// entity 0 { "classname" "worldspawn" // brush 0 { ( 128 128 128 ) ( 128 -128 128 ) ( -128 128 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 128 80 ) ( -128 128 80 ) ( 128 128 -80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 128 80 ) ( 128 128 -80 ) ( 128 -128 80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -80 ) ( -128 -128 80 ) ( 128 -128 -80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -80 ) ( -128 128 -80 ) ( -128 -128 80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 128 127 ) ( 128 -128 127 ) ( 128 128 127 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 1 { ( 128 128 128 ) ( 128 -128 128 ) ( -128 128 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 128 80 ) ( -128 128 80 ) ( 128 128 -80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 128 80 ) ( 128 128 -80 ) ( 128 -128 80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -128 ) ( 128 -128 -128 ) ( -128 128 -128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -80 ) ( -128 128 -80 ) ( -128 -128 80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 127 -80 ) ( -128 127 80 ) ( 128 127 80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 2 { ( 128 128 128 ) ( 128 -128 128 ) ( -128 128 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 128 80 ) ( -128 128 80 ) ( 128 128 -80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 128 80 ) ( 128 128 -80 ) ( 128 -128 80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -128 ) ( 128 -128 -128 ) ( -128 128 -128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -80 ) ( -128 -128 80 ) ( 128 -128 -80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 127 -128 80 ) ( 127 128 -80 ) ( 127 128 80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 3 { ( 128 128 80 ) ( -128 128 80 ) ( 128 128 -80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 128 80 ) ( 128 128 -80 ) ( 128 -128 80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -128 ) ( 128 -128 -128 ) ( -128 128 -128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -80 ) ( -128 -128 80 ) ( 128 -128 -80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -80 ) ( -128 128 -80 ) ( -128 -128 80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 128 -127 ) ( 128 -128 -127 ) ( -128 -128 -127 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 4 { ( 128 128 128 ) ( 128 -128 128 ) ( -128 128 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 128 80 ) ( 128 128 -80 ) ( 128 -128 80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -128 ) ( 128 -128 -128 ) ( -128 128 -128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -80 ) ( -128 -128 80 ) ( 128 -128 -80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -80 ) ( -128 128 -80 ) ( -128 -128 80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 -127 -80 ) ( -128 -127 80 ) ( -128 -127 -80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 5 { ( 128 128 128 ) ( 128 -128 128 ) ( -128 128 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 128 80 ) ( -128 128 80 ) ( 128 128 -80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -128 ) ( 128 -128 -128 ) ( -128 128 -128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -80 ) ( -128 -128 80 ) ( 128 -128 -80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -80 ) ( -128 128 -80 ) ( -128 -128 80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -127 -128 80 ) ( -127 128 -80 ) ( -127 -128 -80 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } } // entity 1 { "classname" "func_group" // brush 0 { ( 80 -8 80 ) ( 64 8 64 ) ( 80 8 80 ) common/caulk 24 7.9998779297 0 0.4999999702 0.4999999702 0 0 0 ( 80 -8 80 ) ( 64 -8 -64 ) ( 64 -8 64 ) acc_dm3/rivets 0 0 0 0.25 0.25 0 0 0 ( 64 -8 -64 ) ( 80 8 -80 ) ( 64 8 -64 ) common/caulk 24 7.9998779297 0 0.4999999702 0.4999999702 0 0 0 ( 80 8 -80 ) ( 64 8 64 ) ( 64 8 -64 ) common/caulk 24 8.0000152588 0 0.4999999702 0.4999999702 0 0 0 ( 64 -8 64 ) ( 64 8 -64 ) ( 64 8 64 ) acc_dm3/rivets 352 0 0 0.25 0.25 0 0 0 ( 80 -8 -80 ) ( 80 8 80 ) ( 80 8 -80 ) acc_dm3/rivets 352 0 0 0.25 0.25 0 0 0 } // brush 1 { ( 64 -8 -64 ) ( -64 8 -64 ) ( 64 8 -64 ) acc_dm3/rivets 0 160 0 0.25 0.25 0 0 0 ( -80 -8 -80 ) ( -64 -8 -64 ) ( 80 -8 -80 ) acc_dm3/rivets 0 0 0 0.25 0.25 0 0 0 ( -80 -8 -80 ) ( 80 8 -80 ) ( -80 8 -80 ) acc_dm3/rivets 0 160 0 0.25 0.25 0 0 0 ( -80 8 -80 ) ( 64 8 -64 ) ( -64 8 -64 ) common/caulk 24 8.0000152588 0 0.4999999702 0.4999999702 0 0 0 ( -64 -8 -64 ) ( -80 8 -80 ) ( -64 8 -64 ) common/caulk 24 7.9998779297 0 0.4999999702 0.4999999702 0 0 0 ( 80 -8 -80 ) ( 64 8 -64 ) ( 80 8 -80 ) common/caulk 24 7.9998779297 0 0.4999999702 0.4999999702 0 0 0 } // brush 2 { ( 80 -8 80 ) ( -80 8 80 ) ( 80 8 80 ) acc_dm3/rivets 0 160 0 0.25 0.25 0 0 0 ( -80 -8 80 ) ( 80 -8 80 ) ( -64 -8 64 ) acc_dm3/rivets 0 0 0 0.25 0.25 0 0 0 ( -64 -8 64 ) ( 64 8 64 ) ( -64 8 64 ) acc_dm3/rivets 0 160 0 0.25 0.25 0 0 0 ( 80 8 80 ) ( -64 8 64 ) ( 64 8 64 ) common/caulk 24 8.0000152588 0 0.4999999702 0.4999999702 0 0 0 ( -80 -8 80 ) ( -64 8 64 ) ( -80 8 80 ) common/caulk 24 7.9998779297 0 0.4999999702 0.4999999702 0 0 0 ( 64 -8 64 ) ( 80 8 80 ) ( 64 8 64 ) common/caulk 24 7.9998779297 0 0.4999999702 0.4999999702 0 0 0 } // brush 3 { ( -80 -8 80 ) ( -80 8 80 ) ( -64 8 64 ) common/caulk 24 7.9998779297 0 0.4999999702 0.4999999702 0 0 0 ( -80 -8 80 ) ( -64 -8 -64 ) ( -80 -8 -80 ) acc_dm3/rivets 0 0 0 0.25 0.25 0 0 0 ( -80 -8 -80 ) ( -64 8 -64 ) ( -80 8 -80 ) common/caulk 24 7.9998779297 0 0.4999999702 0.4999999702 0 0 0 ( -80 8 80 ) ( -64 8 -64 ) ( -64 8 64 ) common/caulk 24 8.0000152588 0 0.4999999702 0.4999999702 0 0 0 ( -80 -8 80 ) ( -80 8 -80 ) ( -80 8 80 ) acc_dm3/rivets 352 0 0 0.25 0.25 0 0 0 ( -64 -8 -64 ) ( -64 8 64 ) ( -64 8 -64 ) acc_dm3/rivets 352 0 0 0.25 0.25 0 0 0 } // brush 4 { ( 64 0 64 ) ( -64 8 64 ) ( 64 8 64 ) common/caulk 20.0000610352 8 0 0.9999999404 0.9999999404 0 0 0 ( -192 0 64 ) ( 320 0 64 ) ( 320 0 -160 ) acc_dm3/decalitem 64.0000610352 64.0000152588 0 0.9999998808 0.9999998808 0 0 0 ( -64 0 -64 ) ( 64 8 -64 ) ( -64 8 -64 ) common/caulk 8.0000610352 8 0 0.9999999404 0.9999999404 0 0 0 ( 64 1 64 ) ( -64 1 64 ) ( -64 1 -64 ) common/caulk 20.0000610352 24 0 0.9999999404 0.9999999404 0 0 0 ( -64 0 64 ) ( -64 8 -64 ) ( -64 8 64 ) common/caulk 20 24 0 0.9999999404 0.9999999404 0 0 0 ( 64 0 -64 ) ( 64 8 64 ) ( 64 8 -64 ) common/caulk 8 24 0 0.9999999404 0.9999999404 0 0 0 } // brush 5 { ( 64 0 64 ) ( -64 8 64 ) ( 64 8 64 ) common/caulk 20.0000610352 8 0 0.9999999404 0.9999999404 0 0 0 ( -192 1 64 ) ( 320 1 64 ) ( 320 1 -160 ) acc_dm3/stripes 64.0000610352 64.0000152588 0 0.9999998808 0.9999998808 0 0 0 ( -64 0 -64 ) ( 64 8 -64 ) ( -64 8 -64 ) common/caulk 8.0000610352 8 0 0.9999999404 0.9999999404 0 0 0 ( 64 8 64 ) ( -64 8 64 ) ( -64 8 -64 ) common/caulk 20.0000610352 24 0 0.9999999404 0.9999999404 0 0 0 ( -64 0 64 ) ( -64 8 -64 ) ( -64 8 64 ) common/caulk 20 24 0 0.9999999404 0.9999999404 0 0 0 ( 64 0 -64 ) ( 64 8 64 ) ( 64 8 -64 ) common/caulk 8 24 0 0.9999999404 0.9999999404 0 0 0 } } // entity 2 { "classname" "info_player_start" "origin" "0 64 0" }