115] { brushDef { ( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 672 0 ) ( 0 672 64 ) ( 64 672 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 -23.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 -23.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 23.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 5.00000 ) ) e7/e7panelwood 0 0 0 } } // Brush 115 // Map structure:g[2] -> poly:p[116] { brushDef { ( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 608 0 ) ( 0 608 64 ) ( 64 608 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 5.00000 ) ) e7/e7panelwood 0 0 0 } } // Brush 116 // Map structure:g[2] -> poly:p[117] { brushDef { ( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 608 0 ) ( 0 608 64 ) ( 64 608 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 5.00000 ) ) e7/e7panelwood 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 117 // Map structure:g[2] -> poly:p[118] { brushDef { ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 4.00000 ) ) e7/e7panelwood 0 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 608 0 ) ( 64 608 0 ) ( 0 608 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 118 // Map structure:g[2] -> poly:p[119] { brushDef { ( 0 232 0 ) ( 0 264 64 ) ( 64 232 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.02795 5.90000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 368 0 ) ( 64 368 0 ) ( 0 368 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 119 // Map structure:g[2] -> poly:p[120] { brushDef { ( 0 232 0 ) ( 0 264 64 ) ( 64 232 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.02795 5.90000 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 120 // Map structure:g[2] -> poly:p[121] { brushDef { ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( -64 0 96 ) ( 0 -64 96 ) ( ( 0.00000 0.03125 3.00000 ) ( 0.00781 0.00000 -2.00000 ) ) e7/e7beam01 0 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 121 // Map structure:g[2] -> poly:p[122] { brushDef { ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7panelwood 0 0 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 122 // Map structure:g[2] -> poly:p[123] { brushDef { ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7panelwood 0 0 0 ( 0 -160 0 ) ( 0 -160 64 ) ( 64 -160 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 123 // Map structure:g[2] -> poly:p[124] { brushDef { ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) e7/e7panelwood 0 0 0 ( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 124 // Map structure:g[2] -> poly:p[125] { brushDef { ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 0 64 ) ( 96 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 32 0 128 ) ( 16 0 128 ) ( 32 16 128 ) ( ( 0.00000 -0.01563 1.50000 ) ( -0.01563 0.00000 -2.00000 ) ) savdm6ish/sfloor1_2 0 0 0 ( 0 -160 0 ) ( 0 -160 64 ) ( 64 -160 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( 32 64 0 ) ( 32 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 125 // Map structure:g[2] -> poly:p[126] { brushDef { ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 -7.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7panelwood 0 0 0 ( 0 -160 0 ) ( 0 -160 64 ) ( 64 -160 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 126 // Map structure:g[2] -> poly:p[127] { brushDef { ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 224 0 0 ) ( 224 0 64 ) ( 160 64 0 ) ( ( 0.02210 0.00000 3.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 -7.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7panelwood 0 0 0 ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 160 0 0 ) ( 160 64 0 ) ( 160 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 127 // Map structure:g[2] -> poly:p[128] { brushDef { ( -560 0 0 ) ( -560 0 64 ) ( -560 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 18.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 560 0 ) ( 0 560 64 ) ( 64 592 0 ) ( ( 0.02795 0.00000 11.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 80 0 ) ( 64 48 0 ) ( 0 80 64 ) ( ( -0.02795 0.00000 19.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -248 -6 -56 ) ( -248 -70 -56 ) ( -184 -6 -120 ) ( ( 0.00781 0.00000 2.95313 ) ( 0.00000 -0.00221 -1.30000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 128 // Map structure:g[2] -> poly:p[129] { brushDef { ( 0 0 688 ) ( 0 64 624 ) ( 64 0 688 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 -0.02210 -3.75000 ) ) common/caulk 134217728 4 0 ( 8 0.25003 432 ) ( 8 -31.75394 432 ) ( 40 0.25003 432 ) ( ( 0.00000 -0.06250 -15.50000 ) ( 0.06249 0.00000 -16.01562 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 240 48 ) ( -64 240 48 ) ( 0 240 112 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.37500 ) ) e7/e7brnmetal 134217728 0 0 ( 264 0 48 ) ( 264 -64 48 ) ( 264 0 112 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.37500 ) ) e7/e7brnmetal 134217728 0 0 ( 248 0 48 ) ( 248 0 112 ) ( 248 -64 48 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.37500 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 129 // Map structure:g[2] -> poly:p[130] { brushDef { ( 0 0 688 ) ( 0 64 624 ) ( 64 0 688 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 -0.02210 -3.75000 ) ) common/caulk 134217728 4 0 ( 8 0.25003 432 ) ( 8 -31.75394 432 ) ( 40 0.25003 432 ) ( ( 0.00000 -0.06250 -7.50000 ) ( 0.06249 0.00000 -16.01562 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 240 48 ) ( -64 240 48 ) ( 0 240 112 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.37500 ) ) e7/e7brnmetal 134217728 0 0 ( 136 0 48 ) ( 136 -64 48 ) ( 136 0 112 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.37500 ) ) e7/e7brnmetal 134217728 0 0 ( 120 0 48 ) ( 120 0 112 ) ( 120 -64 48 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.37500 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 130 // Map structure:g[2] -> poly:p[131] { brushDef { ( 0 0 -112 ) ( 0 64 -112 ) ( 64 0 -112 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 -352 0 ) ( 0 -352 64 ) ( 64 -352 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( -192 9 144 ) ( -192 73 144 ) ( -192 9 80 ) ( ( 0.00000 0.00781 -0.87500 ) ( -0.00781 0.00000 -1.92969 ) ) e7/e7panelwood2 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 131 // Map structure:g[2] -> poly:p[132] { brushDef { ( 0 0 -112 ) ( 0 64 -112 ) ( 64 0 -112 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 -12.00000 ) ) common/caulk 0 4 0 ( -160 15 0 ) ( -160 -49 0 ) ( -160 15 64 ) ( ( 0.00000 -0.00781 1.00000 ) ( 0.03125 0.00000 11.53125 ) ) e7/e7trim01 0 0 0 ( 0 -352 0 ) ( 64 -352 0 ) ( 0 -352 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -12.00000 ) ) common/caulk 0 4 0 ( -576 0 0 ) ( -640 64 0 ) ( -576 0 64 ) ( ( -0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( -544 0 0 ) ( -544 0 64 ) ( -608 64 0 ) ( ( 0.00552 0.00000 0.87500 ) ( 0.00000 0.03125 -4.00000 ) ) e7/e7bmtrim2 0 0 0 } } // Brush 132 // Map structure:g[2] -> poly:p[133] { brushDef { ( 0 0 -112 ) ( 0 64 -112 ) ( 64 0 -112 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( -233 9 144 ) ( -297 73 144 ) ( -233 9 80 ) ( ( 0.00000 0.00781 -0.87500 ) ( -0.00552 0.00000 0.94531 ) ) e7/e7panelwood2 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 9 0 144 ) ( 9 0 80 ) ( 73 0 144 ) ( ( 0.00000 0.00781 -0.87500 ) ( 0.00781 0.00000 -1.92969 ) ) e7/e7panelwood2 0 0 0 ( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 133 // Map structure:g[2] -> poly:p[134] { brushDef { ( 0 0 -112 ) ( 0 64 -112 ) ( 64 0 -112 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( -61 9 144 ) ( -125 73 144 ) ( -109 9 80 ) ( ( 0.00000 0.00690 -0.24085 ) ( -0.00552 0.00259 0.55812 ) ) e7/e7panelwood2 0 0 0 ( -256 0 0 ) ( -320 64 0 ) ( -256 0 64 ) ( ( -0.02210 0.00000 -5.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 224 0 ) ( 64 256 0 ) ( 0 224 64 ) ( ( -0.02795 0.00000 7.20000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 134 // Map structure:g[2] -> poly:p[135] { brushDef { ( 0 0 -112 ) ( 0 64 -112 ) ( 64 0 -112 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( -299 9 144 ) ( -235 73 144 ) ( -347 9 80 ) ( ( 0.00000 0.00690 -1.82622 ) ( -0.00552 -0.00259 -0.19798 ) ) e7/e7panelwood2 0 0 0 ( -512 0 0 ) ( -448 64 0 ) ( -512 0 64 ) ( ( -0.02210 0.00000 1.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 0 0 ) ( ( 0.02795 0.00000 10.40000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 135 // Map structure:g[2] -> poly:p[136] { brushDef { ( 0 0 -112 ) ( 0 64 -112 ) ( 64 0 -112 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 224 0 ) ( 0 224 64 ) ( 64 256 0 ) ( ( 0.02795 0.00000 7.20000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 32 0 ) ( 64 0 0 ) ( 0 32 64 ) ( ( -0.02795 0.00000 10.40000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( -184 9 144 ) ( -184 73 144 ) ( -216 9 80 ) ( ( 0.00000 0.00699 -1.67500 ) ( -0.00781 0.00000 1.07031 ) ) e7/e7panelwood2 0 0 0 } } // Brush 136 // Map structure:g[2] -> poly:p[137] { brushDef { ( 0 0 -112 ) ( 0 64 -112 ) ( 64 0 -112 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -176 0 0 ) ( -176 0 64 ) ( -176 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 9 256 144 ) ( 73 256 144 ) ( 9 256 80 ) ( ( 0.00000 0.00781 -0.87500 ) ( -0.00781 0.00000 -1.92969 ) ) e7/e7panelwood2 0 0 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 137 // Map structure:g[2] -> poly:p[138] { brushDef { ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 448 0 0 ) ( 448 64 0 ) ( 448 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 512 0 15 ) ( 576 64 15 ) ( 512 0 79 ) ( ( -0.00552 0.00000 -1.00000 ) ( 0.00000 0.00313 0.04688 ) ) e7/e7walldesign01b 0 0 0 ( 528 0 0 ) ( 528 0 64 ) ( 592 64 0 ) ( ( 0.02210 0.00000 -6.25000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 138 // Map structure:g[2] -> poly:p[139] { brushDef { ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 528 0 0 ) ( 528 0 64 ) ( 528 64 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 512 0 15 ) ( 512 64 15 ) ( 512 0 79 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00313 0.04688 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 139 // Map structure:g[2] -> poly:p[140] { brushDef { ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 128 64 0 ) ( 64 0 64 ) ( ( -0.02210 0.00000 -13.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 464 0 0 ) ( 464 0 64 ) ( 464 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 448 0 15 ) ( 448 64 15 ) ( 448 0 79 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00313 0.04688 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 140 // Map structure:g[2] -> poly:p[141] { brushDef { ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 784 0 0 ) ( 784 0 64 ) ( 720 64 0 ) ( ( 0.02210 0.00000 3.25000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 768 0 15 ) ( 704 64 15 ) ( 768 0 79 ) ( ( -0.00552 0.00000 1.00000 ) ( 0.00000 0.00313 0.04688 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 141 // Map structure:g[2] -> poly:p[142] { brushDef { ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -64 15 ) ( 64 -64 15 ) ( 0 -64 79 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00313 0.04688 ) ) e7/e7walldesign01b 0 0 0 ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 142 // Map structure:g[2] -> poly:p[143] { brushDef { ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 256 0 15 ) ( 256 0 79 ) ( 192 64 15 ) ( ( 0.00552 0.00000 2.00000 ) ( 0.00000 0.00313 0.04688 ) ) e7/e7walldesign01b 0 0 0 ( 240 0 0 ) ( 176 64 0 ) ( 240 0 64 ) ( ( -0.02210 0.00000 5.75000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 143 // Map structure:g[2] -> poly:p[144] { brushDef { ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 512 0 0 ) ( 512 0 64 ) ( 448 64 0 ) ( ( 0.02210 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 192 64 0 ) ( 256 0 64 ) ( ( -0.02210 0.00000 4.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 904 -2 712 ) ( 904 62 712 ) ( 840 -2 648 ) ( ( 0.00781 0.00000 -0.98437 ) ( 0.00000 -0.00221 -0.52500 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 144 // Map structure:g[2] -> poly:p[145] { brushDef { ( 704 0 0 ) ( 704 0 64 ) ( 640 64 0 ) ( ( 0.02210 0.00000 -3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 -7.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( -408 -6 712 ) ( -408 -70 712 ) ( -344 -6 648 ) ( ( 0.00781 0.00000 2.95313 ) ( 0.00000 -0.00221 0.25000 ) ) e7/e7walldesign01b 0 0 0 ( 904 -2 712 ) ( 904 62 712 ) ( 840 -2 648 ) ( ( 0.00781 0.00000 -1.98437 ) ( 0.00000 -0.00221 -0.52500 ) ) e7/e7walldesign01b 0 0 0 ( 512 0 0 ) ( 448 64 0 ) ( 512 0 64 ) ( ( -0.02210 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 128 10.50000 64 ) ( 64 10.50000 64 ) ( 128 -53.50000 64 ) ( ( 0.00000 0.00781 2.00000 ) ( 0.00781 0.00000 -3.08203 ) ) e7/e7panelwood2 0 0 0 } } // Brush 145 // Map structure:g[2] -> poly:p[146] { brushDef { ( -320 0 0 ) ( -352 64 0 ) ( -320 0 64 ) ( ( -0.02795 0.00000 -16.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 400 0 ) ( 0 400 64 ) ( 64 400 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -384 0 64 ) ( -320 64 0 ) ( ( 0.02210 0.00000 -6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 2 728 584 ) ( -62 728 584 ) ( 2 664 520 ) ( ( 0.00781 0.00000 -1.98438 ) ( 0.00000 -0.00221 -1.05000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 146 // Map structure:g[2] -> poly:p[147] { brushDef { ( 0 0 0 ) ( 0 64 0 ) ( 64 0 32 ) ( ( 0.00000 -0.02795 6.00000 ) ( 0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 8 -96 ) ( 0 40 -96 ) ( -32.00026 8 -96 ) ( ( 0.00000 0.06250 -11.00000 ) ( -0.06250 0.00000 -4.50000 ) ) evil8_lights/evil8_rlight 0 0 0 ( 0 -72 0 ) ( 0 -72 64 ) ( 64 -72 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 ( -176 0 0 ) ( -176 0 64 ) ( -176 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 -56 0 ) ( 64 -56 0 ) ( 0 -56 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 147 // Map structure:g[2] -> poly:p[148] { brushDef { ( 0 0 0 ) ( 0 64 0 ) ( 64 0 32 ) ( ( 0.00000 -0.02795 6.00000 ) ( 0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 8 -96 ) ( 0 40 -96 ) ( -32.00026 8 -96 ) ( ( 0.00000 0.06250 -11.00000 ) ( -0.06250 0.00000 -12.50000 ) ) evil8_lights/evil8_rlight 0 0 0 ( 0 -200 0 ) ( 0 -200 64 ) ( 64 -200 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 ( -176 0 0 ) ( -176 0 64 ) ( -176 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 -184 0 ) ( 64 -184 0 ) ( 0 -184 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 148 // Map structure:g[2] -> poly:p[149] { brushDef { ( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -128 ) ( ( 0.00000 -0.02210 -5.00000 ) ( 0.03125 0.00000 2.00000 ) ) common/caulk 134217728 4 0 ( 0 8 64 ) ( 0 40 64 ) ( -31.99603 8 64 ) ( ( 0.00000 0.06251 17.00000 ) ( -0.06250 0.00000 3.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 56 0 ) ( 0 56 64 ) ( 64 56 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 272 0 0 ) ( 272 0 64 ) ( 272 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 72 0 ) ( 64 72 0 ) ( 0 72 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 149 // Map structure:g[2] -> poly:p[150] { brushDef { ( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -128 ) ( ( 0.00000 -0.02210 -5.00000 ) ( 0.03125 0.00000 6.00000 ) ) common/caulk 134217728 4 0 ( 0 8 64 ) ( 0 40 64 ) ( -31.99603 8 64 ) ( ( 0.00000 0.06251 17.00000 ) ( -0.06250 0.00000 11.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 184 0 ) ( 0 184 64 ) ( 64 184 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 272 0 0 ) ( 272 0 64 ) ( 272 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 200 0 ) ( 64 200 0 ) ( 0 200 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 150 // Map structure:g[2] -> poly:p[151] { brushDef { ( 0 0 352 ) ( 0 64 352 ) ( 64 0 320 ) ( ( 0.00000 0.02795 -10.60000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 134217728 4 0 ( 0 8 96 ) ( 0 40 96 ) ( -32 8 96 ) ( ( 0.00000 0.06250 32.00000 ) ( -0.06250 0.00000 3.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 56 0 ) ( 0 56 64 ) ( 64 56 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 496 0 0 ) ( 496 64 0 ) ( 496 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 72 0 ) ( 64 72 0 ) ( 0 72 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 151 // Map structure:g[2] -> poly:p[152] { brushDef { ( 0 0 352 ) ( 0 64 352 ) ( 64 0 320 ) ( ( 0.00000 0.02795 -10.60000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 134217728 4 0 ( 0 8 96 ) ( 0 40 96 ) ( -32 8 96 ) ( ( 0.00000 0.06250 32.00000 ) ( -0.06250 0.00000 11.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 184 0 ) ( 0 184 64 ) ( 64 184 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 496 0 0 ) ( 496 64 0 ) ( 496 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 200 0 ) ( 64 200 0 ) ( 0 200 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 152 // Map structure:g[2] -> poly:p[153] { brushDef { ( 0 0 -304 ) ( 0 64 -240 ) ( 64 0 -304 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.02210 7.25000 ) ) common/caulk 134217728 4 0 ( 8 15.75195 80 ) ( 8 47.75592 80 ) ( -24 15.75195 80 ) ( ( 0.00000 0.06250 -3.50000 ) ( -0.06249 0.00000 23.98437 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( -56 0 0 ) ( -56 0 64 ) ( -56 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 400 0 ) ( 64 400 0 ) ( 0 400 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -72 0 0 ) ( -72 64 0 ) ( -72 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 153 // Map structure:g[2] -> poly:p[154] { brushDef { ( 104 0 0 ) ( 104 0 64 ) ( 72 64 0 ) ( ( 0.00699 0.00000 -6.67501 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 0 0 0 ( -792 0 0 ) ( -792 0 64 ) ( -760 64 0 ) ( ( 0.00699 0.00000 -3.52500 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 0 0 0 ( -360 -0.50000 160 ) ( -360 63.50000 160 ) ( -360 -0.50000 96 ) ( ( 0.00000 0.06250 6.00000 ) ( -0.06250 0.00000 55.96876 ) ) base_light/ceil1_22a 0 0 0 ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( -368 0 0 ) ( -368 64 0 ) ( -368 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 154 // Map structure:g[2] -> poly:p[155] { brushDef { ( 360 0 0 ) ( 328 64 0 ) ( 360 0 64 ) ( ( -0.00699 0.00000 -3.87500 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 0 0 0 ( -408 0 0 ) ( -376 64 0 ) ( -408 0 64 ) ( ( -0.00699 0.00000 -4.72500 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 0 0 0 ( -8 -0.50000 160 ) ( -8 -0.50000 96 ) ( -8 63.50000 160 ) ( ( 0.00000 0.06250 6.00000 ) ( 0.06250 0.00000 47.96876 ) ) base_light/ceil1_22a 0 0 0 ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -24.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 155 // Map structure:g[2] -> poly:p[156] { brushDef { ( -88 0 0 ) ( -88 0 64 ) ( -120 64 0 ) ( ( 0.00699 0.00000 -5.27500 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -728 0 0 ) ( -728 0 64 ) ( -696 64 0 ) ( ( 0.00699 0.00000 -1.72500 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -424 -0.50000 160 ) ( -424 63.50000 160 ) ( -424 -0.50000 96 ) ( ( 0.00000 0.06250 6.00000 ) ( -0.06250 0.00000 39.96876 ) ) base_light/ceil1_22a 134217728 0 0 ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 134217728 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 134217728 4 0 ( -432 0 0 ) ( -432 64 0 ) ( -432 0 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 134217728 4 0 } } // Brush 156 // Map structure:g[2] -> poly:p[157] { brushDef { ( 0 1128 0 ) ( 0 1128 64 ) ( 64 1160 0 ) ( ( 0.00699 0.00000 -2.52500 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 968 0 ) ( 0 968 64 ) ( 64 936 0 ) ( ( 0.00699 0.00000 5.02500 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 1072 0 ) ( 64 1072 0 ) ( 0 1072 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 ( -0.50000 1064 160 ) ( 63.50000 1064 160 ) ( -0.50000 1064 96 ) ( ( 0.00000 0.06250 6.00000 ) ( -0.06250 0.00000 -10.03126 ) ) base_light/ceil1_22a 0 0 0 } } // Brush 157 // Map structure:g[2] -> poly:p[158] { brushDef { ( 0 720 0 ) ( 0 720 64 ) ( 64 720 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 816 0 ) ( 64 816 0 ) ( 0 816 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 0 ) ( 0 64 64 ) ( ( 0.00000 0.02210 2.00000 ) ( 0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 6.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -24.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 158 // Map structure:g[2] -> poly:p[159] { brushDef { ( 0 720 0 ) ( 0 720 64 ) ( 64 720 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 816 0 ) ( 64 816 0 ) ( 0 816 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 192 ) ( ( 0.00000 -0.02210 -1.00000 ) ( 0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 6.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -24.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 159 // Map structure:g[2] -> poly:p[160] { brushDef { ( 0 0 -768 ) ( 0 64 -704 ) ( 64 0 -768 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.02210 14.99999 ) ) common/caulk 0 4 0 ( 1.50000 880 0.50000 ) ( 65.50000 880 0.50000 ) ( 1.50000 880 -63.50000 ) ( ( 0.00000 0.00781 1.00391 ) ( -0.03125 0.00000 0.04688 ) ) e7/e7trim01 0 0 0 ( 0 0 960 ) ( 64 0 960 ) ( 0 64 896 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 -0.02210 12.00001 ) ) common/caulk 0 4 0 ( 0 896 0 ) ( 64 896 0 ) ( 0 896 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -16 0.50000 0 ) ( -16 0.50000 64 ) ( -16 -63.50000 0 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.03125 0.00000 -28.01563 ) ) e7/e7trim01 0 0 0 } } // Brush 160 // Map structure:g[2] -> poly:p[161] { brushDef { ( 16 0 -864 ) ( 16 64 -800 ) ( 80 0 -864 ) ( ( 0.03125 0.00000 0.50000 ) ( 0.00000 0.02210 15.50001 ) ) common/caulk 0 4 0 ( -1072 0 0 ) ( -1008 64 0 ) ( -1072 0 64 ) ( ( -0.02210 0.00000 -16.25001 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 1.50000 0.50000 80 ) ( 65.50000 0.50000 80 ) ( 1.50000 -63.50000 80 ) ( ( -0.00781 0.00000 8.00391 ) ( 0.00000 -0.03125 0.04688 ) ) e7/e7trim01 0 0 0 ( -16 0 -0.50000 ) ( -16 64 -0.50000 ) ( -16 0 63.50000 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 16 0 64 ) ( 80 0 64 ) ( 16 64 64 ) ( ( 0.00000 -0.03125 0.50000 ) ( -0.03125 0.00000 31.00000 ) ) common/caulk 0 4 0 } } // Brush 161 // Map structure:g[2] -> poly:p[162] { brushDef { ( 16 0 1056 ) ( 80 0 1056 ) ( 16 64 992 ) ( ( 0.03125 0.00000 0.50000 ) ( 0.00000 -0.02210 12.50001 ) ) common/caulk 0 4 0 ( -1072 0 0 ) ( -1008 64 0 ) ( -1072 0 64 ) ( ( -0.02210 0.00000 -16.25001 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 1.50000 0.50000 112 ) ( 1.50000 -63.50000 112 ) ( 65.50000 0.50000 112 ) ( ( -0.00781 0.00000 8.00391 ) ( 0.00000 0.03125 0.04688 ) ) e7/e7trim01 0 0 0 ( 16 0 128 ) ( 16 64 128 ) ( 80 0 128 ) ( ( 0.00000 0.03125 0.50000 ) ( -0.03125 0.00000 31.00000 ) ) common/caulk 0 4 0 ( -16 0 0.50000 ) ( -16 -64 0.50000 ) ( -16 0 -63.50000 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 -0.03125 -4.01563 ) ) e7/e7trim01 0 0 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 162 // Map structure:g[2] -> poly:p[163] { brushDef { ( 0 0 656 ) ( 0 64 592 ) ( 64 0 656 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 -0.02210 5.75000 ) ) common/caulk 0 4 0 ( 14.50000 544 -1 ) ( 14.50000 544 63 ) ( -49.50000 544 -1 ) ( ( 0.00000 -0.00781 0.00781 ) ( -0.03125 0.00000 12.54688 ) ) e7/e7trim01 0 0 0 ( 0 0 -464 ) ( 64 0 -464 ) ( 0 64 -400 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.02210 8.75000 ) ) common/caulk 0 4 0 ( -432 0 0 ) ( -432 64 0 ) ( -432 0 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 528 0 ) ( 0 528 64 ) ( 64 528 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -416 -16.50000 0 ) ( -416 47.50000 0 ) ( -416 -16.50000 -64 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.03125 0.00000 16.48438 ) ) e7/e7trim01 0 0 0 } } // Brush 163 // Map structure:g[2] -> poly:p[164] { brushDef { ( 0 592 0 ) ( 0 592 64 ) ( 64 592 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 688 0 ) ( 64 688 0 ) ( 0 688 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -304 ) ( 0 64 -304 ) ( 64 0 -368 ) ( ( 0.00000 0.02210 9.25000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 5.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 164 // Map structure:g[2] -> poly:p[165] { brushDef { ( -208 0 0 ) ( -208 64 0 ) ( -208 0 64 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -112 0 0 ) ( -112 0 64 ) ( -112 64 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 1136 ) ( 64 0 1136 ) ( 0 64 1072 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 -0.02210 15.25001 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 8.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 1088 0 ) ( 64 1088 0 ) ( 0 1088 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 } } // Brush 165 // Map structure:g[2] -> poly:p[166] { brushDef { ( 16 0 1056 ) ( 16 64 992 ) ( 80 0 1056 ) ( ( -0.03125 0.00000 0.50000 ) ( 0.00000 -0.02210 12.50001 ) ) common/caulk 0 4 0 ( 1.50000 944 0.50000 ) ( 1.50000 944 -63.50000 ) ( 65.50000 944 0.50000 ) ( ( 0.00000 0.00781 1.00391 ) ( 0.03125 0.00000 0.04688 ) ) e7/e7trim01 0 0 0 ( 16 0 -864 ) ( 80 0 -864 ) ( 16 64 -800 ) ( ( -0.03125 0.00000 0.50000 ) ( 0.00000 0.02210 15.50001 ) ) common/caulk 0 4 0 ( 16 928 0 ) ( 16 928 64 ) ( 80 928 0 ) ( ( 0.03125 0.00000 0.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -16 -0.50000 0 ) ( -16 -0.50000 -64 ) ( -16 63.50000 0 ) ( ( 0.00000 0.00781 1.00000 ) ( 0.03125 0.00000 28.98438 ) ) e7/e7trim01 0 0 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -29.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 166 // Map structure:g[2] -> poly:p[167] { brushDef { ( 0 0 672 ) ( 0 64 608 ) ( 64 0 672 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 -0.02210 6.50000 ) ) common/caulk 0 4 0 ( 1.50000 560 0.50000 ) ( 1.50000 560 -63.50000 ) ( 65.50000 560 0.50000 ) ( ( 0.00000 0.00781 1.00391 ) ( 0.03125 0.00000 0.04688 ) ) e7/e7trim01 0 0 0 ( 0 0 -480 ) ( 64 0 -480 ) ( 0 64 -416 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.02210 9.50000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 0 544 64 ) ( 64 544 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -16 -0.50000 0 ) ( -16 -0.50000 -64 ) ( -16 63.50000 0 ) ( ( 0.00000 0.00781 1.00000 ) ( 0.03125 0.00000 16.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 167 // Map structure:g[2] -> poly:p[168] { brushDef { ( 0 992 0 ) ( 0 992 64 ) ( 64 992 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 16.61701 -18.03122 80 ) ( -28.63783 27.22361 80 ) ( 61.87185 27.22361 80 ) ( ( 0.00552 0.00552 -3.99218 ) ( -0.02210 0.02210 30.23435 ) ) e7/e7trim01 0 0 0 ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -1344 0 -0.50000 ) ( -1344 0 63.50000 ) ( -1280 64 -0.50000 ) ( ( 0.00552 0.00000 -2.75000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 ( -1376 0 0 ) ( -1312 64 0 ) ( -1376 0 64 ) ( ( -0.02210 0.00000 -10.49999 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 32.00000 ) ) common/caulk 0 4 0 } } // Brush 168 // Map structure:g[2] -> poly:p[169] { brushDef { ( 22.27386 -23.68808 80 ) ( -22.98097 21.56676 80 ) ( 67.52869 21.56676 80 ) ( ( 0.00552 0.00552 -1.99219 ) ( -0.02210 0.02210 25.98439 ) ) e7/e7trim01 0 0 0 ( 0 736 0 ) ( 0 736 64 ) ( 64 736 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( -1152 0 -0.50000 ) ( -1152 0 63.50000 ) ( -1088 64 -0.50000 ) ( ( 0.00552 0.00000 -1.50000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 ( -1184 0 0 ) ( -1120 64 0 ) ( -1184 0 64 ) ( ( -0.02210 0.00000 -5.50000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 169 // Map structure:g[2] -> poly:p[170] { brushDef { ( 0 848 0 ) ( 0 848 64 ) ( 64 848 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 944 0 ) ( 64 944 0 ) ( 0 944 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 64 0 496 ) ( 0 64 432 ) ( ( 0.00000 -0.02210 5.25000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 7.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 170 // Map structure:g[2] -> poly:p[171] { brushDef { ( 0 592 0 ) ( 0 592 64 ) ( 64 592 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 688 0 ) ( 64 688 0 ) ( 0 688 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 496 ) ( 64 0 560 ) ( 0 64 496 ) ( ( 0.00000 -0.02210 6.25000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 5.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 171 // Map structure:g[2] -> poly:p[172] { brushDef { ( -208 0 0 ) ( -208 64 0 ) ( -208 0 64 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -112 0 0 ) ( -112 0 64 ) ( -112 64 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -944 ) ( 0 64 -880 ) ( 64 0 -944 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.02210 18.25001 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 8.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 ( 0 1088 0 ) ( 64 1088 0 ) ( 0 1088 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 172 // Map structure:g[2] -> poly:p[173] { brushDef { ( 0 992 0 ) ( 0 992 64 ) ( 64 992 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 16.61701 -18.03122 112 ) ( 61.87185 27.22361 112 ) ( -28.63783 27.22361 112 ) ( ( 0.00552 -0.00552 -3.99218 ) ( -0.02210 -0.02210 30.23435 ) ) e7/e7trim01 0 0 0 ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 32.00000 ) ) common/caulk 0 4 0 ( -1344 0 0.50000 ) ( -1344 0 -63.50000 ) ( -1408 -64 0.50000 ) ( ( -0.00552 0.00000 2.75000 ) ( 0.00000 -0.03125 -4.01562 ) ) e7/e7trim01 0 0 0 ( -1376 0 0 ) ( -1312 64 0 ) ( -1376 0 64 ) ( ( -0.02210 0.00000 -10.49999 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 173 // Map structure:g[2] -> poly:p[174] { brushDef { ( 22.27386 -23.68808 112 ) ( 67.52869 21.56676 112 ) ( -22.98097 21.56676 112 ) ( ( 0.00552 -0.00552 -1.99219 ) ( -0.02210 -0.02210 25.98439 ) ) e7/e7trim01 0 0 0 ( 0 736 0 ) ( 0 736 64 ) ( 64 736 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( -1152 0 0.50000 ) ( -1152 0 -63.50000 ) ( -1216 -64 0.50000 ) ( ( -0.00552 0.00000 1.50000 ) ( 0.00000 -0.03125 -4.01562 ) ) e7/e7trim01 0 0 0 ( -1184 0 0 ) ( -1120 64 0 ) ( -1184 0 64 ) ( ( -0.02210 0.00000 -5.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 174 // Map structure:g[2] -> poly:p[175] { brushDef { ( 0 848 0 ) ( 0 848 64 ) ( 64 848 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 944 0 ) ( 64 944 0 ) ( 0 944 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -240 ) ( 0 64 -240 ) ( 64 0 -304 ) ( ( 0.00000 0.02210 8.25000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 7.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 175 // Map structure:g[2] -> poly:p[176] { brushDef { ( 0 528 0 ) ( 64 528 0 ) ( 0 528 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 32 64 0 ) ( 96 0 64 ) ( ( -0.02210 0.00000 -14.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( -416 0 0 ) ( -416 0 64 ) ( -416 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 176 // Map structure:g[2] -> poly:p[177] { brushDef { ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 0 0 376 ) ( 0 64 376 ) ( 64 0 376 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 0 544 64 ) ( 64 544 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( 0 560 32 ) ( -64 560 32 ) ( 0 560 -32 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 -0.00312 -1.10000 ) ) e7/e7walldesign01b 0 0 0 ( -400 0 0 ) ( -400 64 0 ) ( -400 0 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 } } // Brush 177 // Map structure:g[2] -> poly:p[178] { brushDef { ( 16 0 288 ) ( 80 0 288 ) ( 16 64 288 ) ( ( 0.00000 -0.03125 1.50000 ) ( -0.03125 0.00000 21.00000 ) ) common/caulk 0 4 0 ( 16 0 376 ) ( 16 64 376 ) ( 80 0 376 ) ( ( 0.00000 0.03125 1.50000 ) ( -0.03125 0.00000 21.00000 ) ) common/caulk 0 4 0 ( 16 560 0 ) ( 16 560 64 ) ( 80 560 0 ) ( ( 0.03125 0.00000 1.50000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( 16 784 0 ) ( 80 784 0 ) ( 16 784 64 ) ( ( -0.03125 0.00000 1.50000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( -32 0 32 ) ( -32 -64 32 ) ( -32 0 -32 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 -0.00313 -1.10000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 178 // Map structure:g[2] -> poly:p[179] { brushDef { ( -344 0 0 ) ( -344 0 64 ) ( -344 64 0 ) ( ( 0.03125 0.00000 -24.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( 0 728 0 ) ( 0 728 64 ) ( 64 728 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 23.00000 ) ) common/caulk 0 4 0 ( 0 0 376 ) ( 0 64 376 ) ( 64 0 376 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 23.00000 ) ) common/caulk 0 4 0 ( -1128 0 32 ) ( -1128 0 -32 ) ( -1192 -64 32 ) ( ( -0.00552 0.00000 1.59375 ) ( 0.00000 -0.00313 -1.10000 ) ) e7/e7walldesign01b 0 0 0 ( -1144 0 0 ) ( -1080 64 0 ) ( -1144 0 64 ) ( ( -0.02210 0.00000 -6.12500 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 } } // Brush 179 // Map structure:g[2] -> poly:p[180] { brushDef { ( -700.03571 1163.89771 -90.62231 ) ( -745.29053 1118.64294 -90.62231 ) ( -654.78088 1118.64294 -30.28254 ) ( ( -0.00781 0.00000 4.56250 ) ( 0.00000 0.00227 -1.32187 ) ) e7/e7walldesign01b 0 0 0 ( 0 816 0 ) ( 0 816 64 ) ( 64 784 0 ) ( ( 0.02795 0.00000 21.20000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -1320 0 0 ) ( -1320 0 64 ) ( -1256 64 0 ) ( ( 0.02210 0.00000 -10.37501 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 240 0 0 ) ( 240 0 64 ) ( 208 64 0 ) ( ( 0.02795 0.00000 -28.99998 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -1344 0 0 ) ( -1280 64 0 ) ( -1344 0 64 ) ( ( -0.02210 0.00000 -11.00001 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 32.00000 ) ) common/caulk 0 4 0 } } // Brush 180 // Map structure:g[2] -> poly:p[181] { brushDef { ( -1168 0 0 ) ( -1168 0 64 ) ( -1104 64 0 ) ( ( 0.02210 0.00000 -6.74999 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( 0 816 0 ) ( 64 784 0 ) ( 0 816 64 ) ( ( -0.02795 0.00000 21.20000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -1040 328 -432 ) ( -1040 264 -432 ) ( -976 328 -368 ) ( ( -0.00781 0.00000 7.56250 ) ( 0.00000 0.00221 -0.30000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 181 // Map structure:g[2] -> poly:p[182] { brushDef { ( 240 0 0 ) ( 208 64 0 ) ( 240 0 64 ) ( ( -0.02795 0.00000 -28.99998 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 1056 0 ) ( 64 1056 0 ) ( 0 1056 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -1072 0 0 ) ( -1072 0 64 ) ( -1008 64 0 ) ( ( 0.02210 0.00000 -15.25001 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 1040 0 ) ( 0 1040 64 ) ( 64 1040 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 328 1424 -112 ) ( 264 1424 -112 ) ( 328 1360 -48 ) ( ( -0.00781 0.00000 -0.43750 ) ( 0.00000 0.00221 -1.40000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 32.00000 ) ) common/caulk 0 4 0 } } // Brush 182 // Map structure:g[2] -> poly:p[183] { brushDef { ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -128 64 0 ) ( -64 0 64 ) ( ( -0.02210 0.00000 -9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 183 // Map structure:g[2] -> poly:p[184] { brushDef { ( 528 0 0 ) ( 464 64 0 ) ( 528 0 64 ) ( ( -0.02210 0.00000 -8.75000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -1072 0 0 ) ( -1008 64 0 ) ( -1072 0 64 ) ( ( -0.02210 0.00000 -15.25001 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -32 0.50000 14.50000 ) ( -32 -63.50000 14.50000 ) ( -32 0.50000 -49.50000 ) ( ( 0.00781 0.00000 7.00391 ) ( 0.00000 -0.03125 -9.45313 ) ) e7/e7trim01 0 0 0 ( 1312 -328 -1072 ) ( 1312 -264 -1072 ) ( 1248 -328 -1008 ) ( ( -0.00781 0.00000 -6.43750 ) ( 0.00000 0.00221 0.27500 ) ) e7/e7walldesign01b 0 0 0 ( 16 0 256 ) ( 80 0 256 ) ( 16 64 256 ) ( ( 0.00000 -0.03125 0.50000 ) ( -0.03125 0.00000 25.00000 ) ) common/caulk 0 4 0 ( 16 0 288 ) ( 16 64 288 ) ( 80 0 288 ) ( ( 0.00000 0.03125 0.50000 ) ( -0.03125 0.00000 25.00000 ) ) common/caulk 0 4 0 ( 16 544 0 ) ( 16 544 64 ) ( 80 544 0 ) ( ( 0.03125 0.00000 0.50000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 16 1056 0 ) ( 80 1056 0 ) ( 16 1056 64 ) ( ( -0.03125 0.00000 0.50000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 184 // Map structure:g[2] -> poly:p[185] { brushDef { ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( 0 416 0 ) ( 0 416 64 ) ( 64 416 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 8 0 0 ) ( 8 0 64 ) ( 8 64 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 496 0 ) ( 64 496 0 ) ( 0 496 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 185 // Map structure:g[2] -> poly:p[186] { brushDef { ( -208 0 0 ) ( -208 0 64 ) ( -144 64 0 ) ( ( 0.02210 0.00000 -8.75000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 744 0 0 ) ( 744 0 64 ) ( 680 64 0 ) ( ( 0.02210 0.00000 -4.37500 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -488 0 0 ) ( -424 64 0 ) ( -488 0 64 ) ( ( -0.02210 0.00000 -8.37500 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 240 0 0 ) ( 240 0 64 ) ( 240 64 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 560 0 ) ( 64 560 0 ) ( 0 560 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 8 0 0 ) ( 8 64 0 ) ( 8 0 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 186 // Map structure:g[2] -> poly:p[187] { brushDef { ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 144 0 0 ) ( 144 0 64 ) ( 144 64 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( 32 64 0 ) ( 32 0 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 187 // Map structure:g[2] -> poly:p[188] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 416 0 ) ( ( 0.02795 0.00000 -12.80000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -302.64169 -299.81326 1169.63660 ) ( -257.38687 -345.06812 1169.63660 ) ( -257.38687 -254.55844 1109.29688 ) ( ( 0.00781 0.00000 2.01563 ) ( 0.00000 -0.00227 0.47083 ) ) e7/e7walldesign01b 0 0 0 ( -96 0 0 ) ( -64 64 0 ) ( -96 0 64 ) ( ( -0.02795 0.00000 -16.80000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 768 0 0 ) ( 768 0 64 ) ( 704 64 0 ) ( ( 0.02210 0.00000 -5.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -7.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 } } // Brush 188 // Map structure:g[2] -> poly:p[189] { brushDef { ( 256 0 0 ) ( 224 64 0 ) ( 256 0 64 ) ( ( -0.02795 0.00000 -12.80000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 352 0 0 ) ( 352 0 64 ) ( 320 64 0 ) ( ( 0.02795 0.00000 -13.60000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 200.81833 -203.64676 866.97675 ) ( 246.07317 -158.39192 866.97675 ) ( 155.56349 -158.39192 806.63696 ) ( ( 0.00781 0.00000 -2.98437 ) ( 0.00000 -0.00227 0.17453 ) ) e7/e7walldesign01b 0 0 0 ( -512 0 0 ) ( -448 64 0 ) ( -512 0 64 ) ( ( -0.02210 0.00000 -9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -1.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 } } // Brush 189 // Map structure:g[2] -> poly:p[190] { brushDef { ( -729.73419 831.55756 1168.86121 ) ( -774.98901 786.30273 1168.86121 ) ( -684.47937 786.30273 1108.52136 ) ( ( 0.00781 0.00000 3.56250 ) ( 0.00000 -0.00227 -0.64965 ) ) e7/e7walldesign01b 0 0 0 ( 0 432 0 ) ( 0 432 64 ) ( 64 400 0 ) ( ( 0.02795 0.00000 0.40000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 576 0 ) ( 64 544 0 ) ( 0 576 64 ) ( ( -0.02795 0.00000 -0.80000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 0 64 ) ( -128 64 0 ) ( ( 0.02210 0.00000 -9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -6.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 } } // Brush 190 // Map structure:g[2] -> poly:p[191] { brushDef { ( -96 0 0 ) ( -96 0 64 ) ( -64 64 0 ) ( ( 0.02795 0.00000 -16.80000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 352 0 0 ) ( 320 64 0 ) ( 352 0 64 ) ( ( -0.02795 0.00000 -13.60000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -2 -392 1224 ) ( 62 -392 1224 ) ( -2 -328 1160 ) ( ( 0.00781 0.00000 -0.98438 ) ( 0.00000 -0.00221 0.47500 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 0 576 0 ) ( 64 576 0 ) ( 0 576 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 191 // Map structure:g[2] -> poly:p[192] { brushDef { ( 0 576 0 ) ( 0 576 64 ) ( 64 544 0 ) ( ( 0.02795 0.00000 -0.80000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 416 0 ) ( 0 384 64 ) ( ( -0.02795 0.00000 -12.80000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -1032 76 1544 ) ( -1032 12 1544 ) ( -968 76 1480 ) ( ( 0.00781 0.00000 3.59375 ) ( 0.00000 -0.00221 -0.02500 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -7.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 192 // Map structure:g[2] -> poly:p[193] { brushDef { ( 256 0 0 ) ( 256 0 64 ) ( 192 64 0 ) ( ( 0.02210 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 304 0 ) ( 64 304 0 ) ( 0 304 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 0 272 64 ) ( 64 272 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 193 // Map structure:g[2] -> poly:p[194] { brushDef { ( 256 0 0 ) ( 256 0 64 ) ( 192 64 0 ) ( ( 0.02210 0.00000 -4.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 288 ) ( ( 0.00000 -0.02795 0.80000 ) ( 0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 256 -64 ) ( 0 256 0 ) ( 64 256 -64 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00313 -0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 194 // Map structure:g[2] -> poly:p[195] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -7.00000 ) ( -0.03125 0.00000 13.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -7.00000 ) ( -0.03125 0.00000 13.00000 ) ) common/caulk 0 4 0 ( -160 0 0 ) ( -160 0 64 ) ( -96 64 0 ) ( ( 0.02210 0.00000 -10.50000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -192 0 -64 ) ( -128 64 -64 ) ( -192 0 0 ) ( ( -0.00552 0.00000 -2.25000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 195 // Map structure:g[2] -> poly:p[196] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -6.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -160 0 0 ) ( -160 0 64 ) ( -96 64 0 ) ( ( 0.02210 0.00000 -8.50000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -256 -64 0 ) ( -192 0 -64 ) ( ( 0.02210 0.00000 9.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 196 // Map structure:g[2] -> poly:p[197] { brushDef { ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/caulk 0 4 0 ( 0 448 0 ) ( 0 448 64 ) ( 64 448 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 256 0 -64 ) ( 256 64 -64 ) ( 256 0 0 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 197 // Map structure:g[2] -> poly:p[198] { brushDef { ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -7.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -7.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 768 0 -64 ) ( 704 64 -64 ) ( 768 0 0 ) ( ( -0.00552 0.00000 -1.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 800 0 0 ) ( 800 0 64 ) ( 736 64 0 ) ( ( 0.02210 0.00000 -5.50000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 198 // Map structure:g[2] -> poly:p[199] { brushDef { ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -1.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -1.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( -512 0 -64 ) ( -512 0 0 ) ( -448 64 -64 ) ( ( 0.00552 0.00000 -2.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -544 0 0 ) ( -480 64 0 ) ( -544 0 64 ) ( ( -0.02210 0.00000 -9.50000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 199 // Map structure:g[2] -> poly:p[200] { brushDef { ( 704 0 0 ) ( 704 0 64 ) ( 640 64 0 ) ( ( 0.02210 0.00000 -3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 -7.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 224 0 0 ) ( 224 64 0 ) ( 224 0 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 8 0 -184 ) ( -56 0 -248 ) ( 8 -64 -184 ) ( ( 0.00000 0.02210 6.25000 ) ( 0.00781 0.00000 -3.00000 ) ) e7/e7beam02 0 0 0 ( 512 0 0 ) ( 448 64 0 ) ( 512 0 64 ) ( ( -0.02210 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 } } // Brush 200 // Map structure:g[2] -> poly:p[201] { brushDef { ( 0 0 304 ) ( 0 64 304 ) ( 64 0 240 ) ( ( 0.00000 0.02210 -2.25000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( -784.88855 -786.30273 1580.79419 ) ( -739.63367 -831.55756 1580.79419 ) ( -739.63367 -741.04791 1520.45435 ) ( ( 0.00781 0.00000 1.99218 ) ( 0.00000 -0.00227 0.69624 ) ) e7/e7walldesign01b 0 0 0 ( 704 0 0 ) ( 704 0 64 ) ( 640 64 0 ) ( ( 0.02210 0.00000 -4.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -32 64 0 ) ( -64 0 64 ) ( ( -0.02795 0.00000 -15.20000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 -6.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/caulk 0 4 0 } } // Brush 201 // Map structure:g[2] -> poly:p[202] { brushDef { ( -288 0 0 ) ( -320 64 0 ) ( -288 0 64 ) ( ( -0.02795 0.00000 -18.60000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 0 ) ( ( 0.00000 0.02210 2.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/caulk 0 4 0 ( -8 -472 1048 ) ( 56 -472 1048 ) ( -8 -408 984 ) ( ( 0.00781 0.00000 2.06250 ) ( 0.00000 -0.00221 0.62500 ) ) e7/e7walldesign01b 0 0 0 ( 0 496 0 ) ( 64 496 0 ) ( 0 496 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/caulk 0 4 0 } } // Brush 202 // Map structure:g[2] -> poly:p[203] { brushDef { ( 56 0 0 ) ( -8 64 0 ) ( 56 0 64 ) ( ( -0.02210 0.00000 1.87500 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 264 0 0 ) ( 264 0 64 ) ( 328 64 0 ) ( ( 0.02210 0.00000 -3.12500 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -40 0 448 ) ( 24 0 448 ) ( -40 64 448 ) ( ( 0.00000 -0.00781 -0.68750 ) ( -0.00781 0.00000 0.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 0 464 ) ( 0 64 464 ) ( 64 0 464 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 -48 0 ) ( 0 -48 64 ) ( 64 -48 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 240 0 ) ( 64 240 0 ) ( 0 240 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 48 0 0 ) ( 48 64 0 ) ( 48 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 } } // Brush 203 // Map structure:g[2] -> poly:p[204] { brushDef { ( 320 0 0 ) ( 384 64 0 ) ( 320 0 64 ) ( ( -0.02210 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 576 0 0 ) ( 576 0 64 ) ( 544 64 0 ) ( ( 0.02795 0.00000 7.20000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 2 952 1384 ) ( -62 952 1384 ) ( 2 888 1320 ) ( ( 0.00781 0.00000 4.01563 ) ( 0.00000 -0.00221 -0.65000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 } } // Brush 204 // Map structure:g[2] -> poly:p[205] { brushDef { ( 256 0 0 ) ( 320 64 0 ) ( 256 0 64 ) ( ( -0.02210 0.00000 -16.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 352 0 ) ( ( 0.02795 0.00000 -15.20000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( -1272 76 2344 ) ( -1272 12 2344 ) ( -1208 76 2280 ) ( ( 0.00781 0.00000 1.59375 ) ( 0.00000 -0.00221 0.35000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 } } // Brush 205 // Map structure:g[2] -> poly:p[206] { brushDef { ( 256 0 0 ) ( 256 0 64 ) ( 320 64 0 ) ( ( 0.02210 0.00000 -16.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 640 0 0 ) ( 608 64 0 ) ( 640 0 64 ) ( ( -0.02795 0.00000 -4.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( -2 -568 1384 ) ( 62 -568 1384 ) ( -2 -504 1320 ) ( ( 0.00781 0.00000 -3.98438 ) ( 0.00000 -0.00221 -0.05000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 } } // Brush 206 // Map structure:g[2] -> poly:p[207] { brushDef { ( 0 384 0 ) ( 64 352 0 ) ( 0 384 64 ) ( ( -0.02795 0.00000 -15.20000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -610.23315 613.06158 1631.52979 ) ( -655.48798 567.80676 1631.52979 ) ( -564.97833 567.80676 1571.19006 ) ( ( 0.00781 0.00000 4.01563 ) ( 0.00000 -0.00227 0.02408 ) ) e7/e7walldesign01b 0 0 0 ( 576 0 0 ) ( 544 64 0 ) ( 576 0 64 ) ( ( -0.02795 0.00000 7.20000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 576 0 0 ) ( 576 0 64 ) ( 640 64 0 ) ( ( 0.02210 0.00000 -10.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 } } // Brush 207 // Map structure:g[2] -> poly:p[208] { brushDef { ( 0 416 0 ) ( 0 416 64 ) ( 64 384 0 ) ( ( 0.02795 0.00000 -4.80000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 251.73001 -254.55844 726.85895 ) ( 296.98486 -209.30360 726.85895 ) ( 206.47517 -209.30360 666.51917 ) ( ( 0.00781 0.00000 -3.98437 ) ( 0.00000 -0.00227 -0.72603 ) ) e7/e7walldesign01b 0 0 0 ( 640 0 0 ) ( 640 0 64 ) ( 608 64 0 ) ( ( 0.02795 0.00000 -4.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 128 64 0 ) ( 64 0 64 ) ( ( -0.02210 0.00000 -11.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 } } // Brush 208 // Map structure:g[2] -> poly:p[209] { brushDef { ( 0 0 432 ) ( -64 0 432 ) ( 0 -64 432 ) ( ( 0.00000 0.03125 1.00000 ) ( 0.00781 0.00000 -2.00000 ) ) e7/e7beam01 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( 32 0 64 ) ( 32 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 209 // Map structure:g[2] -> poly:p[210] { brushDef { ( 32 0 0 ) ( 32 64 0 ) ( 32 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 0 64 ) ( 224 64 0 ) ( ( 0.02210 0.00000 -3.50000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 1000 35 1400 ) ( 1000 99 1400 ) ( 936 35 1336 ) ( ( 0.00781 0.00000 -0.27344 ) ( 0.00000 -0.00221 -0.75000 ) ) e7/e7walldesign01b 0 0 0 ( 0 -16 0 ) ( 0 -16 64 ) ( 64 16 0 ) ( ( 0.02795 0.00000 -0.80000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -1.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 } } // Brush 210 // Map structure:g[2] -> poly:p[211] { brushDef { ( 288 0 0 ) ( 224 64 0 ) ( 288 0 64 ) ( ( -0.02210 0.00000 -3.50000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 48 0 0 ) ( 48 0 64 ) ( 112 64 0 ) ( ( 0.02210 0.00000 -8.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 35 -1032 1720 ) ( 99 -1032 1720 ) ( 35 -968 1656 ) ( ( 0.00781 0.00000 -1.27344 ) ( 0.00000 -0.00221 -0.30000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 } } // Brush 211 // Map structure:g[2] -> poly:p[212] { brushDef { ( 288 0 0 ) ( 352 64 0 ) ( 288 0 64 ) ( ( -0.02210 0.00000 -4.50000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 64 0 432 ) ( 0 64 432 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 0.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 304 0 0 ) ( 304 0 64 ) ( 304 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 212 // Map structure:g[2] -> poly:p[213] { brushDef { ( 304 0 0 ) ( 304 0 64 ) ( 304 64 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 48 0 0 ) ( 112 64 0 ) ( 48 0 64 ) ( ( -0.02210 0.00000 -8.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -1304 95 2040 ) ( -1304 31 2040 ) ( -1240 95 1976 ) ( ( 0.00781 0.00000 1.74219 ) ( 0.00000 -0.00221 -0.22500 ) ) e7/e7walldesign01b 0 0 0 ( 0 168 0 ) ( 0 168 64 ) ( 64 136 0 ) ( ( 0.02795 0.00000 -6.90000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 } } // Brush 213 // Map structure:g[2] -> poly:p[214] { brushDef { ( 0 416 0 ) ( 64 384 0 ) ( 0 416 64 ) ( ( -0.02795 0.00000 -4.80000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 0 64 ) ( 384 64 0 ) ( ( 0.02210 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 304 0 0 ) ( 304 64 0 ) ( 304 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 952 -2 1064 ) ( 952 62 1064 ) ( 888 -2 1000 ) ( ( 0.00781 0.00000 -0.98438 ) ( 0.00000 -0.00221 -1.15000 ) ) e7/e7walldesign01b 0 0 0 ( 64 10.50000 432 ) ( 0 10.50000 432 ) ( 64 -53.50000 432 ) ( ( 0.00000 0.00781 2.50000 ) ( 0.00781 0.00000 -1.08203 ) ) e7/e7panelwood2 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 214 // Map structure:g[2] -> poly:p[215] { brushDef { ( 0 168 0 ) ( 64 136 0 ) ( 0 168 64 ) ( ( -0.02795 0.00000 -6.90000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -540.93671 540.93671 1345.24890 ) ( -586.19153 495.68185 1345.24890 ) ( -495.68185 495.68185 1284.90918 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 -0.00227 -0.36394 ) ) e7/e7walldesign01b 0 0 0 ( 192 0 0 ) ( 160 64 0 ) ( 192 0 64 ) ( ( -0.02795 0.00000 4.40000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 0 64 ) ( 352 64 0 ) ( ( 0.02210 0.00000 -3.50000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 } } // Brush 215 // Map structure:g[2] -> poly:p[216] { brushDef { ( 0 -16 0 ) ( 64 16 0 ) ( 0 -16 64 ) ( ( -0.02795 0.00000 -0.80000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 476.58997 473.76154 1044.23438 ) ( 431.33514 519.01636 1044.23438 ) ( 431.33514 428.50671 983.89459 ) ( ( 0.00781 0.00000 1.01563 ) ( 0.00000 -0.00227 -0.74056 ) ) e7/e7walldesign01b 0 0 0 ( 128 0 0 ) ( 128 0 64 ) ( 160 64 0 ) ( ( 0.02795 0.00000 0.40000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( -32 64 0 ) ( 32 0 64 ) ( ( -0.02210 0.00000 1.50000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 } } // Brush 216 // Map structure:g[2] -> poly:p[217] { brushDef { ( 192 0 0 ) ( 192 0 64 ) ( 160 64 0 ) ( ( 0.02795 0.00000 4.40000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 128 0 0 ) ( 160 64 0 ) ( 128 0 64 ) ( ( -0.02795 0.00000 0.40000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -35 1224 1720 ) ( -99 1224 1720 ) ( -35 1160 1656 ) ( ( 0.00781 0.00000 1.72656 ) ( 0.00000 -0.00221 -0.60000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 217 // Map structure:g[2] -> poly:p[218] { brushDef { ( 48 0 0 ) ( 48 0 64 ) ( 112 64 0 ) ( ( 0.02210 0.00000 -10.75000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 0 272 64 ) ( 64 272 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 218 // Map structure:g[2] -> poly:p[219] { brushDef { ( 0 0 640 ) ( 0 64 576 ) ( 64 0 640 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 -0.02210 1.00000 ) ) common/caulk 0 4 0 ( -659.73065 662.55908 1169.52649 ) ( -704.98547 617.30420 1169.52649 ) ( -614.47577 617.30420 1109.18665 ) ( ( 0.00781 0.00000 4.01562 ) ( 0.00000 -0.00227 -0.37109 ) ) e7/e7walldesign01b 0 0 0 ( 456 0 0 ) ( 424 64 0 ) ( 456 0 64 ) ( ( -0.02795 0.00000 -2.30000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 48 0 0 ) ( 48 0 64 ) ( 112 64 0 ) ( ( 0.02210 0.00000 -10.75000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 } } // Brush 219 // Map structure:g[2] -> poly:p[220] { brushDef { ( 456 0 0 ) ( 456 0 64 ) ( 424 64 0 ) ( ( 0.02795 0.00000 -2.30000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 80 64 0 ) ( 16 0 64 ) ( ( -0.02210 0.00000 -8.25000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 2 600 584 ) ( -62 600 584 ) ( 2 536 520 ) ( ( 0.00781 0.00000 3.01563 ) ( 0.00000 -0.00221 -0.85000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 0 272 64 ) ( 64 272 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 220 // Map structure:g[2] -> poly:p[221] { brushDef { ( 672 0 0 ) ( 672 0 64 ) ( 608 64 0 ) ( ( 0.02210 0.00000 -1.50000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 80 64 0 ) ( ( 0.02210 0.00000 -8.25000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 616 -2 584 ) ( 616 62 584 ) ( 552 -2 520 ) ( ( 0.00781 0.00000 -1.98438 ) ( 0.00000 -0.00221 -0.87500 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 221 // Map structure:g[2] -> poly:p[222] { brushDef { ( 672 0 0 ) ( 608 64 0 ) ( 672 0 64 ) ( ( -0.02210 0.00000 -1.50000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 48 0 0 ) ( 48 0 64 ) ( 112 64 0 ) ( ( 0.02210 0.00000 -12.75000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -2 -584 1224 ) ( 62 -584 1224 ) ( -2 -520 1160 ) ( ( 0.00781 0.00000 -2.98438 ) ( 0.00000 -0.00221 0.17500 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 222 // Map structure:g[2] -> poly:p[223] { brushDef { ( 712 -2 584 ) ( 712 62 584 ) ( 648 -2 520 ) ( ( 0.00781 0.00000 1.01563 ) ( 0.00000 -0.00221 -1.02500 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 240 ) ( 0 64 176 ) ( 64 0 240 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 -0.02210 -4.75000 ) ) common/caulk 0 4 0 ( -2 -392 -241.33333 ) ( 62 -392 -198.66667 ) ( -2 -328 -198.66667 ) ( ( -0.00552 -0.00402 -3.04320 ) ( -0.00221 0.00161 -0.20147 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 352 0 0 ) ( 288 64 0 ) ( 352 0 64 ) ( ( -0.02210 0.00000 6.50000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 223 // Map structure:g[2] -> poly:p[224] { brushDef { ( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -20.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( 672 0 0 ) ( 672 0 64 ) ( 672 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -20.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( 640 0 -64 ) ( 640 64 -64 ) ( 640 0 0 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 224 // Map structure:g[2] -> poly:p[225] { brushDef { ( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -20.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 672 0 0 ) ( 672 0 64 ) ( 672 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -20.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 640 0 0 ) ( 640 -64 0 ) ( 640 0 -64 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 225 // Map structure:g[2] -> poly:p[226] { brushDef { ( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 448 0 0 ) ( 448 64 0 ) ( 448 0 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 416 0 ) ( 64 416 0 ) ( 0 416 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -64 384 -64 ) ( -64 384 0 ) ( 0 384 -64 ) ( ( 0.00781 0.00000 -3.50000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 } } // Brush 226 // Map structure:g[2] -> poly:p[227] { brushDef { ( 352 0 0 ) ( 352 0 64 ) ( 352 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 -64 -64 ) ( 0 -64 0 ) ( 64 -64 -64 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 227 // Map structure:g[2] -> poly:p[228] { brushDef { ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( -32 -192 -64 ) ( 32 -192 -64 ) ( -32 -192 0 ) ( ( -0.00781 0.00000 1.25000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01 0 0 0 } } // Brush 228 // Map structure:g[2] -> poly:p[229] { brushDef { ( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -6.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 229 // Map structure:g[2] -> poly:p[230] { brushDef { ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 304 0 ) ( 64 304 0 ) ( 0 304 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 0 272 64 ) ( 64 272 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 230 // Map structure:g[2] -> poly:p[231] { brushDef { ( -32 0 0 ) ( -32 64 0 ) ( -32 0 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 304 0 ) ( 64 304 0 ) ( 0 304 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 0 272 64 ) ( 64 272 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 231 // Map structure:g[2] -> poly:p[232] { brushDef { ( 10.50000 128 -224 ) ( 10.50000 128 -160 ) ( -53.50000 128 -224 ) ( ( 0.00000 -0.00781 -2.25000 ) ( -0.00781 0.00000 -0.08203 ) ) e7/e7panelwood2 0 0 0 ( 0 96 0 ) ( 0 96 64 ) ( 64 96 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 0 64 304 ) ( 64 0 304 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( 32 0 64 ) ( 32 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 64 0 ) ( 16 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 } } // Brush 232 // Map structure:g[2] -> poly:p[233] { brushDef { ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 } } // Brush 233 // Map structure:g[2] -> poly:p[234] { brushDef { ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 -1.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7panelwood 0 0 0 ( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 64 0 ) ( -16 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 234 // Map structure:g[2] -> poly:p[235] { brushDef { ( 0 0 96 ) ( 0 64 32 ) ( 64 0 96 ) ( ( -0.03125 0.00000 -7.00000 ) ( 0.00000 -0.02210 -1.50000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -7.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 224 0 0 ) ( 224 64 0 ) ( 224 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 235 // Map structure:g[2] -> poly:p[236] { brushDef { ( 704 0 0 ) ( 704 0 64 ) ( 640 64 0 ) ( ( 0.02210 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 272 0 0 ) ( 272 64 0 ) ( 272 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 64 0 ) ( 288 0 -64 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.00781 0.00000 1.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 236 // Map structure:g[2] -> poly:p[237] { brushDef { ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 512 0 0 ) ( 512 0 64 ) ( 448 64 0 ) ( ( 0.02210 0.00000 1.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 192 64 0 ) ( 256 0 64 ) ( ( -0.02210 0.00000 5.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 8 0 -184 ) ( -56 0 -248 ) ( 8 -64 -184 ) ( ( 0.00000 0.02210 6.25000 ) ( 0.00781 0.00000 -1.00000 ) ) e7/e7beam02 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 } } // Brush 237 // Map structure:g[2] -> poly:p[238] { brushDef { ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 64 0 ) ( 288 0 -64 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.00781 0.00000 1.00000 ) ) e7/e7beam02 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 238 // Map structure:g[2] -> poly:p[239] { brushDef { ( 616 0 0 ) ( 680 64 0 ) ( 616 0 64 ) ( ( -0.02210 0.00000 -8.62500 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 0.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 624 0 0 ) ( 624 0 64 ) ( 624 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 239 // Map structure:g[2] -> poly:p[240] { brushDef { ( 568 0 0 ) ( 536 64 0 ) ( 568 0 64 ) ( ( -0.02795 0.00000 8.10000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 896 ) ( 0 64 896 ) ( 64 0 832 ) ( ( 0.00000 0.02210 -5.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 300.52039 -303.34882 263.91278 ) ( 345.77521 -258.09396 263.91278 ) ( 255.26555 -258.09396 203.57301 ) ( ( 0.00781 0.00000 -2.98438 ) ( 0.00000 -0.00227 -1.11808 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 592 0 0 ) ( 656 64 0 ) ( 592 0 64 ) ( ( -0.02210 0.00000 -9.25000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 240 // Map structure:g[2] -> poly:p[241] { brushDef { ( 352 0 0 ) ( 352 0 64 ) ( 288 64 0 ) ( ( 0.02210 0.00000 6.50000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 256 64 0 ) ( 320 0 64 ) ( ( -0.02210 0.00000 7.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 712 -2 584 ) ( 712 62 584 ) ( 648 -2 520 ) ( ( 0.00781 0.00000 1.01563 ) ( 0.00000 -0.00221 -1.02500 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 241 // Map structure:g[2] -> poly:p[242] { brushDef { ( 0 0 21.33333 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.02210 -0.01608 -11.23529 ) ( 0.02210 0.01608 -0.76471 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 64 0 -64 ) ( 0 64 -128 ) ( ( 0.00000 -0.02210 -10.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( -2 -344 584 ) ( 62 -344 584 ) ( -2 -280 520 ) ( ( 0.00781 0.00000 -2.98438 ) ( 0.00000 -0.00221 -0.45000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 -16 0 ) ( 64 -16 0 ) ( 0 -16 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 242 // Map structure:g[2] -> poly:p[243] { brushDef { ( 256 0 0 ) ( 192 64 0 ) ( 256 0 64 ) ( ( -0.02210 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 328 0 0 ) ( 328 0 64 ) ( 264 64 0 ) ( ( 0.02210 0.00000 6.12500 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 368 0 0 ) ( 368 0 64 ) ( 368 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -16 0 ) ( 64 -16 0 ) ( 0 -16 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 243 // Map structure:g[2] -> poly:p[244] { brushDef { ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 256 0 8 ) ( 192 64 8 ) ( 256 0 -56 ) ( ( 0.00000 0.03125 3.25000 ) ( -0.00552 0.00000 -2.00000 ) ) e7/e7beam02 0 0 0 ( 240 0 0 ) ( 176 64 0 ) ( 240 0 64 ) ( ( -0.02210 0.00000 5.75000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 } } // Brush 244 // Map structure:g[2] -> poly:p[245] { brushDef { ( 352 0 0 ) ( 352 0 64 ) ( 384 64 0 ) ( ( 0.02795 0.00000 -3.40000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 9.50000 -271 96 ) ( 9.50000 -207 96 ) ( -54.50000 -271 96 ) ( ( 0.00781 0.00000 0.11719 ) ( 0.00000 -0.00781 -3.07422 ) ) e7/e7panelwood2 0 0 0 ( 0 0 0 ) ( 0 0 -64 ) ( 64 0 0 ) ( ( 0.00000 0.03125 4.00000 ) ( 0.00781 0.00000 2.00000 ) ) e7/e7beam01 0 0 0 ( 0 -16 0 ) ( 0 -16 64 ) ( 64 -16 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 } } // Brush 245 // Map structure:g[2] -> poly:p[246] { brushDef { ( 328 0 0 ) ( 264 64 0 ) ( 328 0 64 ) ( ( -0.02210 0.00000 6.12500 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -192 0 ) ( ( 0.02795 0.00000 -8.20000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 352 0 0 ) ( 384 64 0 ) ( 352 0 64 ) ( ( -0.02795 0.00000 -3.40000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 352 0 0 ) ( 288 64 0 ) ( 352 0 -64 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.00552 0.00000 -1.37500 ) ) e7/e7beam01 0 0 0 ( 259.86176 273.29678 96 ) ( 214.60690 228.04193 96 ) ( 305.11658 228.04193 96 ) ( ( -0.00552 0.00552 1.94531 ) ( 0.00552 0.00552 1.92578 ) ) e7/e7panelwood2 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 } } // Brush 246 // Map structure:g[2] -> poly:p[247] { brushDef { ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 -64 8 ) ( 0 -64 -56 ) ( 64 -64 8 ) ( ( 0.00000 0.03125 3.25000 ) ( 0.00781 0.00000 3.00000 ) ) e7/e7beam02 0 0 0 ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 247 // Map structure:g[2] -> poly:p[248] { brushDef { ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 784 0 0 ) ( 784 0 64 ) ( 720 64 0 ) ( ( 0.02210 0.00000 3.25000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 768 0 8 ) ( 768 0 -56 ) ( 704 64 8 ) ( ( 0.00000 0.03125 3.25000 ) ( 0.00552 0.00000 -1.00000 ) ) e7/e7beam02 0 0 0 ( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 } } // Brush 248 // Map structure:g[2] -> poly:p[249] { brushDef { ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 128 64 0 ) ( 64 0 64 ) ( ( -0.02210 0.00000 -13.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 464 0 0 ) ( 464 0 64 ) ( 464 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 448 0 8 ) ( 448 0 -56 ) ( 448 64 8 ) ( ( 0.00000 0.03125 3.25000 ) ( 0.00781 0.00000 2.00000 ) ) e7/e7beam02 0 0 0 ( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 } } // Brush 249 // Map structure:g[2] -> poly:p[250] { brushDef { ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 528 0 0 ) ( 528 0 64 ) ( 528 64 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 512 0 8 ) ( 512 0 -56 ) ( 512 64 8 ) ( ( 0.00000 0.03125 3.25000 ) ( 0.00781 0.00000 1.00000 ) ) e7/e7beam02 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 } } // Brush 250 // Map structure:g[2] -> poly:p[251] { brushDef { ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 448 0 0 ) ( 448 64 0 ) ( 448 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 512 0 8 ) ( 512 0 -56 ) ( 576 64 8 ) ( ( 0.00000 0.03125 3.25000 ) ( 0.00552 0.00000 1.00000 ) ) e7/e7beam02 0 0 0 ( 528 0 0 ) ( 528 0 64 ) ( 592 64 0 ) ( ( 0.02210 0.00000 -6.25000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 } } // Brush 251 // Map structure:g[2] -> poly:p[252] { brushDef { ( 27.61394 -11.35048 253.67853 ) ( -31.76041 48.02386 293.26141 ) ( -17.64090 -56.60531 253.67853 ) ( ( 0.00000 -0.00539 1.55162 ) ( -0.00781 0.00000 -3.08984 ) ) e7/e7panelwood2 0 0 0 ( 27.61394 -11.35048 -29.67853 ) ( -17.64090 -56.60531 -29.67853 ) ( -31.76041 48.02386 -69.26142 ) ( ( 0.00000 0.00539 2.06607 ) ( -0.00781 0.00000 -3.08984 ) ) e7/e7panelwood2 0 0 0 ( 498.50000 10.50000 -152 ) ( 498.50000 10.50000 -88 ) ( 434.50000 -53.50000 -152 ) ( ( 0.00000 -0.00781 -0.81250 ) ( -0.00552 0.00000 -1.98828 ) ) e7/e7panelwood2 0 0 0 ( 416 0 0 ) ( 384 64 0 ) ( 416 0 64 ) ( ( -0.02795 0.00000 7.20000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 512 0 0 ) ( 512 0 64 ) ( 576 64 0 ) ( ( 0.02210 0.00000 -7.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 224 0 ) ( 0 256 64 ) ( ( -0.02795 0.00000 -11.79999 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 252 // Map structure:g[2] -> poly:p[253] { brushDef { ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 4 0 ( 10.50000 -224 -224 ) ( 10.50000 -224 -160 ) ( -53.50000 -224 -224 ) ( ( 0.00000 -0.00781 -2.25000 ) ( -0.00781 0.00000 0.91797 ) ) e7/e7panelwood2 0 0 0 ( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 0 64 304 ) ( 64 0 304 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 4 0 } } // Brush 253 // Map structure:g[2] -> poly:p[254] { brushDef { ( 10.50000 128 -224 ) ( 10.50000 128 -160 ) ( -53.50000 128 -224 ) ( ( 0.00000 -0.00781 -2.25000 ) ( -0.00781 0.00000 -0.08203 ) ) e7/e7panelwood2 0 0 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 0 64 304 ) ( 64 0 304 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 144 9.50000 256 ) ( 80 9.50000 256 ) ( 144 -54.50000 256 ) ( ( 0.00000 0.00781 0.12500 ) ( 0.00781 0.00000 -0.07422 ) ) e7/e7panelwood2 0 0 0 ( 0 10.50000 -224 ) ( 0 10.50000 -160 ) ( 0 -53.50000 -224 ) ( ( 0.00000 -0.00781 -2.25000 ) ( -0.00781 0.00000 -0.08203 ) ) e7/e7panelwood2 0 0 0 } } // Brush 254 // Map structure:g[2] -> poly:p[255] { brushDef { ( 0 96 0 ) ( 64 96 0 ) ( 0 96 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( -320 -42 -64 ) ( -320 -42 0 ) ( -320 22 -64 ) ( ( 0.00781 0.00000 0.32813 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01 0 0 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 255 // Map structure:g[2] -> poly:p[256] { brushDef { ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 64 0 ) ( -16 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 -64 ) ( -64 256 0 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 -0.00781 -1.00000 ) ) e7/e7beam01 0 0 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 256 // Map structure:g[2] -> poly:p[257] { brushDef { ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 272 -16 ) ( 0 272 48 ) ( 64 272 -16 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 2.50000 ) ) e7/e7bmtrim 0 0 0 ( 0 232 0 ) ( 64 232 0 ) ( 0 264 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.02795 5.90000 ) ) common/caulk 0 4 0 } } // Brush 257 // Map structure:g[2] -> poly:p[258] { brushDef { ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 64 0 ) ( -16 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( 32 0 64 ) ( 32 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 -64 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.00781 0.00000 0.00000 ) ) e7/e7beam01 0 0 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 258 // Map structure:g[2] -> poly:p[259] { brushDef { ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7panelwood 0 0 0 ( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 259 // Map structure:g[2] -> poly:p[260] { brushDef { ( 0 0 144 ) ( 0 64 144 ) ( 64 0 208 ) ( ( 0.00000 -0.02210 -1.25000 ) ( 0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -32 -16.50000 0 ) ( -32 -16.50000 -64 ) ( -32 47.50000 0 ) ( ( 0.00000 0.00781 1.00000 ) ( 0.03125 0.00000 8.48438 ) ) e7/e7trim01 0 0 0 ( 0 0 48 ) ( 64 0 -16 ) ( 0 64 48 ) ( ( 0.00000 0.02210 1.75000 ) ( 0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 48.50000 256 0 ) ( -15.50000 256 0 ) ( 48.50000 256 64 ) ( ( 0.00000 -0.00781 0.00000 ) ( 0.03125 0.00000 0.48438 ) ) e7/e7trim01 0 0 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 260 // Map structure:g[2] -> poly:p[261] { brushDef { ( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 -14.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 -14.00000 ) ) common/caulk 0 4 0 ( 112 0 0 ) ( 112 0 64 ) ( 112 64 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -416 -16 ) ( 64 -416 -16 ) ( 0 -416 48 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 -3.50000 ) ) e7/e7bmtrim 0 0 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 261 // Map structure:g[2] -> poly:p[262] { brushDef { ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 -14.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 -14.00000 ) ) common/caulk 0 4 0 ( 0 -416 -16 ) ( 64 -416 -16 ) ( 0 -416 48 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 -3.50000 ) ) e7/e7bmtrim 0 0 0 ( -176 0 0 ) ( -176 64 0 ) ( -176 0 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 262 // Map structure:g[2] -> poly:p[263] { brushDef { ( 0 -320 0 ) ( 64 -320 0 ) ( 0 -320 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -11.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -11.00000 ) ) common/caulk 0 4 0 ( 160 0 -16 ) ( 160 64 -16 ) ( 160 0 48 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 -3.50000 ) ) e7/e7bmtrim 0 0 0 ( 0 -368 0 ) ( 0 -368 64 ) ( 64 -368 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 263 // Map structure:g[2] -> poly:p[264] { brushDef { ( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 160 0 -16 ) ( 160 64 -16 ) ( 160 0 48 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 -3.50000 ) ) e7/e7bmtrim 0 0 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 264 // Map structure:g[2] -> poly:p[265] { brushDef { ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 0 48 0 ) ( 64 48 0 ) ( 0 48 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 160 0 -16 ) ( 160 64 -16 ) ( 160 0 48 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 -3.50000 ) ) e7/e7bmtrim 0 0 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 265 // Map structure:g[2] -> poly:p[266] { brushDef { ( -112 0 0 ) ( -112 64 0 ) ( -112 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 144 ) ( 64 0 144 ) ( 0 64 80 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 -0.02210 5.75000 ) ) common/caulk 0 4 0 ( 0 0 -112 ) ( 0 64 -112 ) ( 64 0 -112 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 2.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 266 // Map structure:g[2] -> poly:p[267] { brushDef { ( -112 0 0 ) ( -112 64 0 ) ( -112 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -336 ) ( 0 64 -272 ) ( 64 0 -336 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.02210 2.75000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 64 0 -80 ) ( 0 64 -80 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 267 // Map structure:g[2] -> poly:p[268] { brushDef { ( -32 0 0 ) ( -32 64 0 ) ( -32 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 0 64 ) ( -160 64 0 ) ( ( 0.02210 0.00000 -4.50000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 272 -16 ) ( 0 272 48 ) ( 64 272 -16 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 -3.50000 ) ) e7/e7bmtrim 0 0 0 } } // Brush 268 // Map structure:g[2] -> poly:p[269] { brushDef { ( -96 0 0 ) ( -96 0 64 ) ( -96 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 272 -16 ) ( 0 272 48 ) ( 64 272 -16 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 -3.50000 ) ) e7/e7bmtrim 0 0 0 } } // Brush 269 // Map structure:g[2] -> poly:p[270] { brushDef { ( -80 0 0 ) ( -80 0 64 ) ( -80 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -176 0 0 ) ( -176 64 0 ) ( -176 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -144 ) ( 0 64 -80 ) ( 64 0 -144 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.02210 5.75000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 270 // Map structure:g[2] -> poly:p[271] { brushDef { ( 0 0 256 ) ( 0 64 256 ) ( 64 0 288 ) ( ( 0.00000 -0.02795 -2.20000 ) ( 0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -320 64 0 ) ( -384 0 64 ) ( ( -0.02210 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 64 0 ) ( -16 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 192 64 0 ) ( 256 0 64 ) ( ( -0.02210 0.00000 -4.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 128 -64 ) ( 0 128 0 ) ( 0 192 -64 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01 0 0 0 } } // Brush 271 // Map structure:g[2] -> poly:p[272] { brushDef { ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 0 64 ) ( 96 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -400 64 ) ( 64 -400 64 ) ( 0 -400 128 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 272 // Map structure:g[2] -> poly:p[273] { brushDef { ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( -64 -400 0 ) ( 0 -400 -64 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 -0.00781 0.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 273 // Map structure:g[2] -> poly:p[274] { brushDef { ( 0 -352 0 ) ( 0 -352 64 ) ( 64 -352 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 144 0 64 ) ( 144 64 64 ) ( 144 0 128 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 274 // Map structure:g[2] -> poly:p[275] { brushDef { ( 0 -352 0 ) ( 64 -352 0 ) ( 0 -352 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -12.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -12.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 144 0 0 ) ( 144 -64 0 ) ( 144 0 -64 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 -0.00781 0.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 275 // Map structure:g[2] -> poly:p[276] { brushDef { ( 0 0 416 ) ( 0 64 416 ) ( 64 0 480 ) ( ( 0.00000 -0.02210 3.50000 ) ( 0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 ( -220.26376 -235.11301 111.58451 ) ( -175.00893 -189.85817 51.24473 ) ( -265.51859 -189.85817 111.58451 ) ( ( 0.00000 0.00568 1.76692 ) ( 0.00781 0.00000 -0.08203 ) ) e7/e7panelwood2 0 0 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( -120 0 0 ) ( -120 0 64 ) ( -88 64 0 ) ( ( 0.02795 0.00000 8.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -432 0 0 ) ( -432 0 64 ) ( -496 64 0 ) ( ( 0.02210 0.00000 -1.75000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 276 // Map structure:g[2] -> poly:p[277] { brushDef { ( 352 0 0 ) ( 416 64 0 ) ( 352 0 64 ) ( ( -0.02210 0.00000 1.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 -10.00000 ) ) common/caulk 0 4 0 ( -256 -12.50000 496 ) ( -192 -12.50000 432 ) ( -256 51.50000 496 ) ( ( 0.00000 0.00552 -0.06250 ) ( 0.00781 0.00000 -3.09766 ) ) e7/e7panelwood2 0 0 0 ( -256 0 0 ) ( -320 64 0 ) ( -256 0 64 ) ( ( -0.02210 0.00000 9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 144 0 0 ) ( 144 0 64 ) ( 144 64 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 277 // Map structure:g[2] -> poly:p[278] { brushDef { ( -120 0 0 ) ( -88 64 0 ) ( -120 0 64 ) ( ( -0.02795 0.00000 8.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 10.50000 -224 112 ) ( 10.50000 -160 48 ) ( -53.50000 -224 112 ) ( ( 0.00000 0.00552 1.31250 ) ( 0.00781 0.00000 -0.08203 ) ) e7/e7panelwood2 0 0 0 ( 352 0 0 ) ( 352 0 64 ) ( 416 64 0 ) ( ( 0.02210 0.00000 1.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -208 0 ) ( 64 -208 0 ) ( 0 -208 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 278 // Map structure:g[2] -> poly:p[279] { brushDef { ( -432 0 0 ) ( -432 0 64 ) ( -496 64 0 ) ( ( 0.02210 0.00000 -2.75000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 4 0 ( -320 -12.50000 96 ) ( -256 -12.50000 160 ) ( -320 51.50000 96 ) ( ( 0.00000 -0.00552 0.87500 ) ( -0.00781 0.00000 -2.09766 ) ) e7/e7panelwood2 0 0 0 ( 80 0 0 ) ( 80 0 64 ) ( 144 64 0 ) ( ( 0.02210 0.00000 11.75000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 279 // Map structure:g[2] -> poly:p[280] { brushDef { ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 10.50000 -272 224 ) ( 10.50000 -208 288 ) ( -53.50000 -272 224 ) ( ( 0.00000 -0.00552 1.18750 ) ( -0.00781 0.00000 -0.08203 ) ) e7/e7panelwood2 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -320 64 0 ) ( ( 0.02210 0.00000 9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 80 0 0 ) ( 144 64 0 ) ( 80 0 64 ) ( ( -0.02210 0.00000 11.75000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 280 // Map structure:g[2] -> poly:p[281] { brushDef { ( 0 -208 0 ) ( 64 -208 0 ) ( 0 -208 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 -64 112 ) ( 64 0 112 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 -10.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 144 0 0 ) ( 144 0 64 ) ( 144 64 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 281 // Map structure:g[2] -> poly:p[282] { brushDef { ( -432 0 0 ) ( -432 0 64 ) ( -496 64 0 ) ( ( 0.02210 0.00000 -1.75000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 -64 112 ) ( 64 0 112 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -9.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 0 64 ) ( -224 64 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 282 // Map structure:g[2] -> poly:p[283] { brushDef { ( -432 0 0 ) ( -496 64 0 ) ( -432 0 64 ) ( ( -0.02210 0.00000 -1.75000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 0 64 ) ( -224 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -208.95006 -226.62772 96 ) ( -163.69522 -181.37289 96 ) ( -254.20490 -181.37289 96 ) ( ( 0.00552 -0.00552 2.40625 ) ( -0.00552 -0.00552 0.90234 ) ) e7/e7panelwood2 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( -416 0 0 ) ( -352 -64 0 ) ( -416 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.00552 0.00000 -0.62500 ) ) e7/e7beam01 0 0 0 } } // Brush 283 // Map structure:g[2] -> poly:p[284] { brushDef { ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 -64 0 ) ( -320 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.00781 0.00000 0.00000 ) ) e7/e7beam01 0 0 0 ( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 284 // Map structure:g[2] -> poly:p[285] { brushDef { ( -224 0 0 ) ( -160 64 0 ) ( -224 0 64 ) ( ( -0.02210 0.00000 -4.50000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -1.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 -1.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( 32 0 -64 ) ( 32 64 0 ) ( ( 0.00000 0.03125 3.00000 ) ( 0.00781 0.00000 1.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 285 // Map structure:g[2] -> poly:p[286] { brushDef { ( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 160 0 0 ) ( 160 0 -64 ) ( 96 64 0 ) ( ( 0.00000 0.03125 3.00000 ) ( 0.00552 0.00000 -0.62500 ) ) e7/e7beam01 0 0 0 ( 96 0 0 ) ( 96 0 64 ) ( 96 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 128 64 0 ) ( ( 0.02210 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 286 // Map structure:g[2] -> poly:p[287] { brushDef { ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 -64 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.00781 0.00000 1.00000 ) ) e7/e7beam01 0 0 0 ( 144 0 0 ) ( 144 0 64 ) ( 144 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 96 0 ) ( 64 96 0 ) ( 0 96 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 287 // Map structure:g[2] -> poly:p[288] { brushDef { ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 144 0 0 ) ( 144 0 -64 ) ( 144 64 0 ) ( ( 0.00000 0.03125 3.00000 ) ( 0.00781 0.00000 -2.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 288 // Map structure:g[2] -> poly:p[289] { brushDef { ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 144 0 0 ) ( 144 0 64 ) ( 144 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( 0 -400 -64 ) ( 64 -400 0 ) ( ( 0.00000 0.03125 3.00000 ) ( 0.00781 0.00000 -1.00000 ) ) e7/e7beam01 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 289 // Map structure:g[2] -> poly:p[290] { brushDef { ( -256 0 0 ) ( -256 0 64 ) ( -192 64 0 ) ( ( 0.02210 0.00000 11.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 0 64 ) ( -512 64 0 ) ( ( 0.02210 0.00000 -7.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( -480 0 0 ) ( -480 64 0 ) ( -480 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -448 0 192 ) ( -448 -64 192 ) ( -448 0 256 ) ( ( 0.00000 -0.00781 -0.50000 ) ( 0.00781 0.00000 0.00000 ) ) e7/e7panelwood2 0 0 0 } } // Brush 290 // Map structure:g[2] -> poly:p[291] { brushDef { ( 0 0 64 ) ( 64 0 128 ) ( 0 64 64 ) ( ( 0.00000 -0.02210 5.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -320 ) ( ( 0.00000 0.02210 2.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( -176 0.50000 0 ) ( -176 -63.50000 0 ) ( -176 0.50000 64 ) ( ( 0.00000 -0.00781 1.00000 ) ( 0.03125 0.00000 12.98438 ) ) e7/e7trim01 0 0 0 ( 0 -400 0 ) ( 64 -400 0 ) ( 0 -400 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 291 // Map structure:g[2] -> poly:p[292] { brushDef { ( 0 216 0 ) ( 0 216 64 ) ( 64 184 0 ) ( ( 0.00699 0.00000 1.67500 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 280 0 ) ( 0 280 64 ) ( 64 312 0 ) ( ( 0.00699 0.00000 -0.87500 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 2.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 134217728 4 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 134217728 4 0 ( -0.50000 264 96 ) ( 63.50000 264 96 ) ( -0.50000 264 32 ) ( ( 0.00000 0.06250 -6.00000 ) ( -0.06250 0.00000 -4.03126 ) ) base_light/ceil1_22a 134217728 0 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 134217728 4 0 } } // Brush 292 // Map structure:g[2] -> poly:p[293] { brushDef { ( -176 0 0 ) ( -176 0 64 ) ( -176 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 293 // Map structure:g[2] -> poly:p[294] { brushDef { ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -176 0 0 ) ( -176 0 64 ) ( -176 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 0 64 -96 ) ( 64 0 -96 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -4 256 -160 ) ( -4 256 -96 ) ( 60 256 -160 ) ( ( 0.00781 0.00000 2.03125 ) ( 0.00000 0.00313 -0.50000 ) ) e7/e7walldesign01b 0 0 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 294 // Map structure:g[2] -> poly:p[295] { brushDef { ( 0 -16.50000 -112 ) ( 0 47.50000 -112 ) ( 64 -16.50000 -112 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.03125 0.00000 2.48438 ) ) e7/e7trim01 0 0 0 ( 0 96 0 ) ( 64 96 0 ) ( 0 96 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 16 ) ( 0 64 16 ) ( 64 0 -48 ) ( ( 0.00000 0.02210 -3.75000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 64 -0.50000 ) ( 0 64 63.50000 ) ( 64 64 -0.50000 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 -4.01563 ) ) e7/e7trim01 0 0 0 } } // Brush 295 // Map structure:g[2] -> poly:p[296] { brushDef { ( -25.10229 -25.10229 -112 ) ( 20.15254 20.15254 -112 ) ( 20.15254 -70.35712 -112 ) ( ( -0.00552 0.00552 0.00000 ) ( -0.02210 -0.02210 3.89063 ) ) e7/e7trim01 0 0 0 ( 96 0 0 ) ( 96 0 64 ) ( 96 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 160 0 -0.50000 ) ( 96 64 -0.50000 ) ( 160 0 63.50000 ) ( ( -0.00552 0.00000 0.62500 ) ( 0.00000 0.03125 -4.01563 ) ) e7/e7trim01 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 128 64 0 ) ( ( 0.02210 0.00000 0.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 } } // Brush 296 // Map structure:g[2] -> poly:p[297] { brushDef { ( -16.50000 0 -112 ) ( 47.50000 0 -112 ) ( -16.50000 -64 -112 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 -0.03125 1.48438 ) ) e7/e7trim01 0 0 0 ( 32 0 -0.50000 ) ( 32 64 -0.50000 ) ( 32 0 63.50000 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 -4.01563 ) ) e7/e7trim01 0 0 0 ( -224 0 0 ) ( -160 64 0 ) ( -224 0 64 ) ( ( -0.02210 0.00000 -4.50000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -1.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 297 // Map structure:g[2] -> poly:p[298] { brushDef { ( 0 -16.50000 -80 ) ( 64 -16.50000 -80 ) ( 0 47.50000 -80 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.03125 0.00000 2.48438 ) ) e7/e7trim01 0 0 0 ( 0 96 0 ) ( 64 96 0 ) ( 0 96 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 0 -208 ) ( 64 0 -144 ) ( 0 64 -208 ) ( ( 0.00000 -0.02210 -0.75000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 64 0.50000 ) ( 0 64 -63.50000 ) ( -64 64 0.50000 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 -0.03125 1.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 298 // Map structure:g[2] -> poly:p[299] { brushDef { ( -25.10229 -25.10229 -80 ) ( 20.15254 -70.35712 -80 ) ( 20.15254 20.15254 -80 ) ( ( -0.00552 -0.00552 0.00000 ) ( -0.02210 0.02210 3.89063 ) ) e7/e7trim01 0 0 0 ( 96 0 0 ) ( 96 0 64 ) ( 96 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 160 0 0.50000 ) ( 224 -64 0.50000 ) ( 160 0 -63.50000 ) ( ( 0.00552 0.00000 0.37500 ) ( 0.00000 -0.03125 1.98437 ) ) e7/e7trim01 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 128 64 0 ) ( ( 0.02210 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 299 // Map structure:g[2] -> poly:p[300] { brushDef { ( -16.50000 0 -80 ) ( -16.50000 -64 -80 ) ( 47.50000 0 -80 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 1.48438 ) ) e7/e7trim01 0 0 0 ( 32 0 0.50000 ) ( 32 -64 0.50000 ) ( 32 0 -63.50000 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 -0.03125 1.98438 ) ) e7/e7trim01 0 0 0 ( -224 0 0 ) ( -160 64 0 ) ( -224 0 64 ) ( ( -0.02210 0.00000 -4.50000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -1.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 300 // Map structure:g[2] -> poly:p[301] { brushDef { ( 0 0 48 ) ( 64 0 112 ) ( 0 64 48 ) ( ( 0.00000 -0.02210 5.25000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -176 0 0 ) ( -176 64 0 ) ( -176 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -160 -16.50000 0 ) ( -160 47.50000 0 ) ( -160 -16.50000 -64 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.03125 0.00000 8.48438 ) ) e7/e7trim01 0 0 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -240 ) ( 0 64 -240 ) ( 64 0 -304 ) ( ( 0.00000 0.02210 2.25000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -16.50000 256 0 ) ( 47.50000 256 0 ) ( -16.50000 256 -64 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.03125 0.00000 -5.51563 ) ) e7/e7trim01 0 0 0 } } // Brush 301 // Map structure:g[2] -> poly:p[302] { brushDef { ( 0 0 256 ) ( 64 0 256 ) ( 0 64 320 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.02210 -8.00000 ) ) common/caulk 0 4 0 ( 0 0 -448 ) ( 0 64 -512 ) ( 64 0 -448 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 -0.02210 -5.00000 ) ) common/caulk 0 4 0 ( -0.50000 -368 0 ) ( -0.50000 -368 -64 ) ( 63.50000 -368 0 ) ( ( 0.00000 0.00781 0.00000 ) ( 0.03125 0.00000 4.98438 ) ) e7/e7trim01 0 0 0 ( 144 -0.50000 0 ) ( 144 -0.50000 -64 ) ( 144 63.50000 0 ) ( ( 0.00000 0.00781 0.00000 ) ( 0.03125 0.00000 -12.01563 ) ) e7/e7trim01 0 0 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 302 // Map structure:g[2] -> poly:p[303] { brushDef { ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 144 0 0 ) ( 144 -64 0 ) ( 144 0 -64 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 -0.00781 0.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 303 // Map structure:g[2] -> poly:p[304] { brushDef { ( 124 0 0 ) ( 124 64 0 ) ( 124 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 196 0 0 ) ( 196 0 64 ) ( 196 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 312 ) ( 0 64 312 ) ( 64 0 312 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.00391 0.00000 0.00000 ) ( 0.00000 0.00391 1.00000 ) ) liquids/tele 0 0 0 } } // Brush 304 // Map structure:g[2] -> poly:p[305] { brushDef { ( 373.60001 0 0 ) ( 373.60001 64 0 ) ( 322.39999 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.02440 4.30488 ) ) common/caulk 0 4 0 ( 11.97647 0 0 ) ( 11.97647 64 0 ) ( 31.55294 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.02988 11.10469 ) ) common/caulk 0 4 0 ( 0 0 412 ) ( 0 64 412 ) ( 64 0 412 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 308.02353 0 0 ) ( 288.44705 0 64 ) ( 308.02353 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.02988 8.30757 ) ) common/caulk 0 4 0 ( -53.60000 0 0 ) ( -2.40000 0 64 ) ( -53.60000 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.02440 9.18293 ) ) common/caulk 0 4 0 ( 0 0 312 ) ( 64 0 312 ) ( 0 64 312 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.00391 0.00000 0.00000 ) ( 0.00000 0.00391 1.00000 ) ) liquids/tele 0 0 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 305 // Map structure:g[2] -> poly:p[306] { brushDef { ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 512 0 64 ) ( 576 64 64 ) ( 512 0 128 ) ( ( -0.00552 0.00000 -1.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 448 0 0 ) ( 448 64 0 ) ( 448 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 544 0 0 ) ( 544 0 64 ) ( 608 64 0 ) ( ( 0.02210 0.00000 -6.50000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 306 // Map structure:g[2] -> poly:p[307] { brushDef { ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 256 0 64 ) ( 256 0 128 ) ( 192 64 64 ) ( ( 0.00552 0.00000 2.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 224 0 0 ) ( 160 64 0 ) ( 224 0 64 ) ( ( -0.02210 0.00000 5.50000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 307 // Map structure:g[2] -> poly:p[308] { brushDef { ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 406 0 0 ) ( 406 64 0 ) ( 406 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 4 0 ( 419.45883 0 0 ) ( 419.45883 64 0 ) ( 399.88235 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.02988 -3.66648 ) ) common/caulk 0 4 0 ( 0 0 -41 ) ( 64 0 -41 ) ( 0 64 -41 ) ( ( 0.00000 -0.03125 -13.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -13.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 308 // Map structure:g[2] -> poly:p[309] { brushDef { ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 309 // Map structure:g[2] -> poly:p[310] { brushDef { ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 362 0 0 ) ( 362 0 64 ) ( 362 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 4 0 ( 348.54117 0 0 ) ( 368.11765 0 64 ) ( 348.54117 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.02988 3.04659 ) ) common/caulk 0 4 0 ( 0 0 -41 ) ( 64 0 -41 ) ( 0 64 -41 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 310 // Map structure:g[2] -> poly:p[311] { brushDef { ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( 464.79999 0 0 ) ( 464.79999 64 0 ) ( 516 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.02440 5.08537 ) ) common/caulk 0 4 0 ( 0 0 -41 ) ( 0 64 -41 ) ( 64 0 -41 ) ( ( 0.00000 0.03125 -13.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 420 0 0 ) ( 420 64 0 ) ( 420 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -13.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 } } // Brush 311 // Map structure:g[2] -> poly:p[312] { brushDef { ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 4 0 ( 362 0 0 ) ( 362 64 0 ) ( 362 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 4 0 ( 0 0 44 ) ( 64 0 44 ) ( 0 64 44 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 406 0 0 ) ( 406 0 64 ) ( 406 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 4 0 } } // Brush 312 // Map structure:g[2] -> poly:p[313] { brushDef { ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( 303.20001 0 0 ) ( 252 0 64 ) ( 303.20001 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.02440 -6.62195 ) ) common/caulk 0 4 0 ( 0 0 -41 ) ( 0 64 -41 ) ( 64 0 -41 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 348 0 0 ) ( 348 0 64 ) ( 348 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 } } // Brush 313 // Map structure:g[2] -> poly:p[314] { brushDef { ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -12.00000 ) ) common/caulk 0 4 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 -352 0 ) ( 64 -352 0 ) ( 0 -352 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -12.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 144 0 0 ) ( 144 64 0 ) ( 144 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7bricks01 0 0 0 } } // Brush 314 // Map structure:g[2] -> poly:p[315] { brushDef { ( -224 0 0 ) ( -224 0 64 ) ( -288 64 0 ) ( ( 0.02210 0.00000 -2.50000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7beam02 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7beam02 0 0 0 } } // Brush 315 // Map structure:g[2] -> poly:p[316] { brushDef { ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( -256 0 0 ) ( -256 0 64 ) ( -320 64 0 ) ( ( 0.00552 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7bricks01 0 0 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( -288 0 0 ) ( -352 64 0 ) ( -288 0 64 ) ( ( -0.02210 0.00000 -4.50000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 } } // Brush 316 // Map structure:g[2] -> poly:p[317] { brushDef { ( 0 192 0 ) ( 0 192 64 ) ( 64 192 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( -512 0 0 ) ( -512 0 64 ) ( -448 64 0 ) ( ( 0.00552 0.00000 1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7bricks01 0 0 0 ( -544 0 0 ) ( -480 64 0 ) ( -544 0 64 ) ( ( -0.02210 0.00000 1.50000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 } } // Brush 317 // Map structure:g[2] -> poly:p[318] { brushDef { ( -336 0 0 ) ( -336 0 64 ) ( -336 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 106 0 ) ( 64 106 0 ) ( 0 106 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 4 0 ( 0 151.27058 0 ) ( 64 151.27058 0 ) ( 0 170.84706 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.02988 -4.67775 ) ) common/caulk 0 4 0 ( 0 0 -233 ) ( 64 0 -233 ) ( 0 64 -233 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 } } // Brush 318 // Map structure:g[2] -> poly:p[319] { brushDef { ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -320 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 -0.02795 0.60000 ) ) common/caulk 134217728 4 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.01563 0.00000 -1.00000 ) ( 0.00000 0.06250 -16.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 0 0 -240 ) ( 0 64 -240 ) ( 64 0 -240 ) ( ( 0.00000 0.01563 -1.00000 ) ( -0.01563 0.00000 -2.00000 ) ) evil6_floors/e6c_floor 134217728 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.01563 0.00000 1.00000 ) ( 0.00000 0.06250 -16.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 134217728 4 0 } } // Brush 319 // Map structure:g[2] -> poly:p[320] { brushDef { ( 0 0 -176 ) ( 64 0 -208 ) ( 0 64 -176 ) ( ( 0.00000 0.02795 -1.20000 ) ( 0.03125 0.00000 -10.00000 ) ) common/caulk 134217728 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( 0 0 -160 ) ( 0 64 -160 ) ( 64 0 -160 ) ( ( 0.00000 0.01563 1.00000 ) ( -0.01563 0.00000 -5.00000 ) ) evil6_floors/e6c_floor 134217728 0 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 134217728 4 0 ( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 134217728 4 0 } } // Brush 320 // Map structure:g[2] -> poly:p[321] { brushDef { ( -336 0 0 ) ( -336 0 64 ) ( -336 64 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 } } // Brush 321 // Map structure:g[2] -> poly:p[322] { brushDef { ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 144 0 0 ) ( 144 -64 0 ) ( 144 0 -64 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 -0.00781 1.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 322 // Map structure:g[2] -> poly:p[323] { brushDef { ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( -64 -400 0 ) ( 0 -400 -64 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 -0.00781 0.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 323 // Map structure:g[2] -> poly:p[324] { brushDef { ( 0 -376 0 ) ( 64 -408 0 ) ( 0 -376 64 ) ( ( -0.00699 0.00000 -1.17500 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 -408 0 ) ( 64 -376 0 ) ( 0 -408 64 ) ( ( -0.00699 0.00000 1.27500 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 -1.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.03125 -1.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( -0.50000 -408 96 ) ( -0.50000 -408 32 ) ( 63.50000 -408 96 ) ( ( 0.00000 0.06250 -6.00000 ) ( 0.06250 0.00000 1.96876 ) ) base_light/ceil1_22a 0 0 0 ( 0 -416 0 ) ( 0 -416 64 ) ( 64 -416 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 324 // Map structure:g[2] -> poly:p[325] { brushDef { ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( 64 -400 0 ) ( 0 -400 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7bricks01 0 0 0 } } // Brush 325 // Map structure:g[2] -> poly:p[326] { brushDef { ( -336 0 0 ) ( -336 0 64 ) ( -336 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 150 0 ) ( 0 150 64 ) ( 64 150 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 4 0 ( 0 104.72941 0 ) ( 0 85.15294 64 ) ( 64 104.72941 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.02988 -6.91544 ) ) common/caulk 0 4 0 ( 0 0 -233 ) ( 64 0 -233 ) ( 0 64 -233 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 } } // Brush 326 // Map structure:g[2] -> poly:p[327] { brushDef { ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 0 512 64 ) ( 0 512 128 ) ( 64 512 64 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 544 0 ) ( 64 544 0 ) ( 0 544 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 327 // Map structure:g[2] -> poly:p[328] { brushDef { ( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -416 0 0 ) ( -416 64 0 ) ( -416 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 32 0 -64 ) ( 16 0 -64 ) ( 32 16 -64 ) ( ( 0.00000 -0.01563 -5.50000 ) ( -0.01563 0.00000 -2.00000 ) ) savdm6ish/sfloor1_2 0 0 0 } } // Brush 328 // Map structure:g[2] -> poly:p[329] { brushDef { ( -256 0 0 ) ( -192 64 0 ) ( -256 0 64 ) ( ( -0.02210 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( 64 -192 0 ) ( 0 -192 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 329 // Map structure:g[2] -> poly:p[330] { brushDef { ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( -64 -192 0 ) ( 0 -192 -64 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 -0.00781 0.00000 ) ) e7/e7beam01 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( -544 0 0 ) ( -544 0 -64 ) ( -480 -64 0 ) ( ( -0.02210 0.00000 2.50000 ) ( 0.00000 -0.00781 0.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 330 // Map structure:g[2] -> poly:p[331] { brushDef { ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 0 544 64 ) ( 64 544 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 112 0 368 ) ( 48 0 368 ) ( 112 -64 400 ) ( ( -0.00781 0.00000 -0.12500 ) ( 0.00000 0.00699 -4.85000 ) ) e7/e7panelwood2 0 0 0 ( 112 0 400 ) ( 112 -64 432 ) ( 48 0 400 ) ( ( 0.00781 0.00000 -0.12500 ) ( 0.00000 0.00699 -4.75000 ) ) e7/e7panelwood2 0 0 0 ( -32 0 0 ) ( -32 64 0 ) ( -32 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 0 0 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 331 // Map structure:g[2] -> poly:p[332] { brushDef { ( 0 544 0 ) ( 64 544 0 ) ( 0 544 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 32 64 0 ) ( 96 0 64 ) ( ( -0.02210 0.00000 -14.50000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( -416 0 0 ) ( -416 0 -64 ) ( -416 -64 0 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 332 // Map structure:g[2] -> poly:p[333] { brushDef { ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.03125 0.00000 24.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -736 128 -64 ) ( -736 128 0 ) ( -736 192 -64 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 24.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 24.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 24.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 333 // Map structure:g[2] -> poly:p[334] { brushDef { ( -608 0 0 ) ( -608 0 64 ) ( -608 64 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -1120 0 -64 ) ( -1120 0 0 ) ( -1056 64 -64 ) ( ( 0.00552 0.00000 1.37500 ) ( 0.00000 0.00312 -0.20000 ) ) e7/e7walldesign01b 0 0 0 ( -1152 0 0 ) ( -1088 64 0 ) ( -1152 0 64 ) ( ( -0.02210 0.00000 4.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 24.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 334 // Map structure:g[2] -> poly:p[335] { brushDef { ( -608 0 0 ) ( -608 0 64 ) ( -608 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -480 0 -64 ) ( -480 0 0 ) ( -544 64 -64 ) ( ( 0.00552 0.00000 -2.87500 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( -512 0 0 ) ( -576 64 0 ) ( -512 0 64 ) ( ( -0.02210 0.00000 -13.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 24.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 335 // Map structure:g[2] -> poly:p[336] { brushDef { ( -576 0 0 ) ( -576 0 64 ) ( -576 64 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -608 0 0 ) ( -608 64 0 ) ( -608 0 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 19.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 19.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 0 512 0 ) ( 0 512 -64 ) ( -64 512 0 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 ( 0 544 0 ) ( 64 544 0 ) ( 0 544 64 ) ( ( -0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 336 // Map structure:g[2] -> poly:p[337] { brushDef { ( -1120 0 0 ) ( -1056 64 0 ) ( -1120 0 64 ) ( ( -0.02210 0.00000 3.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -480 0 0 ) ( -544 64 0 ) ( -480 0 64 ) ( ( -0.02210 0.00000 -13.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7panelwood 0 0 0 ( -736 0 0 ) ( -736 64 0 ) ( -736 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 337 // Map structure:g[2] -> poly:p[338] { brushDef { ( 0 672 0 ) ( 64 672 0 ) ( 0 672 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 608 0 ) ( 0 608 64 ) ( 64 608 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( 32 0 -64 ) ( 16 0 -64 ) ( 32 16 -64 ) ( ( 0.00000 -0.01563 -1.50000 ) ( -0.01563 0.00000 10.00001 ) ) savdm6ish/sfloor1_2 0 0 0 } } // Brush 338 // Map structure:g[2] -> poly:p[339] { brushDef { ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7panelwood 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 339 // Map structure:g[2] -> poly:p[340] { brushDef { ( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 64 544 0 ) ( 0 544 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 7.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -116 16 96 ) ( -116 -48 96 ) ( -52 16 96 ) ( ( -0.00781 0.00000 4.12500 ) ( 0.00000 0.00781 -0.90625 ) ) e7/e7panelwood2 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 8.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 340 // Map structure:g[2] -> poly:p[341] { brushDef { ( 352 0 0 ) ( 352 0 64 ) ( 288 64 0 ) ( ( 0.02210 0.00000 -10.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -1 16 96 ) ( -1 -48 96 ) ( 63 16 96 ) ( ( -0.00781 0.00000 4.12500 ) ( 0.00000 0.00781 -3.00781 ) ) e7/e7panelwood2 0 0 0 ( -1 16 128 ) ( 63 16 128 ) ( -1 -48 128 ) ( ( -0.00781 0.00000 4.12500 ) ( 0.00000 -0.00781 -3.00781 ) ) e7/e7panelwood2 0 0 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 528 0 ) ( 0 528 -64 ) ( 64 528 0 ) ( ( 0.00000 0.03125 4.00000 ) ( 0.00781 0.00000 -3.00000 ) ) e7/e7beam01 0 0 0 ( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 341 // Map structure:g[2] -> poly:p[342] { brushDef { ( 352 0 0 ) ( 288 64 0 ) ( 352 0 64 ) ( ( -0.02210 0.00000 -10.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 96 0 96 ) ( 32 0 96 ) ( 96 -64 96 ) ( ( 0.00000 0.00781 -1.25000 ) ( 0.00781 0.00000 -4.00000 ) ) e7/e7panelwood2 0 0 0 ( 96 0 128 ) ( 96 -64 128 ) ( 32 0 128 ) ( ( 0.00000 -0.00781 -1.25000 ) ( 0.00781 0.00000 -4.00000 ) ) e7/e7panelwood2 0 0 0 ( -160 0 0 ) ( -160 0 64 ) ( -160 64 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 96 544 0 ) ( 32 544 0 ) ( 96 544 -64 ) ( ( 0.00781 0.00000 -1.25000 ) ( 0.00000 -0.00781 -1.00000 ) ) e7/e7panelwood2 0 0 0 ( -176 0 0 ) ( -176 64 0 ) ( -176 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 342 // Map structure:g[2] -> poly:p[343] { brushDef { ( 0 0 384 ) ( 64 0 384 ) ( 0 64 352 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 -0.02795 17.20000 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 4 0 ( 0 0 32 ) ( 0 64 32 ) ( 64 0 32 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 11.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 736 0 ) ( 64 736 0 ) ( 0 736 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 1.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.01563 0.00000 -11.00000 ) ( 0.00000 0.06250 1.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 } } // Brush 343 // Map structure:g[2] -> poly:p[344] { brushDef { ( 0 0 384 ) ( 64 0 384 ) ( 0 64 352 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 -0.02795 14.19999 ) ) common/caulk 0 4 0 ( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 4.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 9.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.01563 0.00000 -10.00001 ) ( 0.00000 0.06250 4.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 } } // Brush 344 // Map structure:g[2] -> poly:p[345] { brushDef { ( 0 0 384 ) ( 64 0 384 ) ( 0 64 352 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 -0.02795 15.20000 ) ) common/caulk 0 4 0 ( 0 672 0 ) ( 64 672 0 ) ( 0 672 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 3.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 10.00001 ) ) evil6_floors/e6c_floor 0 0 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.01563 0.00000 -10.00001 ) ( 0.00000 0.06250 3.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 } } // Brush 345 // Map structure:g[2] -> poly:p[346] { brushDef { ( 0 0 384 ) ( 64 0 384 ) ( 0 64 352 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 -0.02795 16.20000 ) ) common/caulk 0 4 0 ( 0 704 0 ) ( 64 704 0 ) ( 0 704 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 2.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 4 0 ( 0 0 48 ) ( 0 64 48 ) ( 64 0 48 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 10.00001 ) ) evil6_floors/e6c_floor 0 0 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.01563 0.00000 -11.00000 ) ( 0.00000 0.06250 2.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 } } // Brush 346 // Map structure:g[2] -> poly:p[347] { brushDef { ( 0 0 384 ) ( 64 0 384 ) ( 0 64 352 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 -0.02795 18.20000 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -23.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 16 ) ( 0 64 16 ) ( 64 0 16 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 11.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 0.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.01563 0.00000 -12.00001 ) ( 0.00000 0.06250 0.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 } } // Brush 347 // Map structure:g[2] -> poly:p[348] { brushDef { ( 0 0 384 ) ( 64 0 384 ) ( 0 64 352 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 -0.02795 19.19999 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -24.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 12.00001 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 -1.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.01563 0.00000 -12.00001 ) ( 0.00000 0.06250 -1.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 } } // Brush 348 // Map structure:g[2] -> poly:p[349] { brushDef { ( 0 0 384 ) ( 64 0 384 ) ( 0 64 352 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 -0.02795 20.20000 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 -16 ) ( 0 64 -16 ) ( 64 0 -16 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 12.00001 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 832 0 ) ( 64 832 0 ) ( 0 832 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 -2.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.01563 0.00000 -12.99999 ) ( 0.00000 0.06250 -2.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 } } // Brush 349 // Map structure:g[2] -> poly:p[350] { brushDef { ( 0 0 384 ) ( 64 0 384 ) ( 0 64 352 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 -0.02795 21.20001 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -26.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 -32 ) ( 0 64 -32 ) ( 64 0 -32 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 12.99999 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 864 0 ) ( 64 864 0 ) ( 0 864 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 -3.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.01563 0.00000 -12.99999 ) ( 0.00000 0.06250 -3.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 } } // Brush 350 // Map structure:g[2] -> poly:p[351] { brushDef { ( 0 0 384 ) ( 64 0 384 ) ( 0 64 352 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 -0.02795 22.19999 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( 0 0 -48 ) ( 0 64 -48 ) ( 64 0 -48 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 12.99999 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 896 0 ) ( 64 896 0 ) ( 0 896 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 -4.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.01563 0.00000 -14.00001 ) ( 0.00000 0.06250 -4.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 } } // Brush 351 // Map structure:g[2] -> poly:p[352] { brushDef { ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 27.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 0 544 64 ) ( 64 544 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -116 -30 383 ) ( -116 -94 415 ) ( -52 -30 383 ) ( ( 0.00000 -0.00699 4.61562 ) ( -0.00781 0.00000 -0.90625 ) ) e7/e7panelwood2 0 0 0 ( 0 0 384 ) ( 0 64 352 ) ( 64 0 384 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 -0.02795 17.20000 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 352 // Map structure:g[2] -> poly:p[353] { brushDef { ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 480 0 0 ) ( 416 64 0 ) ( 480 0 64 ) ( ( -0.02210 0.00000 -1.50000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 512 0 64 ) ( 512 0 128 ) ( 448 64 64 ) ( ( 0.00552 0.00000 0.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 353 // Map structure:g[2] -> poly:p[354] { brushDef { ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( 736 0 0 ) ( 736 0 64 ) ( 672 64 0 ) ( ( 0.02210 0.00000 -3.50000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 704 0 64 ) ( 640 64 64 ) ( 704 0 128 ) ( ( -0.00552 0.00000 -0.25000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 354 // Map structure:g[2] -> poly:p[355] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 -64 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7beam01 0 0 0 ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 416 0 ) ( 64 416 0 ) ( 0 416 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 355 // Map structure:g[2] -> poly:p[356] { brushDef { ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 480 0 0 ) ( 480 0 64 ) ( 480 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 448 0 64 ) ( 448 64 64 ) ( 448 0 128 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 356 // Map structure:g[2] -> poly:p[357] { brushDef { ( 0 96 0 ) ( 0 96 64 ) ( 64 128 0 ) ( ( 0.02795 0.00000 -14.20000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 192 10.50000 224 ) ( 128 10.50000 256 ) ( 192 -53.50000 224 ) ( ( 0.00000 -0.00699 2.50000 ) ( -0.00781 0.00000 -3.08203 ) ) e7/e7panelwood2 0 0 0 ( 192 10.50000 0 ) ( 192 -53.50000 0 ) ( 128 10.50000 -32 ) ( ( 0.00000 0.00699 3.20000 ) ( -0.00781 0.00000 -3.08203 ) ) e7/e7panelwood2 0 0 0 ( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 432 10.50000 -152 ) ( 432 10.50000 -88 ) ( 432 -53.50000 -152 ) ( ( 0.00000 -0.00781 -0.81250 ) ( -0.00781 0.00000 -3.08203 ) ) e7/e7panelwood2 0 0 0 } } // Brush 357 // Map structure:g[2] -> poly:p[358] { brushDef { ( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 32 0 128 ) ( 16 0 128 ) ( 32 16 128 ) ( ( 0.00000 -0.01563 8.49999 ) ( -0.01563 0.00000 5.00000 ) ) savdm6ish/sfloor1_2 0 0 0 } } // Brush 358 // Map structure:g[2] -> poly:p[359] { brushDef { ( 0 0 0 ) ( 64 32 0 ) ( 0 0 64 ) ( ( -0.02795 0.00000 -14.99999 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 224 0 ) ( ( 0.02795 0.00000 -11.79999 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 128 10.50000 288 ) ( 64 10.50000 320 ) ( 128 -53.50000 288 ) ( ( 0.00000 -0.00699 2.90000 ) ( -0.00781 0.00000 -1.08203 ) ) e7/e7panelwood2 0 0 0 ( 128 10.50000 -64 ) ( 128 -53.50000 -64 ) ( 64 10.50000 -96 ) ( ( 0.00000 0.00699 3.60000 ) ( -0.00781 0.00000 -1.08203 ) ) e7/e7panelwood2 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 496 10.50000 -152 ) ( 496 10.50000 -88 ) ( 496 -53.50000 -152 ) ( ( 0.00000 -0.00781 -0.81250 ) ( -0.00781 0.00000 -1.08203 ) ) e7/e7panelwood2 0 0 0 } } // Brush 359 // Map structure:g[2] -> poly:p[360] { brushDef { ( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( -64 0 96 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 -0.00781 -1.00000 ) ) e7/e7beam01 0 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 360 // Map structure:g[2] -> poly:p[361] { brushDef { ( 0 0 304 ) ( 0 64 304 ) ( 64 0 304 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 304 0 ) ( 64 304 0 ) ( 0 304 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 0 272 64 ) ( 64 272 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 361 // Map structure:g[2] -> poly:p[362] { brushDef { ( -352 0 0 ) ( -288 64 0 ) ( -352 0 64 ) ( ( -0.02210 0.00000 5.50000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -544 0 0 ) ( -608 64 0 ) ( -544 0 64 ) ( ( -0.02210 0.00000 -1.50000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7panelwood 0 0 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 362 // Map structure:g[2] -> poly:p[363] { brushDef { ( 0 -240 0 ) ( 0 -240 64 ) ( 64 -240 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 80 9.50000 40 ) ( 16 9.50000 8 ) ( 80 -54.50000 40 ) ( ( 0.00000 0.00699 -1.37500 ) ( 0.00781 0.00000 -0.07422 ) ) e7/e7panelwood2 0 0 0 ( 80 9.50000 -200 ) ( 80 -54.50000 -200 ) ( 16 9.50000 -168 ) ( ( 0.00000 -0.00699 -0.87500 ) ( 0.00781 0.00000 -0.07422 ) ) e7/e7panelwood2 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -176 0 56 ) ( -176 64 56 ) ( -176 0 -8 ) ( ( 0.00000 0.00781 -0.56250 ) ( -0.00781 0.00000 0.00000 ) ) e7/e7panelwood2 0 0 0 } } // Brush 363 // Map structure:g[2] -> poly:p[364] { brushDef { ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -104 0 204 ) ( -40 0 236 ) ( -104 64 204 ) ( ( 0.00000 -0.00699 1.01250 ) ( -0.00781 0.00000 1.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 304 ) ( ( 0.00000 -0.02795 1.60000 ) ( 0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 4 0 } } // Brush 364 // Map structure:g[2] -> poly:p[365] { brushDef { ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 1.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 1.00000 ) ) e7/e7panelwood 0 0 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 365 // Map structure:g[2] -> poly:p[366] { brushDef { ( 0 0 272 ) ( 64 0 304 ) ( 0 64 272 ) ( ( 0.00000 -0.02795 -0.40000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( -96 0 0 ) ( -96 64 0 ) ( -96 0 64 ) ( ( -0.01563 0.00000 -3.00000 ) ( 0.00000 0.06250 14.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 0 240 ) ( 0 64 240 ) ( 64 0 240 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 3.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 14.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 } } // Brush 366 // Map structure:g[2] -> poly:p[367] { brushDef { ( 0 0 272 ) ( 64 0 304 ) ( 0 64 272 ) ( ( 0.00000 -0.02795 4.60000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.01563 0.00000 -3.00000 ) ( 0.00000 0.06250 9.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 0 160 ) ( 0 64 160 ) ( 64 0 160 ) ( ( 0.00000 0.01563 4.00000 ) ( -0.01563 0.00000 3.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.01563 0.00000 4.00000 ) ( 0.00000 0.06250 9.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 4 0 } } // Brush 367 // Map structure:g[2] -> poly:p[368] { brushDef { ( 0 0 272 ) ( 64 0 304 ) ( 0 64 272 ) ( ( 0.00000 -0.02795 3.60000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.01563 0.00000 -3.00000 ) ( 0.00000 0.06250 10.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.01563 4.00000 ) ( -0.01563 0.00000 3.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.01563 0.00000 4.00000 ) ( 0.00000 0.06250 10.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 4 0 } } // Brush 368 // Map structure:g[2] -> poly:p[369] { brushDef { ( 0 0 272 ) ( 64 0 304 ) ( 0 64 272 ) ( ( 0.00000 -0.02795 2.60000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 -3.00000 ) ( 0.00000 0.06250 11.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.01563 3.00000 ) ( -0.01563 0.00000 3.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.01563 0.00000 3.00000 ) ( 0.00000 0.06250 11.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 369 // Map structure:g[2] -> poly:p[370] { brushDef { ( 0 0 272 ) ( 64 0 304 ) ( 0 64 272 ) ( ( 0.00000 -0.02795 1.60000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.01563 0.00000 -3.00000 ) ( 0.00000 0.06250 12.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 0 208 ) ( 0 64 208 ) ( 64 0 208 ) ( ( 0.00000 0.01563 3.00000 ) ( -0.01563 0.00000 3.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.01563 0.00000 3.00000 ) ( 0.00000 0.06250 12.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 370 // Map structure:g[2] -> poly:p[371] { brushDef { ( 0 0 272 ) ( 64 0 304 ) ( 0 64 272 ) ( ( 0.00000 -0.02795 0.60000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.01563 0.00000 -3.00000 ) ( 0.00000 0.06250 13.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 0 224 ) ( 0 64 224 ) ( 64 0 224 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 3.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 13.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 } } // Brush 371 // Map structure:g[2] -> poly:p[372] { brushDef { ( 0 0 272 ) ( 64 0 304 ) ( 0 64 272 ) ( ( 0.00000 -0.02795 6.60000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.01563 5.00000 ) ( -0.01563 0.00000 3.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.01563 0.00000 5.00000 ) ( 0.00000 0.06250 7.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 372 // Map structure:g[2] -> poly:p[373] { brushDef { ( 0 0 384 ) ( 64 0 448 ) ( 0 64 384 ) ( ( 0.00000 -0.02210 4.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -304 -16.50000 0 ) ( -304 47.50000 0 ) ( -304 -16.50000 -64 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.03125 0.00000 7.48438 ) ) e7/e7trim01 0 0 0 ( -64.50000 256 2 ) ( -0.50000 256 2 ) ( -64.50000 256 -62 ) ( ( 0.00000 0.00781 1.01563 ) ( -0.03125 0.00000 -10.01563 ) ) e7/e7trim01 0 0 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 373 // Map structure:g[2] -> poly:p[374] { brushDef { ( 0 -208 0 ) ( 0 -208 64 ) ( 64 -208 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 144 0 0 ) ( 144 0 64 ) ( 144 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( 0 -192 64 ) ( -64 -192 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.00781 0.00000 0.00000 ) ) e7/e7beam01 0 0 0 ( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 10.50000 -208 96 ) ( 10.50000 -144 96 ) ( -53.50000 -208 96 ) ( ( 0.00781 0.00000 1.62500 ) ( 0.00000 -0.00781 -0.08203 ) ) e7/e7panelwood2 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 } } // Brush 374 // Map structure:g[2] -> poly:p[375] { brushDef { ( 0 0 272 ) ( 64 0 304 ) ( 0 64 272 ) ( ( 0.00000 -0.02795 -1.40000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.01563 0.00000 -3.00000 ) ( 0.00000 0.06250 15.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.01563 1.00000 ) ( -0.01563 0.00000 3.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.01563 0.00000 1.00000 ) ( 0.00000 0.06250 15.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 375 // Map structure:g[2] -> poly:p[376] { brushDef { ( 0 0 272 ) ( 64 0 304 ) ( 0 64 272 ) ( ( 0.00000 -0.02795 -2.40000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 64 0 ) ( -32 0 64 ) ( ( -0.01563 0.00000 -3.00000 ) ( 0.00000 0.06250 16.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.01563 1.00000 ) ( -0.01563 0.00000 3.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.01563 0.00000 1.00000 ) ( 0.00000 0.06250 16.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 376 // Map structure:g[2] -> poly:p[377] { brushDef { ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 128 10.50000 32 ) ( 64 10.50000 64 ) ( 128 -53.50000 32 ) ( ( 0.00000 -0.00699 -0.30000 ) ( -0.00781 0.00000 -1.08203 ) ) e7/e7panelwood2 0 0 0 ( 128 10.50000 192 ) ( 128 -53.50000 192 ) ( 64 10.50000 160 ) ( ( 0.00000 0.00699 0.40000 ) ( -0.00781 0.00000 -1.08203 ) ) e7/e7panelwood2 0 0 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -16 0 120 ) ( -16 0 56 ) ( -16 64 120 ) ( ( 0.00000 0.00781 0.93750 ) ( 0.00781 0.00000 0.00000 ) ) e7/e7panelwood2 0 0 0 } } // Brush 377 // Map structure:g[2] -> poly:p[378] { brushDef { ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 -64 ) ( -320 -64 0 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 378 // Map structure:g[2] -> poly:p[379] { brushDef { ( -576 0 0 ) ( -576 0 64 ) ( -576 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -608 0 0 ) ( -608 64 0 ) ( -608 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 19.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 19.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( -64 128 0 ) ( 0 128 -64 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 ( 0 96 0 ) ( 0 96 64 ) ( 64 96 0 ) ( ( 0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 379 // Map structure:g[2] -> poly:p[380] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 380 // Map structure:g[2] -> poly:p[381] { brushDef { ( -192 0 0 ) ( -192 0 64 ) ( -128 64 0 ) ( ( 0.02210 0.00000 -9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 768 0 0 ) ( 768 0 64 ) ( 704 64 0 ) ( ( 0.02210 0.00000 -5.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -512 0 0 ) ( -448 64 0 ) ( -512 0 64 ) ( ( -0.02210 0.00000 -9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7panelwood 0 0 0 ( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 576 0 ) ( 64 576 0 ) ( 0 576 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 381 // Map structure:g[2] -> poly:p[382] { brushDef { ( -224 0 0 ) ( -224 0 64 ) ( -160 64 0 ) ( ( 0.02210 0.00000 -4.50000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 -64 ) ( -64 256 0 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 -0.00781 1.00000 ) ) e7/e7beam01 0 0 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 } } // Brush 382 // Map structure:g[2] -> poly:p[383] { brushDef { ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 0 64 ) ( -160 64 0 ) ( ( 0.02210 0.00000 -4.50000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 -64 ) ( -64 256 0 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 -0.00781 0.00000 ) ) e7/e7beam01 0 0 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 383 // Map structure:g[2] -> poly:p[384] { brushDef { ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 -1.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 48 0 -16 ) ( 48 64 -16 ) ( 48 0 48 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 -3.50000 ) ) e7/e7bmtrim 0 0 0 ( -224 0 0 ) ( -160 64 0 ) ( -224 0 64 ) ( ( -0.02210 0.00000 -4.50000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.03125 -1.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 384 // Map structure:g[2] -> poly:p[385] { brushDef { ( -224 0 0 ) ( -160 64 0 ) ( -224 0 64 ) ( ( -0.02210 0.00000 -4.50000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 -1.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -1.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( 32 64 0 ) ( 32 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 } } // Brush 385 // Map structure:g[2] -> poly:p[386] { brushDef { ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 134217728 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( -128 116 -362 ) ( -192 116 -362 ) ( -128 52 -330 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00699 0.14375 ) ) e7/e7panelwood2 134217728 0 0 ( 0 0 -288 ) ( 0 64 -320 ) ( 64 0 -288 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 -0.02795 -1.40000 ) ) common/caulk 134217728 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 134217728 4 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 134217728 4 0 } } // Brush 386 // Map structure:g[2] -> poly:p[387] { brushDef { ( 0 0 -176 ) ( 64 0 -208 ) ( 0 64 -176 ) ( ( 0.00000 0.02795 1.80000 ) ( 0.03125 0.00000 -10.00000 ) ) common/caulk 134217728 4 0 ( -96 0 0 ) ( -96 0 64 ) ( -96 64 0 ) ( ( 0.01563 0.00000 5.00000 ) ( 0.00000 0.06250 -8.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 0 0 -112 ) ( 0 64 -112 ) ( 64 0 -112 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 -5.00000 ) ) evil6_floors/e6c_floor 134217728 0 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 134217728 4 0 ( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 -8.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 } } // Brush 387 // Map structure:g[2] -> poly:p[388] { brushDef { ( 0 0 -176 ) ( 64 0 -208 ) ( 0 64 -176 ) ( ( 0.00000 0.02795 -0.20000 ) ( 0.03125 0.00000 -10.00000 ) ) common/caulk 134217728 4 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.01563 0.00000 5.00000 ) ( 0.00000 0.06250 -10.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 0 0 -144 ) ( 0 64 -144 ) ( 64 0 -144 ) ( ( 0.00000 0.01563 1.00000 ) ( -0.01563 0.00000 -5.00000 ) ) evil6_floors/e6c_floor 134217728 0 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 134217728 4 0 ( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.01563 0.00000 1.00000 ) ( 0.00000 0.06250 -10.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 } } // Brush 388 // Map structure:g[2] -> poly:p[389] { brushDef { ( 0 0 -176 ) ( 64 0 -208 ) ( 0 64 -176 ) ( ( 0.00000 0.02795 0.80000 ) ( 0.03125 0.00000 -10.00000 ) ) common/caulk 134217728 4 0 ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.01563 0.00000 5.00000 ) ( 0.00000 0.06250 -9.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 -5.00000 ) ) evil6_floors/e6c_floor 134217728 0 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 134217728 4 0 ( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.01563 0.00000 1.00000 ) ( 0.00000 0.06250 -9.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 } } // Brush 389 // Map structure:g[2] -> poly:p[390] { brushDef { ( 0 0 -176 ) ( 64 0 -208 ) ( 0 64 -176 ) ( ( 0.00000 0.02795 2.80000 ) ( 0.03125 0.00000 -10.00000 ) ) common/caulk 134217728 4 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.01563 0.00000 5.00000 ) ( 0.00000 0.06250 -7.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 0 0 -96 ) ( 0 64 -96 ) ( 64 0 -96 ) ( ( 0.00000 0.01563 3.00000 ) ( -0.01563 0.00000 -5.00000 ) ) evil6_floors/e6c_floor 134217728 0 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 134217728 4 0 ( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 -7.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 } } // Brush 390 // Map structure:g[2] -> poly:p[391] { brushDef { ( 0 0 -176 ) ( 64 0 -208 ) ( 0 64 -176 ) ( ( 0.00000 0.02795 3.80000 ) ( 0.03125 0.00000 -10.00000 ) ) common/caulk 134217728 4 0 ( -160 0 0 ) ( -160 0 64 ) ( -160 64 0 ) ( ( 0.01563 0.00000 5.00000 ) ( 0.00000 0.06250 -6.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.01563 3.00000 ) ( -0.01563 0.00000 -5.00000 ) ) evil6_floors/e6c_floor 134217728 0 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 134217728 4 0 ( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.01563 0.00000 3.00000 ) ( 0.00000 0.06250 -6.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 } } // Brush 391 // Map structure:g[2] -> poly:p[392] { brushDef { ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -320 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 -0.02795 -2.40000 ) ) common/caulk 134217728 4 0 ( 0 -160 0 ) ( 64 -160 0 ) ( 0 -160 64 ) ( ( -0.01563 0.00000 -1.00000 ) ( 0.00000 0.06250 -13.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.01563 -1.00000 ) ( -0.01563 0.00000 -3.00000 ) ) evil6_floors/e6c_floor 134217728 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.01563 0.00000 3.00000 ) ( 0.00000 0.06250 -13.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 } } // Brush 392 // Map structure:g[2] -> poly:p[393] { brushDef { ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -320 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 -0.02795 -0.40000 ) ) common/caulk 134217728 4 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.01563 0.00000 -1.00000 ) ( 0.00000 0.06250 -15.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 0 0 -224 ) ( 0 64 -224 ) ( 64 0 -224 ) ( ( 0.00000 0.01563 -1.00000 ) ( -0.01563 0.00000 -2.00000 ) ) evil6_floors/e6c_floor 134217728 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 -15.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 134217728 4 0 } } // Brush 393 // Map structure:g[2] -> poly:p[394] { brushDef { ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -320 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 -0.02795 -1.40000 ) ) common/caulk 134217728 4 0 ( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.01563 0.00000 -1.00000 ) ( 0.00000 0.06250 -14.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 0 0 -208 ) ( 0 64 -208 ) ( 64 0 -208 ) ( ( 0.00000 0.01563 -1.00000 ) ( -0.01563 0.00000 -3.00000 ) ) evil6_floors/e6c_floor 134217728 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 -14.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 134217728 4 0 } } // Brush 394 // Map structure:g[2] -> poly:p[395] { brushDef { ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -320 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 -0.02795 -3.40000 ) ) common/caulk 134217728 4 0 ( 0 -192 0 ) ( 64 -192 0 ) ( 0 -192 64 ) ( ( -0.01563 0.00000 -1.00000 ) ( 0.00000 0.06250 -12.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 0 0 -176 ) ( 0 64 -176 ) ( 64 0 -176 ) ( ( 0.00000 0.01563 -1.00000 ) ( -0.01563 0.00000 -4.00000 ) ) evil6_floors/e6c_floor 134217728 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.01563 0.00000 3.00000 ) ( 0.00000 0.06250 -12.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 } } // Brush 395 // Map structure:g[2] -> poly:p[396] { brushDef { ( 96 0 0 ) ( 96 0 64 ) ( 96 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 128 64 0 ) ( ( 0.02210 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 160 0 0 ) ( 96 64 0 ) ( 160 0 64 ) ( ( -0.00552 0.00000 0.62500 ) ( 0.00000 0.00781 0.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 } } // Brush 396 // Map structure:g[2] -> poly:p[397] { brushDef { ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 144 -16 0 ) ( 144 48 0 ) ( 144 -16 64 ) ( ( -0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7panelwood2 0 0 0 } } // Brush 397 // Map structure:g[2] -> poly:p[398] { brushDef { ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 144 0 0 ) ( 144 0 64 ) ( 144 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 -416 0 ) ( 0 -416 64 ) ( 64 -416 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( 64 -400 0 ) ( 0 -400 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7panelwood2 0 0 0 } } // Brush 398 // Map structure:g[2] -> poly:p[399] { brushDef { ( -256 0 0 ) ( -320 64 0 ) ( -256 0 64 ) ( ( -0.02210 0.00000 9.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( -15 0 -192 ) ( -15 -64 -192 ) ( 49 0 -192 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 3.53125 ) ) e7/e7trim01 134217728 0 0 ( 0 0 -160 ) ( 0 64 -160 ) ( 64 0 -160 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -3.00000 ) ) e7/e7panelwood2 134217728 0 0 ( 144 0 0 ) ( 144 0 64 ) ( 144 64 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( 0 -224 0 ) ( 64 -224 0 ) ( 0 -224 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7panelwood2 134217728 0 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 } } // Brush 399 // Map structure:g[2] -> poly:p[400] { brushDef { ( -256 0 0 ) ( -256 0 64 ) ( -320 64 0 ) ( ( 0.02210 0.00000 9.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( 0 15 -192 ) ( -64 15 -192 ) ( 0 -49 -192 ) ( ( 0.00000 0.00781 1.00000 ) ( 0.03125 0.00000 11.53125 ) ) e7/e7trim01 134217728 0 0 ( -0.50000 128 -160 ) ( 63.50000 128 -160 ) ( -0.50000 64 -160 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 -0.00781 -0.00391 ) ) e7/e7panelwood2 134217728 0 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 } } // Brush 400 // Map structure:g[2] -> poly:p[401] { brushDef { ( -192 0 64 ) ( -192 64 64 ) ( -192 0 0 ) ( ( 0.00000 0.00781 -0.50000 ) ( -0.00781 0.00000 -3.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 -128.50000 -64 ) ( 64 -128.50000 -64 ) ( 0 -192.50000 -64 ) ( ( -0.00781 0.00000 -3.00391 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 401 // Map structure:g[2] -> poly:p[402] { brushDef { ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -320 -128.50000 0 ) ( -320 -128.50000 -64 ) ( -320 -192.50000 0 ) ( ( -0.00781 0.00000 -3.00391 ) ( 0.00000 -0.00781 0.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -336 0 0 ) ( -336 64 0 ) ( -336 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 402 // Map structure:g[2] -> poly:p[403] { brushDef { ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( -160 15 0 ) ( -160 -49 0 ) ( -160 15 64 ) ( ( 0.00000 -0.00781 2.00000 ) ( 0.03125 0.00000 11.53125 ) ) e7/e7trim01 0 0 0 ( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( -176 0 0 ) ( -176 64 0 ) ( -176 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 } } // Brush 403 // Map structure:g[2] -> poly:p[404] { brushDef { ( -256 0 0 ) ( -320 64 0 ) ( -256 0 64 ) ( ( -0.02210 0.00000 9.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( -15 0 -256 ) ( 49 0 -256 ) ( -15 -64 -256 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 -0.03125 3.53125 ) ) e7/e7trim01 0 0 0 ( 144 0 0 ) ( 144 0 64 ) ( 144 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 } } // Brush 404 // Map structure:g[2] -> poly:p[405] { brushDef { ( -256 0 0 ) ( -256 0 64 ) ( -320 64 0 ) ( ( 0.02210 0.00000 9.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 15 -256 ) ( 0 -49 -256 ) ( -64 15 -256 ) ( ( 0.00000 -0.00781 0.00000 ) ( 0.03125 0.00000 11.53125 ) ) e7/e7trim01 0 0 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 } } // Brush 405 // Map structure:g[2] -> poly:p[406] { brushDef { ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 0.00000 ) ) e7/e7panelwood 0 0 0 ( 0 -176 0 ) ( 0 -176 64 ) ( 64 -176 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( 32 64 0 ) ( 32 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 406 // Map structure:g[2] -> poly:p[407] { brushDef { ( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 160 0 0 ) ( 160 -64 0 ) ( 160 0 -64 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 407 // Map structure:g[2] -> poly:p[408] { brushDef { ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -7.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -7.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 0 64 ) ( 192 64 0 ) ( ( 0.02210 0.00000 4.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 224 0 -64 ) ( 160 64 -64 ) ( 224 0 0 ) ( ( -0.00552 0.00000 0.87500 ) ( 0.00000 0.00312 -0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 408 // Map structure:g[2] -> poly:p[409] { brushDef { ( 352 0 0 ) ( 352 64 0 ) ( 352 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 384 0 0 ) ( 384 0 -64 ) ( 384 -64 0 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 0 -64 -64 ) ( -64 -64 0 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 409 // Map structure:g[2] -> poly:p[410] { brushDef { ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 32 0 128 ) ( 16 0 128 ) ( 32 16 128 ) ( ( 0.00000 -0.01563 2.50000 ) ( -0.01563 0.00000 -2.00000 ) ) savdm6ish/sfloor1_2 0 0 0 ( 0 -160 0 ) ( 0 -160 64 ) ( 64 -160 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 410 // Map structure:g[2] -> poly:p[411] { brushDef { ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7panelwood 0 0 0 } } // Brush 411 // Map structure:g[2] -> poly:p[412] { brushDef { ( 352 0 0 ) ( 352 0 64 ) ( 288 64 0 ) ( ( 0.00552 0.00000 1.37500 ) ( 0.00000 0.00781 1.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 412 // Map structure:g[2] -> poly:p[413] { brushDef { ( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 288 -64 -64 ) ( 288 -64 0 ) ( 288 0 -64 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 413 // Map structure:g[2] -> poly:p[414] { brushDef { ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 } } // Brush 414 // Map structure:g[2] -> poly:p[415] { brushDef { ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 576 0 0 ) ( 576 64 0 ) ( 576 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 608 0 0 ) ( 608 0 64 ) ( 672 64 0 ) ( ( 0.02210 0.00000 -9.50000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -19.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 576 0 0 ) ( 640 64 0 ) ( 576 0 64 ) ( ( -0.00552 0.00000 -2.25000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 } } // Brush 415 // Map structure:g[2] -> poly:p[416] { brushDef { ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( -224 -10.50000 16 ) ( -160 -10.50000 48 ) ( -224 53.50000 16 ) ( ( 0.00000 -0.00699 -2.65000 ) ( -0.00781 0.00000 0.91797 ) ) e7/e7panelwood2 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 416 ) ( ( 0.00000 0.02795 -3.40000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 304 10.50000 -232 ) ( 304 -53.50000 -232 ) ( 304 10.50000 -168 ) ( ( 0.00000 -0.00781 -2.18750 ) ( 0.00781 0.00000 -1.08203 ) ) e7/e7panelwood2 0 0 0 } } // Brush 416 // Map structure:g[2] -> poly:p[417] { brushDef { ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -20.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 672 0 0 ) ( 672 0 64 ) ( 672 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -20.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 640 0 0 ) ( 640 -64 0 ) ( 640 0 -64 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 417 // Map structure:g[2] -> poly:p[418] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 640 0 0 ) ( 640 64 0 ) ( 640 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -20.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -20.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( 672 0 0 ) ( 672 0 64 ) ( 672 64 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 418 // Map structure:g[2] -> poly:p[419] { brushDef { ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -18.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 736 0 0 ) ( 736 0 64 ) ( 800 64 0 ) ( ( 0.02210 0.00000 -6.50000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -18.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 704 0 -64 ) ( 768 64 -64 ) ( 704 0 0 ) ( ( -0.00552 0.00000 -1.75000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 419 // Map structure:g[2] -> poly:p[420] { brushDef { ( 480 0 0 ) ( 480 64 0 ) ( 480 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( -64 -192 0 ) ( 0 -192 -64 ) ( ( 0.03125 0.00000 16.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 420 // Map structure:g[2] -> poly:p[421] { brushDef { ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 224 0 0 ) ( 224 64 0 ) ( 224 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -7.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -7.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 256 0 64 ) ( 256 0 128 ) ( 256 64 64 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 421 // Map structure:g[2] -> poly:p[422] { brushDef { ( 416 0 0 ) ( 416 0 64 ) ( 384 64 0 ) ( ( 0.02795 0.00000 7.20000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 10.50000 -192 32 ) ( 10.50000 -128 64 ) ( -53.50000 -192 32 ) ( ( 0.00000 -0.00699 0.10000 ) ( -0.00781 0.00000 -3.08203 ) ) e7/e7panelwood2 0 0 0 ( 10.50000 -192 192 ) ( -53.50000 -192 192 ) ( 10.50000 -128 160 ) ( ( 0.00000 0.00699 0.80000 ) ( -0.00781 0.00000 -3.08203 ) ) e7/e7panelwood2 0 0 0 ( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 10.50000 -48 -152 ) ( 10.50000 -48 -88 ) ( -53.50000 -48 -152 ) ( ( 0.00000 -0.00781 -0.81250 ) ( -0.00781 0.00000 -3.08203 ) ) e7/e7panelwood2 0 0 0 } } // Brush 422 // Map structure:g[2] -> poly:p[423] { brushDef { ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 512 0 64 ) ( 512 64 64 ) ( 512 0 128 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 544 0 0 ) ( 544 0 64 ) ( 544 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 } } // Brush 423 // Map structure:g[2] -> poly:p[424] { brushDef { ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 304 0 ) ( 64 304 0 ) ( 0 304 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 0 272 64 ) ( 64 272 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 424 // Map structure:g[2] -> poly:p[425] { brushDef { ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 416 0 ) ( 64 416 0 ) ( 0 416 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 0 384 -64 ) ( -64 384 0 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 } } // Brush 425 // Map structure:g[2] -> poly:p[426] { brushDef { ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 800 0 0 ) ( 800 0 64 ) ( 736 64 0 ) ( ( 0.02210 0.00000 3.50000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 768 0 64 ) ( 704 64 64 ) ( 768 0 128 ) ( ( -0.00552 0.00000 1.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 426 // Map structure:g[2] -> poly:p[427] { brushDef { ( -544 0 0 ) ( -544 64 0 ) ( -544 0 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 64 544 0 ) ( 0 544 64 ) ( ( -0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 0 64 ) ( 32 64 0 ) ( ( 0.02210 0.00000 -14.50000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 512 64 ) ( 0 512 128 ) ( 64 512 64 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 16.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 } } // Brush 427 // Map structure:g[2] -> poly:p[428] { brushDef { ( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 736 0 ) ( 0 736 64 ) ( 64 736 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( -1152 0 64 ) ( -1152 0 128 ) ( -1088 64 64 ) ( ( 0.00552 0.00000 -1.50000 ) ( 0.00000 0.00312 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( -1184 0 0 ) ( -1120 64 0 ) ( -1184 0 64 ) ( ( -0.02210 0.00000 -5.50000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 428 // Map structure:g[2] -> poly:p[429] { brushDef { ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -1376 0 0 ) ( -1312 64 0 ) ( -1376 0 64 ) ( ( -0.02210 0.00000 -11.50001 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -1344 0 64 ) ( -1344 0 128 ) ( -1280 64 64 ) ( ( 0.00552 0.00000 -2.75000 ) ( 0.00000 0.00312 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 32.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 32.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 429 // Map structure:g[2] -> poly:p[430] { brushDef { ( 0 896 0 ) ( 64 896 0 ) ( 0 896 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -272 0 0 ) ( -272 0 64 ) ( -240 64 0 ) ( ( 0.02795 0.00000 -13.60000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -23.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -16 0 64 ) ( -16 64 64 ) ( -16 0 128 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 430 // Map structure:g[2] -> poly:p[431] { brushDef { ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7panelwood 0 0 0 } } // Brush 431 // Map structure:g[2] -> poly:p[432] { brushDef { ( 0 736 0 ) ( 0 736 64 ) ( 64 736 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( -1058 94 -64 ) ( -1058 94 0 ) ( -994 158 -64 ) ( ( 0.00552 0.00000 -1.23438 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( -1184 0 0 ) ( -1120 64 0 ) ( -1184 0 64 ) ( ( -0.02210 0.00000 -5.50000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 432 // Map structure:g[2] -> poly:p[433] { brushDef { ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -1312 32 -64 ) ( -1312 32 0 ) ( -1248 96 -64 ) ( ( 0.00552 0.00000 -2.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( -1376 0 0 ) ( -1312 64 0 ) ( -1376 0 64 ) ( ( -0.02210 0.00000 -11.50001 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 32.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 32.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 433 // Map structure:g[2] -> poly:p[434] { brushDef { ( 0 576 0 ) ( 64 576 0 ) ( 0 576 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 0 544 64 ) ( 64 544 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -16 62 -64 ) ( -16 126 -64 ) ( -16 62 0 ) ( ( -0.00781 0.00000 -4.48438 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 434 // Map structure:g[2] -> poly:p[435] { brushDef { ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 0 544 64 ) ( 64 544 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 736 0 ) ( 64 736 0 ) ( 0 736 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -432 0 -16 ) ( -432 0 48 ) ( -432 64 -16 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.03125 2.50000 ) ) e7/e7bmtrim 0 0 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 435 // Map structure:g[2] -> poly:p[436] { brushDef { ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 992 0 ) ( 64 992 0 ) ( 0 992 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -368 0 -16 ) ( -368 0 48 ) ( -368 64 -16 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.03125 2.50000 ) ) e7/e7bmtrim 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 436 // Map structure:g[2] -> poly:p[437] { brushDef { ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0 736 0 ) ( 0 736 64 ) ( 64 736 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -1168 0 -16 ) ( -1168 0 48 ) ( -1104 64 -16 ) ( ( 0.00552 0.00000 -1.43750 ) ( 0.00000 0.03125 2.50000 ) ) e7/e7bmtrim 0 0 0 ( -1184 0 0 ) ( -1120 64 0 ) ( -1184 0 64 ) ( ( -0.02210 0.00000 -5.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 437 // Map structure:g[2] -> poly:p[438] { brushDef { ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 32.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 32.00000 ) ) common/caulk 0 4 0 ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -1360 0 -16 ) ( -1360 0 48 ) ( -1296 64 -16 ) ( ( 0.00552 0.00000 -2.68750 ) ( 0.00000 0.03125 2.50000 ) ) e7/e7bmtrim 0 0 0 ( -1376 0 0 ) ( -1312 64 0 ) ( -1376 0 64 ) ( ( -0.02210 0.00000 -10.49999 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -368 0 0 ) ( -368 64 0 ) ( -368 0 64 ) ( ( -0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 438 // Map structure:g[2] -> poly:p[439] { brushDef { ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 4 0 ( 0 560 0 ) ( 0 560 64 ) ( 64 560 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 880 0 ) ( 64 880 0 ) ( 0 880 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -16 ) ( 0 64 -16 ) ( 0 0 48 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.03125 2.50000 ) ) e7/e7bmtrim 0 0 0 } } // Brush 439 // Map structure:g[2] -> poly:p[440] { brushDef { ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 0 416 0 ) ( 64 416 0 ) ( 0 416 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 384 64 ) ( 0 384 128 ) ( 64 384 64 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 } } // Brush 440 // Map structure:g[2] -> poly:p[441] { brushDef { ( 416 0 0 ) ( 416 0 64 ) ( 416 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 352 0 0 ) ( 352 64 0 ) ( 352 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 160 0 ) ( 0 160 64 ) ( 64 160 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 224 0 ) ( 64 224 0 ) ( 0 224 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 32 0 -64 ) ( 16 0 -64 ) ( 32 16 -64 ) ( ( 0.00000 -0.01563 6.50000 ) ( -0.01563 0.00000 3.00000 ) ) savdm6ish/sfloor1_2 0 0 0 } } // Brush 441 // Map structure:g[2] -> poly:p[442] { brushDef { ( 512 0 0 ) ( 448 64 0 ) ( 512 0 64 ) ( ( -0.02210 0.00000 -2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 704 0 0 ) ( 704 0 64 ) ( 640 64 0 ) ( ( 0.02210 0.00000 -4.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 13.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7panelwood 0 0 0 ( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 442 // Map structure:g[2] -> poly:p[443] { brushDef { ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 -64 128 ) ( -64 0 128 ) ( ( 0.00000 -0.03125 0.00000 ) ( 0.00781 0.00000 -4.00000 ) ) e7/e7beam01 0 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 64 0 ) ( -32 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 443 // Map structure:g[2] -> poly:p[444] { brushDef { ( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( 32 64 0 ) ( 32 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 -64 ) ( -64 256 0 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 -0.00781 -3.00000 ) ) e7/e7beam01 0 0 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -1.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -1.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 } } // Brush 444 // Map structure:g[2] -> poly:p[445] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( 96 64 0 ) ( 32 0 64 ) ( ( -0.02210 0.00000 -10.50000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 0 64 ) ( 128 64 0 ) ( ( 0.00552 0.00000 -2.25000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 } } // Brush 445 // Map structure:g[2] -> poly:p[446] { brushDef { ( 0 416 0 ) ( 64 416 0 ) ( 0 416 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 448 0 0 ) ( 448 64 0 ) ( 448 0 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 446 // Map structure:g[2] -> poly:p[447] { brushDef { ( 0 362.39999 0 ) ( 64 362.39999 0 ) ( 0 413.60001 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.02440 -2.47561 ) ) common/caulk 0 4 0 ( 0 104.72941 0 ) ( 64 104.72941 0 ) ( 0 85.15294 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.02988 -6.91544 ) ) common/caulk 0 4 0 ( 0 0 -148 ) ( 0 64 -148 ) ( 64 0 -148 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 0 151.27058 0 ) ( 0 170.84706 64 ) ( 64 151.27058 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.02988 -4.67775 ) ) common/caulk 0 4 0 ( 0 -106.40000 0 ) ( 0 -157.60001 64 ) ( 64 -106.40000 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.02440 -6.37805 ) ) common/caulk 0 4 0 ( 0 0 -248 ) ( 64 0 -248 ) ( 0 64 -248 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( -336 0 0 ) ( -336 0 64 ) ( -336 64 0 ) ( ( 0.00391 0.00000 0.00000 ) ( 0.00000 0.00391 -1.00000 ) ) liquids/tele 0 0 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 4 0 } } // Brush 447 // Map structure:g[2] -> poly:p[448] { brushDef { ( -336 0 0 ) ( -336 0 64 ) ( -336 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 4 0 ( 0 -106.40000 0 ) ( 64 -106.40000 0 ) ( 0 -157.60001 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.02440 -6.37805 ) ) common/caulk 0 4 0 ( 0 0 -233 ) ( 0 64 -233 ) ( 64 0 -233 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 92 0 ) ( 64 92 0 ) ( 0 92 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 4 0 } } // Brush 448 // Map structure:g[2] -> poly:p[449] { brushDef { ( -336 0 0 ) ( -336 0 64 ) ( -336 64 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 4 0 ( 0 150 0 ) ( 64 150 0 ) ( 0 150 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 4 0 ( 0 0 -148 ) ( 64 0 -148 ) ( 0 64 -148 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 0 106 0 ) ( 0 106 64 ) ( 64 106 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 4 0 } } // Brush 449 // Map structure:g[2] -> poly:p[450] { brushDef { ( -336 0 0 ) ( -336 0 64 ) ( -336 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 4 0 ( 0 362.39999 0 ) ( 0 413.60001 64 ) ( 64 362.39999 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.02440 -2.47561 ) ) common/caulk 0 4 0 ( 0 0 -233 ) ( 0 64 -233 ) ( 64 0 -233 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( 0 164 0 ) ( 0 164 64 ) ( 64 164 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 4 0 } } // Brush 450 // Map structure:g[2] -> poly:p[451] { brushDef { ( 0 92 0 ) ( 0 92 64 ) ( 64 92 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 4 0 ( 0 164 0 ) ( 64 164 0 ) ( 0 164 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 4 0 ( 0 0 -248 ) ( 0 64 -248 ) ( 64 0 -248 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( -336 0 0 ) ( -336 0 64 ) ( -336 64 0 ) ( ( 0.00391 0.00000 0.00000 ) ( 0.00000 0.00391 -1.00000 ) ) liquids/tele 0 0 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 4 0 } } // Brush 451 // Map structure:g[2] -> poly:p[452] { brushDef { ( 0 -352 0 ) ( 64 -352 0 ) ( 0 -352 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -12.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 -12.00000 ) ) common/caulk 0 4 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( -544 0 0 ) ( -544 0 64 ) ( -608 64 0 ) ( ( 0.02210 0.00000 3.50000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7beam02 0 0 0 ( -576 0 0 ) ( -640 64 0 ) ( -576 0 64 ) ( ( -0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 } } // Brush 452 // Map structure:g[2] -> poly:p[453] { brushDef { ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7bricks01 0 0 0 ( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 } } // Brush 453 // Map structure:g[2] -> poly:p[454] { brushDef { ( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7beam02 0 0 0 ( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 } } // Brush 454 // Map structure:g[2] -> poly:p[455] { brushDef { ( 0 -352 0 ) ( 0 -352 64 ) ( 64 -352 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 -320 0 ) ( 64 -320 0 ) ( 0 -320 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 -11.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 -11.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7beam02 0 0 0 ( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 } } // Brush 455 // Map structure:g[2] -> poly:p[456] { brushDef { ( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 -10.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 -10.00000 ) ) common/caulk 0 4 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 456 // Map structure:g[2] -> poly:p[457] { brushDef { ( 0 -224 0 ) ( 64 -224 0 ) ( 0 -224 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 -64 ) ( -320 -64 0 ) ( ( -0.03125 0.00000 -7.00000 ) ( 0.00000 -0.00781 0.00000 ) ) e7/e7beam01 0 0 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 457 // Map structure:g[2] -> poly:p[458] { brushDef { ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 -64 ) ( -64 0 0 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 -0.00781 0.00000 ) ) e7/e7beam01 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 -64 ) ( -416 -64 0 ) ( ( -0.02210 0.00000 -4.50000 ) ( 0.00000 -0.00781 0.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 458 // Map structure:g[2] -> poly:p[459] { brushDef { ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 -64 ) ( -320 -64 0 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 -0.00781 0.00000 ) ) e7/e7beam01 0 0 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 459 // Map structure:g[2] -> poly:p[460] { brushDef { ( -448 0 0 ) ( -512 64 0 ) ( -448 0 64 ) ( ( -0.02210 0.00000 -7.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 460 // Map structure:g[2] -> poly:p[461] { brushDef { ( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -256 0 0 ) ( -256 0 64 ) ( -192 64 0 ) ( ( 0.02210 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 0 64 ) ( -448 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( -480 0 0 ) ( -480 64 0 ) ( -480 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 461 // Map structure:g[2] -> poly:p[462] { brushDef { ( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 0 64 ) ( -512 64 0 ) ( ( 0.02210 0.00000 -7.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 0 64 ) ( -448 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( -480 0 0 ) ( -480 64 0 ) ( -480 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 462 // Map structure:g[2] -> poly:p[463] { brushDef { ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 0 64 ) ( -448 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7beam02 0 0 0 ( -480 0 0 ) ( -480 64 0 ) ( -480 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 463 // Map structure:g[2] -> poly:p[464] { brushDef { ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 0 64 ) ( -448 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7beam02 0 0 0 ( -480 0 0 ) ( -480 64 0 ) ( -480 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 464 // Map structure:g[2] -> poly:p[465] { brushDef { ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 1.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 1.00000 ) ) e7/e7panelwood 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 465 // Map structure:g[2] -> poly:p[466] { brushDef { ( 0 -224 0 ) ( 64 -224 0 ) ( 0 -224 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -192 0 64 ) ( -192 64 64 ) ( -192 0 0 ) ( ( 0.00000 0.00781 -0.50000 ) ( -0.00781 0.00000 -3.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 -10.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -3.00000 ) ) e7/e7panelwood 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 466 // Map structure:g[2] -> poly:p[467] { brushDef { ( -312 0 -160 ) ( -312 0 -96 ) ( -312 64 -160 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00313 -0.50000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 224 0 ) ( 0 224 64 ) ( 64 256 0 ) ( ( 0.02795 0.00000 7.20000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 32 0 ) ( 64 0 0 ) ( 0 32 64 ) ( ( -0.02795 0.00000 10.40000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 0 64 -96 ) ( 64 0 -96 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 } } // Brush 467 // Map structure:g[2] -> poly:p[468] { brushDef { ( -500 0 -160 ) ( -500 0 -96 ) ( -436 64 -160 ) ( ( 0.00552 0.00000 0.95313 ) ( 0.00000 0.00312 -0.50000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( -512 0 0 ) ( -448 64 0 ) ( -512 0 64 ) ( ( -0.02210 0.00000 1.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 0 0 ) ( ( 0.02795 0.00000 10.40000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 0 64 -96 ) ( 64 0 -96 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 } } // Brush 468 // Map structure:g[2] -> poly:p[469] { brushDef { ( -244 0 -160 ) ( -244 0 -96 ) ( -308 64 -160 ) ( ( 0.00552 0.00000 -0.95313 ) ( 0.00000 0.00313 -0.50000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( -256 0 0 ) ( -320 64 0 ) ( -256 0 64 ) ( ( -0.02210 0.00000 -5.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 224 0 ) ( 64 256 0 ) ( 0 224 64 ) ( ( -0.02795 0.00000 7.20000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 0 64 -96 ) ( 64 0 -96 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 } } // Brush 469 // Map structure:g[2] -> poly:p[470] { brushDef { ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( -224 0 -160 ) ( -224 0 -96 ) ( -288 64 -160 ) ( ( 0.00552 0.00000 -0.87500 ) ( 0.00000 0.00313 -0.50000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 -96 ) ( 0 64 -96 ) ( 64 0 -96 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 -160 ) ( 64 0 -160 ) ( 0 0 -96 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00313 -0.50000 ) ) e7/e7walldesign01b 0 0 0 ( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 470 // Map structure:g[2] -> poly:p[471] { brushDef { ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -12.00000 ) ) common/caulk 0 4 0 ( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -224 ) ( ( 0.00000 0.02795 3.60000 ) ( -0.03125 0.00000 -12.00000 ) ) common/caulk 0 4 0 ( 0 -352 0 ) ( 64 -352 0 ) ( 0 -352 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 0 64 -96 ) ( 64 0 -96 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 -12.00000 ) ) common/caulk 0 4 0 ( -576 0 0 ) ( -640 64 0 ) ( -576 0 64 ) ( ( -0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( -544 0 0 ) ( -544 0 64 ) ( -608 64 0 ) ( ( 0.00552 0.00000 0.87500 ) ( 0.00000 0.03125 -4.00000 ) ) e7/e7bmtrim2 0 0 0 } } // Brush 471 // Map structure:g[2] -> poly:p[472] { brushDef { ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 -352 0 ) ( 0 -352 64 ) ( 64 -352 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 0 64 -96 ) ( 64 0 -96 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( -192 0 -161 ) ( -192 0 -97 ) ( -192 64 -161 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00313 -0.50313 ) ) e7/e7walldesign01b 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 472 // Map structure:g[2] -> poly:p[473] { brushDef { ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( 64 -400 0 ) ( 0 -400 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7bricks01 0 0 0 } } // Brush 473 // Map structure:g[2] -> poly:p[474] { brushDef { ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 -352 0 ) ( 0 -352 64 ) ( 64 -352 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 144 0 0 ) ( 144 64 0 ) ( 144 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7bricks01 0 0 0 } } // Brush 474 // Map structure:g[2] -> poly:p[475] { brushDef { ( 96 0 0 ) ( 96 0 64 ) ( 96 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 128 64 0 ) ( ( 0.02210 0.00000 0.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 160 0 0 ) ( 96 64 0 ) ( 160 0 64 ) ( ( -0.00552 0.00000 0.62500 ) ( 0.00000 0.00781 -2.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 } } // Brush 475 // Map structure:g[2] -> poly:p[476] { brushDef { ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7bricks01 0 0 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 } } // Brush 476 // Map structure:g[2] -> poly:p[477] { brushDef { ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 96 0 ) ( 64 96 0 ) ( 0 96 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 80 -16 ) ( 0 80 48 ) ( 64 80 -16 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 -3.50000 ) ) e7/e7bmtrim 0 0 0 } } // Brush 477 // Map structure:g[2] -> poly:p[478] { brushDef { ( -224 0 0 ) ( -288 64 0 ) ( -224 0 64 ) ( ( -0.02210 0.00000 -2.50000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 192 9.50000 -112 ) ( 128 9.50000 -112 ) ( 192 -54.50000 -112 ) ( ( 0.00000 0.00781 -1.50000 ) ( 0.00781 0.00000 -1.07422 ) ) e7/e7panelwood2 0 0 0 ( 0 0 -96 ) ( 0 64 -96 ) ( 64 0 -96 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( -192 0 -161 ) ( -192 0 -97 ) ( -192 64 -161 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00313 -0.50313 ) ) e7/e7walldesign01b 0 0 0 ( -208 0 -160 ) ( -208 64 -160 ) ( -208 0 -96 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00313 -0.50000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 478 // Map structure:g[2] -> poly:p[479] { brushDef { ( 348 0 0 ) ( 348 64 0 ) ( 348 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( 420 0 0 ) ( 420 0 64 ) ( 420 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( 0 0 -56 ) ( 0 64 -56 ) ( 64 0 -56 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.00391 0.00000 -1.00000 ) ( 0.00000 0.00391 -1.00000 ) ) liquids/tele 0 0 0 } } // Brush 479 // Map structure:g[2] -> poly:p[480] { brushDef { ( 303.20001 0 0 ) ( 303.20001 64 0 ) ( 252 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.02440 -6.62195 ) ) common/caulk 0 4 0 ( 348.54117 0 0 ) ( 348.54117 64 0 ) ( 368.11765 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.02988 3.04659 ) ) common/caulk 0 4 0 ( 0 0 44 ) ( 0 64 44 ) ( 64 0 44 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 419.45883 0 0 ) ( 399.88235 0 64 ) ( 419.45883 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.02988 -3.66648 ) ) common/caulk 0 4 0 ( 464.79999 0 0 ) ( 516 0 64 ) ( 464.79999 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.02440 5.08537 ) ) common/caulk 0 4 0 ( 0 0 -56 ) ( 64 0 -56 ) ( 0 64 -56 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.00391 0.00000 -1.00000 ) ( 0.00000 0.00391 0.00000 ) ) liquids/tele 0 0 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 0 4 0 } } // Brush 480 // Map structure:g[2] -> poly:p[481] { brushDef { ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 352 64 0 ) ( 288 0 64 ) ( ( -0.00552 0.00000 -0.12500 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 224 0 0 ) ( 224 64 0 ) ( 224 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 0 64 ) ( 384 64 0 ) ( ( 0.02210 0.00000 -3.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 481 // Map structure:g[2] -> poly:p[482] { brushDef { ( 32 0 0 ) ( 32 64 0 ) ( 32 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 0 64 ) ( 96 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( 32 0 64 ) ( -32 64 0 ) ( ( 0.00552 0.00000 1.12500 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 0 0 ) ( -64 64 0 ) ( 0 0 64 ) ( ( -0.02210 0.00000 2.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 482 // Map structure:g[2] -> poly:p[483] { brushDef { ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/caulk 0 4 0 ( 182 0 0 ) ( 182 64 0 ) ( 182 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 308.02353 0 0 ) ( 308.02353 64 0 ) ( 288.44705 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.02988 8.30757 ) ) common/caulk 0 4 0 ( 0 0 327 ) ( 64 0 327 ) ( 0 64 327 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -6.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 224 0 0 ) ( 224 0 64 ) ( 224 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/caulk 0 4 0 } } // Brush 483 // Map structure:g[2] -> poly:p[484] { brushDef { ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 0 64 304 ) ( 64 0 304 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 224 0 0 ) ( 224 0 64 ) ( 224 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 } } // Brush 484 // Map structure:g[2] -> poly:p[485] { brushDef { ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/caulk 0 4 0 ( 138 0 0 ) ( 138 0 64 ) ( 138 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 11.97647 0 0 ) ( 31.55294 0 64 ) ( 11.97647 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.02988 11.10469 ) ) common/caulk 0 4 0 ( 0 0 327 ) ( 64 0 327 ) ( 0 64 327 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/caulk 0 4 0 } } // Brush 485 // Map structure:g[2] -> poly:p[486] { brushDef { ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( -53.60000 0 0 ) ( -53.60000 64 0 ) ( -2.40000 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.02440 9.18293 ) ) common/caulk 0 4 0 ( 0 0 327 ) ( 0 64 327 ) ( 64 0 327 ) ( ( 0.00000 0.03125 -6.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 196 0 0 ) ( 196 64 0 ) ( 196 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 224 0 0 ) ( 224 0 64 ) ( 224 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 } } // Brush 486 // Map structure:g[2] -> poly:p[487] { brushDef { ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 138 0 0 ) ( 138 64 0 ) ( 138 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 412 ) ( 64 0 412 ) ( 0 64 412 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 182 0 0 ) ( 182 0 64 ) ( 182 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 487 // Map structure:g[2] -> poly:p[488] { brushDef { ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( 373.60001 0 0 ) ( 322.39999 0 64 ) ( 373.60001 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.02440 4.30488 ) ) common/caulk 0 4 0 ( 0 0 327 ) ( 0 64 327 ) ( 64 0 327 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 124 0 0 ) ( 124 0 64 ) ( 124 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 } } // Brush 488 // Map structure:g[2] -> poly:p[489] { brushDef { ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( -64 0 64 ) ( 0 -64 64 ) ( ( 0.00000 0.03125 -10.00000 ) ( 0.00781 0.00000 -1.00000 ) ) e7/e7beam01 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 -64 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.00781 0.00000 1.00000 ) ) e7/e7beam01 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -352 0 -0.50000 ) ( -352 64 -0.50000 ) ( -352 0 63.50000 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 489 // Map structure:g[2] -> poly:p[490] { brushDef { ( 0 -224 0 ) ( 64 -224 0 ) ( 0 -224 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 -10.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 -10.00000 ) ) common/caulk 0 4 0 ( 0 -400 0 ) ( 0 -400 64 ) ( 64 -400 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 -64 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) e7/e7beam01 0 0 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 490 // Map structure:g[2] -> poly:p[491] { brushDef { ( -344 2 88 ) ( -344 -62 88 ) ( -280 2 24 ) ( ( 0.00781 0.00000 0.01563 ) ( 0.00000 -0.00221 -0.67500 ) ) e7/e7walldesign01b 0 0 0 ( 176 0 80 ) ( 240 0 80 ) ( 176 64 80 ) ( ( 0.00000 -0.00781 2.62500 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( -320 0 208 ) ( -320 -64 208 ) ( -320 0 272 ) ( ( 0.00000 -0.00781 -0.62500 ) ( 0.00781 0.00000 0.00000 ) ) e7/e7panelwood2 0 0 0 } } // Brush 491 // Map structure:g[2] -> poly:p[492] { brushDef { ( -448 0 0 ) ( -512 64 0 ) ( -448 0 64 ) ( ( -0.02210 0.00000 -7.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -352 0 192 ) ( -416 -64 192 ) ( -352 0 256 ) ( ( 0.00000 -0.00781 -0.50000 ) ( 0.00552 0.00000 1.37500 ) ) e7/e7panelwood2 0 0 0 ( 0 0 192 ) ( -64 0 192 ) ( 0 0 256 ) ( ( 0.00000 -0.00781 -0.50000 ) ( 0.00781 0.00000 3.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 } } // Brush 492 // Map structure:g[2] -> poly:p[493] { brushDef { ( -256 0 0 ) ( -192 64 0 ) ( -256 0 64 ) ( ( -0.02210 0.00000 11.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -544 0 192 ) ( -480 -64 192 ) ( -544 0 256 ) ( ( 0.00000 -0.00781 -0.50000 ) ( 0.00552 0.00000 -1.12500 ) ) e7/e7panelwood2 0 0 0 ( 0 -192 192 ) ( 0 -192 256 ) ( -64 -192 192 ) ( ( 0.00000 -0.00781 -0.50000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 } } // Brush 493 // Map structure:g[2] -> poly:p[494] { brushDef { ( -256 0 0 ) ( -256 0 64 ) ( -192 64 0 ) ( ( 0.02210 0.00000 10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 0 64 ) ( -512 64 0 ) ( ( 0.02210 0.00000 -7.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 200 -2 728 ) ( 200 62 728 ) ( 136 -2 664 ) ( ( 0.00781 0.00000 1.01563 ) ( 0.00000 -0.00221 0.55000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 494 // Map structure:g[2] -> poly:p[495] { brushDef { ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -320 ) ( ( 0.00000 0.02210 7.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( -256 0 0 ) ( -192 64 0 ) ( -256 0 64 ) ( ( -0.02210 0.00000 10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -208 0 ) ( 0 -208 64 ) ( 64 -208 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 2 136 408 ) ( -62 136 408 ) ( 2 72 344 ) ( ( 0.00781 0.00000 -2.98438 ) ( 0.00000 -0.00221 0.15000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 } } // Brush 495 // Map structure:g[2] -> poly:p[496] { brushDef { ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -176 0 ) ( 0 -176 64 ) ( 64 -176 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 -16 0 ) ( 64 -16 0 ) ( 0 -16 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -432 0 0 ) ( -432 64 0 ) ( -432 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 496 // Map structure:g[2] -> poly:p[497] { brushDef { ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 0.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -320 ) ( ( 0.00000 0.02210 7.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -512 64 0 ) ( -448 0 64 ) ( ( -0.02210 0.00000 -7.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 16 0 ) ( 64 16 0 ) ( 0 16 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 6 -328 408 ) ( 70 -328 408 ) ( 6 -264 344 ) ( ( 0.00781 0.00000 2.95313 ) ( 0.00000 -0.00221 -0.15000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 } } // Brush 497 // Map structure:g[2] -> poly:p[498] { brushDef { ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( -88 116 -148 ) ( -152 116 -116 ) ( -88 52 -148 ) ( ( 0.00000 -0.00699 -0.08750 ) ( -0.00781 0.00000 2.09375 ) ) e7/e7panelwood2 134217728 0 0 ( 0 0 -176 ) ( 0 64 -176 ) ( 64 0 -208 ) ( ( 0.00000 0.02795 0.80000 ) ( -0.03125 0.00000 -10.00000 ) ) common/caulk 134217728 4 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 134217728 4 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 134217728 4 0 ( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 134217728 4 0 } } // Brush 498 // Map structure:g[2] -> poly:p[499] { brushDef { ( -80 0 0 ) ( -16 64 0 ) ( -80 0 64 ) ( ( -0.02210 0.00000 -0.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -256 64 0 ) ( -192 0 64 ) ( ( -0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 1578 -328 -1146 ) ( 1578 -264 -1146 ) ( 1514 -328 -1082 ) ( ( -0.00781 0.00000 0.56250 ) ( 0.00000 0.00221 0.74375 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 499 // Map structure:g[2] -> poly:p[500] { brushDef { ( -192 0 0 ) ( -192 0 64 ) ( -256 64 0 ) ( ( 0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -128 0 0 ) ( -96 64 0 ) ( -128 0 64 ) ( ( -0.02795 0.00000 7.60000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -328 -1770 -1146 ) ( -264 -1770 -1146 ) ( -328 -1706 -1082 ) ( ( -0.00781 0.00000 1.56250 ) ( 0.00000 0.00221 0.44375 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 500 // Map structure:g[2] -> poly:p[501] { brushDef { ( -1554.22070 -1093.18713 -1055.60522 ) ( -1508.96582 -1138.44189 -1055.60522 ) ( -1508.96582 -1047.93225 -995.26544 ) ( ( -0.00781 0.00000 0.54688 ) ( 0.00000 0.00227 0.25642 ) ) e7/e7walldesign01b 0 0 0 ( -128 0 0 ) ( -128 0 64 ) ( -96 64 0 ) ( ( 0.02795 0.00000 7.60000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 64 96 0 ) ( 0 64 64 ) ( ( -0.02795 0.00000 9.20000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -416 0 0 ) ( -480 64 0 ) ( -416 0 64 ) ( ( -0.02210 0.00000 -1.50000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 } } // Brush 501 // Map structure:g[2] -> poly:p[502] { brushDef { ( -240 0 0 ) ( -240 0 64 ) ( -304 64 0 ) ( ( 0.02210 0.00000 -5.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 96 0 ) ( ( 0.02795 0.00000 9.20000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -1578 328 -826 ) ( -1578 264 -826 ) ( -1514 328 -762 ) ( ( -0.00781 0.00000 0.56250 ) ( 0.00000 0.00221 0.24375 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 502 // Map structure:g[2] -> poly:p[503] { brushDef { ( -272 0 0 ) ( -208 64 0 ) ( -272 0 64 ) ( ( -0.02210 0.00000 -3.75000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 80 0 0 ) ( 16 64 0 ) ( 80 0 64 ) ( ( -0.02210 0.00000 -0.75000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 128 10.50000 432 ) ( 64 10.50000 432 ) ( 128 -53.50000 432 ) ( ( 0.00000 0.00781 0.00000 ) ( 0.00781 0.00000 -2.08203 ) ) e7/e7panelwood2 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 64 0 ) ( -16 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 503 // Map structure:g[2] -> poly:p[504] { brushDef { ( -48 0 0 ) ( -48 0 64 ) ( -112 64 0 ) ( ( 0.02210 0.00000 -8.75000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( -400 0 0 ) ( -400 0 64 ) ( -336 64 0 ) ( ( 0.02210 0.00000 4.25000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 80 10.50000 432 ) ( 16 10.50000 432 ) ( 80 -53.50000 432 ) ( ( 0.00000 0.00781 -2.37500 ) ( 0.00781 0.00000 -2.08203 ) ) e7/e7panelwood2 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( -304 0 0 ) ( -304 0 64 ) ( -304 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 504 // Map structure:g[2] -> poly:p[505] { brushDef { ( -104 0 448 ) ( -40 0 448 ) ( -104 64 448 ) ( ( 0.00000 -0.00781 1.81250 ) ( -0.00781 0.00000 1.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 0 468 ) ( 0 64 468 ) ( 64 0 468 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( 0 112 0 ) ( 0 112 64 ) ( 64 112 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -304 0 0 ) ( -304 64 0 ) ( -304 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 } } // Brush 505 // Map structure:g[2] -> poly:p[506] { brushDef { ( 208 0 0 ) ( 208 0 64 ) ( 272 64 0 ) ( ( 0.02210 0.00000 2.75000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 984 -2 1224 ) ( 984 62 1224 ) ( 920 -2 1160 ) ( ( 0.00781 0.00000 1.01563 ) ( 0.00000 -0.00221 -0.45000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 64 0 ) ( 16 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 506 // Map structure:g[2] -> poly:p[507] { brushDef { ( 416 0 0 ) ( 416 0 64 ) ( 384 64 0 ) ( ( 0.02795 0.00000 11.20000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 208 0 0 ) ( 272 64 0 ) ( 208 0 64 ) ( ( -0.02210 0.00000 2.75000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 2 776 1224 ) ( -62 776 1224 ) ( 2 712 1160 ) ( ( 0.00781 0.00000 2.01563 ) ( 0.00000 -0.00221 -0.12500 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 507 // Map structure:g[2] -> poly:p[508] { brushDef { ( 620.79999 0 0 ) ( 646.40002 64 0 ) ( 620.79999 0 64 ) ( ( -0.02901 0.00000 -7.68966 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 224 0 ) ( ( 0.02795 0.00000 -16.79999 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -968 -11 1864 ) ( -968 -75 1864 ) ( -904 -11 1800 ) ( ( 0.00781 0.00000 -0.08594 ) ( 0.00000 -0.00221 0.57500 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 508 // Map structure:g[2] -> poly:p[509] { brushDef { ( 416 0 0 ) ( 384 64 0 ) ( 416 0 64 ) ( ( -0.02795 0.00000 11.20000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -557.90723 560.73566 1471.09534 ) ( -603.16211 515.48083 1471.09534 ) ( -512.65240 515.48083 1410.75549 ) ( ( 0.00781 0.00000 3.01563 ) ( 0.00000 -0.00227 0.39675 ) ) e7/e7walldesign01b 0 0 0 ( 0 256 0 ) ( 64 224 0 ) ( 0 256 64 ) ( ( -0.02795 0.00000 -16.79999 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 704 0 0 ) ( 704 0 64 ) ( 768 64 0 ) ( ( 0.02210 0.00000 -7.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -18.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 509 // Map structure:g[2] -> poly:p[510] { brushDef { ( 624 0 0 ) ( 624 0 64 ) ( 624 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 680 0 0 ) ( 680 0 64 ) ( 744 64 0 ) ( ( 0.02210 0.00000 -6.62500 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -176 0 ) ( 0 -176 64 ) ( 64 -176 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 510 // Map structure:g[2] -> poly:p[511] { brushDef { ( 0 432 0 ) ( 64 400 0 ) ( 0 432 64 ) ( ( -0.02795 0.00000 0.40000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 -16 0 ) ( 0 -16 64 ) ( 64 16 0 ) ( ( 0.02795 0.00000 -4.80000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -1128 76 1544 ) ( -1128 12 1544 ) ( -1064 76 1480 ) ( ( 0.00781 0.00000 1.59375 ) ( 0.00000 -0.00221 -0.17500 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 511 // Map structure:g[2] -> poly:p[512] { brushDef { ( 320 0 0 ) ( 320 0 64 ) ( 256 64 0 ) ( ( 0.02210 0.00000 7.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 352 64 0 ) ( 320 0 64 ) ( ( -0.02795 0.00000 -2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -2 -392 584 ) ( 62 -392 584 ) ( -2 -328 520 ) ( ( 0.00781 0.00000 -1.98437 ) ( 0.00000 -0.00221 -0.52500 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 512 // Map structure:g[2] -> poly:p[513] { brushDef { ( -347.89655 -345.06812 867.30975 ) ( -302.64169 -390.32294 867.30975 ) ( -302.64169 -299.81326 806.96997 ) ( ( 0.00781 0.00000 -0.98438 ) ( 0.00000 -0.00227 -0.16349 ) ) e7/e7walldesign01b 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 352 64 0 ) ( ( 0.02795 0.00000 -2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 -16 0 ) ( 64 16 0 ) ( 0 -16 64 ) ( ( -0.02795 0.00000 -4.80000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 224 0 0 ) ( 224 0 64 ) ( 160 64 0 ) ( ( 0.02210 0.00000 3.50000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -7.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 } } // Brush 513 // Map structure:g[2] -> poly:p[514] { brushDef { ( -400 0 0 ) ( -400 0 64 ) ( -336 64 0 ) ( ( 0.02210 0.00000 3.25000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -48 0 0 ) ( -48 0 64 ) ( -112 64 0 ) ( ( 0.02210 0.00000 -8.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 984 35 1720 ) ( 984 99 1720 ) ( 920 35 1656 ) ( ( 0.00781 0.00000 -1.27344 ) ( 0.00000 -0.00221 -0.22500 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( -304 0 0 ) ( -304 64 0 ) ( -304 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 514 // Map structure:g[2] -> poly:p[515] { brushDef { ( 80 0 0 ) ( 16 64 0 ) ( 80 0 64 ) ( ( -0.02210 0.00000 -1.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -272 0 0 ) ( -208 64 0 ) ( -272 0 64 ) ( ( -0.02210 0.00000 -3.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -1304 95 1720 ) ( -1304 31 1720 ) ( -1240 95 1656 ) ( ( 0.00781 0.00000 1.74219 ) ( 0.00000 -0.00221 -0.72500 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 515 // Map structure:g[2] -> poly:p[516] { brushDef { ( -48 0 0 ) ( -112 64 0 ) ( -48 0 64 ) ( ( -0.02210 0.00000 -8.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -272 0 0 ) ( -272 0 64 ) ( -208 64 0 ) ( ( 0.02210 0.00000 -3.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 35 -1032 1720 ) ( 99 -1032 1720 ) ( 35 -968 1656 ) ( ( 0.00781 0.00000 1.72656 ) ( 0.00000 -0.00221 -0.30000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 516 // Map structure:g[2] -> poly:p[517] { brushDef { ( 0 -224 0 ) ( 64 -192 0 ) ( 0 -224 64 ) ( ( -0.02795 0.00000 -8.20000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 -64 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7beam01 0 0 0 ( 368 0 0 ) ( 368 64 0 ) ( 368 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -271 -9.50000 96 ) ( -207 -9.50000 96 ) ( -271 54.50000 96 ) ( ( 0.00000 -0.00781 -2.88281 ) ( -0.00781 0.00000 -1.07422 ) ) e7/e7panelwood2 0 0 0 ( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 } } // Brush 517 // Map structure:g[2] -> poly:p[518] { brushDef { ( 21.33483 36.18407 -108.82703 ) ( 66.58966 -9.07076 -108.82703 ) ( -38.03952 -23.19028 -148.40993 ) ( ( 0.00000 0.00539 2.94821 ) ( -0.00781 0.00000 0.91797 ) ) e7/e7panelwood2 0 0 0 ( 21.33483 36.18407 332.82703 ) ( -38.03952 -23.19028 372.40994 ) ( 66.58966 -9.07076 332.82703 ) ( ( 0.00000 -0.00539 2.43376 ) ( -0.00781 0.00000 0.91797 ) ) e7/e7panelwood2 0 0 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 32 0 ) ( ( 0.02795 0.00000 -14.99999 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 96 0 ) ( 64 128 0 ) ( 0 96 64 ) ( ( -0.02795 0.00000 -14.20000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 733.50000 10.50000 -152 ) ( 733.50000 10.50000 -88 ) ( 797.50000 -53.50000 -152 ) ( ( 0.00000 -0.00781 -0.81250 ) ( -0.00552 0.00000 0.82422 ) ) e7/e7panelwood2 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 704 64 0 ) ( ( 0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 518 // Map structure:g[2] -> poly:p[519] { brushDef { ( 0 0 304 ) ( 0 64 304 ) ( 64 0 240 ) ( ( 0.00000 0.02210 -2.25000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 490.02499 487.19656 374.14771 ) ( 444.77017 532.45142 374.14771 ) ( 444.77017 441.94174 313.80792 ) ( ( 0.00781 0.00000 -0.98438 ) ( 0.00000 -0.00227 -0.72679 ) ) e7/e7walldesign01b 0 0 0 ( 512 0 0 ) ( 448 64 0 ) ( 512 0 64 ) ( ( -0.02210 0.00000 -2.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -32 64 0 ) ( -64 0 64 ) ( ( -0.02795 0.00000 -11.20000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 } } // Brush 519 // Map structure:g[2] -> poly:p[520] { brushDef { ( -256 0 0 ) ( -288 64 0 ) ( -256 0 64 ) ( ( -0.02795 0.00000 -15.20000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 368 0 0 ) ( 368 0 64 ) ( 304 64 0 ) ( ( 0.02210 0.00000 -6.25000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 2 712 408 ) ( -62 712 408 ) ( 2 648 344 ) ( ( 0.00781 0.00000 -1.98438 ) ( 0.00000 -0.00221 -0.75000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 520 // Map structure:g[2] -> poly:p[521] { brushDef { ( 536 0 0 ) ( 472 64 0 ) ( 536 0 64 ) ( ( -0.02210 0.00000 -2.62500 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 680 0 0 ) ( 680 0 64 ) ( 616 64 0 ) ( ( 0.02210 0.00000 -4.37500 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 13.00000 ) ) common/caulk 0 4 0 ( 224 0 0 ) ( 224 0 64 ) ( 224 64 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 496 0 ) ( 64 496 0 ) ( 0 496 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 136 0 0 ) ( 136 64 0 ) ( 136 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 521 // Map structure:g[2] -> poly:p[522] { brushDef { ( 0 0 384 ) ( 64 0 384 ) ( 0 64 352 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 -0.02795 13.20000 ) ) common/caulk 0 4 0 ( 0 608 0 ) ( 64 608 0 ) ( 0 608 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 5.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 9.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.01563 0.00000 -9.00000 ) ( 0.00000 0.06250 5.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 } } // Brush 522 // Map structure:g[2] -> poly:p[523] { brushDef { ( 0 0 384 ) ( 64 0 384 ) ( 0 64 352 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 -0.02795 12.20000 ) ) common/caulk 0 4 0 ( 0 576 0 ) ( 64 576 0 ) ( 0 576 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.06250 6.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.01563 2.00000 ) ( -0.01563 0.00000 8.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.01563 0.00000 -9.00000 ) ( 0.00000 0.06250 6.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 } } // Brush 523 // Map structure:g[2] -> poly:p[524] { brushDef { ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 -64 ) ( -64 256 0 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 -0.00781 -3.00000 ) ) e7/e7beam01 0 0 0 ( 32 0 0 ) ( 32 0 64 ) ( 32 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 524 // Map structure:g[2] -> poly:p[525] { brushDef { ( 0 928 0 ) ( 64 928 0 ) ( 0 928 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 896 0 ) ( 0 896 64 ) ( 64 896 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 -64 0 ) ( -16 0 -64 ) ( ( 0.03125 0.00000 29.00000 ) ( 0.00000 -0.00781 -1.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 525 // Map structure:g[2] -> poly:p[526] { brushDef { ( 16 928 0 ) ( 16 928 64 ) ( 80 928 0 ) ( ( 0.03125 0.00000 0.50000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 16 1056 0 ) ( 80 1056 0 ) ( 16 1056 64 ) ( ( -0.03125 0.00000 0.50000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 16 0 -64 ) ( 80 0 -64 ) ( 16 64 -64 ) ( ( 0.00000 -0.03125 0.50000 ) ( -0.03125 0.00000 31.00000 ) ) common/caulk 0 4 0 ( 16 0 64 ) ( 16 64 64 ) ( 80 0 64 ) ( ( 0.00000 0.03125 0.50000 ) ( -0.03125 0.00000 31.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -16 0 64 ) ( -16 64 64 ) ( -16 0 128 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 526 // Map structure:g[2] -> poly:p[527] { brushDef { ( 16 0 80 ) ( 80 0 80 ) ( 16 64 80 ) ( ( 0.00000 -0.03125 0.50000 ) ( -0.03125 0.00000 31.00000 ) ) common/caulk 0 4 0 ( 16 0 112 ) ( 16 64 112 ) ( 80 0 112 ) ( ( 0.00000 0.03125 0.50000 ) ( -0.03125 0.00000 31.00000 ) ) common/caulk 0 4 0 ( 16 1072 0 ) ( 80 1072 0 ) ( 16 1072 64 ) ( ( -0.03125 0.00000 0.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 16 944 0 ) ( 16 944 64 ) ( 80 944 0 ) ( ( 0.03125 0.00000 0.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -16 ) ( 0 64 -16 ) ( 0 0 48 ) ( ( -0.00781 0.00000 -8.00000 ) ( 0.00000 0.03125 2.50000 ) ) e7/e7bmtrim 0 0 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 527 // Map structure:g[2] -> poly:p[528] { brushDef { ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 1072 -16 ) ( 0 1072 48 ) ( 64 1072 -16 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 2.50000 ) ) e7/e7bmtrim 0 0 0 ( 0 1088 0 ) ( 64 1088 0 ) ( 0 1088 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 528 // Map structure:g[2] -> poly:p[529] { brushDef { ( -96 0 0 ) ( -96 0 64 ) ( -96 64 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 32 1056 -64 ) ( 32 1056 0 ) ( 96 1056 -64 ) ( ( 0.00781 0.00000 1.75000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01 0 0 0 ( 0 1088 0 ) ( 64 1088 0 ) ( 0 1088 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 } } // Brush 529 // Map structure:g[2] -> poly:p[530] { brushDef { ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 1088 0 ) ( 64 1088 0 ) ( 0 1088 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 1056 64 ) ( 0 1056 128 ) ( 64 1056 64 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 } } // Brush 530 // Map structure:g[2] -> poly:p[531] { brushDef { ( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 992 0 ) ( 64 992 0 ) ( 0 992 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( -352 32 -64 ) ( -352 32 0 ) ( -352 96 -64 ) ( ( 0.00781 0.00000 -6.25000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 531 // Map structure:g[2] -> poly:p[532] { brushDef { ( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 992 0 ) ( 64 992 0 ) ( 0 992 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( -352 0 64 ) ( -352 0 128 ) ( -352 64 64 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 532 // Map structure:g[2] -> poly:p[533] { brushDef { ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 -64 0 ) ( -16 0 -64 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 -0.00781 -1.00000 ) ) e7/e7beam01 0 0 0 ( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 64 544 0 ) ( 0 544 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( 32 0 64 ) ( 32 64 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 533 // Map structure:g[2] -> poly:p[534] { brushDef { ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( -544 0 0 ) ( -480 64 0 ) ( -544 0 64 ) ( ( -0.02210 0.00000 -7.50000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 512 0 ) ( 0 512 -64 ) ( -64 512 0 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 } } // Brush 534 // Map structure:g[2] -> poly:p[535] { brushDef { ( 16 1056 0 ) ( 80 1056 0 ) ( 16 1056 64 ) ( ( -0.03125 0.00000 0.50000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 16 928 0 ) ( 16 928 64 ) ( 80 928 0 ) ( ( 0.03125 0.00000 0.50000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -16 32 -64 ) ( -16 96 -64 ) ( -16 32 0 ) ( ( -0.00781 0.00000 -7.25000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 16 0 256 ) ( 16 64 256 ) ( 80 0 256 ) ( ( 0.00000 0.03125 0.50000 ) ( -0.03125 0.00000 31.00000 ) ) common/caulk 0 4 0 ( 16 0 128 ) ( 80 0 128 ) ( 16 64 128 ) ( ( 0.00000 -0.03125 0.50000 ) ( -0.03125 0.00000 31.00000 ) ) common/caulk 0 4 0 } } // Brush 535 // Map structure:g[2] -> poly:p[536] { brushDef { ( 0 608 0 ) ( 0 608 64 ) ( 64 608 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 736 0 ) ( 64 736 0 ) ( 0 736 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 21.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 21.00000 ) ) common/caulk 0 4 0 ( -416 94 -64 ) ( -416 94 0 ) ( -416 158 -64 ) ( ( 0.00781 0.00000 -4.73438 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01 0 0 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 536 // Map structure:g[2] -> poly:p[537] { brushDef { ( -416 0 0 ) ( -416 0 64 ) ( -416 64 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -288 0 0 ) ( -320 64 0 ) ( -288 0 64 ) ( ( -0.02795 0.00000 -18.60000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 496 0 ) ( 0 496 64 ) ( 64 496 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 30 0 80 ) ( 30 -64 80 ) ( 94 0 80 ) ( ( -0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -7.53125 ) ) base_trim/tinfx 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/caulk 0 4 0 ( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 537 // Map structure:g[2] -> poly:p[538] { brushDef { ( 0 0 64 ) ( 0 64 64 ) ( 64 0 128 ) ( ( 0.00000 -0.02210 -1.00000 ) ( 0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 0 64 ) ( -32 64 0 ) ( ( 0.02795 0.00000 -15.20000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 1 -1096 1672 ) ( 65 -1096 1672 ) ( 1 -1032 1608 ) ( ( 0.00781 0.00000 -0.00781 ) ( 0.00000 -0.00221 0.67500 ) ) e7/e7walldesign01b 0 0 0 ( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/caulk 0 4 0 } } // Brush 538 // Map structure:g[2] -> poly:p[539] { brushDef { ( 0 400 0 ) ( 0 400 64 ) ( 64 400 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( 136 0 0 ) ( 136 0 64 ) ( 136 64 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 496 0 ) ( 64 496 0 ) ( 0 496 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 64 0 ) ( 16 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 539 // Map structure:g[2] -> poly:p[540] { brushDef { ( 0 0 64 ) ( 0 64 64 ) ( 64 0 128 ) ( ( 0.00000 -0.02210 -1.00000 ) ( 0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 2 712 392 ) ( -62 712 392 ) ( 2 648 328 ) ( ( 0.00781 0.00000 1.01563 ) ( 0.00000 -0.00221 -0.72500 ) ) e7/e7walldesign01b 0 0 0 ( -64 0 0 ) ( -64 0 64 ) ( -32 64 0 ) ( ( 0.02795 0.00000 -11.20000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 540 // Map structure:g[2] -> poly:p[541] { brushDef { ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 368 0 ) ( 0 368 64 ) ( 64 368 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( 32 0 64 ) ( 32 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 384 -0.50000 ) ( 64 384 -0.50000 ) ( 0 384 63.50000 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 541 // Map structure:g[2] -> poly:p[542] { brushDef { ( -16 0 -0.50000 ) ( -16 64 -0.50000 ) ( -16 0 63.50000 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 ( 648 -10 712 ) ( 648 54 712 ) ( 584 -10 648 ) ( ( 0.00781 0.00000 -2.92188 ) ( 0.00000 -0.00221 -0.12500 ) ) e7/e7walldesign01b 0 0 0 ( -16 0 64 ) ( 48 0 64 ) ( -16 64 64 ) ( ( 0.00000 -0.00781 0.12500 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 542 // Map structure:g[2] -> poly:p[543] { brushDef { ( 92 0 0 ) ( 92 64 0 ) ( 92 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( 164 0 0 ) ( 164 0 64 ) ( 164 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( 0 0 136 ) ( 0 64 136 ) ( 64 0 136 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 0 592 0 ) ( 0 592 64 ) ( 64 592 0 ) ( ( 0.00391 0.00000 0.00000 ) ( 0.00000 0.00391 0.00000 ) ) liquids/tele 0 0 0 ( 0 608 0 ) ( 64 608 0 ) ( 0 608 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 } } // Brush 543 // Map structure:g[2] -> poly:p[544] { brushDef { ( 200.80000 0 0 ) ( 200.80000 64 0 ) ( 149.60001 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.02440 0.93902 ) ) common/caulk 0 4 0 ( 33.81176 0 0 ) ( 33.81176 64 0 ) ( 53.38824 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.02988 6.29555 ) ) common/caulk 0 4 0 ( 0 0 236 ) ( 0 64 236 ) ( 64 0 236 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 222.18823 0 0 ) ( 202.61177 0 64 ) ( 222.18823 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.02988 4.05786 ) ) common/caulk 0 4 0 ( 55.20000 0 0 ) ( 106.40000 0 64 ) ( 55.20000 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.02440 4.84146 ) ) common/caulk 0 4 0 ( 0 0 136 ) ( 64 0 136 ) ( 0 64 136 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 0 608 0 ) ( 64 608 0 ) ( 0 608 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 4 0 ( 0 592 0 ) ( 0 592 64 ) ( 64 592 0 ) ( ( 0.00391 0.00000 0.00000 ) ( 0.00000 0.00391 0.00000 ) ) liquids/tele 0 0 0 } } // Brush 544 // Map structure:g[2] -> poly:p[545] { brushDef { ( 0 592 0 ) ( 0 592 64 ) ( 64 592 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 150 0 0 ) ( 150 64 0 ) ( 150 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 ( 222.18823 0 0 ) ( 222.18823 64 0 ) ( 202.61177 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.02988 4.05786 ) ) common/caulk 0 4 0 ( 0 0 151 ) ( 64 0 151 ) ( 0 64 151 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 608 0 ) ( 64 608 0 ) ( 0 608 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 545 // Map structure:g[2] -> poly:p[546] { brushDef { ( 0 592 0 ) ( 0 592 64 ) ( 64 592 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 106 0 0 ) ( 106 0 64 ) ( 106 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 ( 33.81176 0 0 ) ( 53.38824 0 64 ) ( 33.81176 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.02988 6.29555 ) ) common/caulk 0 4 0 ( 0 0 151 ) ( 64 0 151 ) ( 0 64 151 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 608 0 ) ( 64 608 0 ) ( 0 608 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 546 // Map structure:g[2] -> poly:p[547] { brushDef { ( 0 592 0 ) ( 0 592 64 ) ( 64 592 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( 55.20000 0 0 ) ( 55.20000 64 0 ) ( 106.40000 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.02440 4.84146 ) ) common/caulk 0 4 0 ( 0 0 151 ) ( 0 64 151 ) ( 64 0 151 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 164 0 0 ) ( 164 64 0 ) ( 164 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( 0 608 0 ) ( 64 608 0 ) ( 0 608 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 } } // Brush 547 // Map structure:g[2] -> poly:p[548] { brushDef { ( 0 592 0 ) ( 0 592 64 ) ( 64 592 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 ( 106 0 0 ) ( 106 64 0 ) ( 106 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 ( 0 0 236 ) ( 64 0 236 ) ( 0 64 236 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 150 0 0 ) ( 150 0 64 ) ( 150 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 0 608 0 ) ( 64 608 0 ) ( 0 608 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 } } // Brush 548 // Map structure:g[2] -> poly:p[549] { brushDef { ( 0 592 0 ) ( 0 592 64 ) ( 64 592 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( 200.80000 0 0 ) ( 149.60001 0 64 ) ( 200.80000 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.02440 0.93902 ) ) common/caulk 0 4 0 ( 0 0 151 ) ( 0 64 151 ) ( 64 0 151 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 92 0 0 ) ( 92 0 64 ) ( 92 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( 0 608 0 ) ( 64 608 0 ) ( 0 608 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 } } // Brush 549 // Map structure:g[2] -> poly:p[550] { brushDef { ( 0 592 0 ) ( 0 592 64 ) ( 64 592 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 608 0 ) ( 64 608 0 ) ( 0 608 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 550 // Map structure:g[2] -> poly:p[551] { brushDef { ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 23.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 624 0 ) ( 0 624 64 ) ( 64 656 0 ) ( ( 0.02795 0.00000 15.20000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 16 0 ) ( 64 -16 0 ) ( 0 16 64 ) ( ( -0.02795 0.00000 23.20001 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -736 0 0 ) ( -736 64 0 ) ( -736 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 872 -10 1864 ) ( 872 54 1864 ) ( 808 -10 1800 ) ( ( 0.00781 0.00000 -1.92188 ) ( 0.00000 -0.00221 0.72500 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 551 // Map structure:g[2] -> poly:p[552] { brushDef { ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( -672 0 0 ) ( -640 64 0 ) ( -672 0 64 ) ( ( -0.02795 0.00000 4.40000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 2 456 584 ) ( -62 456 584 ) ( 2 392 520 ) ( ( 0.00781 0.00000 -2.98438 ) ( 0.00000 -0.00221 -0.62500 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 552 // Map structure:g[2] -> poly:p[553] { brushDef { ( -576 0 0 ) ( -576 64 0 ) ( -576 0 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 0 64 ) ( 32 64 0 ) ( ( 0.02210 0.00000 -14.50000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 16.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 0 512 -64 ) ( 0 512 0 ) ( 64 512 -64 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 0 544 0 ) ( 64 544 0 ) ( 0 544 64 ) ( ( -0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 553 // Map structure:g[2] -> poly:p[554] { brushDef { ( 569.22095 -586.19153 1772.94165 ) ( 614.47577 -540.93671 1772.94165 ) ( 523.96613 -540.93671 1712.60193 ) ( ( 0.00781 0.00000 1.09375 ) ( 0.00000 -0.00227 0.88292 ) ) e7/e7walldesign01b 0 0 0 ( -1120 0 0 ) ( -1056 64 0 ) ( -1120 0 64 ) ( ( -0.02210 0.00000 3.50000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 16 0 ) ( 0 16 64 ) ( 64 -16 0 ) ( ( 0.02795 0.00000 23.20001 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -384 64 0 ) ( ( 0.02795 0.00000 -20.39999 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 21.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 4 0 } } // Brush 554 // Map structure:g[2] -> poly:p[555] { brushDef { ( 446.89148 444.06305 1169.96973 ) ( 401.63666 489.31790 1169.96973 ) ( 401.63666 398.80823 1109.62988 ) ( ( 0.00781 0.00000 -3.98437 ) ( 0.00000 -0.00227 0.13281 ) ) e7/e7walldesign01b 0 0 0 ( -480 0 0 ) ( -544 64 0 ) ( -480 0 64 ) ( ( -0.02210 0.00000 -13.50000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 624 0 ) ( 64 656 0 ) ( 0 624 64 ) ( ( -0.02795 0.00000 15.20000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -672 0 0 ) ( -672 0 64 ) ( -640 64 0 ) ( ( 0.02795 0.00000 4.40000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 21.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 } } // Brush 555 // Map structure:g[2] -> poly:p[556] { brushDef { ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 17.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -147.43176 -144.60333 264.02341 ) ( -102.17693 -189.85817 264.02341 ) ( -102.17693 -99.34850 203.68362 ) ( ( 0.00781 0.00000 5.01563 ) ( 0.00000 -0.00227 -0.75346 ) ) e7/e7walldesign01b 0 0 0 ( -640 0 0 ) ( -640 0 64 ) ( -608 64 0 ) ( ( 0.02795 0.00000 1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -256 0 0 ) ( -256 0 64 ) ( -320 64 0 ) ( ( 0.02210 0.00000 -12.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 560 0 ) ( 64 592 0 ) ( 0 560 64 ) ( ( -0.02795 0.00000 11.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 25.45584 -33.94112 256 ) ( -19.79899 -79.19596 256 ) ( 70.71068 -79.19596 256 ) ( ( -0.01105 0.01105 -2.59375 ) ( 0.01105 0.01105 -8.84375 ) ) base_trim/tinfx 0 0 0 } } // Brush 556 // Map structure:g[2] -> poly:p[557] { brushDef { ( -320 0 0 ) ( -352 64 0 ) ( -320 0 64 ) ( ( -0.02795 0.00000 -16.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -384 0 64 ) ( -320 64 0 ) ( ( 0.02210 0.00000 -6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 400 0 ) ( 64 400 0 ) ( 0 400 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 64 0 256 ) ( 64 -64 256 ) ( 128 0 256 ) ( ( -0.01563 0.00000 6.50000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/tinfx 0 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 557 // Map structure:g[2] -> poly:p[558] { brushDef { ( -456 0 0 ) ( -520 64 0 ) ( -456 0 64 ) ( ( -0.02210 0.00000 -13.12500 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -1096 0 0 ) ( -1032 64 0 ) ( -1096 0 64 ) ( ( -0.02210 0.00000 4.12500 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7panelwood 0 0 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 18.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 144 0 ) ( 0 144 64 ) ( 64 144 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 496 0 ) ( 64 496 0 ) ( 0 496 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -720 0 0 ) ( -720 64 0 ) ( -720 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 558 // Map structure:g[2] -> poly:p[559] { brushDef { ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( -368 0 0 ) ( -368 64 0 ) ( -368 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 } } // Brush 559 // Map structure:g[2] -> poly:p[560] { brushDef { ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 19.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 19.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 608 0 ) ( 0 608 64 ) ( 64 608 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 624 0 ) ( 64 624 0 ) ( 0 624 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 560 // Map structure:g[2] -> poly:p[561] { brushDef { ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 -112 0 ) ( 0 -112 64 ) ( 64 -112 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 224 0 0 ) ( 224 0 64 ) ( 224 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 561 // Map structure:g[2] -> poly:p[562] { brushDef { ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -112 0 ) ( 0 -112 64 ) ( 64 -112 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 562 // Map structure:g[2] -> poly:p[563] { brushDef { ( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -128 ) ( ( 0.00000 -0.02210 0.00000 ) ( 0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 112 0.50000 0 ) ( 112 0.50000 64 ) ( 112 -63.50000 0 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.03125 0.00000 12.98438 ) ) e7/e7trim01 0 0 0 ( 0 0 0 ) ( 64 0 -64 ) ( 0 64 0 ) ( ( 0.00000 0.02210 -3.00000 ) ( 0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0.50000 -400 0 ) ( 0.50000 -400 64 ) ( -63.50000 -400 0 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.03125 0.00000 -4.01563 ) ) e7/e7trim01 0 0 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 563 // Map structure:g[2] -> poly:p[564] { brushDef { ( 0 0 -128 ) ( 0 64 -64 ) ( 64 0 -128 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.02210 -1.00000 ) ) common/caulk 0 4 0 ( -0.50000 48 0 ) ( 63.50000 48 0 ) ( -0.50000 48 -64 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.03125 0.00000 4.98438 ) ) e7/e7trim01 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -128 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 -0.02210 2.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 144 0.50000 0 ) ( 144 0.50000 64 ) ( 144 -63.50000 0 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.03125 0.00000 -2.01563 ) ) e7/e7trim01 0 0 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 564 // Map structure:g[2] -> poly:p[565] { brushDef { ( 0 -336 0 ) ( 0 -336 64 ) ( 64 -336 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -240 0 ) ( 64 -240 0 ) ( 0 -240 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -224 ) ( 0 64 -224 ) ( 64 0 -160 ) ( ( 0.00000 -0.02210 -0.50000 ) ( 0.03125 0.00000 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 64 0 -80 ) ( 0 64 -80 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -3.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -9.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 565 // Map structure:g[2] -> poly:p[566] { brushDef { ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 16 0 ) ( 64 16 0 ) ( 0 16 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 32 ) ( 64 0 -32 ) ( 0 64 32 ) ( ( 0.00000 0.02210 -3.50000 ) ( 0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 -112 ) ( 0 64 -112 ) ( 64 0 -112 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 566 // Map structure:g[2] -> poly:p[567] { brushDef { ( -80 0 0 ) ( -80 0 64 ) ( -16 64 0 ) ( ( 0.02210 0.00000 -0.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -240 0 0 ) ( -304 64 0 ) ( -240 0 64 ) ( ( -0.02210 0.00000 -5.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 328 1978 -1466 ) ( 264 1978 -1466 ) ( 328 1914 -1402 ) ( ( -0.00781 0.00000 -1.43750 ) ( 0.00000 0.00221 0.61875 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 80 0 ) ( 64 80 0 ) ( 0 80 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 567 // Map structure:g[2] -> poly:p[568] { brushDef { ( -400 0 0 ) ( -336 64 0 ) ( -400 0 64 ) ( ( -0.02210 0.00000 4.25000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 80 0 0 ) ( 80 0 64 ) ( 16 64 0 ) ( ( 0.02210 0.00000 -0.75000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 9.50000 -176 432 ) ( 9.50000 -112 432 ) ( -54.50000 -176 432 ) ( ( 0.00781 0.00000 -0.62500 ) ( 0.00000 -0.00781 0.92578 ) ) e7/e7panelwood2 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 80 0 ) ( 0 80 64 ) ( 64 80 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 96 0 ) ( 64 96 0 ) ( 0 96 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 568 // Map structure:g[2] -> poly:p[569] { brushDef { ( -400 0 0 ) ( -336 64 0 ) ( -400 0 64 ) ( ( -0.02210 0.00000 3.25000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 80 0 0 ) ( 80 0 64 ) ( 16 64 0 ) ( ( 0.02210 0.00000 -1.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -35 1064 1400 ) ( -99 1064 1400 ) ( -35 1000 1336 ) ( ( 0.00781 0.00000 -1.27344 ) ( 0.00000 -0.00221 -0.85000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 96 0 ) ( 0 96 64 ) ( 64 96 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 569 // Map structure:g[2] -> poly:p[570] { brushDef { ( -80 0 0 ) ( -80 0 64 ) ( -80 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -176 0 0 ) ( -176 64 0 ) ( -176 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 336 ) ( 64 0 336 ) ( 0 64 272 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 -0.02210 2.75000 ) ) common/caulk 0 4 0 ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 570 // Map structure:g[2] -> poly:p[571] { brushDef { ( 0 -16.50000 112 ) ( 64 -16.50000 112 ) ( 0 47.50000 112 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.03125 0.00000 7.48438 ) ) e7/e7trim01 0 0 0 ( 0 0 256 ) ( 64 0 288 ) ( 0 64 256 ) ( ( 0.00000 -0.02795 1.80000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 320 ) ( ( 0.00000 -0.02795 1.40000 ) ( 0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 571 // Map structure:g[2] -> poly:p[572] { brushDef { ( -392 0 0 ) ( -456 64 0 ) ( -392 0 64 ) ( ( -0.02210 0.00000 -2.12500 ) ( 0.00000 0.03125 18.00000 ) ) common/caulk 0 4 0 ( 0 0 576 ) ( 64 0 576 ) ( 0 64 576 ) ( ( 0.00000 -0.00781 1.50000 ) ( -0.00781 0.00000 -0.50000 ) ) skies/hellsky 0 0 0 ( 0 0 592 ) ( 0 64 592 ) ( 64 0 592 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 -176 0 ) ( 0 -176 64 ) ( 64 -176 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/caulk 0 4 0 ( -304 0 0 ) ( -304 64 0 ) ( -304 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/caulk 0 4 0 } } // Brush 572 // Map structure:g[2] -> poly:p[575] { brushDef { ( 552 0 -8 ) ( 552 0 56 ) ( 616 64 -8 ) ( ( 0.02210 0.00000 -9.62500 ) ( 0.00000 0.03125 17.75000 ) ) common/caulk 0 4 0 ( 88 0 -8 ) ( 152 64 -8 ) ( 88 0 56 ) ( ( -0.02210 0.00000 -10.37500 ) ( 0.00000 0.03125 17.75000 ) ) common/caulk 0 4 0 ( 0 0 568 ) ( 64 0 568 ) ( 0 64 568 ) ( ( 0.00000 -0.00781 -3.75000 ) ( -0.00781 0.00000 1.25000 ) ) skies/hellsky 0 0 0 ( 0 0 584 ) ( 0 64 584 ) ( 64 0 584 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 4 0 ( 0 16 -8 ) ( 0 16 56 ) ( 64 16 -8 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 17.75000 ) ) common/caulk 0 4 0 ( 624 0 -8 ) ( 624 0 56 ) ( 624 64 -8 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 17.75000 ) ) common/caulk 0 4 0 ( 0 368 -8 ) ( 64 368 -8 ) ( 0 368 56 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 17.75000 ) ) common/caulk 0 4 0 ( 336 0 -8 ) ( 336 64 -8 ) ( 336 0 56 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 17.75000 ) ) common/caulk 0 4 0 } } // Brush 573 // Map structure:g[2] -> poly:p[576] { brushDef { ( 0 0 528 ) ( 0 64 528 ) ( 64 0 592 ) ( ( 0.00000 -0.02210 5.75000 ) ( 0.03125 0.00000 -5.00000 ) ) common/caulk 134217728 4 0 ( 0 8 80 ) ( 0 40 80 ) ( -32 8 80 ) ( ( 0.00000 0.06250 -27.00000 ) ( -0.06250 0.00000 -9.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 -152 0 ) ( 0 -152 64 ) ( 64 -152 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -432 0 0 ) ( -432 0 64 ) ( -432 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 -136 0 ) ( 64 -136 0 ) ( 0 -136 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 574 // Map structure:g[2] -> poly:p[577] { brushDef { ( 0 0 528 ) ( 0 64 528 ) ( 64 0 592 ) ( ( 0.00000 -0.02210 5.75000 ) ( 0.03125 0.00000 -2.00000 ) ) common/caulk 134217728 4 0 ( 0 8 80 ) ( 0 40 80 ) ( -32 8 80 ) ( ( 0.00000 0.06250 -27.00000 ) ( -0.06250 0.00000 -3.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 -56 0 ) ( 0 -56 64 ) ( 64 -56 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -432 0 0 ) ( -432 0 64 ) ( -432 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 -40 0 ) ( 64 -40 0 ) ( 0 -40 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 575 // Map structure:g[2] -> poly:p[578] { brushDef { ( 0 0 80 ) ( 0 64 16 ) ( 64 0 80 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 -0.02210 -2.25000 ) ) common/caulk 134217728 4 0 ( 8 0 80 ) ( 8 32.00026 80 ) ( -24 0 80 ) ( ( 0.00000 0.06250 -23.50000 ) ( -0.06250 0.00000 -1.00000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( -392 0 0 ) ( -392 64 0 ) ( -392 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 -16 0 ) ( 0 -16 64 ) ( 64 -16 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -376 0 0 ) ( -376 0 64 ) ( -376 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 576 // Map structure:g[2] -> poly:p[579] { brushDef { ( 0 0 272 ) ( 0 64 336 ) ( 64 0 272 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.02210 -1.75000 ) ) common/caulk 134217728 4 0 ( 8 0 80 ) ( 8 32.00026 80 ) ( -24 0 80 ) ( ( 0.00000 0.06250 -23.50000 ) ( -0.06250 0.00000 -12.00000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( -392 0 0 ) ( -392 64 0 ) ( -392 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 -176 0 ) ( 64 -176 0 ) ( 0 -176 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -376 0 0 ) ( -376 0 64 ) ( -376 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 577 // Map structure:g[2] -> poly:p[580] { brushDef { ( 0 704 0 ) ( 0 704 64 ) ( 64 704 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 832 0 ) ( 64 832 0 ) ( 0 832 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -24.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -16 62 -64 ) ( -16 126 -64 ) ( -16 62 0 ) ( ( -0.00781 0.00000 -5.48438 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01 0 0 0 } } // Brush 578 // Map structure:g[2] -> poly:p[581] { brushDef { ( 0 0 -320 ) ( 0 64 -256 ) ( 64 0 -320 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.02210 7.00000 ) ) common/caulk 134217728 4 0 ( 8 15.75195 64 ) ( 8 47.75592 64 ) ( -24 15.75195 64 ) ( ( 0.00000 0.06250 4.50000 ) ( -0.06249 0.00000 23.98437 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 72 0 0 ) ( 72 0 64 ) ( 72 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 400 0 ) ( 64 400 0 ) ( 0 400 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 56 0 0 ) ( 56 64 0 ) ( 56 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 579 // Map structure:g[2] -> poly:p[582] { brushDef { ( 0 0 576 ) ( 0 64 512 ) ( 64 0 576 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 -0.02210 6.00000 ) ) common/caulk 134217728 4 0 ( 8 15.75195 64 ) ( 8 47.75592 64 ) ( -24 15.75195 64 ) ( ( 0.00000 0.06250 4.50000 ) ( -0.06249 0.00000 30.98439 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 72 0 0 ) ( 72 0 64 ) ( 72 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 496 0 ) ( 0 496 64 ) ( 64 496 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 56 0 0 ) ( 56 64 0 ) ( 56 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 580 // Map structure:g[2] -> poly:p[583] { brushDef { ( 0 0 -277.33334 ) ( 0 64 -234.66667 ) ( 64 0 -234.66667 ) ( ( 0.02210 -0.01608 -1.94118 ) ( 0.02210 0.01608 5.94118 ) ) common/caulk 134217728 4 0 ( -116 0 0 ) ( -116 0 64 ) ( -52 64 0 ) ( ( 0.00552 0.00000 -1.54688 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -140 0 0 ) ( -76 64 0 ) ( -140 0 64 ) ( ( -0.00552 0.00000 -1.45313 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 536 0 0 ) ( 536 0 64 ) ( 472 64 0 ) ( ( 0.00552 0.00000 0.09375 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 17.14828 -1.94360 64 ) ( 39.77850 20.68662 64 ) ( -5.47914 20.68382 64 ) ( ( 0.04419 0.04419 -5.15623 ) ( -0.04419 0.04419 22.67186 ) ) evil8_lights/evil8_rlight 134217728 0 0 } } // Brush 581 // Map structure:g[2] -> poly:p[584] { brushDef { ( 0 0 533.33331 ) ( 0 64 490.66666 ) ( 64 0 490.66666 ) ( ( -0.02210 0.01608 0.88236 ) ( -0.02210 -0.01608 7.11765 ) ) common/caulk 134217728 4 0 ( -300 0 0 ) ( -236 64 0 ) ( -300 0 64 ) ( ( -0.00552 0.00000 -2.82812 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -276 0 0 ) ( -276 0 64 ) ( -212 64 0 ) ( ( 0.00552 0.00000 -1.92188 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 680 0 0 ) ( 616 64 0 ) ( 680 0 64 ) ( ( -0.00552 0.00000 -0.34375 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 20.68439 3.71382 64 ) ( 43.31461 26.34405 64 ) ( -1.94303 26.34124 64 ) ( ( 0.04419 0.04419 -12.25000 ) ( -0.04419 0.04419 30.07813 ) ) evil8_lights/evil8_rlight 134217728 0 0 } } // Brush 582 // Map structure:g[2] -> poly:p[585] { brushDef { ( 0 0 448 ) ( 0 64 512 ) ( 64 0 448 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.02210 1.00000 ) ) common/caulk 134217728 4 0 ( 8 0 256 ) ( 8 32.00589 256 ) ( -24 0 256 ) ( ( 0.00000 0.06250 22.50000 ) ( -0.06249 0.00000 -12.00000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 360 0 0 ) ( 360 0 64 ) ( 360 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 -176 0 ) ( 64 -176 0 ) ( 0 -176 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 344 0 0 ) ( 344 64 0 ) ( 344 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 583 // Map structure:g[2] -> poly:p[586] { brushDef { ( 0 0 448 ) ( 0 64 512 ) ( 64 0 448 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.02210 1.00000 ) ) common/caulk 134217728 4 0 ( 8 0 256 ) ( 8 32.00589 256 ) ( -24 0 256 ) ( ( 0.00000 0.06250 6.50000 ) ( -0.06249 0.00000 -12.00000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 104 0 0 ) ( 104 0 64 ) ( 104 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 -176 0 ) ( 64 -176 0 ) ( 0 -176 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 88 0 0 ) ( 88 64 0 ) ( 88 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 584 // Map structure:g[2] -> poly:p[587] { brushDef { ( 0 0 448 ) ( 0 64 512 ) ( 64 0 448 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.02210 1.00000 ) ) common/caulk 134217728 4 0 ( 8 0 256 ) ( 8 32.00589 256 ) ( -24 0 256 ) ( ( 0.00000 0.06250 14.50000 ) ( -0.06249 0.00000 -12.00000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 232 0 0 ) ( 232 0 64 ) ( 232 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 -176 0 ) ( 64 -176 0 ) ( 0 -176 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 216 0 0 ) ( 216 64 0 ) ( 216 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 585 // Map structure:g[2] -> poly:p[588] { brushDef { ( 0 0 416 ) ( 0 64 416 ) ( 64 0 352 ) ( ( 0.00000 0.02210 2.50000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 134217728 4 0 ( 15.75195 8 256 ) ( 15.75195 40 256 ) ( -16.25201 8 256 ) ( ( 0.00000 0.06249 9.98437 ) ( -0.06250 0.00000 7.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 120 0 ) ( 0 120 64 ) ( 64 120 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 144 0 0 ) ( 144 64 0 ) ( 144 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 136 0 ) ( 64 136 0 ) ( 0 136 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 586 // Map structure:g[2] -> poly:p[589] { brushDef { ( 0 0 725.33331 ) ( 0 64 768 ) ( 64 0 682.66669 ) ( ( 0.02210 0.01608 -8.00001 ) ( -0.02210 0.01608 4.00001 ) ) common/caulk 134217728 4 0 ( 460 0 0 ) ( 460 0 64 ) ( 396 64 0 ) ( ( 0.00552 0.00000 2.79688 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 436 0 0 ) ( 372 64 0 ) ( 436 0 64 ) ( ( -0.00552 0.00000 2.70313 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 680 0 0 ) ( 744 64 0 ) ( 680 0 64 ) ( ( -0.00552 0.00000 -1.65625 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 26.69475 3.00374 256 ) ( 49.32217 25.63115 256 ) ( 4.06453 25.63396 256 ) ( ( 0.04419 0.04419 31.04685 ) ( -0.04419 0.04419 19.31247 ) ) evil8_lights/evil8_rlight 134217728 0 0 } } // Brush 587 // Map structure:g[2] -> poly:p[590] { brushDef { ( 0 0 416 ) ( 0 64 416 ) ( 64 0 480 ) ( ( 0.00000 -0.02210 3.50000 ) ( 0.03125 0.00000 -10.00000 ) ) common/caulk 134217728 4 0 ( 0 8 96 ) ( 0 40 96 ) ( -32 8 96 ) ( ( 0.00000 0.06250 -19.00000 ) ( -0.06250 0.00000 -20.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 -328 0 ) ( 0 -328 64 ) ( 64 -328 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -304 0 0 ) ( -304 0 64 ) ( -304 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 -312 0 ) ( 64 -312 0 ) ( 0 -312 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 588 // Map structure:g[2] -> poly:p[591] { brushDef { ( 0 0 -304 ) ( 0 64 -240 ) ( 64 0 -304 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.02210 7.25000 ) ) common/caulk 134217728 4 0 ( 8 15.75195 80 ) ( 8 47.75592 80 ) ( -24 15.75195 80 ) ( ( 0.00000 0.06250 -11.50000 ) ( -0.06249 0.00000 23.98437 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 400 0 ) ( 64 400 0 ) ( 0 400 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -200 0 0 ) ( -200 64 0 ) ( -200 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 589 // Map structure:g[2] -> poly:p[592] { brushDef { ( 0 184 0 ) ( 0 184 64 ) ( 64 152 0 ) ( ( 0.00699 0.00000 2.57500 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 312 0 ) ( 0 312 64 ) ( 64 344 0 ) ( ( 0.00699 0.00000 0.02500 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -0.50000 264 160 ) ( 63.50000 264 160 ) ( -0.50000 264 96 ) ( ( 0.00000 0.06250 6.00000 ) ( -0.06250 0.00000 -8.03126 ) ) base_light/ceil1_22a 0 0 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 590 // Map structure:g[2] -> poly:p[593] { brushDef { ( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -384 128 -64 ) ( -448 192 -64 ) ( -384 128 0 ) ( ( -0.00552 0.00000 -3.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( -480 0 0 ) ( -480 0 64 ) ( -480 64 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -544 128 -64 ) ( -544 192 -64 ) ( -544 128 0 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 16.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 178 256 -64 ) ( 178 256 0 ) ( 242 256 -64 ) ( ( 0.00781 0.00000 4.60938 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 591 // Map structure:g[2] -> poly:p[594] { brushDef { ( 0 0 1002.66669 ) ( 0 64 960 ) ( 64 0 1045.33337 ) ( ( -0.02210 -0.01608 7.94119 ) ( 0.02210 -0.01608 0.94119 ) ) common/caulk 134217728 4 0 ( -236 0 0 ) ( -300 64 0 ) ( -236 0 64 ) ( ( -0.00552 0.00000 -3.92188 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -212 0 0 ) ( -212 0 64 ) ( -276 64 0 ) ( ( 0.00552 0.00000 -3.82813 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -1096 0 0 ) ( -1096 0 64 ) ( -1032 64 0 ) ( ( 0.00552 0.00000 1.28125 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 13.25911 0.53118 256 ) ( 35.88933 23.16141 256 ) ( -9.36831 23.15860 256 ) ( ( 0.04419 0.04419 -48.43748 ) ( -0.04419 0.04419 -10.39058 ) ) evil8_lights/evil8_rlight 134217728 0 0 } } // Brush 592 // Map structure:g[2] -> poly:p[595] { brushDef { ( 0 0 576 ) ( 0 64 618.66669 ) ( 64 0 618.66669 ) ( ( 0.02210 -0.01608 12.64706 ) ( 0.02210 0.01608 11.35294 ) ) common/caulk 134217728 4 0 ( -852 0 0 ) ( -852 0 64 ) ( -788 64 0 ) ( ( 0.00552 0.00000 2.32813 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -876 0 0 ) ( -812 64 0 ) ( -876 0 64 ) ( ( -0.00552 0.00000 2.42187 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -456 0 0 ) ( -456 0 64 ) ( -520 64 0 ) ( ( 0.00552 0.00000 -2.78125 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 12.55226 5.48120 256 ) ( 35.18248 28.11142 256 ) ( -10.07515 28.10861 256 ) ( ( 0.04419 0.04419 -37.68750 ) ( -0.04419 0.04419 -21.20311 ) ) evil8_lights/evil8_rlight 134217728 0 0 } } // Brush 593 // Map structure:g[2] -> poly:p[596] { brushDef { ( 0 0 768 ) ( 0 64 704 ) ( 64 0 768 ) ( ( -0.03125 0.00000 16.00000 ) ( 0.00000 -0.02210 3.00000 ) ) common/caulk 134217728 4 0 ( 8 0 256 ) ( 8 32 256 ) ( -24 0 256 ) ( ( 0.00000 0.06250 -31.50000 ) ( -0.06250 0.00000 31.00000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( -504 0 0 ) ( -504 0 64 ) ( -504 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 496 0 ) ( 0 496 64 ) ( 64 496 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -520 0 0 ) ( -520 64 0 ) ( -520 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 594 // Map structure:g[2] -> poly:p[597] { brushDef { ( 0 0 128 ) ( 0 64 192 ) ( 64 0 128 ) ( ( 0.03125 0.00000 16.00000 ) ( 0.00000 0.02210 6.00000 ) ) common/caulk 134217728 4 0 ( 8 15.75195 256 ) ( 8 47.75592 256 ) ( -24 15.75195 256 ) ( ( 0.00000 0.06250 -31.50000 ) ( -0.06249 0.00000 7.98437 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( -504 0 0 ) ( -504 0 64 ) ( -504 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 144 0 ) ( 64 144 0 ) ( 0 144 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -520 0 0 ) ( -520 64 0 ) ( -520 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 595 // Map structure:g[2] -> poly:p[598] { brushDef { ( 0 0 128 ) ( 0 64 192 ) ( 64 0 128 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.02210 6.00000 ) ) common/caulk 134217728 4 0 ( 8 15.75195 256 ) ( 8 47.75592 256 ) ( -24 15.75195 256 ) ( ( 0.00000 0.06250 -23.50000 ) ( -0.06249 0.00000 7.98437 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( -376 0 0 ) ( -376 0 64 ) ( -376 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 144 0 ) ( 64 144 0 ) ( 0 144 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -392 0 0 ) ( -392 64 0 ) ( -392 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 596 // Map structure:g[2] -> poly:p[599] { brushDef { ( 0 240 0 ) ( 64 240 0 ) ( 0 240 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( -640 0 0 ) ( -608 64 0 ) ( -640 0 64 ) ( ( -0.02795 0.00000 1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -2 -408 904 ) ( 62 -408 904 ) ( -2 -344 840 ) ( ( 0.00781 0.00000 4.01563 ) ( 0.00000 -0.00221 -0.05000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 597 // Map structure:g[2] -> poly:p[600] { brushDef { ( 0 0 992 ) ( 0 64 992 ) ( 64 0 1056 ) ( ( 0.00000 -0.02210 7.50000 ) ( 0.03125 0.00000 10.00000 ) ) common/caulk 134217728 4 0 ( 15.74761 8 256 ) ( 15.74761 40 256 ) ( -16.24753 8 256 ) ( ( 0.00000 0.06251 -45.01563 ) ( -0.06250 0.00000 19.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 312 0 ) ( 0 312 64 ) ( 64 312 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -720 0 0 ) ( -720 0 64 ) ( -720 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 328 0 ) ( 64 328 0 ) ( 0 328 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 598 // Map structure:g[2] -> poly:p[601] { brushDef { ( 0 0 416 ) ( 0 64 416 ) ( 64 0 352 ) ( ( 0.00000 0.02210 2.50000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 134217728 4 0 ( 15.75195 8 256 ) ( 15.75195 40 256 ) ( -16.25201 8 256 ) ( ( 0.00000 0.06249 9.98437 ) ( -0.06250 0.00000 15.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 248 0 ) ( 0 248 64 ) ( 64 248 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 144 0 0 ) ( 144 64 0 ) ( 144 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 264 0 ) ( 64 264 0 ) ( 0 264 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 599 // Map structure:g[2] -> poly:p[602] { brushDef { ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 134217728 4 0 ( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 134217728 4 0 ( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 144 0 0 ) ( 144 0 64 ) ( 144 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 134217728 4 0 ( 0 -240 0 ) ( 64 -240 0 ) ( 0 -240 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 134217728 4 0 } } // Brush 600 // Map structure:g[2] -> poly:p[603] { brushDef { ( 0 0 368 ) ( 0 64 336 ) ( 64 0 368 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 -0.02795 20.40000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 25.00000 ) ) common/caulk 0 4 0 ( 0 736 -65 ) ( 0 736 -1 ) ( 64 736 -65 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00313 -0.20313 ) ) e7/e7walldesign01b 0 0 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -24.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( -176 0 0 ) ( -176 64 0 ) ( -176 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 601 // Map structure:g[2] -> poly:p[604] { brushDef { ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -320 64 0 ) ( -384 0 64 ) ( ( -0.02210 0.00000 -6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 -64 256 ) ( -64 -64 256 ) ( 0 -128 256 ) ( ( 0.00000 0.01563 0.50000 ) ( 0.01563 0.00000 -5.00000 ) ) base_trim/tinfx 0 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 602 // Map structure:g[2] -> poly:p[605] { brushDef { ( 0 0 405.33334 ) ( 0 64 362.66666 ) ( 64 0 362.66666 ) ( ( -0.02210 0.01608 -1.52941 ) ( -0.02210 -0.01608 -4.47059 ) ) common/caulk 134217728 4 0 ( 212 0 0 ) ( 276 64 0 ) ( 212 0 64 ) ( ( -0.00552 0.00000 -0.82812 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 236 0 0 ) ( 236 0 64 ) ( 300 64 0 ) ( ( 0.00552 0.00000 -0.92188 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 200 0 0 ) ( 136 64 0 ) ( 200 0 64 ) ( ( -0.00552 0.00000 0.78125 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 25.98817 -6.18918 256 ) ( 48.61559 16.43824 256 ) ( 3.35795 16.44104 256 ) ( ( 0.04419 0.04419 10.42188 ) ( -0.04419 0.04419 8.87500 ) ) evil8_lights/evil8_rlight 134217728 0 0 } } // Brush 603 // Map structure:g[2] -> poly:p[606] { brushDef { ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 31.00000 ) ) common/caulk 0 4 0 ( 32 0 -64 ) ( 16 0 -64 ) ( 32 16 -64 ) ( ( 0.00000 -0.01563 -1.50000 ) ( -0.01563 0.00000 14.99995 ) ) savdm6ish/sfloor1_2 0 0 0 ( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 604 // Map structure:g[2] -> poly:p[607] { brushDef { ( -416 0 0 ) ( -416 0 64 ) ( -416 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 -64 -64 ) ( -64 0 -64 ) ( ( 0.00000 -0.03125 -13.00000 ) ( 0.00781 0.00000 0.00000 ) ) e7/e7beam01 0 0 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 605 // Map structure:g[2] -> poly:p[608] { brushDef { ( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -416 0 0 ) ( -416 64 0 ) ( -416 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7panelwood 0 0 0 } } // Brush 606 // Map structure:g[2] -> poly:p[609] { brushDef { ( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -416 0 0 ) ( -416 64 0 ) ( -416 0 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -2.00000 ) ) e7/e7panelwood 0 0 0 } } // Brush 607 // Map structure:g[2] -> poly:p[610] { brushDef { ( 160 0 0 ) ( 160 0 64 ) ( 96 64 0 ) ( ( 0.02210 0.00000 -0.50000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( -0.25000 -32 -256 ) ( -0.25000 0 -256 ) ( 31.75000 -32 -256 ) ( ( 0.00000 0.01563 2.00391 ) ( -0.01563 0.00000 1.50000 ) ) e7/e7sbrickfloor 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 } } // Brush 608 // Map structure:g[2] -> poly:p[611] { brushDef { ( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 -288 0 ) ( 64 -288 0 ) ( 0 -288 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 -1.00000 ) ( -0.03125 0.00000 -11.00000 ) ) common/caulk 0 4 0 ( -0.25000 -32 -256 ) ( -0.25000 0 -256 ) ( 31.75000 -32 -256 ) ( ( 0.00000 0.01563 0.00391 ) ( -0.01563 0.00000 -5.50000 ) ) e7/e7sbrickfloor 0 0 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 } } // Brush 609 // Map structure:g[2] -> poly:p[612] { brushDef { ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 -288 0 ) ( 64 -288 0 ) ( 0 -288 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 -11.00000 ) ) common/caulk 0 4 0 ( -0.25000 -32 -256 ) ( -0.25000 0 -256 ) ( 31.75000 -32 -256 ) ( ( 0.00000 0.01563 4.00391 ) ( -0.01563 0.00000 -5.50000 ) ) e7/e7sbrickfloor 0 0 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 } } // Brush 610 // Map structure:g[2] -> poly:p[613] { brushDef { ( 0 -352 0 ) ( 64 -352 0 ) ( 0 -352 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 -12.00000 ) ) common/caulk 0 4 0 ( -0.25000 -32 -256 ) ( -0.25000 0 -256 ) ( 31.75000 -32 -256 ) ( ( 0.00000 0.01563 2.00391 ) ( -0.01563 0.00000 -6.50000 ) ) e7/e7sbrickfloor 0 0 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 } } // Brush 611 // Map structure:g[2] -> poly:p[614] { brushDef { ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 768 0 0 ) ( 704 64 0 ) ( 768 0 64 ) ( ( -0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 448 0 0 ) ( 448 64 0 ) ( 448 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7panelwood 0 0 0 } } // Brush 612 // Map structure:g[2] -> poly:p[615] { brushDef { ( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 576 0 0 ) ( 576 64 0 ) ( 576 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 -19.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7panelwood 0 0 0 ( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 613 // Map structure:g[2] -> poly:p[616] { brushDef { ( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( -32 64 0 ) ( 32 0 64 ) ( ( -0.02210 0.00000 1.50000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 34 0 304 ) ( 34 64 304 ) ( 98 0 304 ) ( ( 0.00000 0.01563 -1.53125 ) ( -0.01563 0.00000 0.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 32 0 0 ) ( 32 64 0 ) ( 32 0 64 ) ( ( -0.01563 0.00000 -1.00000 ) ( 0.00000 0.06250 18.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 } } // Brush 614 // Map structure:g[2] -> poly:p[617] { brushDef { ( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 34 0 304 ) ( 34 64 304 ) ( 98 0 304 ) ( ( 0.00000 0.01563 -1.53125 ) ( -0.01563 0.00000 3.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 32 0 0 ) ( 32 64 0 ) ( 32 0 64 ) ( ( -0.01563 0.00000 -3.00000 ) ( 0.00000 0.06250 18.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 } } // Brush 615 // Map structure:g[2] -> poly:p[618] { brushDef { ( -360 -6 88 ) ( -360 -70 88 ) ( -296 -6 24 ) ( ( 0.00781 0.00000 1.95312 ) ( 0.00000 -0.00221 -0.70000 ) ) e7/e7walldesign01b 0 0 0 ( -208 0 0 ) ( -272 64 0 ) ( -208 0 64 ) ( ( -0.02210 0.00000 -7.25000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -608 0 0 ) ( -544 64 0 ) ( -608 0 64 ) ( ( -0.02210 0.00000 1.50000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 616 // Map structure:g[2] -> poly:p[619] { brushDef { ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -544 0 0 ) ( -544 64 0 ) ( -544 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 96 0 ) ( 0 96 64 ) ( 64 96 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 128 64 ) ( 64 128 64 ) ( 0 128 128 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 } } // Brush 617 // Map structure:g[2] -> poly:p[620] { brushDef { ( 0 960 0 ) ( 64 960 0 ) ( 0 960 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 27.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) e7/e7panelwood 0 0 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 618 // Map structure:g[2] -> poly:p[621] { brushDef { ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -30.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -1344 0 0 ) ( -1280 64 0 ) ( -1344 0 64 ) ( ( -0.02210 0.00000 -11.00001 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 31.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 8.00000 ) ) e7/e7panelwood 0 0 0 ( 0 1056 0 ) ( 64 1056 0 ) ( 0 1056 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 619 // Map structure:g[2] -> poly:p[622] { brushDef { ( 0 0 448 ) ( 64 0 416 ) ( 0 64 448 ) ( ( 0.00000 0.02795 -3.40000 ) ( 0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 34 0 304 ) ( 34 64 304 ) ( 98 0 304 ) ( ( 0.00000 0.01563 -4.53125 ) ( -0.01563 0.00000 2.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 304 0 0 ) ( 304 0 64 ) ( 304 64 0 ) ( ( 0.01563 0.00000 -2.00000 ) ( 0.00000 0.06250 18.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 } } // Brush 620 // Map structure:g[2] -> poly:p[623] { brushDef { ( 0 160 0 ) ( 0 160 64 ) ( 64 160 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( -0.25000 -32 -256 ) ( -0.25000 0 -256 ) ( 31.75000 -32 -256 ) ( ( 0.00000 0.01563 1.00391 ) ( -0.01563 0.00000 2.50000 ) ) e7/e7sbrickfloor_ow 0 0 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 224 0 ) ( 64 224 0 ) ( 0 224 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 } } // Brush 621 // Map structure:g[2] -> poly:p[624] { brushDef { ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 -288 0 ) ( 0 -288 64 ) ( 64 -288 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 4 0 ( -0.25000 -32 -256 ) ( -0.25000 0 -256 ) ( 31.75000 -32 -256 ) ( ( 0.00000 0.01563 2.00391 ) ( -0.01563 0.00000 -2.50000 ) ) e7/e7sbrickfloor 0 0 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 } } // Brush 622 // Map structure:g[2] -> poly:p[625] { brushDef { ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( -0.25000 -32 -256 ) ( -0.25000 0 -256 ) ( 31.75000 -32 -256 ) ( ( 0.00000 0.01563 3.00391 ) ( -0.01563 0.00000 2.50000 ) ) e7/e7sbrickfloor 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 } } // Brush 623 // Map structure:g[2] -> poly:p[626] { brushDef { ( 0 160 0 ) ( 64 160 0 ) ( 0 160 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( -0.25000 -32 -256 ) ( -0.25000 0 -256 ) ( 31.75000 -32 -256 ) ( ( 0.00000 0.01563 1.00391 ) ( -0.01563 0.00000 1.50000 ) ) e7/e7sbrickfloor 0 0 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 } } // Brush 624 // Map structure:g[2] -> poly:p[627] { brushDef { ( 0 560 0 ) ( 0 560 64 ) ( 64 592 0 ) ( ( 0.02795 0.00000 11.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -560 0 0 ) ( -560 64 0 ) ( -560 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 18.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 0 80 0 ) ( 64 48 0 ) ( 0 80 64 ) ( ( -0.02795 0.00000 19.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 -32 256 ) ( -64 -32 256 ) ( 0 -96 256 ) ( ( 0.00000 0.01563 -8.50000 ) ( 0.01563 0.00000 -5.00000 ) ) base_trim/tinfx 0 0 0 ( -544 0 0 ) ( -544 0 64 ) ( -544 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 625 // Map structure:g[2] -> poly:p[628] { brushDef { ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 17.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( -17.67767 9.19239 -339.41995 ) ( -62.93250 -36.06245 -339.41995 ) ( 27.57716 -36.06245 -399.75974 ) ( ( 0.00781 0.00000 -1.04687 ) ( 0.00000 -0.00227 -1.50201 ) ) e7/e7walldesign01b 0 0 0 ( -320 0 0 ) ( -320 0 64 ) ( -352 64 0 ) ( ( 0.02795 0.00000 -16.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -896 0 0 ) ( -896 0 64 ) ( -832 64 0 ) ( ( 0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 80 0 ) ( 0 80 64 ) ( 64 48 0 ) ( ( 0.02795 0.00000 19.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 38.18377 29.69848 256 ) ( 83.43860 -15.55635 256 ) ( 83.43860 74.95332 256 ) ( ( -0.01105 -0.01105 10.40625 ) ( -0.01105 0.01105 -1.75000 ) ) base_trim/tinfx 0 0 0 } } // Brush 626 // Map structure:g[2] -> poly:p[629] { brushDef { ( -272 0 0 ) ( -272 0 64 ) ( -208 64 0 ) ( ( 0.02210 0.00000 -3.75000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( -48 0 0 ) ( -112 64 0 ) ( -48 0 64 ) ( ( -0.02210 0.00000 -8.75000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 64 0 432 ) ( 0 64 432 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 627 // Map structure:g[2] -> poly:p[630] { brushDef { ( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 512 0 64 ) ( 512 64 64 ) ( 512 0 128 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 544 0 0 ) ( 544 0 64 ) ( 544 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 } } // Brush 628 // Map structure:g[2] -> poly:p[631] { brushDef { ( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 224 0 0 ) ( 224 64 0 ) ( 224 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -7.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -7.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 256 0 64 ) ( 256 0 128 ) ( 256 64 64 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 629 // Map structure:g[2] -> poly:p[632] { brushDef { ( -416 0 0 ) ( -416 64 0 ) ( -416 0 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 496 0 ) ( 0 496 64 ) ( 64 496 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 30 0 80 ) ( 30 -64 80 ) ( 94 0 80 ) ( ( -0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -3.03125 ) ) base_trim/tinfx 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 630 // Map structure:g[2] -> poly:p[633] { brushDef { ( 0 0 32 ) ( 0 64 32 ) ( 64 0 -32 ) ( ( 0.00000 0.02210 -3.50000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -128 ) ( 64 0 -64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 -0.02210 3.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 320 ) ( 64 0 256 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.02210 -8.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 144 0 -0.50000 ) ( 144 64 -0.50000 ) ( 144 0 63.50000 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 -4.01563 ) ) e7/e7trim01 0 0 0 } } // Brush 631 // Map structure:g[2] -> poly:p[634] { brushDef { ( 0 16 0 ) ( 0 16 64 ) ( 64 16 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 32 ) ( 64 0 -32 ) ( 0 64 32 ) ( ( 0.00000 0.02210 -3.50000 ) ( 0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -128 ) ( 64 0 -64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 -0.02210 2.00000 ) ) common/caulk 0 4 0 ( -0.50000 0 -112 ) ( 63.50000 0 -112 ) ( -0.50000 -64 -112 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 -0.03125 4.98438 ) ) e7/e7trim01 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 632 // Map structure:g[2] -> poly:p[635] { brushDef { ( 0 -336 0 ) ( 0 -336 64 ) ( 64 -336 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 -240 0 ) ( 64 -240 0 ) ( 0 -240 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 32 ) ( 64 0 -32 ) ( 0 64 32 ) ( ( 0.00000 0.02210 -3.50000 ) ( 0.03125 0.00000 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -112 ) ( 0 64 -112 ) ( 64 0 -112 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -3.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -9.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 633 // Map structure:g[2] -> poly:p[636] { brushDef { ( 0 0 -224 ) ( 64 0 -160 ) ( 0 64 -224 ) ( ( 0.00000 -0.02210 -0.50000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.02210 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -448 ) ( 64 0 -448 ) ( 0 64 -512 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 -0.02210 -5.00000 ) ) common/caulk 0 4 0 ( 144 0 0.50000 ) ( 144 -64 0.50000 ) ( 144 0 -63.50000 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 -0.03125 1.98438 ) ) e7/e7trim01 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 } } // Brush 634 // Map structure:g[2] -> poly:p[637] { brushDef { ( 0 16 0 ) ( 0 16 64 ) ( 64 16 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -224 ) ( 0 64 -224 ) ( 64 0 -160 ) ( ( 0.00000 -0.02210 -0.50000 ) ( 0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.02210 -1.00000 ) ) common/caulk 0 4 0 ( -0.50000 0 -80 ) ( -0.50000 -64 -80 ) ( 63.50000 0 -80 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 4.98438 ) ) e7/e7trim01 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 635 // Map structure:g[2] -> poly:p[638] { brushDef { ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 16 0 ) ( 64 16 0 ) ( 0 16 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -224 ) ( 0 64 -224 ) ( 64 0 -160 ) ( ( 0.00000 -0.02210 -0.50000 ) ( 0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 64 0 -80 ) ( 0 64 -80 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -1.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 636 // Map structure:g[2] -> poly:p[639] { brushDef { ( 0 -240 0 ) ( 0 -240 64 ) ( 64 -240 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 32 ) ( 64 0 -32 ) ( 0 64 32 ) ( ( 0.00000 0.02210 -3.50000 ) ( 0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( -0.50000 0 -112 ) ( 63.50000 0 -112 ) ( -0.50000 -64 -112 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 -0.03125 4.98438 ) ) e7/e7trim01 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 637 // Map structure:g[2] -> poly:p[640] { brushDef { ( 0 -240 0 ) ( 0 -240 64 ) ( 64 -240 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -224 ) ( 0 64 -224 ) ( 64 0 -160 ) ( ( 0.00000 -0.02210 -0.50000 ) ( 0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( -0.50000 0 -80 ) ( -0.50000 -64 -80 ) ( 63.50000 0 -80 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 4.98438 ) ) e7/e7trim01 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 638 // Map structure:g[2] -> poly:p[641] { brushDef { ( 0 -336 0 ) ( 64 -336 0 ) ( 0 -336 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 32 ) ( 64 0 -32 ) ( 0 64 32 ) ( ( 0.00000 0.02210 -3.50000 ) ( 0.03125 0.00000 -11.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 320 ) ( 64 0 256 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.02210 -8.00000 ) ) common/caulk 0 4 0 ( -0.50000 0 -112 ) ( 63.50000 0 -112 ) ( -0.50000 -64 -112 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 -0.03125 4.98438 ) ) e7/e7trim01 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -12.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 639 // Map structure:g[2] -> poly:p[642] { brushDef { ( 0 -336 0 ) ( 64 -336 0 ) ( 0 -336 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -224 ) ( 0 64 -224 ) ( 64 0 -160 ) ( ( 0.00000 -0.02210 -0.50000 ) ( 0.03125 0.00000 -11.00000 ) ) common/caulk 0 4 0 ( 0 0 -448 ) ( 64 0 -448 ) ( 0 64 -512 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 -0.02210 -5.00000 ) ) common/caulk 0 4 0 ( -0.50000 0 -80 ) ( -0.50000 -64 -80 ) ( 63.50000 0 -80 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 4.98438 ) ) e7/e7trim01 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -12.00000 ) ) common/caulk 0 4 0 ( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 640 // Map structure:g[2] -> poly:p[643] { brushDef { ( -16 0 0 ) ( -16 64 0 ) ( -16 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 80 0 0 ) ( 80 0 64 ) ( 80 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 352 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.02210 -8.50000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -1.00000 ) ( -0.03125 0.00000 -14.00000 ) ) common/caulk 0 4 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 -112 ) ( 0 64 -112 ) ( 64 0 -112 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -4.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 641 // Map structure:g[2] -> poly:p[644] { brushDef { ( -16 0 0 ) ( -16 64 0 ) ( -16 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 80 0 0 ) ( 80 0 64 ) ( 80 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -480 ) ( 0 64 -544 ) ( 64 0 -480 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 -0.02210 -5.50000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -1.00000 ) ( -0.03125 0.00000 -14.00000 ) ) common/caulk 0 4 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 64 0 -80 ) ( 0 64 -80 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -4.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 642 // Map structure:g[2] -> poly:p[645] { brushDef { ( 0 0 -480 ) ( 64 0 -480 ) ( 0 64 -544 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 -0.02210 -5.50000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0 -192 ) ( 64 0 -128 ) ( 0 64 -192 ) ( ( 0.00000 -0.02210 -1.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -320 ) ( 0 64 -256 ) ( ( 0.00000 0.02210 2.00000 ) ( 0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 -400 0.50000 ) ( -64 -400 0.50000 ) ( 0 -400 -63.50000 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 -0.03125 1.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 643 // Map structure:g[2] -> poly:p[646] { brushDef { ( 0 0 288 ) ( 0 64 352 ) ( 64 0 288 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.02210 -8.50000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 64 0 -64 ) ( ( 0.00000 0.02210 -4.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 128 ) ( ( 0.00000 -0.02210 5.00000 ) ( 0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 -400 -0.50000 ) ( 64 -400 -0.50000 ) ( 0 -400 63.50000 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 -4.01563 ) ) e7/e7trim01 0 0 0 } } // Brush 644 // Map structure:g[2] -> poly:p[647] { brushDef { ( 80 0 0 ) ( 80 64 0 ) ( 80 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -480 ) ( 0 64 -544 ) ( 64 0 -480 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 -0.02210 -5.50000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 -14.00000 ) ) common/caulk 0 4 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -192 ) ( 64 0 -128 ) ( 0 64 -192 ) ( ( 0.00000 -0.02210 0.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0.50000 -80 ) ( -64 0.50000 -80 ) ( 0 -63.50000 -80 ) ( ( 0.00000 0.00781 1.00000 ) ( 0.03125 0.00000 12.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 645 // Map structure:g[2] -> poly:p[648] { brushDef { ( 80 0 0 ) ( 80 64 0 ) ( 80 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 352 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.02210 -8.50000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 -14.00000 ) ) common/caulk 0 4 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 64 0 -64 ) ( ( 0.00000 0.02210 -3.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0.50000 -112 ) ( 0 -63.50000 -112 ) ( -64 0.50000 -112 ) ( ( 0.00000 -0.00781 1.00000 ) ( 0.03125 0.00000 12.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 646 // Map structure:g[2] -> poly:p[649] { brushDef { ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -480 ) ( 0 64 -544 ) ( 64 0 -480 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 -0.02210 -5.50000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 -14.00000 ) ) common/caulk 0 4 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -320 ) ( 0 64 -256 ) ( ( 0.00000 0.02210 2.00000 ) ( 0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0.50000 -80 ) ( -64 0.50000 -80 ) ( 0 -63.50000 -80 ) ( ( 0.00000 0.00781 0.00000 ) ( 0.03125 0.00000 12.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 647 // Map structure:g[2] -> poly:p[650] { brushDef { ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 352 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.02210 -8.50000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 -14.00000 ) ) common/caulk 0 4 0 ( 0 -432 0 ) ( 0 -432 64 ) ( 64 -432 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 128 ) ( ( 0.00000 -0.02210 5.00000 ) ( 0.03125 0.00000 -13.00000 ) ) common/caulk 0 4 0 ( 0 0.50000 -112 ) ( 0 -63.50000 -112 ) ( -64 0.50000 -112 ) ( ( 0.00000 -0.00781 0.00000 ) ( 0.03125 0.00000 12.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 648 // Map structure:g[2] -> poly:p[651] { brushDef { ( 0 0 -336 ) ( 64 0 -336 ) ( 0 64 -272 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.02210 2.75000 ) ) common/caulk 0 4 0 ( 0 0 -240 ) ( 64 0 -304 ) ( 0 64 -240 ) ( ( 0.00000 0.02210 2.25000 ) ( 0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 0 64 ) ( -160 64 0 ) ( ( 0.02210 0.00000 -4.50000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 4 0 ( 0 256 0.50000 ) ( 0 256 -63.50000 ) ( -64 256 0.50000 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 -0.03125 1.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 649 // Map structure:g[2] -> poly:p[652] { brushDef { ( 0 0 144 ) ( 0 64 80 ) ( 64 0 144 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 -0.02210 5.75000 ) ) common/caulk 0 4 0 ( 0 0 48 ) ( 0 64 48 ) ( 64 0 112 ) ( ( 0.00000 -0.02210 5.25000 ) ( 0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 0 64 ) ( -160 64 0 ) ( ( 0.02210 0.00000 -4.50000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 2.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 256 -0.50000 ) ( 0 256 63.50000 ) ( 64 256 -0.50000 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 -4.01563 ) ) e7/e7trim01 0 0 0 } } // Brush 650 // Map structure:g[2] -> poly:p[653] { brushDef { ( -16 0 0 ) ( -16 64 0 ) ( -16 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -336 ) ( 0 64 -272 ) ( 64 0 -336 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.02210 2.75000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 0 64 ) ( -160 64 0 ) ( ( 0.02210 0.00000 -4.50000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 -16.50000 -80 ) ( 64 -16.50000 -80 ) ( 0 47.50000 -80 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.03125 0.00000 8.48438 ) ) e7/e7trim01 0 0 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 651 // Map structure:g[2] -> poly:p[654] { brushDef { ( -16 0 0 ) ( -16 64 0 ) ( -16 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 144 ) ( 64 0 144 ) ( 0 64 80 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 -0.02210 5.75000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 0 64 ) ( -160 64 0 ) ( ( 0.02210 0.00000 -4.50000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 -16.50000 -112 ) ( 0 47.50000 -112 ) ( 64 -16.50000 -112 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.03125 0.00000 8.48438 ) ) e7/e7trim01 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 652 // Map structure:g[2] -> poly:p[655] { brushDef { ( -112 0 0 ) ( -112 0 64 ) ( -112 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -336 ) ( 0 64 -272 ) ( 64 0 -336 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.02210 2.75000 ) ) common/caulk 0 4 0 ( 0 0 -240 ) ( 64 0 -304 ) ( 0 64 -240 ) ( ( 0.00000 0.02210 2.25000 ) ( 0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 -16.50000 -80 ) ( 64 -16.50000 -80 ) ( 0 47.50000 -80 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.03125 0.00000 8.48438 ) ) e7/e7trim01 0 0 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 653 // Map structure:g[2] -> poly:p[656] { brushDef { ( -112 0 0 ) ( -112 0 64 ) ( -112 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 ( 0 0 144 ) ( 64 0 144 ) ( 0 64 80 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 -0.02210 5.75000 ) ) common/caulk 0 4 0 ( 0 0 48 ) ( 0 64 48 ) ( 64 0 112 ) ( ( 0.00000 -0.02210 5.25000 ) ( 0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 -16.50000 -112 ) ( 0 47.50000 -112 ) ( 64 -16.50000 -112 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.03125 0.00000 8.48438 ) ) e7/e7trim01 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 4 0 } } // Brush 654 // Map structure:g[2] -> poly:p[657] { brushDef { ( 0 0 336 ) ( 0 64 272 ) ( 64 0 336 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 -0.02210 2.75000 ) ) common/caulk 0 4 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 448 ) ( ( 0.00000 -0.02210 4.00000 ) ( 0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 48 ) ( 0 64 48 ) ( 64 0 -16 ) ( ( 0.00000 0.02210 1.75000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 256 -0.50000 ) ( 0 256 63.50000 ) ( 64 256 -0.50000 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 655 // Map structure:g[2] -> poly:p[658] { brushDef { ( 0 0 -144 ) ( 64 0 -144 ) ( 0 64 -80 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.02210 5.75000 ) ) common/caulk 0 4 0 ( 0 0 144 ) ( 64 0 208 ) ( 0 64 144 ) ( ( 0.00000 -0.02210 -1.25000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 288 ) ( ( 0.00000 -0.02795 5.80000 ) ( 0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 256 32.50000 ) ( 0 256 -31.50000 ) ( -64 256 32.50000 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 -0.03125 -4.01563 ) ) e7/e7trim01 0 0 0 } } // Brush 656 // Map structure:g[2] -> poly:p[659] { brushDef { ( -176 0 0 ) ( -176 0 64 ) ( -176 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 336 ) ( 64 0 336 ) ( 0 64 272 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 -0.02210 2.75000 ) ) common/caulk 0 4 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 448 ) ( ( 0.00000 -0.02210 4.00000 ) ( 0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 -16.50000 80 ) ( 0 47.50000 80 ) ( 64 -16.50000 80 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.03125 0.00000 7.48438 ) ) e7/e7trim01 0 0 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 657 // Map structure:g[2] -> poly:p[660] { brushDef { ( -176 0 0 ) ( -176 0 64 ) ( -176 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -144 ) ( 0 64 -80 ) ( 64 0 -144 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.02210 5.75000 ) ) common/caulk 0 4 0 ( 0 -16.50000 112 ) ( 64 -16.50000 112 ) ( 0 47.50000 112 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.03125 0.00000 8.48438 ) ) e7/e7trim01 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 288 ) ( ( 0.00000 -0.02795 5.80000 ) ( 0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 658 // Map structure:g[2] -> poly:p[661] { brushDef { ( -80 0 0 ) ( -80 64 0 ) ( -80 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 336 ) ( 64 0 336 ) ( 0 64 272 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 -0.02210 2.75000 ) ) common/caulk 0 4 0 ( 0 0 48 ) ( 0 64 48 ) ( 64 0 -16 ) ( ( 0.00000 0.02210 1.75000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 -16.50000 80 ) ( 0 47.50000 80 ) ( 64 -16.50000 80 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.03125 0.00000 7.48438 ) ) e7/e7trim01 0 0 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 659 // Map structure:g[2] -> poly:p[662] { brushDef { ( -80 0 0 ) ( -80 64 0 ) ( -80 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -144 ) ( 0 64 -80 ) ( 64 0 -144 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.02210 5.75000 ) ) common/caulk 0 4 0 ( 0 0 144 ) ( 64 0 208 ) ( 0 64 144 ) ( ( 0.00000 -0.02210 -1.25000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 -16.50000 112 ) ( 64 -16.50000 112 ) ( 0 47.50000 112 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.03125 0.00000 8.48438 ) ) e7/e7trim01 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 660 // Map structure:g[2] -> poly:p[663] { brushDef { ( 0 0 64 ) ( 0 64 64 ) ( 64 0 0 ) ( ( 0.00000 0.02210 2.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 4 0 ( 0 0 960 ) ( 0 64 896 ) ( 64 0 960 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 -0.02210 13.00001 ) ) common/caulk 0 4 0 ( 0 0 -480 ) ( 0 64 -416 ) ( 64 0 -480 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.02210 9.50000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 4 0 ( -16 0 -0.50000 ) ( -16 64 -0.50000 ) ( -16 0 63.50000 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 661 // Map structure:g[2] -> poly:p[664] { brushDef { ( 0 0 128 ) ( 64 0 192 ) ( 0 64 128 ) ( ( 0.00000 -0.02210 -1.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 4 0 ( 0 0 -768 ) ( 64 0 -768 ) ( 0 64 -704 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.02210 16.00001 ) ) common/caulk 0 4 0 ( 0 0 672 ) ( 64 0 672 ) ( 0 64 608 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 -0.02210 6.50000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 4 0 ( -16 0 0.50000 ) ( -16 -64 0.50000 ) ( -16 0 -63.50000 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 -0.03125 -4.01563 ) ) e7/e7trim01 0 0 0 } } // Brush 662 // Map structure:g[2] -> poly:p[665] { brushDef { ( 0 816 0 ) ( 0 816 64 ) ( 64 816 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 192 ) ( ( 0.00000 -0.02210 -1.00000 ) ( 0.03125 0.00000 26.00000 ) ) common/caulk 0 4 0 ( 0 0 -768 ) ( 64 0 -768 ) ( 0 64 -704 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.02210 14.99999 ) ) common/caulk 0 4 0 ( 1.50000 0.50000 112 ) ( 1.50000 -63.50000 112 ) ( 65.50000 0.50000 112 ) ( ( -0.00781 0.00000 7.00391 ) ( 0.00000 0.03125 0.04688 ) ) e7/e7trim01 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 26.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -26.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 663 // Map structure:g[2] -> poly:p[666] { brushDef { ( 0 816 0 ) ( 0 816 64 ) ( 64 816 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 0 ) ( 0 64 64 ) ( ( 0.00000 0.02210 2.00000 ) ( 0.03125 0.00000 26.00000 ) ) common/caulk 0 4 0 ( 0 0 960 ) ( 0 64 896 ) ( 64 0 960 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 -0.02210 12.00001 ) ) common/caulk 0 4 0 ( 1.50000 0.50000 80 ) ( 65.50000 0.50000 80 ) ( 1.50000 -63.50000 80 ) ( ( -0.00781 0.00000 7.00391 ) ( 0.00000 -0.03125 0.04688 ) ) e7/e7trim01 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 26.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -26.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 664 // Map structure:g[2] -> poly:p[667] { brushDef { ( 0 720 0 ) ( 64 720 0 ) ( 0 720 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 192 ) ( ( 0.00000 -0.02210 -1.00000 ) ( 0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( 0 0 672 ) ( 64 0 672 ) ( 0 64 608 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 -0.02210 6.50000 ) ) common/caulk 0 4 0 ( 1.50000 0.50000 112 ) ( 1.50000 -63.50000 112 ) ( 65.50000 0.50000 112 ) ( ( -0.00781 0.00000 5.00391 ) ( 0.00000 0.03125 0.04688 ) ) e7/e7trim01 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 19.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 665 // Map structure:g[2] -> poly:p[668] { brushDef { ( 0 720 0 ) ( 64 720 0 ) ( 0 720 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 0 ) ( 0 64 64 ) ( ( 0.00000 0.02210 2.00000 ) ( 0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( 0 0 -480 ) ( 0 64 -416 ) ( 64 0 -480 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.02210 9.50000 ) ) common/caulk 0 4 0 ( 1.50000 0.50000 80 ) ( 65.50000 0.50000 80 ) ( 1.50000 -63.50000 80 ) ( ( -0.00781 0.00000 5.00391 ) ( 0.00000 -0.03125 0.04688 ) ) e7/e7trim01 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 19.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 666 // Map structure:g[2] -> poly:p[669] { brushDef { ( 0 0 1136 ) ( 0 64 1072 ) ( 64 0 1136 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 -0.02210 15.25001 ) ) common/caulk 0 4 0 ( -1072 0 0 ) ( -1072 0 64 ) ( -1008 64 0 ) ( ( 0.02210 0.00000 -16.25001 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 1056 -0.50000 ) ( 0 1056 63.50000 ) ( 64 1056 -0.50000 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 } } // Brush 667 // Map structure:g[2] -> poly:p[670] { brushDef { ( 0 0 -944 ) ( 64 0 -944 ) ( 0 64 -880 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.02210 18.25001 ) ) common/caulk 0 4 0 ( -1072 0 0 ) ( -1072 0 64 ) ( -1008 64 0 ) ( ( 0.02210 0.00000 -16.25001 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 ( 0 1056 0.50000 ) ( 0 1056 -63.50000 ) ( -64 1056 0.50000 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 -0.03125 -4.01563 ) ) e7/e7trim01 0 0 0 } } // Brush 668 // Map structure:g[2] -> poly:p[671] { brushDef { ( -112 0 0 ) ( -112 64 0 ) ( -112 0 64 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -944 ) ( 0 64 -880 ) ( 64 0 -944 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.02210 18.25001 ) ) common/caulk 0 4 0 ( -1072 0 0 ) ( -1072 0 64 ) ( -1008 64 0 ) ( ( 0.02210 0.00000 -16.25001 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -1 -14.50000 112 ) ( 63 -14.50000 112 ) ( -1 49.50000 112 ) ( ( 0.00000 -0.00781 1.00781 ) ( -0.03125 0.00000 33.54688 ) ) e7/e7trim01 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 ( 0 1088 0 ) ( 64 1088 0 ) ( 0 1088 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 669 // Map structure:g[2] -> poly:p[672] { brushDef { ( -112 0 0 ) ( -112 64 0 ) ( -112 0 64 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 1136 ) ( 64 0 1136 ) ( 0 64 1072 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 -0.02210 15.25001 ) ) common/caulk 0 4 0 ( -1072 0 0 ) ( -1072 0 64 ) ( -1008 64 0 ) ( ( 0.02210 0.00000 -16.25001 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( -1 -14.50000 80 ) ( -1 49.50000 80 ) ( 63 -14.50000 80 ) ( ( 0.00000 0.00781 1.00781 ) ( -0.03125 0.00000 33.54688 ) ) e7/e7trim01 0 0 0 ( 0 1088 0 ) ( 64 1088 0 ) ( 0 1088 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 2.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 } } // Brush 670 // Map structure:g[2] -> poly:p[673] { brushDef { ( -208 0 0 ) ( -208 0 64 ) ( -208 64 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -944 ) ( 0 64 -880 ) ( 64 0 -944 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.02210 18.25001 ) ) common/caulk 0 4 0 ( -1 -14.50000 112 ) ( 63 -14.50000 112 ) ( -1 49.50000 112 ) ( ( 0.00000 -0.00781 2.00781 ) ( -0.03125 0.00000 33.54688 ) ) e7/e7trim01 0 0 0 ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 ( 0 1088 0 ) ( 64 1088 0 ) ( 0 1088 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 671 // Map structure:g[2] -> poly:p[674] { brushDef { ( -208 0 0 ) ( -208 0 64 ) ( -208 64 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 1136 ) ( 64 0 1136 ) ( 0 64 1072 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 -0.02210 15.25001 ) ) common/caulk 0 4 0 ( -1 -14.50000 80 ) ( -1 49.50000 80 ) ( 63 -14.50000 80 ) ( ( 0.00000 0.00781 2.00781 ) ( -0.03125 0.00000 33.54688 ) ) e7/e7trim01 0 0 0 ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 1088 0 ) ( 64 1088 0 ) ( 0 1088 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 33.00000 ) ) common/caulk 0 4 0 } } // Brush 672 // Map structure:g[2] -> poly:p[675] { brushDef { ( 0 0 -240 ) ( 64 0 -304 ) ( 0 64 -240 ) ( ( 0.00000 0.02210 8.25000 ) ( 0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( 0 992 0 ) ( 64 992 0 ) ( 0 992 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( -352 0 0.50000 ) ( -352 0 -63.50000 ) ( -352 -64 0.50000 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 -0.03125 -4.01563 ) ) e7/e7trim01 0 0 0 } } // Brush 673 // Map structure:g[2] -> poly:p[676] { brushDef { ( 0 0 432 ) ( 0 64 432 ) ( 64 0 496 ) ( ( 0.00000 -0.02210 5.25000 ) ( 0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 992 0 ) ( 64 992 0 ) ( 0 992 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( -352 0 -0.50000 ) ( -352 0 63.50000 ) ( -352 64 -0.50000 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 674 // Map structure:g[2] -> poly:p[677] { brushDef { ( 0 944 0 ) ( 0 944 64 ) ( 64 944 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -240 ) ( 0 64 -240 ) ( 64 0 -304 ) ( ( 0.00000 0.02210 8.25000 ) ( -0.03125 0.00000 30.00000 ) ) common/caulk 0 4 0 ( 14.50000 -1 112 ) ( 14.50000 63 112 ) ( -49.50000 -1 112 ) ( ( 0.00781 0.00000 -6.99219 ) ( 0.00000 -0.03125 11.54688 ) ) e7/e7trim01 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 30.00000 ) ) common/caulk 0 4 0 ( 0 992 0 ) ( 64 992 0 ) ( 0 992 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -30.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 675 // Map structure:g[2] -> poly:p[678] { brushDef { ( 0 944 0 ) ( 0 944 64 ) ( 64 944 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 64 0 496 ) ( 0 64 432 ) ( ( 0.00000 -0.02210 5.25000 ) ( -0.03125 0.00000 30.00000 ) ) common/caulk 0 4 0 ( 14.50000 -1 80 ) ( -49.50000 -1 80 ) ( 14.50000 63 80 ) ( ( 0.00781 0.00000 -6.99219 ) ( 0.00000 0.03125 11.54688 ) ) e7/e7trim01 0 0 0 ( 0 992 0 ) ( 64 992 0 ) ( 0 992 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 30.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -30.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 676 // Map structure:g[2] -> poly:p[679] { brushDef { ( 0 848 0 ) ( 64 848 0 ) ( 0 848 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -240 ) ( 0 64 -240 ) ( 64 0 -304 ) ( ( 0.00000 0.02210 8.25000 ) ( -0.03125 0.00000 25.00000 ) ) common/caulk 0 4 0 ( 14.50000 -1 112 ) ( 14.50000 63 112 ) ( -49.50000 -1 112 ) ( ( 0.00781 0.00000 -5.99219 ) ( 0.00000 -0.03125 11.54688 ) ) e7/e7trim01 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 25.00000 ) ) common/caulk 0 4 0 ( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 677 // Map structure:g[2] -> poly:p[680] { brushDef { ( 0 848 0 ) ( 64 848 0 ) ( 0 848 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 64 0 496 ) ( 0 64 432 ) ( ( 0.00000 -0.02210 5.25000 ) ( -0.03125 0.00000 25.00000 ) ) common/caulk 0 4 0 ( 14.50000 -1 80 ) ( -49.50000 -1 80 ) ( 14.50000 63 80 ) ( ( 0.00781 0.00000 -5.99219 ) ( 0.00000 0.03125 11.54688 ) ) e7/e7trim01 0 0 0 ( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 25.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 678 // Map structure:g[2] -> poly:p[681] { brushDef { ( 0 0 -304 ) ( 64 0 -368 ) ( 0 64 -304 ) ( ( 0.00000 0.02210 9.25000 ) ( 0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( 0 0 656 ) ( 64 0 656 ) ( 0 64 592 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 -0.02210 5.75000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 19.00000 ) ) common/caulk 0 4 0 ( 0 736 0 ) ( 64 736 0 ) ( 0 736 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( -416 0 0.50000 ) ( -416 0 -63.50000 ) ( -416 -64 0.50000 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 -0.03125 -4.01563 ) ) e7/e7trim01 0 0 0 } } // Brush 679 // Map structure:g[2] -> poly:p[682] { brushDef { ( 0 0 496 ) ( 0 64 496 ) ( 64 0 560 ) ( ( 0.00000 -0.02210 6.25000 ) ( 0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( 0 0 -464 ) ( 0 64 -400 ) ( 64 0 -464 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.02210 8.75000 ) ) common/caulk 0 4 0 ( 0 736 0 ) ( 64 736 0 ) ( 0 736 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 19.00000 ) ) common/caulk 0 4 0 ( -416 0 -0.50000 ) ( -416 0 63.50000 ) ( -416 64 -0.50000 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.03125 1.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 680 // Map structure:g[2] -> poly:p[683] { brushDef { ( 0 688 0 ) ( 0 688 64 ) ( 64 688 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 496 ) ( 64 0 560 ) ( 0 64 496 ) ( ( 0.00000 -0.02210 6.25000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 4 0 ( 14.50000 -1 80 ) ( -49.50000 -1 80 ) ( 14.50000 63 80 ) ( ( 0.00781 0.00000 -4.99219 ) ( 0.00000 0.03125 13.54687 ) ) e7/e7trim01 0 0 0 ( 0 736 0 ) ( 64 736 0 ) ( 0 736 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 681 // Map structure:g[2] -> poly:p[684] { brushDef { ( 0 688 0 ) ( 0 688 64 ) ( 64 688 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -304 ) ( 0 64 -304 ) ( 64 0 -368 ) ( ( 0.00000 0.02210 9.25000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 4 0 ( 14.50000 -1 112 ) ( 14.50000 63 112 ) ( -49.50000 -1 112 ) ( ( 0.00781 0.00000 -4.99219 ) ( 0.00000 -0.03125 13.54687 ) ) e7/e7trim01 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 4 0 ( 0 736 0 ) ( 64 736 0 ) ( 0 736 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 682 // Map structure:g[2] -> poly:p[685] { brushDef { ( 0 592 0 ) ( 64 592 0 ) ( 0 592 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 496 ) ( 64 0 560 ) ( 0 64 496 ) ( ( 0.00000 -0.02210 6.25000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 0 0 -464 ) ( 0 64 -400 ) ( 64 0 -464 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.02210 9.75000 ) ) common/caulk 0 4 0 ( 14.50000 -1 80 ) ( -49.50000 -1 80 ) ( 14.50000 63 80 ) ( ( 0.00781 0.00000 -3.99219 ) ( 0.00000 0.03125 13.54687 ) ) e7/e7trim01 0 0 0 ( 96 0 0 ) ( 32 64 0 ) ( 96 0 64 ) ( ( -0.02210 0.00000 -15.50001 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 } } // Brush 683 // Map structure:g[2] -> poly:p[686] { brushDef { ( 0 592 0 ) ( 64 592 0 ) ( 0 592 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -304 ) ( 0 64 -304 ) ( 64 0 -368 ) ( ( 0.00000 0.02210 9.25000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 0 0 656 ) ( 64 0 656 ) ( 0 64 592 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 -0.02210 6.75000 ) ) common/caulk 0 4 0 ( 14.50000 -1 112 ) ( 14.50000 63 112 ) ( -49.50000 -1 112 ) ( ( 0.00781 0.00000 -3.99219 ) ( 0.00000 -0.03125 13.54687 ) ) e7/e7trim01 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 32 64 0 ) ( 96 0 64 ) ( ( -0.02210 0.00000 -15.50001 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 4 0 } } // Brush 684 // Map structure:g[2] -> poly:p[687] { brushDef { ( 48 0 0 ) ( 48 0 64 ) ( 16 64 0 ) ( ( 0.02795 0.00000 -24.40001 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 528 0 ) ( 0 528 64 ) ( 64 496 0 ) ( ( 0.02795 0.00000 19.60000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -1152 0 0 ) ( -1088 64 0 ) ( -1152 0 64 ) ( ( -0.02210 0.00000 -6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -825.90070 1298.24805 -392.09918 ) ( -871.15558 1252.99316 -392.09918 ) ( -780.64587 1252.99316 -331.75940 ) ( ( -0.00781 0.00000 2.60937 ) ( 0.00000 0.00227 -1.09652 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 } } // Brush 685 // Map structure:g[2] -> poly:p[688] { brushDef { ( -1744 328 -1072 ) ( -1744 264 -1072 ) ( -1680 328 -1008 ) ( ( -0.00781 0.00000 5.56250 ) ( 0.00000 0.00221 -0.40000 ) ) e7/e7walldesign01b 0 0 0 ( -960 0 0 ) ( -960 0 64 ) ( -896 64 0 ) ( ( 0.02210 0.00000 -2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 528 0 ) ( 64 496 0 ) ( 0 528 64 ) ( ( -0.02795 0.00000 19.60000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( -416 0 0 ) ( -416 64 0 ) ( -416 0 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 686 // Map structure:g[2] -> poly:p[689] { brushDef { ( -960 0 0 ) ( -896 64 0 ) ( -960 0 64 ) ( ( -0.02210 0.00000 -2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 0 544 64 ) ( 64 544 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -328 -1744 -2032 ) ( -264 -1744 -2032 ) ( -328 -1680 -1968 ) ( ( -0.00781 0.00000 1.56250 ) ( 0.00000 0.00221 1.10000 ) ) e7/e7walldesign01b 0 0 0 ( 256 0 0 ) ( 256 0 64 ) ( 224 64 0 ) ( ( 0.02795 0.00000 -13.80000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 687 // Map structure:g[2] -> poly:p[690] { brushDef { ( 256 0 0 ) ( 256 0 64 ) ( 224 64 0 ) ( ( 0.02795 0.00000 -13.80000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 17.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 0 544 64 ) ( 64 544 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -960 0 0 ) ( -896 64 0 ) ( -960 0 64 ) ( ( -0.02210 0.00000 -2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0.50000 560 14.50000 ) ( -63.50000 560 14.50000 ) ( 0.50000 560 -49.50000 ) ( ( 0.00781 0.00000 -0.99609 ) ( 0.00000 -0.03125 -9.45313 ) ) e7/e7trim01 0 0 0 } } // Brush 688 // Map structure:g[2] -> poly:p[691] { brushDef { ( 0 528 0 ) ( 64 496 0 ) ( 0 528 64 ) ( ( -0.02795 0.00000 19.60000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -960 0 0 ) ( -960 0 64 ) ( -896 64 0 ) ( ( 0.02210 0.00000 -2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( -416 0 0 ) ( -416 64 0 ) ( -416 0 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -400 0.50000 14.50000 ) ( -400 0.50000 -49.50000 ) ( -400 -63.50000 14.50000 ) ( ( -0.00781 0.00000 5.00391 ) ( 0.00000 -0.03125 -9.45313 ) ) e7/e7trim01 0 0 0 } } // Brush 689 // Map structure:g[2] -> poly:p[692] { brushDef { ( 48 0 0 ) ( 48 0 64 ) ( 16 64 0 ) ( ( 0.02795 0.00000 -23.39998 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -1127.50000 0.50000 14.50000 ) ( -1127.50000 0.50000 -49.50000 ) ( -1191.50000 -63.50000 14.50000 ) ( ( -0.00552 0.00000 1.59766 ) ( 0.00000 -0.03125 -9.45313 ) ) e7/e7trim01 0 0 0 ( -1152 0 0 ) ( -1088 64 0 ) ( -1152 0 64 ) ( ( -0.02210 0.00000 -6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 528 0 ) ( 0 528 64 ) ( 64 496 0 ) ( ( 0.02795 0.00000 19.60000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 } } // Brush 690 // Map structure:g[2] -> poly:p[693] { brushDef { ( 0 816 0 ) ( 64 784 0 ) ( 0 816 64 ) ( ( -0.02795 0.00000 21.20000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 624 0 ) ( 0 624 64 ) ( 64 592 0 ) ( ( 0.02795 0.00000 18.80000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 4 0 ( -336 0 0 ) ( -336 0 64 ) ( -336 64 0 ) ( ( 0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 691 // Map structure:g[2] -> poly:p[694] { brushDef { ( 0 832 0 ) ( 0 832 64 ) ( 64 832 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -1320 0 0 ) ( -1256 64 0 ) ( -1320 0 64 ) ( ( -0.02210 0.00000 -10.37501 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) e7/e7brickfloor01 0 0 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 29.00000 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -29.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 1040 0 ) ( 64 1040 0 ) ( 0 1040 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -336 0 0 ) ( -336 64 0 ) ( -336 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 692 // Map structure:g[2] -> poly:p[695] { brushDef { ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0.50000 784 14.50000 ) ( 0.50000 784 -49.50000 ) ( -63.50000 784 14.50000 ) ( ( -0.00781 0.00000 -0.99609 ) ( 0.00000 -0.03125 -9.45313 ) ) e7/e7trim01 0 0 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 -24.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -344 0 0 ) ( -344 64 0 ) ( -344 0 64 ) ( ( -0.03125 0.00000 -24.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 693 // Map structure:g[2] -> poly:p[696] { brushDef { ( 0 0 240 ) ( 0 64 240 ) ( 64 0 176 ) ( ( 0.00000 0.02210 4.75000 ) ( -0.03125 0.00000 25.00000 ) ) common/caulk 0 4 0 ( 328 1488 -432 ) ( 264 1488 -432 ) ( 328 1424 -368 ) ( ( -0.00781 0.00000 -1.43750 ) ( 0.00000 0.00221 -1.00000 ) ) e7/e7walldesign01b 0 0 0 ( 48 0 0 ) ( 16 64 0 ) ( 48 0 64 ) ( ( -0.02795 0.00000 -24.40001 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 4 0 ( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 694 // Map structure:g[2] -> poly:p[697] { brushDef { ( 0 0 608 ) ( 0 64 608 ) ( 64 0 672 ) ( ( 0.00000 -0.02210 1.50000 ) ( 0.03125 0.00000 25.00000 ) ) common/caulk 0 4 0 ( 0 0 240 ) ( 0 64 240 ) ( 64 0 176 ) ( ( 0.00000 0.02210 4.75000 ) ( -0.03125 0.00000 25.00000 ) ) common/caulk 0 4 0 ( -9 48 256 ) ( -9 -16 256 ) ( 55 48 256 ) ( ( -0.00781 0.00000 6.37500 ) ( 0.00000 0.00781 -2.07031 ) ) e7/e7panelwood2 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 25.00000 ) ) common/caulk 0 4 0 ( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 816 0 ) ( 64 816 0 ) ( 0 816 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 695 // Map structure:g[2] -> poly:p[698] { brushDef { ( 0 0 240 ) ( 0 64 240 ) ( 64 0 176 ) ( ( 0.00000 0.02210 4.75000 ) ( -0.03125 0.00000 25.00000 ) ) common/caulk 0 4 0 ( -328 -1472 -2032 ) ( -264 -1472 -2032 ) ( -328 -1408 -1968 ) ( ( -0.00781 0.00000 1.56250 ) ( 0.00000 0.00221 1.52500 ) ) e7/e7walldesign01b 0 0 0 ( -1168 0 0 ) ( -1104 64 0 ) ( -1168 0 64 ) ( ( -0.02210 0.00000 -6.74999 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 25.00000 ) ) common/caulk 0 4 0 ( 0 816 0 ) ( 0 816 64 ) ( 64 816 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 696 // Map structure:g[2] -> poly:p[699] { brushDef { ( -352 0 0 ) ( -384 64 0 ) ( -352 0 64 ) ( ( -0.02795 0.00000 -20.39999 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -608 0 0 ) ( -608 64 0 ) ( -608 0 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 16.00000 ) ) common/caulk 0 4 0 ( 0 544 0 ) ( 64 544 0 ) ( 0 544 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 0 64 ) ( 224 64 0 ) ( ( 0.02795 0.00000 -12.80000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -2 -456 1224 ) ( 62 -456 1224 ) ( -2 -392 1160 ) ( ( 0.00781 0.00000 3.01563 ) ( 0.00000 -0.00221 0.37500 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( -64 0 256 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 -0.00781 2.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 697 // Map structure:g[2] -> poly:p[700] { brushDef { ( 0 728 0 ) ( 64 728 0 ) ( 0 728 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( 0 0 376 ) ( 0 64 376 ) ( 64 0 376 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 4 0 ( 0 560 0 ) ( 0 560 64 ) ( 64 560 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 ( -400 0 32 ) ( -400 0 -32 ) ( -400 -64 32 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 -0.00313 -1.10000 ) ) e7/e7walldesign01b 0 0 0 ( -416 0 0 ) ( -416 64 0 ) ( -416 0 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 4 0 } } // Brush 698 // Map structure:g[2] -> poly:p[701] { brushDef { ( -32 0 -8 ) ( -32 0 56 ) ( -32 64 -8 ) ( ( 0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 11.75000 ) ) common/caulk 0 4 0 ( 0 560 -8 ) ( 0 560 56 ) ( 64 560 -8 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 11.75000 ) ) common/caulk 0 4 0 ( -1128 0 -8 ) ( -1064 64 -8 ) ( -1128 0 56 ) ( ( -0.02210 0.00000 -5.37500 ) ( 0.00000 0.03125 11.75000 ) ) common/caulk 0 4 0 ( 0 0 376 ) ( 64 0 376 ) ( 0 64 376 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 5.25000 ) ) skies/hellsky 0 0 0 ( 0 0 392 ) ( 0 64 392 ) ( 64 0 392 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 21.00000 ) ) common/caulk 0 4 0 ( 0 784 -8 ) ( 64 784 -8 ) ( 0 784 56 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 11.75000 ) ) common/caulk 0 4 0 ( -400 0 -8 ) ( -400 64 -8 ) ( -400 0 56 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 11.75000 ) ) common/caulk 0 4 0 } } // Brush 699 // Map structure:g[2] -> poly:p[703] { brushDef { ( 0 -208 0 ) ( 0 -208 64 ) ( 64 -208 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -416 64 0 ) ( -352 0 64 ) ( ( -0.02210 0.00000 1.50000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 160 0 0 ) ( 160 0 64 ) ( 224 64 0 ) ( ( 0.02210 0.00000 4.50000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( -2 64 432 ) ( -2 0 432 ) ( 62 64 432 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -1.01563 ) ) e7/e7panelwood2 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( 64 -192 0 ) ( 0 -192 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 700 // Map structure:g[2] -> poly:p[704] { brushDef { ( 280 0 0 ) ( 312 64 0 ) ( 280 0 64 ) ( ( -0.00699 0.00000 1.12500 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 ( -8 0 0 ) ( -40 64 0 ) ( -8 0 64 ) ( ( -0.00699 0.00000 2.97500 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -9.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -9.00000 ) ) common/caulk 0 4 0 ( 152 -0.50000 96 ) ( 152 -0.50000 32 ) ( 152 63.50000 96 ) ( ( 0.00000 0.06250 -6.00000 ) ( 0.06250 0.00000 -18.03126 ) ) base_light/ceil1_22a 0 0 0 ( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 701 // Map structure:g[2] -> poly:p[705] { brushDef { ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -64 ) ( ( 0.00000 -0.02210 -10.00000 ) ( 0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 568 0 0 ) ( 568 0 64 ) ( 536 64 0 ) ( ( 0.02795 0.00000 8.10000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -2 -344 584 ) ( 62 -344 584 ) ( -2 -280 520 ) ( ( 0.00781 0.00000 -3.98437 ) ( 0.00000 -0.00221 -0.45000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 -16 0 ) ( 64 -16 0 ) ( 0 -16 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 702 // Map structure:g[2] -> poly:p[706] { brushDef { ( -352 0 0 ) ( -352 0 64 ) ( -416 64 0 ) ( ( 0.00552 0.00000 0.62500 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( -384 0 0 ) ( -448 64 0 ) ( -384 0 64 ) ( ( -0.02210 0.00000 2.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 703 // Map structure:g[2] -> poly:p[707] { brushDef { ( 0 -224 0 ) ( 64 -224 0 ) ( 0 -224 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.00781 3.00000 ) ) e7/e7beam02 0 0 0 ( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 704 // Map structure:g[2] -> poly:p[708] { brushDef { ( 192 0 0 ) ( 192 0 64 ) ( 256 64 0 ) ( ( 0.02210 0.00000 5.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 2.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 160 0 0 ) ( 224 64 0 ) ( 160 0 64 ) ( ( -0.00552 0.00000 1.37500 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 } } // Brush 705 // Map structure:g[2] -> poly:p[709] { brushDef { ( 0 -192 0 ) ( 64 -192 0 ) ( 0 -192 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( -32 0 0 ) ( -32 64 0 ) ( -32 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 706 // Map structure:g[2] -> poly:p[710] { brushDef { ( 0 0 0 ) ( 0 -64 0 ) ( 0 0 -64 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 -0.00781 -3.00000 ) ) e7/e7beam01 0 0 0 ( 32 0 0 ) ( 32 0 64 ) ( 32 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 -160 0 ) ( 64 -160 0 ) ( 0 -160 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 707 // Map structure:g[2] -> poly:p[711] { brushDef { ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 32 0 0 ) ( 32 0 64 ) ( 32 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 -160 0 ) ( 0 -160 64 ) ( 64 -160 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 96 0 ) ( 64 96 0 ) ( 0 96 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 708 // Map structure:g[2] -> poly:p[712] { brushDef { ( 0 0 0 ) ( 0 -64 0 ) ( 0 0 -64 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 -0.00781 -3.00000 ) ) e7/e7beam01 0 0 0 ( 0 128 0 ) ( -64 128 0 ) ( 0 128 -64 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 -0.00781 -3.00000 ) ) e7/e7beam01 0 0 0 ( 32 0 0 ) ( 32 0 -64 ) ( 32 -64 0 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 -0.00781 -3.00000 ) ) e7/e7beam01 0 0 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 96 0 ) ( 0 96 64 ) ( 64 96 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 709 // Map structure:g[2] -> poly:p[713] { brushDef { ( 32 0 0 ) ( 32 64 0 ) ( 32 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -1.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -1.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -160 64 0 ) ( -224 0 64 ) ( ( -0.02210 0.00000 -4.50000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 710 // Map structure:g[2] -> poly:p[714] { brushDef { ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 256 64 ) ( 0 256 128 ) ( 64 256 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00313 0.20000 ) ) e7/e7walldesign01b 0 0 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 711 // Map structure:g[2] -> poly:p[715] { brushDef { ( 160 0 -64 ) ( 160 64 -64 ) ( 160 0 0 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 712 // Map structure:g[2] -> poly:p[716] { brushDef { ( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 152 -0.50000 96 ) ( 152 -0.50000 32 ) ( 152 63.50000 96 ) ( ( 0.00000 0.06250 -6.00000 ) ( 0.06250 0.00000 -2.03126 ) ) base_light/ceil1_22a 0 0 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 152 0 0 ) ( 184 64 0 ) ( 152 0 64 ) ( ( -0.00699 0.00000 -0.47500 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 ( 120 0 0 ) ( 88 64 0 ) ( 120 0 64 ) ( ( -0.00699 0.00000 1.37500 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 713 // Map structure:g[2] -> poly:p[717] { brushDef { ( -0.25000 -32 -256 ) ( -0.25000 0 -256 ) ( 31.75000 -32 -256 ) ( ( 0.00000 0.01563 2.00391 ) ( -0.01563 0.00000 -5.50000 ) ) e7/e7sbrickfloor_ow 0 0 0 ( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 -10.00000 ) ) common/caulk 0 4 0 ( 0 -288 0 ) ( 64 -288 0 ) ( 0 -288 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 ( 0 -352 0 ) ( 0 -352 64 ) ( 64 -352 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 4 0 } } // Brush 714 // Map structure:g[2] -> poly:p[718] { brushDef { ( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 134217728 4 0 ( -116 -112 -134 ) ( -116 -176 -134 ) ( -52 -112 -166 ) ( ( 0.00781 0.00000 -1.87500 ) ( 0.00000 -0.00699 -0.30625 ) ) e7/e7panelwood2 134217728 0 0 ( 0 -112 -176 ) ( 64 -112 -208 ) ( 0 -176 -176 ) ( ( -0.00781 0.00000 -1.87500 ) ( 0.00000 -0.00699 -0.45000 ) ) e7/e7panelwood2 134217728 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 134217728 4 0 ( 0 -240 0 ) ( 64 -240 0 ) ( 0 -240 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 715 // Map structure:g[2] -> poly:p[719] { brushDef { ( 112 -224 0 ) ( 176 -224 0 ) ( 112 -224 64 ) ( ( -0.00781 0.00000 0.12500 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7panelwood2 134217728 0 0 ( 0 16 0 ) ( 0 16 64 ) ( 0 80 0 ) ( ( 0.00781 0.00000 1.87500 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7panelwood2 0 0 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 134217728 4 0 ( 0 0 -160 ) ( 0 64 -160 ) ( 64 0 -160 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 -256 0 ) ( 0 -256 -64 ) ( -64 -256 0 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 -0.00781 1.00000 ) ) e7/e7beam01 134217728 0 0 ( 208 0 0 ) ( 144 -64 0 ) ( 208 0 -64 ) ( ( 0.02210 0.00000 -3.75000 ) ( 0.00000 -0.00781 1.00000 ) ) e7/e7beam01 134217728 0 0 ( -32 128 0 ) ( -32 192 0 ) ( -32 128 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) e7/e7panelwood2 134217728 0 0 } } // Brush 716 // Map structure:g[2] -> poly:p[720] { brushDef { ( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( -116 -112 -192 ) ( -116 -176 -192 ) ( -52 -112 -192 ) ( ( -0.00781 0.00000 -1.87500 ) ( 0.00000 0.00781 0.09375 ) ) e7/e7panelwood2 134217728 0 0 ( 0 0 -160 ) ( 0 64 -160 ) ( 64 0 -160 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -3.00000 ) ) evil6_floors/e6c_floordented 134217728 0 0 ( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 } } // Brush 717 // Map structure:g[2] -> poly:p[721] { brushDef { ( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 0 -160 ) ( 0 64 -160 ) ( 64 0 -160 ) ( ( 0.00000 0.01563 -1.00000 ) ( -0.01563 0.00000 -4.00000 ) ) evil6_floors/e6c_floor 134217728 0 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 ( 0 -224 0 ) ( 64 -224 0 ) ( 0 -224 64 ) ( ( -0.01563 0.00000 -1.00000 ) ( 0.00000 0.06250 -11.00000 ) ) evil6_floors/e6l_stepedge 134217728 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 4 0 } } // Brush 718 // Map structure:g[2] -> poly:p[722] { brushDef { ( 192 0 0 ) ( 192 0 64 ) ( 128 64 0 ) ( ( 0.02210 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 165.75200 10.24800 96 ) ( 165.75200 10.24800 32 ) ( 118.90400 57.09600 96 ) ( ( 0.00000 0.06250 -6.00000 ) ( 0.06038 0.00000 1.36134 ) ) base_light/ceil1_22a 0 0 0 ( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 0 64 ) ( 96 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 } } // Brush 719 // Map structure:g[2] -> poly:p[723] { brushDef { ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( -0.50000 264 96 ) ( 63.50000 264 96 ) ( -0.50000 264 32 ) ( ( 0.00000 0.06250 -6.00000 ) ( -0.06250 0.00000 -4.03126 ) ) base_light/ceil1_22a 0 0 0 ( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -80 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 -112 ) ( 64 0 -112 ) ( 0 64 -112 ) ( ( 0.00000 -0.03125 2.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 280 0 ) ( 0 280 64 ) ( 64 312 0 ) ( ( 0.00699 0.00000 -0.87500 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 216 0 ) ( 0 216 64 ) ( 64 184 0 ) ( ( 0.00699 0.00000 1.67500 ) ( 0.00000 0.00781 -1.00000 ) ) e7/e7brnmetal 0 0 0 } } // Brush 720 // Map structure:g[2] -> poly:p[724] { brushDef { ( 16 64 0 ) ( -48 64 0 ) ( 16 64 64 ) ( ( 0.00000 -0.00781 1.00000 ) ( 0.03125 0.00000 -4.50000 ) ) e7/e7trim01 0 0 0 ( 144 0 0 ) ( 144 0 64 ) ( 144 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 0 80 0 ) ( 64 80 0 ) ( 0 80 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 4 0 ( 128 28.50000 0 ) ( 128 28.50000 64 ) ( 128 -35.50000 0 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.03125 0.00000 -2.89063 ) ) e7/e7trim01 0 0 0 ( 0 0 -208 ) ( 0 64 -208 ) ( 64 0 -144 ) ( ( 0.00000 -0.02210 -0.75000 ) ( 0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 0 16 ) ( 64 0 -48 ) ( 0 64 16 ) ( ( 0.00000 0.02210 -3.75000 ) ( 0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 } } // Brush 721 // Map structure:g[2] -> poly:p[725] { brushDef { ( 0 96 0 ) ( 0 96 64 ) ( 64 96 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( -64 128 0 ) ( 0 128 -64 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 -0.00781 0.00000 ) ) e7/e7beam01 0 0 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 -64 ) ( -320 -64 0 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 -0.00781 0.00000 ) ) e7/e7beam01 0 0 0 } } // Brush 722 // Map structure:g[2] -> poly:p[726] { brushDef { ( 0 96 0 ) ( 64 96 0 ) ( 0 96 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 723 // Map structure:g[2] -> poly:p[727] { brushDef { ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 80 0 ) ( 64 80 0 ) ( 0 80 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 ( 144 0 0 ) ( 144 0 64 ) ( 144 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 4 0 } } // Brush 724 // Map structure:g[2] -> poly:p[728] { brushDef { ( -16.50000 0 -64 ) ( -16.50000 -64 -64 ) ( 47.50000 0 -64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 3.48438 ) ) e7/e7trim01 0 0 0 ( 0 80 0 ) ( 64 80 0 ) ( 0 80 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 144 0 0 ) ( 144 0 64 ) ( 144 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 4 0 } } // Brush 725 // Map structure:g[2] -> poly:p[729] { brushDef { ( 0 496 0 ) ( 64 496 0 ) ( 0 496 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 134217728 4 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 134217728 4 0 ( 368 0 0 ) ( 304 64 0 ) ( 368 0 64 ) ( ( -0.02210 0.00000 -6.25000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 134217728 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 134217728 4 0 ( -344 -6 408 ) ( -344 -70 408 ) ( -280 -6 344 ) ( ( 0.00781 0.00000 3.95313 ) ( 0.00000 -0.00221 -0.17500 ) ) e7/e7walldesign01b 134217728 0 0 } } // Brush 726 // Map structure:g[2] -> poly:p[730] { brushDef { ( 0 0 80 ) ( 64 0 80 ) ( 0 64 80 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 0 64 ) ( 128 64 0 ) ( ( 0.02210 0.00000 -13.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 416 0 ) ( 64 416 0 ) ( 0 416 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 384 8 ) ( 64 384 8 ) ( 0 384 -56 ) ( ( 0.00000 0.03125 3.25000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7beam02 0 0 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -128 ) ( ( 0.00000 -0.02210 -5.00000 ) ( 0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 } } // Brush 727 // Map structure:g[2] -> poly:p[731] { brushDef { ( 0 0 80 ) ( 0 64 80 ) ( 64 0 80 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 13.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 64 0 64 ) ( 128 64 0 ) ( ( 0.02210 0.00000 -14.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 456 0 ) ( 64 456 0 ) ( 0 456 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 4 0 ( 0 384 15 ) ( 0 384 79 ) ( 64 384 15 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00313 0.04688 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 3.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -128 ) ( ( 0.00000 -0.02210 -5.00000 ) ( 0.03125 0.00000 13.00000 ) ) common/caulk 0 4 0 } } // Brush 728 // Map structure:g[2] -> poly:p[732] { brushDef { ( -448 0 0 ) ( -384 64 0 ) ( -448 0 64 ) ( ( -0.02210 0.00000 4.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 -64 ) ( -320 -64 0 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 ( 0 96 0 ) ( 0 96 64 ) ( 64 96 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 729 // Map structure:g[2] -> poly:p[733] { brushDef { ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 -30.50000 256 ) ( 64 -30.50000 256 ) ( 0 33.50000 256 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.03125 0.00000 7.04688 ) ) e7/e7trim01 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( 0 240 0 ) ( 0 240 64 ) ( 64 240 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 730 // Map structure:g[2] -> poly:p[734] { brushDef { ( -640 0 0 ) ( -608 64 0 ) ( -640 0 64 ) ( ( -0.02795 0.00000 1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 64 0 256 ) ( 64 -64 256 ) ( 128 0 256 ) ( ( -0.01563 0.00000 4.00000 ) ( 0.00000 0.01563 -7.00000 ) ) base_trim/tinfx 0 0 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( 0 240 0 ) ( 0 240 64 ) ( 64 240 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 731 // Map structure:g[2] -> poly:p[735] { brushDef { ( -32 0 0 ) ( -32 64 0 ) ( -32 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 -192 -64 ) ( 64 -192 -64 ) ( 0 -192 0 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 224 0 0 ) ( 224 0 64 ) ( 224 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 732 // Map structure:g[2] -> poly:p[736] { brushDef { ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( -32 -192 -64 ) ( 32 -192 -64 ) ( -32 -192 0 ) ( ( -0.00781 0.00000 -1.75000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01 0 0 0 ( 224 0 0 ) ( 224 64 0 ) ( 224 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 352 0 0 ) ( 352 0 64 ) ( 352 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 733 // Map structure:g[2] -> poly:p[737] { brushDef { ( 480 0 0 ) ( 480 0 64 ) ( 480 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -13.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -13.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 -192 -64 ) ( 64 -192 -64 ) ( 0 -192 0 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 352 0 0 ) ( 352 64 0 ) ( 352 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 734 // Map structure:g[2] -> poly:p[738] { brushDef { ( 0 0 272 ) ( 64 0 304 ) ( 0 64 272 ) ( ( 0.00000 -0.02795 5.60000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.01563 0.00000 -3.00000 ) ( 0.00000 0.06250 8.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 0 144 ) ( 0 64 144 ) ( 64 0 144 ) ( ( 0.00000 0.01563 5.00000 ) ( -0.01563 0.00000 3.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.01563 0.00000 5.00000 ) ( 0.00000 0.06250 8.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 4 0 } } // Brush 735 // Map structure:g[2] -> poly:p[739] { brushDef { ( 16 0 0 ) ( 16 64 0 ) ( 16 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -320 64 0 ) ( -384 0 64 ) ( ( -0.02210 0.00000 -6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 984 -2 1224 ) ( 984 62 1224 ) ( 920 -2 1160 ) ( ( 0.00781 0.00000 -1.98437 ) ( 0.00000 -0.00221 -0.45000 ) ) e7/e7walldesign01b 0 0 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 } } // Brush 736 // Map structure:g[2] -> poly:p[740] { brushDef { ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 -64 256 ) ( -64 -64 256 ) ( 0 -128 256 ) ( ( 0.00000 0.01563 0.50000 ) ( 0.01563 0.00000 -3.00000 ) ) base_trim/tinfx 0 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 0 64 272 ) ( 64 0 272 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 } } // Brush 737 // Map structure:g[2] -> poly:p[741] { brushDef { ( 32 0 0 ) ( 32 0 64 ) ( 32 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.01563 0.00000 -3.00000 ) ( 0.00000 0.06250 17.00000 ) ) evil6_floors/e6l_stepedge 0 0 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.01563 0.00000 3.00000 ) ) evil6_floors/e6c_floor 0 0 0 ( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 738 // Map structure:g[2] -> poly:p[742] { brushDef { ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 272 ) ( 64 0 304 ) ( 0 64 272 ) ( ( 0.00000 -0.02795 -2.40000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( -16 0 2 ) ( -16 -64 2 ) ( -16 0 -62 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 -0.00781 -2.01563 ) ) e7/e7panelwood2 0 0 0 ( -144 -10.50000 288 ) ( -144 53.50000 288 ) ( -80 -10.50000 288 ) ( ( 0.00000 0.00781 0.12500 ) ( -0.00781 0.00000 0.91797 ) ) e7/e7panelwood2 0 0 0 ( -144 128 -10.50000 ) ( -80 128 -10.50000 ) ( -144 128 53.50000 ) ( ( -0.00781 0.00000 0.12500 ) ( 0.00000 0.00781 1.91797 ) ) e7/e7panelwood2 0 0 0 ( 0 112 0 ) ( 0 112 64 ) ( 64 112 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 739 // Map structure:g[2] -> poly:p[743] { brushDef { ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) e7/e7panelwood 0 0 0 ( 0 -192 0 ) ( 64 -192 0 ) ( 0 -192 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 740 // Map structure:g[2] -> poly:p[744] { brushDef { ( -362.50000 10.50000 -224 ) ( -298.50000 -53.50000 -224 ) ( -362.50000 10.50000 -160 ) ( ( 0.00000 -0.00781 -2.25000 ) ( 0.00552 0.00000 -0.45703 ) ) e7/e7panelwood2 0 0 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 10.50000 -192 -224 ) ( 10.50000 -192 -160 ) ( -53.50000 -192 -224 ) ( ( 0.00000 -0.00781 -2.25000 ) ( -0.00781 0.00000 0.91797 ) ) e7/e7panelwood2 0 0 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 0 64 304 ) ( 64 0 304 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 } } // Brush 741 // Map structure:g[2] -> poly:p[745] { brushDef { ( 0 -192 0 ) ( 64 -192 0 ) ( 0 -192 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 64 0 304 ) ( 0 64 304 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( -160 0 0 ) ( -160 0 64 ) ( -160 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 } } // Brush 742 // Map structure:g[2] -> poly:p[746] { brushDef { ( -160 0 0 ) ( -160 0 64 ) ( -160 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 -192 -64 ) ( 64 -192 -64 ) ( 0 -192 0 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( -192 0 -64 ) ( -192 64 -64 ) ( -192 0 0 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 743 // Map structure:g[2] -> poly:p[747] { brushDef { ( -192 0 -64 ) ( -192 0 0 ) ( -192 64 -64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 0 -192 0 ) ( -64 -192 0 ) ( 0 -192 -64 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 744 // Map structure:g[2] -> poly:p[748] { brushDef { ( -416 0 0 ) ( -416 0 64 ) ( -480 64 0 ) ( ( 0.00552 0.00000 -0.62500 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( -448 0 0 ) ( -512 64 0 ) ( -448 0 64 ) ( ( -0.00552 0.00000 -0.75000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 } } // Brush 745 // Map structure:g[2] -> poly:p[749] { brushDef { ( -416 0 0 ) ( -416 0 64 ) ( -480 64 0 ) ( ( 0.00552 0.00000 0.37500 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( -224 0 0 ) ( -224 0 64 ) ( -224 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( -448 0 0 ) ( -512 64 0 ) ( -448 0 64 ) ( ( -0.02210 0.00000 -1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 } } // Brush 746 // Map structure:g[2] -> poly:p[750] { brushDef { ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 ( -416 0 -64 ) ( -416 0 0 ) ( -480 64 -64 ) ( ( 0.00552 0.00000 -0.62500 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( -448 0 0 ) ( -512 64 0 ) ( -448 0 64 ) ( ( -0.02210 0.00000 -2.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 0 64 ) ( -224 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 } } // Brush 747 // Map structure:g[2] -> poly:p[751] { brushDef { ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 -64 ) ( -320 -64 0 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 -0.00781 -3.00000 ) ) e7/e7beam01 0 0 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 4 0 } } // Brush 748 // Map structure:g[2] -> poly:p[752] { brushDef { ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 } } // Brush 749 // Map structure:g[2] -> poly:p[753] { brushDef { ( 0 0 256 ) ( -64 0 256 ) ( 0 -64 256 ) ( ( 0.00000 0.03125 -10.00000 ) ( 0.00781 0.00000 -1.00000 ) ) e7/e7beam01 0 0 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( -320 0 -64 ) ( -320 0 0 ) ( -320 64 -64 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( -352 -2 -432 ) ( -352 62 -432 ) ( -352 -2 -368 ) ( ( -0.00781 0.00000 0.01563 ) ( 0.00000 0.00313 0.65000 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 750 // Map structure:g[2] -> poly:p[754] { brushDef { ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil4_walls/drk_brnbrick 0 0 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 } } // Brush 751 // Map structure:g[2] -> poly:p[755] { brushDef { ( 0 256 -64 ) ( 0 256 0 ) ( 64 256 -64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 4 0 ( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 320 ) ( 0 64 288 ) ( ( 0.00000 -0.02795 1.40000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 } } // Brush 752 // Map structure:g[2] -> poly:p[756] { brushDef { ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 64 432 ) ( 64 0 432 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( -64 -192 0 ) ( 0 -192 -64 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 -0.00781 -3.00000 ) ) e7/e7beam01 0 0 0 ( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 4 0 ( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 } } // Brush 753 // Map structure:g[2] -> poly:p[757] { brushDef { ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 -192 -64 ) ( 64 -192 -64 ) ( 0 -192 0 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 } } // Brush 754 // Map structure:g[2] -> poly:p[758] { brushDef { ( 288 -16 0 ) ( 288 -16 64 ) ( 288 48 0 ) ( ( 0.03125 0.00000 -5.50000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 34 0 304 ) ( 34 64 304 ) ( 98 0 304 ) ( ( 0.00000 0.00781 -1.26563 ) ( -0.00781 0.00000 1.00000 ) ) evil6_floors/e6c_floordented 0 0 0 ( -16 256 0 ) ( 48 256 0 ) ( -16 256 64 ) ( ( -0.03125 0.00000 -6.50000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( -16 -16 288 ) ( 48 -16 288 ) ( -16 48 288 ) ( ( 0.00000 -0.03125 -6.50000 ) ( -0.03125 0.00000 5.50000 ) ) common/caulk 0 4 0 ( -16 128 0 ) ( -16 128 64 ) ( 48 128 0 ) ( ( 0.03125 0.00000 -6.50000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 160 -16 0 ) ( 160 48 0 ) ( 160 -16 64 ) ( ( -0.03125 0.00000 -5.50000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 } } // Brush 755 // Map structure:g[2] -> poly:p[759] { brushDef { ( 0 56 0 ) ( 0 56 64 ) ( 64 56 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 72 0 ) ( 64 72 0 ) ( 0 72 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 ( 304 0 0 ) ( 304 0 64 ) ( 304 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 8 272 ) ( 0 40 272 ) ( -31.99603 8 272 ) ( ( 0.00000 0.06251 19.00000 ) ( -0.06250 0.00000 3.50000 ) ) evil8_lights/evil8_rlight 0 0 0 ( 0 0 128 ) ( -64 0 96 ) ( 0 64 128 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 -0.02795 -11.60000 ) ) common/caulk 0 4 0 } } // Brush 756 // Map structure:g[2] -> poly:p[760] { brushDef { ( 0 184 0 ) ( 0 184 64 ) ( 64 184 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 200 0 ) ( 64 200 0 ) ( 0 200 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 ( 304 0 0 ) ( 304 0 64 ) ( 304 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 8 272 ) ( 0 40 272 ) ( -31.99603 8 272 ) ( ( 0.00000 0.06251 19.00000 ) ( -0.06250 0.00000 11.50000 ) ) evil8_lights/evil8_rlight 0 0 0 ( 0 0 128 ) ( -64 0 96 ) ( 0 64 128 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 -0.02795 -11.60000 ) ) common/caulk 0 4 0 } } // Brush 757 // Map structure:g[2] -> poly:p[761] { brushDef { ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 64 0 ) ( -16 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 ( -144 -10.50000 288 ) ( -144 53.50000 288 ) ( -80 -10.50000 288 ) ( ( 0.00000 0.00781 0.12500 ) ( -0.00781 0.00000 -0.08203 ) ) e7/e7panelwood2 0 0 0 ( -192 0 0 ) ( -256 64 0 ) ( -192 0 64 ) ( ( -0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 112 0 ) ( 64 112 0 ) ( 0 112 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 280 ) ( 64 0 280 ) ( 0 64 280 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 } } // Brush 758 // Map structure:g[2] -> poly:p[762] { brushDef { ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -144 -10.50000 328 ) ( -80 -10.50000 296 ) ( -144 53.50000 328 ) ( ( 0.00000 0.00699 0.92500 ) ( 0.00781 0.00000 -0.08203 ) ) e7/e7panelwood2 0 0 0 ( -16 0 24 ) ( -16 0 -40 ) ( -16 64 24 ) ( ( 0.00000 0.00781 2.18750 ) ( 0.00781 0.00000 -1.00000 ) ) e7/e7panelwood2 0 0 0 ( -192 0 0 ) ( -256 64 0 ) ( -192 0 64 ) ( ( -0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 112 0 ) ( 64 112 0 ) ( 0 112 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 280 ) ( 0 64 280 ) ( 64 0 280 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 } } // Brush 759 // Map structure:g[2] -> poly:p[763] { brushDef { ( 32 0 0 ) ( 96 64 0 ) ( 32 0 64 ) ( ( -0.02210 0.00000 5.50000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) e7/e7panelwood 0 0 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 -160 0 ) ( 64 -160 0 ) ( 0 -160 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -120 0 0 ) ( -120 0 64 ) ( -120 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 760 // Map structure:g[2] -> poly:p[764] { brushDef { ( -23.79000 16 256 ) ( -23.79000 -48 256 ) ( 23.05800 16 256 ) ( ( -0.06250 0.00000 -11.00000 ) ( 0.00000 0.08538 -8.03124 ) ) base_light/ceil1_22a 0 0 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) e7/e7panelwood 0 0 0 ( -8 -192 0 ) ( -8 -192 64 ) ( 56 -192 0 ) ( ( 0.03125 0.00000 3.25000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -8 -160 0 ) ( 56 -160 0 ) ( -8 -160 64 ) ( ( -0.03125 0.00000 3.25000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -120 0 0 ) ( -120 64 0 ) ( -120 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -72 0 0 ) ( -72 0 64 ) ( -72 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 761 // Map structure:g[2] -> poly:p[765] { brushDef { ( -224 0 0 ) ( -224 0 64 ) ( -288 64 0 ) ( ( 0.02210 0.00000 2.50000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) e7/e7panelwood 0 0 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 -160 0 ) ( 64 -160 0 ) ( 0 -160 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -72 0 0 ) ( -72 64 0 ) ( -72 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 } } // Brush 762 // Map structure:g[2] -> poly:p[766] { brushDef { ( -216 0 0 ) ( -216 64 0 ) ( -216 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 0 488 ) ( 64 0 488 ) ( 0 64 488 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 -176 232 ) ( -64 -176 232 ) ( 0 -176 168 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 -0.00312 -1.72500 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 763 // Map structure:g[2] -> poly:p[767] { brushDef { ( 0 -88 0 ) ( 64 -88 0 ) ( 0 -88 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( -216 0 0 ) ( -216 0 64 ) ( -216 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( -408 0 0 ) ( -472 64 0 ) ( -408 0 64 ) ( ( -0.02210 0.00000 -1.37500 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( -392 0 232 ) ( -392 0 168 ) ( -328 -64 232 ) ( ( -0.00552 0.00000 0.53125 ) ( 0.00000 -0.00313 -1.72500 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 488 ) ( 64 0 488 ) ( 0 64 488 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 } } // Brush 764 // Map structure:g[2] -> poly:p[768] { brushDef { ( 0 -88 0 ) ( 64 -88 0 ) ( 0 -88 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 4 0 ( -216 0 0 ) ( -216 0 64 ) ( -216 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 4 0 ( -408 0 0 ) ( -472 64 0 ) ( -408 0 64 ) ( ( -0.02210 0.00000 -1.37500 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 4 0 ( -392.50000 0.50000 20.50000 ) ( -392.50000 0.50000 -43.50000 ) ( -328.50000 -63.50000 20.50000 ) ( ( -0.00552 0.00000 0.53516 ) ( 0.00000 -0.03125 -15.64063 ) ) e7/e7trim01 0 0 0 ( 0 0 488 ) ( 0 64 488 ) ( 64 0 488 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 0 0 468 ) ( 64 0 468 ) ( 0 64 468 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 } } // Brush 765 // Map structure:g[2] -> poly:p[769] { brushDef { ( 0 0 468 ) ( 64 0 468 ) ( 0 64 468 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 488 ) ( 0 64 488 ) ( 64 0 488 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 4 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 4 0 ( 0.50000 -176 20.50000 ) ( -63.50000 -176 20.50000 ) ( 0.50000 -176 -43.50000 ) ( ( 0.00781 0.00000 -0.99609 ) ( 0.00000 -0.03125 -15.64063 ) ) e7/e7trim01 0 0 0 ( -216 0 0 ) ( -216 64 0 ) ( -216 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 4 0 } } // Brush 766 // Map structure:g[2] -> poly:p[770] { brushDef { ( -192 0 0 ) ( -192 0 64 ) ( -256 64 0 ) ( ( 0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -128 0 0 ) ( -96 64 0 ) ( -128 0 64 ) ( ( -0.02795 0.00000 7.60000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( 0 0 468 ) ( 0 64 468 ) ( 64 0 468 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 4 0 ( -328 -176 -1770 ) ( -264 -176 -1770 ) ( -328 -176 -1706 ) ( ( -0.00781 0.00000 1.56250 ) ( 0.00000 0.00313 1.46875 ) ) e7/e7walldesign01b 0 0 0 ( 0 -192 0 ) ( 0 -192 64 ) ( 64 -192 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 } } // Brush 767 // Map structure:g[2] -> poly:p[771] { brushDef { ( -128 0 0 ) ( -128 0 64 ) ( -96 64 0 ) ( ( 0.02795 0.00000 7.60000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -64 -328 -1770 ) ( -64 -328 -1706 ) ( -128 -264 -1770 ) ( ( 0.00552 0.00000 0.03125 ) ( 0.00000 0.00313 1.46875 ) ) e7/e7walldesign01b 0 0 0 ( 0 64 0 ) ( 64 96 0 ) ( 0 64 64 ) ( ( -0.02795 0.00000 9.20000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( 0 0 468 ) ( 0 64 468 ) ( 64 0 468 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -5.00000 ) ) common/caulk 0 4 0 ( -416 0 0 ) ( -480 64 0 ) ( -416 0 64 ) ( ( -0.02210 0.00000 -1.50000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 } } // Brush 768 // Map structure:g[2] -> poly:p[772] { brushDef { ( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 -176 0 ) ( 0 -176 64 ) ( 64 -176 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( -16 0 232 ) ( -16 -64 232 ) ( -16 0 168 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 -0.00313 -1.72500 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 488 ) ( 64 0 488 ) ( 0 64 488 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 } } // Brush 769 // Map structure:g[2] -> poly:p[773] { brushDef { ( 0 0 468 ) ( 64 0 468 ) ( 0 64 468 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 -176 0 ) ( 0 -176 64 ) ( 64 -176 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 4 0 ( -16 0.50000 20.50000 ) ( -16 -63.50000 20.50000 ) ( -16 0.50000 -43.50000 ) ( ( 0.00781 0.00000 0.00391 ) ( 0.00000 -0.03125 -15.64063 ) ) e7/e7trim01 0 0 0 ( 0 0 488 ) ( 0 64 488 ) ( 64 0 488 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 } } // Brush 770 // Map structure:g[2] -> poly:p[774] { brushDef { ( -80 0 0 ) ( -16 64 0 ) ( -80 0 64 ) ( ( -0.02210 0.00000 -0.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -192 0 0 ) ( -256 64 0 ) ( -192 0 64 ) ( ( -0.02210 0.00000 3.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( 0 0 468 ) ( 0 64 468 ) ( 64 0 468 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 4 0 ( -16 -328 -1770 ) ( -16 -264 -1770 ) ( -16 -328 -1706 ) ( ( -0.00781 0.00000 0.56250 ) ( 0.00000 0.00313 1.46875 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 } } // Brush 771 // Map structure:g[2] -> poly:p[775] { brushDef { ( -80 0 0 ) ( -80 0 64 ) ( -16 64 0 ) ( ( 0.02210 0.00000 -0.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( -240 0 0 ) ( -304 64 0 ) ( -240 0 64 ) ( ( -0.02210 0.00000 -5.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 0 468 ) ( 0 64 468 ) ( 64 0 468 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( -328 64 -1770 ) ( -328 64 -1706 ) ( -264 64 -1770 ) ( ( 0.00781 0.00000 1.56250 ) ( 0.00000 0.00313 1.46875 ) ) e7/e7walldesign01b 0 0 0 ( 0 80 0 ) ( 64 80 0 ) ( 0 80 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 } } // Brush 772 // Map structure:g[2] -> poly:p[776] { brushDef { ( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0 64 232 ) ( 0 64 168 ) ( -64 64 232 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 -0.00312 -1.72500 ) ) e7/e7walldesign01b 0 0 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 80 0 ) ( 64 80 0 ) ( 0 80 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( -304 0 0 ) ( -304 64 0 ) ( -304 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 0 488 ) ( 64 0 488 ) ( 0 64 488 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 } } // Brush 773 // Map structure:g[2] -> poly:p[777] { brushDef { ( 0 0 468 ) ( 64 0 468 ) ( 0 64 468 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 ( 0.50000 64 20.50000 ) ( 0.50000 64 -43.50000 ) ( -63.50000 64 20.50000 ) ( ( -0.00781 0.00000 -0.99609 ) ( 0.00000 -0.03125 -15.64063 ) ) e7/e7trim01 0 0 0 ( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 4 0 ( 0 80 0 ) ( 64 80 0 ) ( 0 80 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 4 0 ( -304 0 0 ) ( -304 64 0 ) ( -304 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 4 0 ( 0 0 488 ) ( 0 64 488 ) ( 64 0 488 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 4 0 } } // Brush 774 // Map structure:g[2] -> poly:p[778] { brushDef { ( -240 0 0 ) ( -240 0 64 ) ( -304 64 0 ) ( ( 0.02210 0.00000 -5.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 96 0 ) ( ( 0.02795 0.00000 9.20000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 0 468 ) ( 0 64 468 ) ( 64 0 468 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( -304 -328 -1770 ) ( -304 -328 -1706 ) ( -304 -264 -1770 ) ( ( 0.00781 0.00000 0.56250 ) ( 0.00000 0.00313 1.46875 ) ) e7/e7walldesign01b 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 } } // Brush 775 // Map structure:g[2] -> poly:p[779] { brushDef { ( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 -88 0 ) ( 0 -88 64 ) ( 64 -88 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( -304 0 232 ) ( -304 0 168 ) ( -304 -64 232 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 -0.00313 -1.72500 ) ) e7/e7walldesign01b 0 0 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 0 488 ) ( 64 0 488 ) ( 0 64 488 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 } } // Brush 776 // Map structure:g[2] -> poly:p[780] { brushDef { ( 0 0 468 ) ( 64 0 468 ) ( 0 64 468 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 0 -88 0 ) ( 0 -88 64 ) ( 64 -88 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 4 0 ( -304 0.50000 20.50000 ) ( -304 0.50000 -43.50000 ) ( -304 -63.50000 20.50000 ) ( ( -0.00781 0.00000 0.00391 ) ( 0.00000 -0.03125 -15.64063 ) ) e7/e7trim01 0 0 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 4 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 4 0 ( 0 0 488 ) ( 0 64 488 ) ( 64 0 488 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 } } // Brush 777 // Map structure:g[2] -> poly:p[781] { brushDef { ( 0 -208 0 ) ( 64 -208 0 ) ( 0 -208 64 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -416 64 0 ) ( -352 0 64 ) ( ( -0.02210 0.00000 1.50000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 64 0 432 ) ( 0 64 432 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 778 // Map structure:g[2] -> poly:p[782] { brushDef { ( 0 -208 0 ) ( 64 -208 0 ) ( 0 -208 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 0 -64 432 ) ( 64 0 432 ) ( ( -0.01563 0.00000 -3.00000 ) ( 0.00000 0.01563 -1.50000 ) ) base_trim/tinfx 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 779 // Map structure:g[2] -> poly:p[783] { brushDef { ( 0 -208 0 ) ( 64 -208 0 ) ( 0 -208 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 160 0 0 ) ( 160 0 64 ) ( 224 64 0 ) ( ( 0.02210 0.00000 4.50000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 ( 0 0 432 ) ( 64 0 432 ) ( 0 64 432 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 -7.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 4 0 } } // Brush 780 // Map structure:g[2] -> poly:p[784] { brushDef { ( 12.55226 5.48120 256 ) ( 35.18248 28.11142 256 ) ( -10.07515 28.10861 256 ) ( ( 0.04419 0.04419 -37.68750 ) ( -0.04419 0.04419 -21.20311 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( -456 0 0 ) ( -456 0 64 ) ( -520 64 0 ) ( ( 0.00552 0.00000 -2.78125 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -876 0 0 ) ( -812 64 0 ) ( -876 0 64 ) ( ( -0.00552 0.00000 2.42187 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -852 0 0 ) ( -852 0 64 ) ( -788 64 0 ) ( ( 0.00552 0.00000 2.32813 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 0 576 ) ( 0 64 618.66669 ) ( 64 0 618.66669 ) ( ( 0.02210 -0.01608 12.64706 ) ( 0.02210 0.01608 11.35294 ) ) common/caulk 134217728 4 0 } } // Brush 781 // Map structure:g[2] -> poly:p[785] { brushDef { ( -520 0 0 ) ( -520 64 0 ) ( -520 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 144 0 ) ( 64 144 0 ) ( 0 144 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -504 0 0 ) ( -504 0 64 ) ( -504 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 8 15.75195 256 ) ( 8 47.75592 256 ) ( -24 15.75195 256 ) ( ( 0.00000 0.06250 -31.50000 ) ( -0.06249 0.00000 7.98437 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 0 128 ) ( 0 64 192 ) ( 64 0 128 ) ( ( 0.03125 0.00000 16.00000 ) ( 0.00000 0.02210 6.00000 ) ) common/caulk 134217728 4 0 } } // Brush 782 // Map structure:g[2] -> poly:p[786] { brushDef { ( -392 0 0 ) ( -392 64 0 ) ( -392 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 ( 0 144 0 ) ( 64 144 0 ) ( 0 144 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 ( -376 0 0 ) ( -376 0 64 ) ( -376 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) e7/e7brnmetal 0 0 0 ( 8 15.75195 256 ) ( 8 47.75592 256 ) ( -24 15.75195 256 ) ( ( 0.00000 0.06250 -23.50000 ) ( -0.06249 0.00000 7.98437 ) ) evil8_lights/evil8_rlight 0 0 0 ( 0 0 128 ) ( 0 64 192 ) ( 64 0 128 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.02210 6.00000 ) ) common/caulk 0 4 0 } } // Brush 783 // Map structure:g[2] -> poly:p[787] { brushDef { ( -576 0 0 ) ( -576 64 0 ) ( -576 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 128 -64 ) ( 64 128 -64 ) ( 0 128 0 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01b 0 0 0 ( 0 96 0 ) ( 0 96 64 ) ( 64 96 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 784 // Map structure:g[2] -> poly:p[788] { brushDef { ( -448 0 0 ) ( -448 0 64 ) ( -384 64 0 ) ( ( 0.02210 0.00000 4.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 4 0 ( 0 128 0 ) ( -64 128 0 ) ( 0 128 -64 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 785 // Map structure:g[2] -> poly:p[789] { brushDef { ( -480 0 0 ) ( -480 64 0 ) ( -480 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 24 256 -64 ) ( 24 256 0 ) ( 88 256 -64 ) ( ( 0.00781 0.00000 3.81250 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01 0 0 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 786 // Map structure:g[2] -> poly:p[790] { brushDef { ( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 0 256 -64 ) ( -64 256 0 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 -0.00781 -2.00000 ) ) e7/e7beam01 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( -64 0 0 ) ( -64 0 64 ) ( -128 64 0 ) ( ( 0.02210 0.00000 -9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 787 // Map structure:g[2] -> poly:p[791] { brushDef { ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 256 0 ) ( 64 256 0 ) ( 0 256 -64 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.00781 0.00000 2.00000 ) ) e7/e7beam02 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( -10.50000 144 256 ) ( -10.50000 80 256 ) ( 53.50000 144 256 ) ( ( -0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 1.91797 ) ) e7/e7panelwood2 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 } } // Brush 788 // Map structure:g[2] -> poly:p[792] { brushDef { ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 16.50000 256 -224 ) ( -47.50000 256 -224 ) ( 16.50000 256 -160 ) ( ( 0.00000 -0.00781 -2.25000 ) ( 0.00781 0.00000 -2.12891 ) ) e7/e7panelwood2 0 0 0 ( 0 0 304 ) ( 0 64 304 ) ( 64 0 304 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/caulk 0 4 0 } } // Brush 789 // Map structure:g[2] -> poly:p[793] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 64 0 0 ) ( 128 64 0 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.00552 0.00000 2.25000 ) ) e7/e7beam02 0 0 0 ( 225.92062 -202.58609 256 ) ( 180.66579 -157.33125 256 ) ( 180.66579 -247.84093 256 ) ( ( 0.00552 0.00552 0.36719 ) ( 0.00552 -0.00552 -4.12891 ) ) e7/e7panelwood2 0 0 0 ( 48 0 0 ) ( 112 64 0 ) ( 48 0 64 ) ( ( -0.02210 0.00000 -10.75000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 } } // Brush 790 // Map structure:g[2] -> poly:p[794] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 0 64 304 ) ( 64 0 304 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 ( 80.50000 16.50000 -224 ) ( 16.50000 -47.50000 -224 ) ( 80.50000 16.50000 -160 ) ( ( 0.00000 -0.00781 -2.25000 ) ( 0.00552 0.00000 -3.37891 ) ) e7/e7panelwood2 0 0 0 ( 48 0 0 ) ( 112 64 0 ) ( 48 0 64 ) ( ( -0.02210 0.00000 -10.75000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 4 0 } } // Brush 791 // Map structure:g[2] -> poly:p[795] { brushDef { ( 448 0 0 ) ( 448 64 0 ) ( 448 0 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 -64 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.00781 0.00000 4.00000 ) ) e7/e7beam02 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 0 416 0 ) ( 64 416 0 ) ( 0 416 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 } } // Brush 792 // Map structure:g[2] -> poly:p[796] { brushDef { ( 448 0 0 ) ( 448 64 0 ) ( 448 0 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 0 64 304 ) ( 64 0 304 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 ( 16.50000 384 -224 ) ( -47.50000 384 -224 ) ( 16.50000 384 -160 ) ( ( 0.00000 -0.00781 -2.25000 ) ( 0.00781 0.00000 -4.12891 ) ) e7/e7panelwood2 0 0 0 ( 0 416 0 ) ( 64 416 0 ) ( 0 416 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 4 0 } } // Brush 793 // Map structure:g[2] -> poly:p[797] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 672 0 0 ) ( 672 0 64 ) ( 672 64 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 -20.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( 640 0 0 ) ( 640 0 -64 ) ( 640 64 0 ) ( ( 0.00000 0.03125 9.00000 ) ( 0.00781 0.00000 1.00000 ) ) e7/e7beam02 0 0 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 -20.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 } } // Brush 794 // Map structure:g[2] -> poly:p[798] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 0 64 304 ) ( 64 0 304 ) ( ( 0.00000 0.03125 -20.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( 672 0 0 ) ( 672 0 64 ) ( 672 64 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 640 16.50000 -224 ) ( 640 16.50000 -160 ) ( 640 -47.50000 -224 ) ( ( 0.00000 -0.00781 -2.25000 ) ( -0.00781 0.00000 -2.12891 ) ) e7/e7panelwood2 0 0 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 -20.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 } } // Brush 795 // Map structure:g[2] -> poly:p[799] { brushDef { ( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 -64 ) ( 64 0 0 ) ( ( 0.00000 0.03125 9.00000 ) ( 0.00781 0.00000 3.00000 ) ) e7/e7beam02 0 0 0 ( 10.50000 -144 256 ) ( 10.50000 -80 256 ) ( -53.50000 -144 256 ) ( ( 0.00781 0.00000 0.12500 ) ( 0.00000 -0.00781 -4.08203 ) ) e7/e7panelwood2 0 0 0 ( 0 -16 0 ) ( 0 -16 64 ) ( 64 -16 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 -13.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 } } // Brush 796 // Map structure:g[2] -> poly:p[800] { brushDef { ( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 0 64 304 ) ( 64 0 304 ) ( ( 0.00000 0.03125 -13.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 ( 16.50000 0 -224 ) ( 16.50000 0 -160 ) ( -47.50000 0 -224 ) ( ( 0.00000 -0.00781 -2.25000 ) ( -0.00781 0.00000 -4.12891 ) ) e7/e7panelwood2 0 0 0 ( 0 -16 0 ) ( 0 -16 64 ) ( 64 -16 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 -13.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/caulk 0 4 0 } } // Brush 797 // Map structure:g[2] -> poly:p[801] { brushDef { ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 576 0 0 ) ( 576 64 0 ) ( 576 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 576 0 0 ) ( 576 0 -64 ) ( 640 64 0 ) ( ( 0.00000 0.03125 9.00000 ) ( 0.00552 0.00000 2.25000 ) ) e7/e7beam02 0 0 0 ( -175.00893 155.91704 256 ) ( -129.75409 110.66221 256 ) ( -129.75409 201.17188 256 ) ( ( -0.00552 -0.00552 -3.17188 ) ( -0.00552 0.00552 2.89453 ) ) e7/e7panelwood2 0 0 0 ( 592 0 0 ) ( 592 0 64 ) ( 656 64 0 ) ( ( 0.02210 0.00000 -9.25000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 } } // Brush 798 // Map structure:g[2] -> poly:p[802] { brushDef { ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 576 0 0 ) ( 576 64 0 ) ( 576 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 304 ) ( 0 64 304 ) ( 64 0 304 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 592.50000 16.50000 -224 ) ( 592.50000 16.50000 -160 ) ( 528.50000 -47.50000 -224 ) ( ( 0.00000 -0.00781 -2.25000 ) ( -0.00552 0.00000 -2.37891 ) ) e7/e7panelwood2 0 0 0 ( 592 0 0 ) ( 592 0 64 ) ( 656 64 0 ) ( ( 0.02210 0.00000 -9.25000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 4 0 ( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 -19.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 } } // Brush 799 // Map structure:g[2] -> poly:p[803] { brushDef { ( 0 72 -8 ) ( 0 72 56 ) ( 64 72 -8 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 15.75000 ) ) common/caulk 0 4 0 ( 0 0 568 ) ( 0 64 568 ) ( 64 0 568 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( 640 0 -8 ) ( 640 0 56 ) ( 640 64 -8 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 15.75000 ) ) common/caulk 0 4 0 ( 0 368 -8 ) ( 64 368 -8 ) ( 0 368 56 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 15.75000 ) ) common/caulk 0 4 0 ( 624 0 224 ) ( 624 -64 224 ) ( 624 0 160 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 -0.00312 -1.70000 ) ) e7/e7walldesign01b 0 0 0 ( 0 232 480 ) ( -64 232 480 ) ( 0 168 480 ) ( ( 0.00000 0.00781 5.00000 ) ( 0.00312 0.00000 -0.72500 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 800 // Map structure:g[2] -> poly:p[804] { brushDef { ( 0 72 0 ) ( 0 72 64 ) ( 64 72 0 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 -19.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 4 0 ( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 368 0 ) ( 64 368 0 ) ( 0 368 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 624 0.50000 31.50000 ) ( 624 -63.50000 31.50000 ) ( 624 0.50000 -32.50000 ) ( ( 0.00781 0.00000 2.00391 ) ( 0.00000 -0.03125 -14.98438 ) ) e7/e7trim01 0 0 0 ( 0 232 480 ) ( 0 168 480 ) ( -64 232 480 ) ( ( 0.00000 -0.00781 5.00000 ) ( 0.00312 0.00000 -0.72500 ) ) e7/e7walldesign01b 0 0 0 } } // Brush 801 // Map structure:g[2] -> poly:p[805] { brushDef { ( 0 0 568 ) ( 0 64 568 ) ( 64 0 568 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 568 0 0 ) ( 568 0 64 ) ( 568 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 16 224 ) ( -64 16 224 ) ( 0 16 160 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 -0.00312 -1.70000 ) ) e7/e7walldesign01b 0 0 0 ( 336 0 0 ) ( 336 64 0 ) ( 336 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 } } // Brush 802 // Map structure:g[2] -> poly:p[806] { brushDef { ( 0 248 0 ) ( 64 248 0 ) ( 0 248 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 0 568 ) ( 0 64 568 ) ( 64 0 568 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 0 16 0 ) ( 0 16 64 ) ( 64 16 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 336 0 224 ) ( 336 0 160 ) ( 336 -64 224 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 -0.00312 -1.70000 ) ) e7/e7walldesign01b 0 0 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 } } // Brush 803 // Map structure:g[2] -> poly:p[807] { brushDef { ( 456 0 0 ) ( 456 0 64 ) ( 456 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 248 0 ) ( 0 248 64 ) ( 64 248 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 0 568 ) ( 0 64 568 ) ( 64 0 568 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 88 0 224 ) ( 88 0 160 ) ( 24 -64 224 ) ( ( -0.00552 0.00000 3.34375 ) ( 0.00000 -0.00313 -1.70000 ) ) e7/e7walldesign01b 0 0 0 ( 72 0 0 ) ( 136 64 0 ) ( 72 0 64 ) ( ( -0.02210 0.00000 -11.12500 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 } } // Brush 804 // Map structure:g[2] -> poly:p[808] { brushDef { ( 0 0 568 ) ( 0 64 568 ) ( 64 0 568 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 368 224 ) ( 0 368 160 ) ( -64 368 224 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 -0.00312 -1.70000 ) ) e7/e7walldesign01b 0 0 0 ( 624 0 0 ) ( 624 0 64 ) ( 624 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 456 0 0 ) ( 456 64 0 ) ( 456 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 } } // Brush 805 // Map structure:g[2] -> poly:p[809] { brushDef { ( 568 0 0 ) ( 568 64 0 ) ( 568 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 72 0 ) ( 64 72 0 ) ( 0 72 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 0 0 568 ) ( 0 64 568 ) ( 64 0 568 ) ( ( 0.00000 0.03125 -18.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 568 0 0 ) ( 568 0 64 ) ( 632 64 0 ) ( ( 0.02210 0.00000 -9.87500 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 4 0 ( 552 0 224 ) ( 488 -64 224 ) ( 552 0 160 ) ( ( 0.00552 0.00000 3.15625 ) ( 0.00000 -0.00313 -1.70000 ) ) e7/e7walldesign01b 0 0 0 ( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.03125 -18.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 } } // Brush 806 // Map structure:g[2] -> poly:p[810] { brushDef { ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 -18.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.03125 -18.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 4 0 ( 552.50000 0.50000 31.50000 ) ( 488.50000 -63.50000 31.50000 ) ( 552.50000 0.50000 -32.50000 ) ( ( 0.00552 0.00000 3.16016 ) ( 0.00000 -0.03125 -14.98438 ) ) e7/e7trim01 0 0 0 ( 568 0 0 ) ( 568 0 64 ) ( 632 64 0 ) ( ( 0.02210 0.00000 -9.87500 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 72 0 ) ( 64 72 0 ) ( 0 72 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 568 0 0 ) ( 568 64 0 ) ( 568 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 } } // Brush 807 // Map structure:g[2] -> poly:p[811] { brushDef { ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 4 0 ( 336 0 0 ) ( 336 64 0 ) ( 336 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0.50000 16 31.50000 ) ( -63.50000 16 31.50000 ) ( 0.50000 16 -32.50000 ) ( ( 0.00781 0.00000 4.00391 ) ( 0.00000 -0.03125 -14.98438 ) ) e7/e7trim01 0 0 0 ( 568 0 0 ) ( 568 0 64 ) ( 568 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 } } // Brush 808 // Map structure:g[2] -> poly:p[812] { brushDef { ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/caulk 0 4 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 336 0.50000 31.50000 ) ( 336 0.50000 -32.50000 ) ( 336 -63.50000 31.50000 ) ( ( -0.00781 0.00000 1.00391 ) ( 0.00000 -0.03125 -14.98438 ) ) e7/e7trim01 0 0 0 ( 0 16 0 ) ( 0 16 64 ) ( 64 16 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 248 0 ) ( 64 248 0 ) ( 0 248 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 } } // Brush 809 // Map structure:g[2] -> poly:p[813] { brushDef { ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 4 0 ( 72 0 0 ) ( 136 64 0 ) ( 72 0 64 ) ( ( -0.02210 0.00000 -11.12500 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 88.50000 0.50000 31.50000 ) ( 88.50000 0.50000 -32.50000 ) ( 24.50000 -63.50000 31.50000 ) ( ( -0.00552 0.00000 3.34766 ) ( 0.00000 -0.03125 -14.98438 ) ) e7/e7trim01 0 0 0 ( 0 248 0 ) ( 0 248 64 ) ( 64 248 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 456 0 0 ) ( 456 0 64 ) ( 456 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 } } // Brush 810 // Map structure:g[2] -> poly:p[814] { brushDef { ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 456 0 0 ) ( 456 64 0 ) ( 456 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 624 0 0 ) ( 624 0 64 ) ( 624 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 4 0 ( 0.50000 368 31.50000 ) ( 0.50000 368 -32.50000 ) ( -63.50000 368 31.50000 ) ( ( -0.00781 0.00000 5.00391 ) ( 0.00000 -0.03125 -14.98438 ) ) e7/e7trim01 0 0 0 } } // Brush 811 // Map structure:g[2] -> poly:p[815] { brushDef { ( -31.50000 0 688 ) ( -31.50000 -64 752 ) ( -95.50000 0 688 ) ( ( 0.03125 0.00000 -6.98437 ) ( 0.00000 0.02210 2.75000 ) ) common/caulk 134217728 4 0 ( -8 -15.75195 432 ) ( -8 -47.75592 432 ) ( 24 -15.75195 432 ) ( ( 0.00000 -0.06250 14.50000 ) ( 0.06249 0.00000 -16.01563 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( -232 0 48 ) ( -232 0 112 ) ( -232 -64 48 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.37500 ) ) e7/e7brnmetal 134217728 0 0 ( -96 240 48 ) ( -160 240 48 ) ( -96 240 112 ) ( ( -0.00781 0.00000 -1.75000 ) ( 0.00000 0.00781 3.37500 ) ) e7/e7brnmetal 134217728 0 0 ( -216 0 48 ) ( -216 -64 48 ) ( -216 0 112 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.37500 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 812 // Map structure:g[2] -> poly:p[816] { brushDef { ( -88 0 48 ) ( -88 -64 48 ) ( -88 0 112 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.37500 ) ) e7/e7brnmetal 134217728 0 0 ( 32 240 48 ) ( -32 240 48 ) ( 32 240 112 ) ( ( -0.00781 0.00000 -0.75000 ) ( 0.00000 0.00781 3.37500 ) ) e7/e7brnmetal 134217728 0 0 ( -104 0 48 ) ( -104 0 112 ) ( -104 -64 48 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.37500 ) ) e7/e7brnmetal 134217728 0 0 ( 8 0.25003 432 ) ( 8 -31.75394 432 ) ( 40 0.25003 432 ) ( ( 0.00000 -0.06250 6.50000 ) ( 0.06249 0.00000 -16.01562 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0.50000 0 688 ) ( 0.50000 -64 752 ) ( -63.50000 0 688 ) ( ( 0.03125 0.00000 -2.98438 ) ( 0.00000 0.02210 2.75000 ) ) common/caulk 134217728 4 0 } } // Brush 813 // Map structure:g[2] -> poly:p[817] { brushDef { ( -232 0 0 ) ( -232 64 0 ) ( -232 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -216 0 0 ) ( -216 0 64 ) ( -216 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 8 0 96 ) ( 8 32.00051 96 ) ( -24 0 96 ) ( ( 0.00000 0.06250 -13.50000 ) ( -0.06250 0.00000 -25.00000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 8 0 496 ) ( -24 0 496 ) ( 8 32.00256 528.00256 ) ( ( -0.06250 0.00000 -13.50000 ) ( 0.00000 0.04419 -9.50124 ) ) common/caulk 134217728 4 0 } } // Brush 814 // Map structure:g[2] -> poly:p[818] { brushDef { ( -24 0 0 ) ( -24 64 0 ) ( -24 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 ( 0 528 0 ) ( 64 528 0 ) ( 0 528 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 ( -8 0 0 ) ( -8 0 64 ) ( -8 64 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 ( 0 368 0 ) ( 0 368 64 ) ( 64 368 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/hint 0 15 0 ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/hint 0 15 0 } } // Brush 815 // Map structure:g[2] -> poly:p[819] { brushDef { ( 0 -16 112 ) ( 64 -16 112 ) ( 0 48 112 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 1.50000 ) ) common/hint 0 15 0 ( 0 -16 268 ) ( 0 48 268 ) ( 64 -16 268 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 1.50000 ) ) common/hint 0 15 0 ( 0 -200 0 ) ( 0 -200 64 ) ( 64 -200 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 ( -4 -16 0 ) ( -4 -16 64 ) ( -4 48 0 ) ( ( 0.03125 0.00000 -1.50000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 ( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 ( -12 -16 0 ) ( -12 48 0 ) ( -12 -16 64 ) ( ( -0.03125 0.00000 -1.50000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 } } // Brush 816 // Map structure:g[2] -> poly:p[820] { brushDef { ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/hint 0 15 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/hint 0 15 0 ( 0 368 0 ) ( 0 368 64 ) ( 64 368 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 ( -424 0 0 ) ( -424 0 64 ) ( -424 64 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 ( 0 528 0 ) ( 64 528 0 ) ( 0 528 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 ( -440 0 0 ) ( -440 64 0 ) ( -440 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 } } // Brush 817 // Map structure:g[2] -> poly:p[821] { brushDef { ( -504 0 0 ) ( -504 64 0 ) ( -504 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 ( -488 0 0 ) ( -488 0 64 ) ( -488 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 ( 0 112 0 ) ( 0 112 64 ) ( 64 112 0 ) ( ( 0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/hint 0 15 0 ( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/hint 0 15 0 ( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.03125 16.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/hint 0 15 0 } } // Brush 818 // Map structure:g[2] -> poly:p[822] { brushDef { ( -440 0 8 ) ( -440 64 8 ) ( -440 0 72 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 0.25000 ) ) common/hint 0 15 0 ( 0 528 8 ) ( 64 528 8 ) ( 0 528 72 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 0.25000 ) ) common/hint 0 15 0 ( -424 0 8 ) ( -424 0 72 ) ( -424 64 8 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 0.25000 ) ) common/hint 0 15 0 ( 0 368 8 ) ( 0 368 72 ) ( 64 368 8 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 0.25000 ) ) common/hint 0 15 0 ( 0 0 104 ) ( 0 64 104 ) ( 64 0 104 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/hint 0 15 0 ( 0 0 -72 ) ( 64 0 -72 ) ( 0 64 -72 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/hint 0 15 0 } } // Brush 819 // Map structure:g[2] -> poly:p[823] { brushDef { ( 0 0 -80 ) ( 64 0 -80 ) ( 0 64 -80 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/hint 0 15 0 ( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/hint 0 15 0 ( 0 112 0 ) ( 0 112 64 ) ( 64 112 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/hint 0 15 0 ( -328 0 0 ) ( -328 0 64 ) ( -328 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/hint 0 15 0 ( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/hint 0 15 0 ( -344 0 0 ) ( -344 64 0 ) ( -344 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/hint 0 15 0 } } // Brush 820 // Map structure:g[2] -> poly:p[824] { brushDef { ( 64 -152 0 ) ( 0 -152 0 ) ( 64 -152 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -16 48 0 ) ( -16 48 64 ) ( -16 -16 0 ) ( ( 0.00781 0.00000 -0.62500 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 64 -136 0 ) ( 64 -136 64 ) ( 0 -136 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 -8 96 ) ( 0 -40 96 ) ( 32 -8 96 ) ( ( 0.00000 -0.06250 1.00000 ) ( 0.06250 0.00000 8.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 31.50000 -16 80.25000 ) ( 31.50000 -80 80.25000 ) ( -32.50000 -16 112.25000 ) ( ( 0.00000 -0.02795 -1.21562 ) ( 0.03125 0.00000 4.50000 ) ) common/caulk 134217728 4 0 } } // Brush 821 // Map structure:g[2] -> poly:p[825] { brushDef { ( 0 0 96 ) ( 0 -64 96 ) ( -64 0 128 ) ( ( 0.00000 -0.02795 -1.20000 ) ( 0.03125 0.00000 1.00000 ) ) common/caulk 134217728 4 0 ( 0 8 96 ) ( 0 -24 96 ) ( 32 8 96 ) ( ( 0.00000 -0.06250 1.00000 ) ( 0.06250 0.00000 1.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 64 -24 0 ) ( 64 -24 64 ) ( 0 -24 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -16 32 0 ) ( -16 32 64 ) ( -16 -32 0 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 64 -40 0 ) ( 0 -40 0 ) ( 64 -40 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 822 // Map structure:g[2] -> poly:p[826] { brushDef { ( 64 88 0 ) ( 0 88 0 ) ( 64 88 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( -16 32 0 ) ( -16 32 64 ) ( -16 -32 0 ) ( ( 0.00781 0.00000 1.25000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 64 104 0 ) ( 64 104 64 ) ( 0 104 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 0.00000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 8 96 ) ( 0 -24 96 ) ( 32 8 96 ) ( ( 0.00000 -0.06250 1.00000 ) ( 0.06250 0.00000 -6.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 0 96 ) ( 0 -64 96 ) ( -64 0 128 ) ( ( 0.00000 -0.02795 -1.20000 ) ( 0.03125 0.00000 -3.00000 ) ) common/caulk 134217728 4 0 } } // Brush 823 // Map structure:g[2] -> poly:p[827] { brushDef { ( 0 8 -104 ) ( 0 -24 -104 ) ( 32 8 -104 ) ( ( 0.00000 -0.06250 14.00000 ) ( 0.06250 0.00000 -12.50000 ) ) evil8_lights/evil8_rlight 0 0 0 ( -16 200 -7.50000 ) ( -16 200 56.50000 ) ( -80 200 -7.50000 ) ( ( 0.00781 0.00000 -1.12500 ) ( 0.00000 0.00781 -1.05859 ) ) e7/e7brnmetal 0 0 0 ( -224 0 -8 ) ( -224 0 56 ) ( -224 -64 -8 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.06250 ) ) e7/e7brnmetal 0 0 0 ( -16 184 -7.50000 ) ( -80 184 -7.50000 ) ( -16 184 56.50000 ) ( ( -0.00781 0.00000 -1.12500 ) ( 0.00000 0.00781 -1.05859 ) ) e7/e7brnmetal 0 0 0 ( -208 0 8 ) ( -208 64 8 ) ( -208 0 -56 ) ( ( 0.00000 0.03125 -2.75000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 0 0 ( 0 8 -96 ) ( 64 8 -96 ) ( 0 -56 -96 ) ( ( -0.03125 0.00000 6.25000 ) ( 0.00000 -0.03125 -7.00000 ) ) common/caulk 0 0 0 } } // Brush 824 // Map structure:g[2] -> poly:p[828] { brushDef { ( 0 -24 -96 ) ( 64 -24 -96 ) ( 0 -88 -96 ) ( ( -0.03125 0.00000 2.25000 ) ( 0.00000 -0.03125 -7.00000 ) ) common/caulk 0 0 0 ( -208 0 8 ) ( -208 64 8 ) ( -208 0 -56 ) ( ( 0.00000 0.03125 -2.75000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 0 0 ( -16 56 -7.50000 ) ( -80 56 -7.50000 ) ( -16 56 56.50000 ) ( ( -0.00781 0.00000 -1.12500 ) ( 0.00000 0.00781 -1.05859 ) ) e7/e7brnmetal 0 0 0 ( -224 0 -7.50000 ) ( -224 0 56.50000 ) ( -224 -64 -7.50000 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.05859 ) ) e7/e7brnmetal 0 0 0 ( -16 72 -7.50000 ) ( -16 72 56.50000 ) ( -80 72 -7.50000 ) ( ( 0.00781 0.00000 -1.12500 ) ( 0.00000 0.00781 -1.05859 ) ) e7/e7brnmetal 0 0 0 ( 0 -8 -104 ) ( 0 -40 -104 ) ( 32 -8 -104 ) ( ( 0.00000 -0.06250 14.00000 ) ( 0.06250 0.00000 -4.50000 ) ) evil8_lights/evil8_rlight 0 0 0 } } // Brush 825 // Map structure:g[2] -> poly:p[829] { brushDef { ( -0.50000 -16 256.25000 ) ( -0.50000 -80 256.25000 ) ( -64.50000 -16 288.25000 ) ( ( 0.00000 -0.02795 -3.21563 ) ( 0.03125 0.00000 4.50000 ) ) common/caulk 134217728 4 0 ( 0 -8 256 ) ( 0 -40 256 ) ( 32 -8 256 ) ( ( 0.00000 -0.06250 1.00000 ) ( 0.06250 0.00000 8.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 64 -136 32 ) ( 64 -136 96 ) ( 0 -136 32 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 1.25000 ) ) e7/e7brnmetal 134217728 0 0 ( -16 48 32 ) ( -16 48 96 ) ( -16 -16 32 ) ( ( 0.00781 0.00000 -0.62500 ) ( 0.00000 0.00781 1.25000 ) ) e7/e7brnmetal 134217728 0 0 ( 64 -152 32 ) ( 0 -152 32 ) ( 64 -152 96 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 1.25000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 826 // Map structure:g[2] -> poly:p[830] { brushDef { ( 64 -48 32 ) ( 0 -48 32 ) ( 64 -48 96 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 1.25000 ) ) e7/e7brnmetal 134217728 0 0 ( -16 24 32 ) ( -16 24 96 ) ( -16 -40 32 ) ( ( 0.00781 0.00000 0.18750 ) ( 0.00000 0.00781 1.25000 ) ) e7/e7brnmetal 134217728 0 0 ( 64 -32 32 ) ( 64 -32 96 ) ( 0 -32 32 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 1.25000 ) ) e7/e7brnmetal 134217728 0 0 ( 0 0 256 ) ( 0 -32 256 ) ( 32 0 256 ) ( ( 0.00000 -0.06250 1.00000 ) ( 0.06250 0.00000 2.00000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 0 -8 256 ) ( 0 -72 256 ) ( -64 -8 288 ) ( ( 0.00000 -0.02795 -3.20000 ) ( 0.03125 0.00000 1.25000 ) ) common/caulk 134217728 4 0 } } // Brush 827 // Map structure:g[2] -> poly:p[831] { brushDef { ( 0 -16 256 ) ( 0 -80 256 ) ( -64 -16 288 ) ( ( 0.00000 -0.02795 -3.20000 ) ( 0.03125 0.00000 -1.50000 ) ) common/caulk 134217728 4 0 ( 0 -8 256 ) ( 0 -40 256 ) ( 32 -8 256 ) ( ( 0.00000 -0.06250 1.00000 ) ( 0.06250 0.00000 -3.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 64 56 32 ) ( 64 56 96 ) ( 0 56 32 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 1.25000 ) ) e7/e7brnmetal 134217728 0 0 ( -16 -16 32 ) ( -16 -16 96 ) ( -16 -80 32 ) ( ( 0.00781 0.00000 0.87500 ) ( 0.00000 0.00781 1.25000 ) ) e7/e7brnmetal 134217728 0 0 ( 64 40 32 ) ( 0 40 32 ) ( 64 40 96 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 1.25000 ) ) e7/e7brnmetal 134217728 0 0 } } // Brush 828 // Map structure:g[2] -> poly:p[832] { brushDef { ( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( 128 384 -64 ) ( 192 384 -64 ) ( 128 384 0 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00313 0.80000 ) ) e7/e7walldesign01 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 4 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 4 0 } } // Brush 829 // Map structure:g[2] -> poly:p[833] { brushDef { ( 0 0 104 ) ( 64 0 104 ) ( 0 64 104 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 25.00000 ) ) common/hint 0 15 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 25.00000 ) ) common/hint 0 15 0 ( 0 520 0 ) ( 0 520 64 ) ( 64 520 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 15 0 ( 8 0 0 ) ( 8 0 64 ) ( 8 64 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 15 0 ( 0 1080 0 ) ( 64 1080 0 ) ( 0 1080 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 15 0 ( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 15 0 } } // Brush 830 // Map structure:g[2] -> poly:p[834] { brushDef { ( 0 0 104 ) ( 64 0 104 ) ( 0 64 104 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/hint 0 15 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/hint 0 15 0 ( 0 -56 0 ) ( 0 -56 64 ) ( 64 -56 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 15 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 15 0 ( 0 392 0 ) ( 64 392 0 ) ( 0 392 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 15 0 ( 280 0 0 ) ( 280 64 0 ) ( 280 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 15 0 } } // Brush 831 // Map structure:g[2] -> poly:p[835] { brushDef { ( 0 0 104 ) ( 64 0 104 ) ( 0 64 104 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/hint 0 15 0 ( 0 0 112 ) ( 0 64 112 ) ( 64 0 112 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/hint 0 15 0 ( 0 -200 0 ) ( 0 -200 64 ) ( 64 -200 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 15 0 ( -8 0 0 ) ( -8 0 64 ) ( -8 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 15 0 ( 0 280 0 ) ( 64 280 0 ) ( 0 280 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 15 0 ( -328 0 0 ) ( -328 64 0 ) ( -328 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 15 0 } } // Brush 832 // Map structure:g[2] -> poly:p[836] { brushDef { ( -328 0 8 ) ( -328 64 8 ) ( -328 0 72 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 8.25000 ) ) common/hint 0 15 0 ( 0 280 8 ) ( 64 280 8 ) ( 0 280 72 ) ( ( -0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 8.25000 ) ) common/hint 0 15 0 ( 8 0 8 ) ( 8 0 72 ) ( 8 64 8 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 8.25000 ) ) common/hint 0 15 0 ( 0 -200 8 ) ( 0 -200 72 ) ( 64 -200 8 ) ( ( 0.03125 0.00000 5.00000 ) ( 0.00000 0.03125 8.25000 ) ) common/hint 0 15 0 ( 0 0 280 ) ( 0 64 280 ) ( 64 0 280 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/hint 0 15 0 ( 0 0 272 ) ( 64 0 272 ) ( 0 64 272 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/hint 0 15 0 } } // Brush 833 // Map structure:g[2] -> poly:p[837] { brushDef { ( 8 16 272 ) ( 72 16 272 ) ( 8 80 272 ) ( ( 0.00000 -0.03125 -14.25000 ) ( -0.03125 0.00000 5.50000 ) ) common/hint 0 15 0 ( 8 16 304 ) ( 8 80 304 ) ( 72 16 304 ) ( ( 0.00000 0.03125 -14.25000 ) ( -0.03125 0.00000 5.50000 ) ) common/hint 0 15 0 ( 8 -8 8 ) ( 8 -8 72 ) ( 72 -8 8 ) ( ( 0.03125 0.00000 -14.25000 ) ( 0.00000 0.03125 8.25000 ) ) common/hint 0 15 0 ( 648 16 8 ) ( 648 16 72 ) ( 648 80 8 ) ( ( 0.03125 0.00000 -5.50000 ) ( 0.00000 0.03125 8.25000 ) ) common/hint 0 15 0 ( 8 392 8 ) ( 72 392 8 ) ( 8 392 72 ) ( ( -0.03125 0.00000 -14.25000 ) ( 0.00000 0.03125 8.25000 ) ) common/hint 0 15 0 ( 296 16 8 ) ( 296 80 8 ) ( 296 16 72 ) ( ( -0.03125 0.00000 -5.50000 ) ( 0.00000 0.03125 8.25000 ) ) common/hint 0 15 0 } } // Brush 834 // Map structure:g[2] -> poly:p[838] { brushDef { ( -24 -328 -52 ) ( -88 -328 -52 ) ( -24 -328 12 ) ( ( -0.00781 0.00000 -0.18750 ) ( 0.00000 0.00781 -1.40625 ) ) e7/e7brnmetal 134217728 0 0 ( -104 0 -51.50000 ) ( -104 0 12.50000 ) ( -104 -64 -51.50000 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.40234 ) ) e7/e7brnmetal 134217728 0 0 ( -24 -312 -52 ) ( -24 -312 12 ) ( -88 -312 -52 ) ( ( 0.00781 0.00000 -0.18750 ) ( 0.00000 0.00781 -1.40625 ) ) e7/e7brnmetal 134217728 0 0 ( 8 -8 -148 ) ( 8 -40 -148 ) ( 40 -8 -148 ) ( ( 0.00000 -0.06250 6.50000 ) ( 0.06250 0.00000 19.50000 ) ) evil8_lights/evil8_rlight 134217728 0 0 ( 7.50000 0 -195.75000 ) ( 7.50000 -64 -195.75000 ) ( -56.50000 0 -163.75000 ) ( ( 0.00000 -0.02795 -0.36562 ) ( 0.03125 0.00000 10.00000 ) ) common/caulk 134217728 4 0 } } } // Entity 1 // Entities:g[1] -> info_null:e[1] { "classname" "info_null" "targetname" "t128" "origin" "-96 -212 296" } // Entity 2 // Entities:g[1] -> light:e[2] { "classname" "light" "light" "200" "_color" "0.7098 0.6431 0.6039" "target" "t128" "origin" "-96 -212 420" } // Entity 3 // Entities:g[1] -> light:e[3] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "wait" "1.2" "light" "140" "origin" "-28 -128 -72" } // Entity 4 // Entities:g[1] -> light:e[4] { "classname" "light" "_color" "0.85 0.85 0.9" "light" "220" "origin" "-184 888 84" } // Entity 5 // Entities:g[1] -> info_player_deathmatch:e[5] { "classname" "info_player_deathmatch" "angle" "0" "origin" "-616 448 152" } // Entity 6 // Entities:g[1] -> info_player_deathmatch:e[6] { "classname" "info_player_deathmatch" "angle" "0" "origin" "-640 320 -40" } // Entity 7 // Entities:g[1] -> info_null:e[7] { "classname" "info_null" "targetname" "t115" "origin" "216 -8 136" } // Entity 8 // Entities:g[1] -> light:e[8] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t115" "origin" "216 -8 244" } // Entity 9 // Entities:g[1] -> info_null:e[9] { "classname" "info_null" "targetname" "t114" "origin" "-4 320 136" } // Entity 10 // Entities:g[1] -> light:e[10] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t114" "origin" "12 320 244" } // Entity 11 // Entities:g[1] -> info_null:e[11] { "classname" "info_null" "targetname" "t113" "origin" "164 256 136" } // Entity 12 // Entities:g[1] -> light:e[12] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t113" "origin" "148 256 244" } // Entity 13 // Entities:g[1] -> light:e[13] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t109" "origin" "-384 140 244" } // Entity 14 // Entities:g[1] -> info_null:e[14] { "classname" "info_null" "targetname" "t109" "origin" "-384 124 136" } // Entity 15 // Entities:g[1] -> light:e[15] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t108" "origin" "-512 140 244" } // Entity 16 // Entities:g[1] -> info_null:e[16] { "classname" "info_null" "targetname" "t108" "origin" "-512 124 136" } // Entity 17 // Entities:g[1] -> light:e[17] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t107" "origin" "-512 500 244" } // Entity 18 // Entities:g[1] -> info_null:e[18] { "classname" "info_null" "targetname" "t107" "origin" "-512 516 136" } // Entity 19 // Entities:g[1] -> light:e[19] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t106" "origin" "-724 320 244" } // Entity 20 // Entities:g[1] -> info_null:e[20] { "classname" "info_null" "targetname" "t106" "origin" "-740 320 136" } // Entity 21 // Entities:g[1] -> light:e[21] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t105" "origin" "-664 200 244" } // Entity 22 // Entities:g[1] -> info_null:e[22] { "classname" "info_null" "targetname" "t105" "origin" "-676 188 136" } // Entity 23 // Entities:g[1] -> light:e[23] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t104" "origin" "-664 440 244" } // Entity 24 // Entities:g[1] -> info_null:e[24] { "classname" "info_null" "targetname" "t104" "origin" "-676 452 136" } // Entity 25 // Entities:g[1] -> light:e[25] { "classname" "light" "_color" "1.000000 0.858015 0.775509" "light" "80" "origin" "-96 -320 -212" } // Entity 26 // Entities:g[1] -> light:e[26] { "classname" "light" "_color" "1.000000 0.858015 0.775509" "light" "50" "origin" "-96 640 -20" } // Entity 27 // Entities:g[1] -> light:e[27] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "200" "origin" "-296 664 96" } // Entity 28 // Entities:g[1] -> light:e[28] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "90" "origin" "-120 136 48" } // Entity 29 // Entities:g[1] -> light:e[29] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "35" "origin" "-248 464 8" } // Entity 30 // Entities:g[1] -> info_null:e[30] { "classname" "info_null" "targetname" "t44" "origin" "-192 380 -56" } // Entity 31 // Entities:g[1] -> light:e[31] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t44" "origin" "-192 396 68" } // Entity 32 // Entities:g[1] -> info_null:e[32] { "classname" "info_null" "targetname" "t29" "origin" "-324 -320 -56" } // Entity 33 // Entities:g[1] -> light:e[33] { "classname" "light" "light" "280" "_color" "0.7098 0.6431 0.6039" "target" "t29" "origin" "-308 -320 84" } // Entity 34 // Entities:g[1] -> info_null:e[34] { "classname" "info_null" "targetname" "t28" "origin" "-224 -404 -56" } // Entity 35 // Entities:g[1] -> light:e[35] { "classname" "light" "light" "280" "_color" "0.7098 0.6431 0.6039" "target" "t28" "origin" "-224 -388 84" } // Entity 36 // Entities:g[1] -> info_null:e[36] { "classname" "info_null" "targetname" "t27" "origin" "584 -132 136" } // Entity 37 // Entities:g[1] -> light:e[37] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "300" "target" "t27" "origin" "568 -116 244" } // Entity 38 // Entities:g[1] -> info_null:e[38] { "classname" "info_null" "targetname" "t25" "origin" "164 128 136" } // Entity 39 // Entities:g[1] -> light:e[39] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t25" "origin" "148 128 244" } // Entity 40 // Entities:g[1] -> info_null:e[40] { "classname" "info_null" "targetname" "t24" "origin" "224 -180 136" } // Entity 41 // Entities:g[1] -> light:e[41] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t24" "origin" "224 -180 244" } // Entity 42 // Entities:g[1] -> info_null:e[42] { "classname" "info_null" "targetname" "t23" "origin" "96 -196 136" } // Entity 43 // Entities:g[1] -> light:e[43] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t23" "origin" "96 -180 244" } // Entity 44 // Entities:g[1] -> info_null:e[44] { "classname" "info_null" "targetname" "t22" "origin" "352 -196 136" } // Entity 45 // Entities:g[1] -> light:e[45] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t22" "origin" "352 -180 244" } // Entity 46 // Entities:g[1] -> light:e[46] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "25" "origin" "200 408 24" } // Entity 47 // Entities:g[1] -> info_null:e[47] { "classname" "info_null" "targetname" "t21" "origin" "212 500 -56" } // Entity 48 // Entities:g[1] -> light:e[48] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t21" "origin" "200 488 52" } // Entity 49 // Entities:g[1] -> info_null:e[49] { "classname" "info_null" "targetname" "t20" "origin" "188 316 -56" } // Entity 50 // Entities:g[1] -> light:e[50] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t20" "origin" "200 328 52" } // Entity 51 // Entities:g[1] -> info_null:e[51] { "classname" "info_null" "targetname" "t19" "origin" "64 520 -56" } // Entity 52 // Entities:g[1] -> light:e[52] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t19" "origin" "64 500 52" } // Entity 53 // Entities:g[1] -> light:e[53] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "wait" "1.2" "light" "25" "origin" "8 448 24" } // Entity 54 // Entities:g[1] -> info_null:e[54] { "classname" "info_null" "targetname" "t18" "origin" "64 380 -56" } // Entity 55 // Entities:g[1] -> light:e[55] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t18" "origin" "64 396 52" } // Entity 56 // Entities:g[1] -> info_null:e[56] { "classname" "info_null" "targetname" "t17" "origin" "-384 -96 -56" } // Entity 57 // Entities:g[1] -> light:e[57] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "180" "target" "t17" "origin" "-384 -96 68" } // Entity 58 // Entities:g[1] -> info_null:e[58] { "classname" "info_null" "targetname" "t16" "origin" "-384 -196 -56" } // Entity 59 // Entities:g[1] -> light:e[59] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "target" "t16" "origin" "-384 -180 68" "light" "280" } // Entity 60 // Entities:g[1] -> info_null:e[60] { "classname" "info_null" "targetname" "t15" "origin" "-384 4 -56" } // Entity 61 // Entities:g[1] -> light:e[61] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "target" "t15" "origin" "-384 -12 68" "light" "280" } // Entity 62 // Entities:g[1] -> info_null:e[62] { "classname" "info_null" "targetname" "t14" "origin" "-452 -48 -56" } // Entity 63 // Entities:g[1] -> light:e[63] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "target" "t14" "origin" "-436 -48 68" "light" "280" } // Entity 64 // Entities:g[1] -> info_null:e[64] { "classname" "info_null" "targetname" "t13" "origin" "-452 -144 -56" } // Entity 65 // Entities:g[1] -> light:e[65] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "target" "t13" "origin" "-436 -144 68" "light" "280" } // Entity 66 // Entities:g[1] -> light:e[66] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "35" "origin" "-120 464 8" } // Entity 67 // Entities:g[1] -> info_null:e[67] { "classname" "info_null" "targetname" "t12" "origin" "-64 380 -56" } // Entity 68 // Entities:g[1] -> light:e[68] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t12" "origin" "-64 396 68" } // Entity 69 // Entities:g[1] -> light:e[69] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "100" "origin" "384 -40 -8" } // Entity 70 // Entities:g[1] -> light:e[70] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "100" "origin" "160 -40 360" } // Entity 71 // Entities:g[1] -> info_player_deathmatch:e[71] { "classname" "info_player_deathmatch" "angle" "225" "origin" "608 352 152" } // Entity 72 // Entities:g[1] -> info_player_deathmatch:e[72] { "classname" "info_player_deathmatch" "angle" "0" "origin" "64 64 328" } // Entity 73 // Entities:g[1] -> info_player_deathmatch:e[73] { "classname" "info_player_deathmatch" "angle" "225" "origin" "200 -24 152" } // Entity 74 // Entities:g[1] -> info_player_deathmatch:e[74] { "classname" "info_player_deathmatch" "angle" "315" "origin" "-296 1000 -40" } // Entity 75 // Entities:g[1] -> info_player_deathmatch:e[75] { "classname" "info_player_deathmatch" "angle" "90" "origin" "-256 -336 -40" } // Entity 76 // Entities:g[1] -> weapon_grenadelauncher:e[76] { "classname" "weapon_grenadelauncher" "origin" "-96 640 -48" } // Entity 77 // Entities:g[1] -> weapon_rocketlauncher:e[77] { "classname" "weapon_rocketlauncher" "origin" "-384 -96 -48" } // Entity 78 // Entities:g[1] -> light:e[78] { "classname" "light" "_color" "1 0.9 0.9" "light" "90" "origin" "-304 128 -200" } // Entity 79 // Entities:g[1] -> trigger_teleport:b[79] { "classname" "trigger_teleport" "target" "t3" // Brush 0 // Entities:g[1] -> trigger_teleport:b[79] -> poly:p[1] { brushDef { ( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/trigger 0 7 0 ( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/trigger 0 7 0 ( 33.81176 0 0 ) ( 33.81176 64 0 ) ( 53.38824 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.02988 7.29555 ) ) common/trigger 0 7 0 ( 0 0 236 ) ( 0 64 236 ) ( 64 0 236 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/trigger 0 7 0 ( 222.18823 0 0 ) ( 202.61177 0 64 ) ( 222.18823 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.02988 5.05786 ) ) common/trigger 0 7 0 ( 0 0 136 ) ( 64 0 136 ) ( 0 64 136 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/trigger 0 7 0 ( 0 592 0 ) ( 64 592 0 ) ( 0 592 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/trigger 0 7 0 ( 0 576 0 ) ( 0 576 64 ) ( 64 576 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/trigger 0 7 0 } } } // Entity 80 // Entities:g[1] -> info_null:e[80] { "classname" "info_null" "targetname" "t30" "origin" "516 192 -56" } // Entity 81 // Entities:g[1] -> light:e[81] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t30" "origin" "500 192 84" } // Entity 82 // Entities:g[1] -> info_null:e[82] { "classname" "info_null" "targetname" "t31" "origin" "516 64 -56" } // Entity 83 // Entities:g[1] -> light:e[83] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t31" "origin" "500 64 84" } // Entity 84 // Entities:g[1] -> info_null:e[84] { "classname" "info_null" "targetname" "t32" "origin" "252 192 -56" } // Entity 85 // Entities:g[1] -> light:e[85] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "target" "t32" "origin" "268 192 52" "light" "280" } // Entity 86 // Entities:g[1] -> info_null:e[86] { "classname" "info_null" "targetname" "t33" "origin" "252 64 -56" } // Entity 87 // Entities:g[1] -> light:e[87] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "target" "t33" "origin" "268 64 52" "light" "280" } // Entity 88 // Entities:g[1] -> info_null:e[88] { "classname" "info_null" "targetname" "t36" "origin" "-196 -192 -248" } // Entity 89 // Entities:g[1] -> light:e[89] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t36" "origin" "-180 -192 -108" } // Entity 90 // Entities:g[1] -> info_null:e[90] { "classname" "info_null" "targetname" "t37" "origin" "-196 -64 -248" } // Entity 91 // Entities:g[1] -> light:e[91] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t37" "origin" "-180 -64 -108" } // Entity 92 // Entities:g[1] -> info_null:e[92] { "classname" "info_null" "targetname" "t111" "origin" "128 260 312" } // Entity 93 // Entities:g[1] -> light:e[93] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t111" "origin" "128 244 420" } // Entity 94 // Entities:g[1] -> info_null:e[94] { "classname" "info_null" "targetname" "t112" "origin" "256 260 312" } // Entity 95 // Entities:g[1] -> light:e[95] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "target" "t112" "origin" "256 244 420" "light" "280" } // Entity 96 // Entities:g[1] -> ammo_rockets:e[96] { "classname" "ammo_rockets" "origin" "-392 672 -48" } // Entity 97 // Entities:g[1] -> ammo_cells:e[97] { "classname" "ammo_cells" "origin" "160 216 320" } // Entity 98 // Entities:g[1] -> ammo_rockets:e[98] { "classname" "ammo_rockets" "origin" "-392 -168 -48" } // Entity 99 // Entities:g[1] -> ammo_cells:e[99] { "classname" "ammo_cells" "origin" "-320 400 144" } // Entity 100 // Entities:g[1] -> ammo_shells:e[100] { "classname" "ammo_shells" "origin" "120 128 144" } // Entity 101 // Entities:g[1] -> light:e[101] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t117" "origin" "-492 320 68" } // Entity 102 // Entities:g[1] -> info_null:e[102] { "classname" "info_null" "targetname" "t117" "origin" "-476 320 -56" } // Entity 103 // Entities:g[1] -> light:e[103] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "35" "origin" "-376 456 8" } // Entity 104 // Entities:g[1] -> info_null:e[104] { "classname" "info_null" "targetname" "t123" "origin" "-320 380 -56" } // Entity 105 // Entities:g[1] -> light:e[105] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t123" "origin" "-320 396 68" } // Entity 106 // Entities:g[1] -> light:e[106] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t125" "origin" "-384 244 68" } // Entity 107 // Entities:g[1] -> info_null:e[107] { "classname" "info_null" "targetname" "t125" "origin" "-384 260 -56" } // Entity 108 // Entities:g[1] -> light:e[108] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t126" "origin" "352 -76 244" } // Entity 109 // Entities:g[1] -> info_null:e[109] { "classname" "info_null" "targetname" "t126" "origin" "352 -60 136" } // Entity 110 // Entities:g[1] -> light:e[110] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t127" "origin" "244 480 244" } // Entity 111 // Entities:g[1] -> info_null:e[111] { "classname" "info_null" "targetname" "t127" "origin" "260 480 136" } // Entity 112 // Entities:g[1] -> weapon_plasmagun:e[112] { "classname" "weapon_plasmagun" "origin" "-32 192 -240" } // Entity 113 // Entities:g[1] -> item_armor_combat:e[113] { "classname" "item_armor_combat" "origin" "-96 -320 -240" } // Entity 114 // Entities:g[1] -> trigger_teleport:b[114] { "classname" "trigger_teleport" "target" "t133" // Brush 0 // Entities:g[1] -> trigger_teleport:b[114] -> poly:p[1] { brushDef { ( 0 96 0 ) ( 0 96 64 ) ( 64 96 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/trigger 0 7 0 ( 0 160 0 ) ( 64 160 0 ) ( 0 160 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/trigger 0 7 0 ( 0 104.72941 0 ) ( 64 104.72941 0 ) ( 0 85.15294 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.02988 -5.91544 ) ) common/trigger 0 7 0 ( 0 0 -148 ) ( 0 64 -148 ) ( 64 0 -148 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/trigger 0 7 0 ( 0 151.27058 0 ) ( 0 170.84706 64 ) ( 64 151.27058 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.02988 -3.67775 ) ) common/trigger 0 7 0 ( 0 0 -248 ) ( 64 0 -248 ) ( 0 64 -248 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/trigger 0 7 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/trigger 0 7 0 ( -336 0 0 ) ( -336 64 0 ) ( -336 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/trigger 0 7 0 } } } // Entity 115 // Entities:g[1] -> misc_teleporter_dest:e[115] { "classname" "misc_teleporter_dest" "origin" "128 536 160" "angle" "270" "targetname" "t133" } // Entity 116 // Entities:g[1] -> item_armor_combat:e[116] { "classname" "item_armor_combat" "origin" "384 192 -48" } // Entity 117 // Entities:g[1] -> info_null:e[117] { "classname" "info_null" "origin" "300 64 152" "targetname" "t129" } // Entity 118 // Entities:g[1] -> light:e[118] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "origin" "300 64 260" "target" "t129" "light" "280" } // Entity 119 // Entities:g[1] -> info_null:e[119] { "classname" "info_null" "origin" "300 192 152" "targetname" "t130" } // Entity 120 // Entities:g[1] -> light:e[120] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "origin" "300 192 260" "target" "t130" } // Entity 121 // Entities:g[1] -> item_health_mega:e[121] { "classname" "item_health_mega" "origin" "-96 -192 304" } // Entity 122 // Entities:g[1] -> trigger_teleport:b[122] { "classname" "trigger_teleport" "target" "t135" // Brush 0 // Entities:g[1] -> trigger_teleport:b[122] -> poly:p[1] { brushDef { ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/trigger 0 7 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/trigger 0 7 0 ( 11.97647 0 0 ) ( 11.97647 64 0 ) ( 31.55294 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.02988 12.10469 ) ) common/trigger 0 7 0 ( 0 0 412 ) ( 0 64 412 ) ( 64 0 412 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/trigger 0 7 0 ( 308.02353 0 0 ) ( 288.44705 0 64 ) ( 308.02353 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.02988 9.30757 ) ) common/trigger 0 7 0 ( 0 0 312 ) ( 64 0 312 ) ( 0 64 312 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/trigger 0 7 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/trigger 0 7 0 ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/trigger 0 7 0 } } } // Entity 123 // Entities:g[1] -> trigger_teleport:b[123] { "classname" "trigger_teleport" "target" "t134" // Brush 0 // Entities:g[1] -> trigger_teleport:b[123] -> poly:p[1] { brushDef { ( 416 0 0 ) ( 416 0 64 ) ( 416 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/trigger 0 7 0 ( 352 0 0 ) ( 352 64 0 ) ( 352 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/trigger 0 7 0 ( 348.54117 0 0 ) ( 348.54117 64 0 ) ( 368.11765 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.02988 4.04659 ) ) common/trigger 0 7 0 ( 0 0 44 ) ( 0 64 44 ) ( 64 0 44 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/trigger 0 7 0 ( 419.45883 0 0 ) ( 399.88235 0 64 ) ( 419.45883 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.02988 -2.66648 ) ) common/trigger 0 7 0 ( 0 0 -56 ) ( 64 0 -56 ) ( 0 64 -56 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/trigger 0 7 0 ( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 7 0 ( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 7 0 } } } // Entity 124 // Entities:g[1] -> misc_teleporter_dest:e[124] { "classname" "misc_teleporter_dest" "origin" "160 -24 344" "targetname" "t134" "angle" "90" } // Entity 125 // Entities:g[1] -> light:e[125] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "origin" "-224 244 420" "target" "t131" "light" "280" } // Entity 126 // Entities:g[1] -> info_null:e[126] { "classname" "info_null" "origin" "-224 244 312" "targetname" "t131" } // Entity 127 // Entities:g[1] -> light:e[127] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "280" "target" "t132" "origin" "-96 244 420" } // Entity 128 // Entities:g[1] -> info_null:e[128] { "classname" "info_null" "targetname" "t132" "origin" "-96 244 312" } // Entity 129 // Entities:g[1] -> weapon_lightning:e[129] { "classname" "weapon_lightning" "origin" "160 -128 144" } // Entity 130 // Entities:g[1] -> misc_teleporter_dest:e[130] { "classname" "misc_teleporter_dest" "origin" "-280 128 -224" "targetname" "t3" } // Entity 131 // Entities:g[1] -> misc_teleporter_dest:e[131] { "classname" "misc_teleporter_dest" "origin" "384 -16 -24" "angle" "90" "targetname" "t135" } // Entity 132 // Entities:g[1] -> item_health:e[132] { "classname" "item_health" "origin" "80 -336 -144" } // Entity 133 // Entities:g[1] -> item_health:e[133] { "classname" "item_health" "origin" "120 80 144" } // Entity 134 // Entities:g[1] -> item_health:e[134] { "classname" "item_health" "origin" "-392 608 -48" } // Entity 135 // Entities:g[1] -> item_health:e[135] { "classname" "item_health" "origin" "384 352 -48" } // Entity 136 // Entities:g[1] -> info_null:e[136] { "classname" "info_null" "origin" "-220 192 -260" "targetname" "t136" } // Entity 137 // Entities:g[1] -> light:e[137] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "origin" "-220 192 -116" "target" "t136" "light" "270" } // Entity 138 // Entities:g[1] -> info_null:e[138] { "classname" "info_null" "origin" "-220 64 -260" "targetname" "t137" } // Entity 139 // Entities:g[1] -> light:e[139] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "origin" "-220 64 -116" "target" "t137" "light" "270" } // Entity 140 // Entities:g[1] -> light:e[140] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "origin" "128 508 192" "light" "100" } // Entity 141 // Entities:g[1] -> light:e[141] { "classname" "light" "origin" "-568 320 8" "light" "40" "_color" "0.7098 0.6431 0.6039" } // Entity 142 // Entities:g[1] -> light:e[142] { "classname" "light" "origin" "28 -296 -72" "light" "80" "_color" "0.85 0.85 0.9" } // Entity 143 // Entities:g[1] -> light:e[143] { "classname" "light" "origin" "-36 24 -56" "light" "140" "wait" "1.2" "_color" "0.7098 0.6431 0.6039" } // Entity 144 // Entities:g[1] -> light:e[144] { "classname" "light" "origin" "88 192 200" "light" "50" "_color" "0.7098 0.6431 0.6039" } // Entity 145 // Entities:g[1] -> light:e[145] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "50" "origin" "152 -104 200" } // Entity 146 // Entities:g[1] -> light:e[146] { "classname" "light" "origin" "296 -128 200" "light" "35" "_color" "0.7098 0.6431 0.6039" } // Entity 147 // Entities:g[1] -> light:e[147] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "35" "origin" "472 -112 200" } // Entity 148 // Entities:g[1] -> light:e[148] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "40" "origin" "-448 192 200" } // Entity 149 // Entities:g[1] -> light:e[149] { "classname" "light" "origin" "-584 224 200" "light" "40" "_color" "0.7098 0.6431 0.6039" } // Entity 150 // Entities:g[1] -> light:e[150] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "40" "origin" "-584 424 200" } // Entity 151 // Entities:g[1] -> light:e[151] { "classname" "light" "origin" "-248 472 200" "light" "30" "_color" "0.7098 0.6431 0.6039" } // Entity 152 // Entities:g[1] -> light:e[152] { "classname" "light" "origin" "-120 472 200" "light" "30" "_color" "0.7098 0.6431 0.6039" } // Entity 153 // Entities:g[1] -> light:e[153] { "classname" "light" "origin" "-376 464 200" "light" "30" "_color" "0.7098 0.6431 0.6039" } // Entity 154 // Entities:g[1] -> light:e[154] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "60" "origin" "-160 184 360" } // Entity 155 // Entities:g[1] -> light:e[155] { "classname" "light" "origin" "176 136 376" "light" "110" "_color" "0.7098 0.6431 0.6039" } // Entity 156 // Entities:g[1] -> weapon_railgun:e[156] { "classname" "weapon_railgun" "origin" "224 192 336" } // Entity 157 // Entities:g[1] -> light:e[157] { "classname" "light" "origin" "-160 -16 376" "light" "100" "_color" "0.7098 0.6431 0.6039" } // Entity 158 // Entities:g[1] -> light:e[158] { "classname" "light" "origin" "384 160 64" "light" "100" "_color" "0.7098 0.6431 0.6039" } // Entity 159 // Entities:g[1] -> light:e[159] { "classname" "light" "origin" "-96 992 -12" "light" "50" "wait" "1.2" "_color" "1.000000 0.858015 0.775509" } // Entity 160 // Entities:g[1] -> light:e[160] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "130" "origin" "-144 -8 216" } // Entity 161 // Entities:g[1] -> light:e[161] { "classname" "light" "origin" "568 -8 200" "light" "35" "_color" "0.7098 0.6431 0.6039" } // Entity 162 // Entities:g[1] -> light:e[162] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "35" "origin" "360 312 192" } // Entity 163 // Entities:g[1] -> light:e[163] { "classname" "light" "_color" "0.7098 0.6431 0.6039" "light" "100" "origin" "488 184 376" } // Entity 164 // Entities:g[1] -> dom_controlpoint:e[164] { "classname" "dom_controlpoint" "wait" "5" "frags" "1" "message" "^3has captured the Rocket Launcher Atrium" "origin" "-96 -64 -224" } // Entity 165 // Entities:g[1] -> runematch_spawn_point:e[165] { "classname" "runematch_spawn_point" "origin" "-96 -48 -224" } // Entity 166 // Entities:g[1] -> weapon_shotgun:e[166] { "classname" "weapon_shotgun" "origin" "544 320 144" } // Entity 167 // Entities:g[1] -> item_armor_combat:e[167] { "classname" "item_armor_combat" "origin" "64 -128 144" } // Entity 168 // Entities:g[1] -> dom_controlpoint:e[168] { "classname" "dom_controlpoint" "origin" "-272 656 -24" "message" "^3has captured the Mortar" "frags" "1" "wait" "5" } // Entity 169 // Entities:g[1] -> dom_controlpoint:e[169] { "classname" "dom_controlpoint" "wait" "5" "frags" "1" "message" "^3has captured the Electro" "origin" "584 144 160" } // Entity 170 // Entities:g[1] -> dom_controlpoint:e[170] { "classname" "dom_controlpoint" "origin" "-624 320 168" "message" "^3has captured the Corner" "frags" "1" "wait" "5" } // Entity 171 // Entities:g[1] -> runematch_spawn_point:e[171] { "classname" "runematch_spawn_point" "origin" "128 464 152" } // Entity 172 // Entities:g[1] -> runematch_spawn_point:e[172] { "classname" "runematch_spawn_point" "origin" "-552 320 -32" } // Entity 173 // Entities:g[1] -> runematch_spawn_point:e[173] { "classname" "runematch_spawn_point" "origin" "160 80 336" } // Entity 174 // Entities:g[1] -> runematch_spawn_point:e[174] { "classname" "runematch_spawn_point" "origin" "-272 672 -24" } // Entity 175 // Entities:g[1] -> ammo_bullets:e[175] { "classname" "ammo_bullets" "origin" "-96 208 -240" } // Entity 176 // Entities:g[1] -> ammo_bullets:e[176] { "classname" "ammo_bullets" "origin" "-192 400 144" } // Entity 177 // Entities:g[1] -> item_armor_shard:e[177] { "classname" "item_armor_shard" "origin" "-112 1008 -48" } // Entity 178 // Entities:g[1] -> item_armor_shard:e[178] { "classname" "item_armor_shard" "origin" "-80 1008 -48" } // Entity 179 // Entities:g[1] -> item_armor_shard:e[179] { "classname" "item_armor_shard" "origin" "-80 976 -48" } // Entity 180 // Entities:g[1] -> item_armor_shard:e[180] { "classname" "item_armor_shard" "origin" "-112 976 -48" } // Entity 181 // Entities:g[1] -> item_health_small:e[181] { "classname" "item_health_small" "origin" "-704 352 144" } // Entity 182 // Entities:g[1] -> item_health_small:e[182] { "classname" "item_health_small" "origin" "-704 320 144" } // Entity 183 // Entities:g[1] -> item_health_small:e[183] { "classname" "item_health_small" "origin" "-672 320 144" } // Entity 184 // Entities:g[1] -> item_health_small:e[184] { "classname" "item_health_small" "origin" "-672 352 144" } // Entity 185 // Map structure:g[2] -> target_speaker:e[573] { "classname" "target_speaker" "origin" "-144 -40 512" "noise" "/sound/world/wind1.wav" "spawnflags" "1" } // Entity 186 // Map structure:g[2] -> target_speaker:e[574] { "classname" "target_speaker" "origin" "488 160 528" "noise" "/sound/world/wind1.wav" "spawnflags" "1" } // Entity 187 // Map structure:g[2] -> target_speaker:e[702] { "classname" "target_speaker" "origin" "-216 648 304" "spawnflags" "1" "noise" "/sound/world/wind1.wav" }