// This map has been written by QuArK - Quake Army Knife, QuArK 6.5 alpha // It is a map for the game Quake 3. // For more information see QuArK's Home Page : http://www.planetquake.com/quark // Entity 0 // worldspawn { "classname" "worldspawn" "message" "hydrocapture by maikmerten" "music" "music/watertech" // Brush 0 // Map structure:g[2] -> poly:p[1] { brushDef { ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 70.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 -3008 0 ) ( 0 -3008 64 ) ( 64 -3008 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -70.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 70.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 -1472 0 ) ( 64 -1472 0 ) ( 0 -1472 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -70.00000 ) ) common/caulk 0 0 0 } } // Brush 1 // Map structure:g[2] -> poly:p[2] { brushDef { ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 -30.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 -30.00000 ) ) common/caulk 0 0 0 } } // Brush 2 // Map structure:g[2] -> poly:p[3] { brushDef { ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 -30.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall_btmmtl 0 0 0 ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 -30.00000 ) ) common/caulk 0 0 0 } } // Brush 3 // Map structure:g[2] -> poly:p[4] { brushDef { ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 57.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.00781 0.00000 15.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 4 // Map structure:g[2] -> poly:p[5] { brushDef { ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 67.00000 ) ( 0.00000 0.12500 3.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -2624 0 ) ( 0 -2624 64 ) ( 64 -2624 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 3.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -67.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 67.00000 ) ( 0.00000 0.12500 3.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -1664 0 ) ( 64 -1664 0 ) ( 0 -1664 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 3.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 32 ) ( 0 64 32 ) ( 64 0 32 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -67.00000 ) ) common/caulk 0 0 0 } } // Brush 5 // Map structure:g[2] -> poly:p[6] { brushDef { ( 0 -1696 0 ) ( 64 -1696 0 ) ( 0 -1696 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 31.99997 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -2304 0 ) ( 0 -2304 64 ) ( 64 -2304 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -63.00000 ) ) common/caulk 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 31.99997 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -16.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 6 // Map structure:g[2] -> poly:p[7] { brushDef { ( 0 0 1212.80005 ) ( 0 32 1227.19995 ) ( 32 0 1212.80005 ) ( ( 0.01562 0.00000 0.00000 ) ( 0.00000 0.01562 -35.22369 ) ) base_floor/clangdark 0 0 0 ( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.03125 0.00000 76.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -77.00000 ) ) common/caulk 0 0 0 ( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 76.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -2304 0 ) ( 64 -2304 0 ) ( 0 -2304 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 } } // Brush 7 // Map structure:g[2] -> poly:p[8] { brushDef { ( 0 -2496 0 ) ( 64 -2496 0 ) ( 0 -2496 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 39.99984 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -2624 0 ) ( -64 -2624 0 ) ( 0 -2624 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -80.00000 ) ) common/caulk 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -20.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 8 // Map structure:g[2] -> poly:p[9] { brushDef { ( 0 -2496 0 ) ( 64 -2496 0 ) ( 0 -2496 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 72 0 0 ) ( 72 0 64 ) ( 72 64 0 ) ( ( 0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.01563 0.00000 39.99984 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -2624 0 ) ( -64 -2624 0 ) ( 0 -2624 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 -9.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 -80.00000 ) ) common/caulk 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -20.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 9 // Map structure:g[2] -> poly:p[10] { brushDef { ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -67.00000 ) ) common/caulk 0 0 0 ( 0 -1658.55322 0 ) ( 64 -1658.55322 0 ) ( 0 -1669.44678 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.17424 ) ) evil1_walls/cementwall 0 0 0 ( 0 -2629.44678 0 ) ( 0 -2618.55322 64 ) ( 64 -2629.44678 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.44701 ) ) evil1_walls/cementwall 0 0 0 ( -394.89362 0 0 ) ( -394.89362 64 0 ) ( -373.10638 0 64 ) ( ( -0.00781 0.00000 17.00000 ) ( 0.00000 0.00781 0.00578 ) ) evil1_walls/cementwall 0 0 0 ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 67.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -67.00000 ) ) common/caulk 0 0 0 } } // Brush 10 // Map structure:g[2] -> poly:p[11] { brushDef { ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -67.00000 ) ) common/caulk 0 0 0 ( 0 -1658.55322 0 ) ( 64 -1658.55322 0 ) ( 0 -1669.44678 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.17424 ) ) evil1_walls/cementwall 0 0 0 ( 0 -2629.44678 0 ) ( 0 -2618.55322 64 ) ( 64 -2629.44678 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.44701 ) ) evil1_walls/cementwall 0 0 0 ( 394.89362 0 0 ) ( 373.10638 0 64 ) ( 394.89362 64 0 ) ( ( 0.00781 0.00000 17.00000 ) ( 0.00000 0.00781 0.00578 ) ) evil1_walls/cementwall 0 0 0 ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 67.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 -67.00000 ) ) common/caulk 0 0 0 } } // Brush 11 // Map structure:g[2] -> poly:p[12] { brushDef { ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 13.00000 ) ( 0.00000 0.06250 14.00000 ) ) evil1_trims/crude_warn 0 0 0 ( 0 -1696 0 ) ( 0 -1696 64 ) ( 64 -1696 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -53.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 53.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 0 0 ( 0 -1664 0 ) ( 64 -1664 0 ) ( 0 -1664 64 ) ( ( -0.01563 0.00000 -2.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 -53.00000 ) ) common/caulk 0 0 0 } } // Brush 12 // Map structure:g[2] -> poly:p[13] { brushDef { ( -42.66667 0 0 ) ( -42.66667 0 64 ) ( -37.33333 64 0 ) ( ( 0.00781 0.00000 14.02768 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 27.00000 ) ( 0.00000 0.01563 4.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -54.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.00781 0.00000 13.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -1664 0 ) ( 0 -1664 64 ) ( -64 -1664 0 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 344 ) ( 0 64 344 ) ( 64 0 344 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 -54.00000 ) ) common/caulk 0 0 0 } } // Brush 13 // Map structure:g[2] -> poly:p[14] { brushDef { ( 42.66667 0 0 ) ( 37.33333 64 0 ) ( 42.66667 0 64 ) ( ( -0.00781 0.00000 14.02768 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.00781 0.00000 13.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 -54.00000 ) ) common/caulk 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 27.00000 ) ( 0.00000 0.01563 4.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -1664 0 ) ( 0 -1664 64 ) ( -64 -1664 0 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 344 ) ( 0 64 344 ) ( 64 0 344 ) ( ( 0.00000 0.03125 -6.00000 ) ( -0.03125 0.00000 -54.00000 ) ) common/caulk 0 0 0 } } // Brush 14 // Map structure:g[2] -> poly:p[15] { brushDef { ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 53.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -1696 0 ) ( 0 -1696 64 ) ( 64 -1696 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -53.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 53.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -1664 0 ) ( 64 -1664 0 ) ( 0 -1664 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.06250 0.00000 -105.00000 ) ) evil1_trims/crude_warn 0 0 0 } } // Brush 15 // Map structure:g[2] -> poly:p[16] { brushDef { ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 53.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -1696 0 ) ( 0 -1696 64 ) ( 64 -1696 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.06250 0.00000 -105.00000 ) ) evil1_trims/crude_warn 0 0 0 ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 53.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -1664 0 ) ( 64 -1664 0 ) ( 0 -1664 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 4.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 344 ) ( 0 64 344 ) ( 64 0 344 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -53.00000 ) ) common/caulk 0 0 0 } } // Brush 16 // Map structure:g[2] -> poly:p[17] { brushDef { ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 53.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 0 0 ( 0 -1696 0 ) ( 0 -1696 64 ) ( 64 -1696 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 -53.00000 ) ) common/caulk 0 0 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 13.00000 ) ( 0.00000 0.06250 14.00000 ) ) evil1_trims/crude_warn 0 0 0 ( 0 -1664 0 ) ( 64 -1664 0 ) ( 0 -1664 64 ) ( ( -0.01563 0.00000 3.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 -53.00000 ) ) common/caulk 0 0 0 } } // Brush 17 // Map structure:g[2] -> poly:p[18] { brushDef { ( 0 -1696 0 ) ( 64 -1696 0 ) ( 0 -1696 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 27.99998 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -1792 0 ) ( 0 -1792 64 ) ( 64 -1792 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 344 ) ( 64 0 344 ) ( 0 64 344 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -14.00000 ) ) evil1_floors/stile_drty 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 27.99998 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.01563 0.00000 -27.99998 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 18 // Map structure:g[2] -> poly:p[19] { brushDef { ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -67.00000 ) ) common/caulk 0 0 0 ( 0 -1658.55322 0 ) ( 64 -1658.55322 0 ) ( 0 -1669.44678 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.17424 ) ) evil1_walls/cementwall 0 0 0 ( 0 -2629.44678 0 ) ( 0 -2618.55322 64 ) ( 64 -2629.44678 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.44701 ) ) evil1_walls/cementwall 0 0 0 ( -394.89362 0 0 ) ( -394.89362 64 0 ) ( -373.10638 0 64 ) ( ( -0.00781 0.00000 17.00000 ) ( 0.00000 0.00781 1.00578 ) ) evil1_walls/cementwall 0 0 0 ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.00781 0.00000 17.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 -67.00000 ) ) common/caulk 0 0 0 } } // Brush 19 // Map structure:g[2] -> poly:p[20] { brushDef { ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -67.00000 ) ) common/caulk 0 0 0 ( 0 -1658.55322 0 ) ( 64 -1658.55322 0 ) ( 0 -1669.44678 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.17424 ) ) evil1_walls/cementwall 0 0 0 ( 0 -2629.44678 0 ) ( 0 -2618.55322 64 ) ( 64 -2629.44678 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.44701 ) ) evil1_walls/cementwall 0 0 0 ( 394.89362 0 0 ) ( 373.10638 0 64 ) ( 394.89362 64 0 ) ( ( 0.00781 0.00000 17.00000 ) ( 0.00000 0.00781 1.00578 ) ) evil1_walls/cementwall 0 0 0 ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 17.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 -7.00000 ) ( -0.03125 0.00000 -67.00000 ) ) common/caulk 0 0 0 } } // Brush 20 // Map structure:g[2] -> poly:p[21] { brushDef { ( 72 0 0 ) ( 72 0 64 ) ( 72 64 0 ) ( ( 0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -2672.55176 0 ) ( -64 -2672.55176 0 ) ( 0 -2654.89648 64 ) ( ( 0.00000 -0.03125 13.20977 ) ( 0.12500 0.00000 -9.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 -80.00000 ) ) common/caulk 0 0 0 ( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.01563 0.00000 39.99984 ) ( 0.00000 0.01563 4.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -2496 0 ) ( 64 -2496 0 ) ( 0 -2496 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 -79.00000 ) ) common/caulk 0 0 0 } } // Brush 21 // Map structure:g[2] -> poly:p[22] { brushDef { ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -2672.55176 0 ) ( -64 -2672.55176 0 ) ( 0 -2654.89648 64 ) ( ( 0.00000 -0.03125 13.20977 ) ( 0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 39.99984 ) ( 0.00000 0.01563 4.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -80.00000 ) ) common/caulk 0 0 0 ( 0 -2496 0 ) ( 64 -2496 0 ) ( 0 -2496 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 -79.00000 ) ) common/caulk 0 0 0 } } // Brush 22 // Map structure:g[2] -> poly:p[23] { brushDef { ( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.01563 0.00000 39.99984 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -2624 0 ) ( 0 -2624 64 ) ( 64 -2624 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 344 ) ( 64 0 344 ) ( 0 64 344 ) ( ( 0.00000 -0.01563 0.00000 ) ( -0.01563 0.00000 -39.99984 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.01563 0.00000 39.99984 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -2496 0 ) ( 64 -2496 0 ) ( 0 -2496 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.01563 0.00000 -39.99984 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 23 // Map structure:g[2] -> poly:p[24] { brushDef { ( 0 0 2968 ) ( 0 64 3032 ) ( 64 0 2968 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01562 -24.20791 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 -1320 ) ( 0 64 -1384 ) ( 64 0 -1320 ) ( ( -0.01562 0.00000 0.00000 ) ( 0.00000 -0.01563 -24.41594 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 664 ) ( 0 64 664 ) ( 64 0 728 ) ( ( 0.00000 -0.01562 -1.33623 ) ( 0.01562 0.00000 -34.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 664 ) ( 0 64 664 ) ( 64 0 600 ) ( ( 0.00000 0.01563 2.33623 ) ( -0.01562 0.00000 -34.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 408 ) ( 64 0 408 ) ( 0 64 408 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -17.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 440 ) ( 0 64 440 ) ( 64 0 440 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.01563 0.00000 -34.00003 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 24 // Map structure:g[2] -> poly:p[25] { brushDef { ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 -30.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 -30.00000 ) ) common/caulk 0 0 0 } } // Brush 25 // Map structure:g[2] -> poly:p[26] { brushDef { ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 -30.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall_btmmtl 0 0 0 ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 -30.00000 ) ) common/caulk 0 0 0 } } // Brush 26 // Map structure:g[2] -> poly:p[27] { brushDef { ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 57.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 15.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 27 // Map structure:g[2] -> poly:p[28] { brushDef { ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall_btmmtl 0 0 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -9.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -9.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 28 // Map structure:g[2] -> poly:p[29] { brushDef { ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 0 0 ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -3.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 29 // Map structure:g[2] -> poly:p[30] { brushDef { ( -760 0 0 ) ( -760 64 0 ) ( -760 0 64 ) ( ( -0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 -1464 0 ) ( 0 -1464 64 ) ( 64 -1464 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -30.00000 ) ) common/caulk 0 0 0 ( 760 0 0 ) ( 760 0 64 ) ( 760 64 0 ) ( ( 0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 -456 0 ) ( 64 -456 0 ) ( 0 -456 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -8.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 30 // Map structure:g[2] -> poly:p[31] { brushDef { ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 0 0 } } // Brush 31 // Map structure:g[2] -> poly:p[32] { brushDef { ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0 ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0 ( 0 0 -320 ) ( 0 64 -320 ) ( 64 0 -320 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 } } // Brush 32 // Map structure:g[2] -> poly:p[33] { brushDef { ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 21.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( -576 0 0 ) ( -576 0 64 ) ( -576 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 21.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 } } // Brush 33 // Map structure:g[2] -> poly:p[34] { brushDef { ( 576 0 0 ) ( 576 64 0 ) ( 576 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 } } // Brush 34 // Map structure:g[2] -> poly:p[35] { brushDef { ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 } } // Brush 35 // Map structure:g[2] -> poly:p[36] { brushDef { ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 106.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -3264 0 ) ( 64 -3264 0 ) ( 0 -3264 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 106.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 18.00000 ) ( -0.03125 0.00000 -106.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 18.00000 ) ( -0.03125 0.00000 -106.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 36 // Map structure:g[2] -> poly:p[37] { brushDef { ( 0 0 -832 ) ( 0 64 -832 ) ( 64 0 -768 ) ( ( 0.00000 -0.02210 -4.00000 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -3.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 } } // Brush 37 // Map structure:g[2] -> poly:p[38] { brushDef { ( 0 0 128 ) ( 0 64 128 ) ( 64 0 64 ) ( ( 0.00000 0.02210 -11.00001 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -3.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 -13.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 } } // Brush 38 // Map structure:g[2] -> poly:p[39] { brushDef { ( 0 0 -576 ) ( 64 0 -512 ) ( 0 64 -576 ) ( ( 0.00000 -0.02210 -4.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -13.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 39 // Map structure:g[2] -> poly:p[40] { brushDef { ( 0 0 384 ) ( 64 0 320 ) ( 0 64 384 ) ( ( 0.00000 0.02210 -11.00000 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 40 // Map structure:g[2] -> poly:p[41] { brushDef { ( 0 0 128 ) ( 0 64 128 ) ( 64 0 192 ) ( ( 0.00000 -0.02210 11.00000 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 } } // Brush 41 // Map structure:g[2] -> poly:p[42] { brushDef { ( 0 0 -832 ) ( 0 64 -832 ) ( 64 0 -896 ) ( ( 0.00000 0.02210 4.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( -576 0 0 ) ( -576 64 0 ) ( -576 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -3.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 17.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 } } // Brush 42 // Map structure:g[2] -> poly:p[43] { brushDef { ( 0 0 384 ) ( 64 0 448 ) ( 0 64 384 ) ( ( 0.00000 -0.02210 11.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 17.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( -576 0 0 ) ( -576 64 0 ) ( -576 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 43 // Map structure:g[2] -> poly:p[44] { brushDef { ( 0 0 -576 ) ( 64 0 -640 ) ( 0 64 -576 ) ( ( 0.00000 0.02210 4.00000 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 44 // Map structure:g[2] -> poly:p[45] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 64 ) ( 0 64 128 ) ( ( 0.00000 0.01563 -8.58579 ) ( 0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -832 ) ( 64 0 -768 ) ( 0 64 -832 ) ( ( 0.00000 -0.01563 -1.80761 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 -7.00000 ) ( 0.00000 0.01563 -5.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -312 ) ( 0 64 -312 ) ( 64 0 -312 ) ( ( 0.00000 0.01563 -7.00000 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.01563 -7.00000 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 45 // Map structure:g[2] -> poly:p[46] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -512 ) ( ( 0.00000 -0.01563 -1.63604 ) ( 0.01562 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 128 ) ( 64 0 64 ) ( 0 64 128 ) ( ( 0.00000 0.01563 -6.58579 ) ( 0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 392 0 0 ) ( 392 0 64 ) ( 392 64 0 ) ( ( 0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 46 // Map structure:g[2] -> poly:p[47] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 320 ) ( ( 0.00000 0.01563 -6.75736 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -512 ) ( ( 0.00000 -0.01563 -3.63604 ) ( 0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 -7.00000 ) ( 0.00000 0.01563 -2.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -136 ) ( 64 0 -136 ) ( 0 64 -136 ) ( ( 0.00000 -0.01563 -7.00000 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.01563 -7.00000 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 47 // Map structure:g[2] -> poly:p[48] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -768 ) ( 0 64 -832 ) ( ( 0.00000 -0.01563 -2.80761 ) ( -0.01562 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 320 ) ( ( 0.00000 0.01562 -7.75736 ) ( -0.01562 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 -9.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 568 0 0 ) ( 568 64 0 ) ( 568 0 64 ) ( ( -0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 48 // Map structure:g[2] -> poly:p[49] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 392 0 0 ) ( 392 64 0 ) ( 392 0 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 -15.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -512 ) ( ( 0.00000 -0.01563 -2.63604 ) ( 0.01562 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -584 ) ( 64 0 -520 ) ( 0 64 -584 ) ( ( 0.00000 -0.01563 -2.54765 ) ( -0.01562 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -3.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 49 // Map structure:g[2] -> poly:p[50] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 -15.00000 ) ) common/caulk 0 0 0 ( 568 0 0 ) ( 568 0 64 ) ( 568 64 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 320 ) ( ( 0.00000 0.01562 -7.75736 ) ( -0.01562 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 376 ) ( 64 0 312 ) ( 0 64 376 ) ( ( 0.00000 0.01563 -7.84575 ) ( 0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 -8.00000 ) ( 0.00000 0.01563 -3.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 50 // Map structure:g[2] -> poly:p[51] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 568 0 0 ) ( 568 0 64 ) ( 568 64 0 ) ( ( 0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.01563 -8.00000 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -832 ) ( 64 0 -768 ) ( 0 64 -832 ) ( ( 0.00000 -0.01563 -2.80761 ) ( -0.01562 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -824 ) ( 0 64 -824 ) ( 64 0 -760 ) ( ( 0.00000 -0.01563 -2.89600 ) ( 0.01562 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 -8.00000 ) ( 0.00000 0.01563 -5.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 51 // Map structure:g[2] -> poly:p[52] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 -15.00000 ) ) common/caulk 0 0 0 ( 392 0 0 ) ( 392 64 0 ) ( 392 0 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 64 ) ( 0 64 128 ) ( ( 0.00000 0.01563 -7.58579 ) ( 0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 136 ) ( 0 64 136 ) ( 64 0 72 ) ( ( 0.00000 0.01563 -7.49740 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -5.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 52 // Map structure:g[2] -> poly:p[53] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 568 0 0 ) ( 568 0 64 ) ( 568 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 320 ) ( ( 0.00000 0.02210 -11.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 376 ) ( 64 0 312 ) ( 0 64 376 ) ( ( 0.00000 0.01563 -7.84575 ) ( 0.01562 0.00000 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 53 // Map structure:g[2] -> poly:p[54] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 568 0 0 ) ( 568 0 64 ) ( 568 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -768 ) ( 0 64 -832 ) ( ( 0.00000 -0.02210 -4.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -824 ) ( 0 64 -824 ) ( 64 0 -760 ) ( ( 0.00000 -0.01563 -2.89600 ) ( 0.01562 0.00000 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 } } // Brush 54 // Map structure:g[2] -> poly:p[55] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -768 ) ( 0 64 -832 ) ( ( 0.00000 -0.02210 -5.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 320 ) ( ( 0.00000 0.02210 -12.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 568 0 0 ) ( 568 64 0 ) ( 568 0 64 ) ( ( -0.01563 0.00000 4.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 } } // Brush 55 // Map structure:g[2] -> poly:p[56] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 64 ) ( 0 64 128 ) ( ( 0.00000 0.02210 -12.00000 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -768 ) ( 0 64 -832 ) ( ( 0.00000 -0.02210 -3.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 0 64 -312 ) ( 64 0 -312 ) ( ( 0.00000 0.01563 -7.00000 ) ( -0.01563 0.00000 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 } } // Brush 56 // Map structure:g[2] -> poly:p[57] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 392 0 0 ) ( 392 64 0 ) ( 392 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -512 ) ( ( 0.00000 -0.02210 -4.00000 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -584 ) ( 64 0 -520 ) ( 0 64 -584 ) ( ( 0.00000 -0.01563 -2.54765 ) ( -0.01562 0.00000 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 57 // Map structure:g[2] -> poly:p[58] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -512 ) ( ( 0.00000 -0.02210 -3.00000 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 64 ) ( 0 64 128 ) ( ( 0.00000 0.02210 -10.00000 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 392 0 0 ) ( 392 0 64 ) ( 392 64 0 ) ( ( 0.01563 0.00000 4.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 } } // Brush 58 // Map structure:g[2] -> poly:p[59] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 320 ) ( ( 0.00000 0.02210 -10.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -512 ) ( ( 0.00000 -0.02210 -5.00000 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 64 0 -136 ) ( 0 64 -136 ) ( ( 0.00000 -0.01563 -7.00000 ) ( -0.01563 0.00000 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 } } // Brush 59 // Map structure:g[2] -> poly:p[60] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 392 0 0 ) ( 392 64 0 ) ( 392 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 64 ) ( 0 64 128 ) ( ( 0.00000 0.02210 -11.00001 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 136 ) ( 0 64 136 ) ( 64 0 72 ) ( ( 0.00000 0.01563 -7.49740 ) ( -0.01563 0.00000 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 } } // Brush 60 // Map structure:g[2] -> poly:p[61] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 -15.00000 ) ) common/caulk 0 0 0 ( -392 0 0 ) ( -392 0 64 ) ( -392 64 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -640 ) ( ( 0.00000 0.01563 2.63604 ) ( -0.01562 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -584 ) ( 64 0 -648 ) ( 0 64 -584 ) ( ( 0.00000 0.01563 3.54765 ) ( 0.01562 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 7.00000 ) ( 0.00000 0.01563 -3.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 61 // Map structure:g[2] -> poly:p[62] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( -392 0 0 ) ( -392 0 64 ) ( -392 64 0 ) ( ( 0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.01563 7.00000 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 128 ) ( 64 0 192 ) ( 0 64 128 ) ( ( 0.00000 -0.01563 7.58579 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 136 ) ( 0 64 136 ) ( 64 0 200 ) ( ( 0.00000 -0.01562 8.49740 ) ( 0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 7.00000 ) ( 0.00000 0.01563 -5.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 62 // Map structure:g[2] -> poly:p[63] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 192 ) ( 0 64 128 ) ( ( 0.00000 -0.01563 7.58579 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -640 ) ( ( 0.00000 0.01563 2.63604 ) ( -0.01562 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( -392 0 0 ) ( -392 64 0 ) ( -392 0 64 ) ( ( -0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 63 // Map structure:g[2] -> poly:p[64] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( -392 0 0 ) ( -392 0 64 ) ( -392 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -640 ) ( ( 0.00000 0.02210 4.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -584 ) ( 64 0 -648 ) ( 0 64 -584 ) ( ( 0.00000 0.01563 3.54765 ) ( 0.01563 0.00000 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 64 // Map structure:g[2] -> poly:p[65] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( -392 0 0 ) ( -392 0 64 ) ( -392 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 192 ) ( 0 64 128 ) ( ( 0.00000 -0.02210 11.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 136 ) ( 0 64 136 ) ( 64 0 200 ) ( ( 0.00000 -0.01563 8.49740 ) ( 0.01563 0.00000 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 } } // Brush 65 // Map structure:g[2] -> poly:p[66] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -896 ) ( 0 64 -832 ) ( ( 0.00000 0.01563 2.80761 ) ( 0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 128 ) ( 64 0 192 ) ( 0 64 128 ) ( ( 0.00000 -0.01563 8.58579 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -5.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -312 ) ( 0 64 -312 ) ( 64 0 -312 ) ( ( 0.00000 0.01563 8.00000 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.01563 8.00000 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 66 // Map structure:g[2] -> poly:p[67] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( -568 0 0 ) ( -568 64 0 ) ( -568 0 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 -15.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 448 ) ( ( 0.00000 -0.01562 7.75736 ) ( 0.01562 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 376 ) ( 64 0 440 ) ( 0 64 376 ) ( ( 0.00000 -0.01563 7.84575 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 9.00000 ) ( 0.00000 0.01563 -3.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 67 // Map structure:g[2] -> poly:p[68] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 448 ) ( ( 0.00000 -0.01562 8.75736 ) ( 0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -832 ) ( 64 0 -896 ) ( 0 64 -832 ) ( ( 0.00000 0.01563 3.80761 ) ( 0.01562 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 9.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( -568 0 0 ) ( -568 0 64 ) ( -568 64 0 ) ( ( 0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( -576 0 0 ) ( -576 64 0 ) ( -576 0 64 ) ( ( -0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 68 // Map structure:g[2] -> poly:p[69] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -640 ) ( ( 0.00000 0.01563 3.63604 ) ( -0.01562 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 448 ) ( ( 0.00000 -0.01562 7.75736 ) ( 0.01562 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -2.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -136 ) ( 64 0 -136 ) ( 0 64 -136 ) ( ( 0.00000 -0.01563 8.00000 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.01563 8.00000 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 69 // Map structure:g[2] -> poly:p[70] { brushDef { ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.03125 16.00000 ) ( -0.03125 0.00000 -15.00000 ) ) common/caulk 0 0 0 ( -568 0 0 ) ( -568 64 0 ) ( -568 0 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -896 ) ( 0 64 -832 ) ( ( 0.00000 0.01563 2.80761 ) ( 0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -824 ) ( 0 64 -824 ) ( 64 0 -888 ) ( ( 0.00000 0.01563 2.89600 ) ( -0.01563 0.00000 -8.00000 ) ) base_trim/pewter 0 0 0 ( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.01563 0.00000 9.00000 ) ( 0.00000 0.01563 -5.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 70 // Map structure:g[2] -> poly:p[71] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 192 ) ( 0 64 128 ) ( ( 0.00000 -0.02210 10.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -640 ) ( ( 0.00000 0.02210 3.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( -392 0 0 ) ( -392 64 0 ) ( -392 0 64 ) ( ( -0.01563 0.00000 4.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 } } // Brush 71 // Map structure:g[2] -> poly:p[72] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -896 ) ( 0 64 -832 ) ( ( 0.00000 0.02210 3.00000 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 192 ) ( 0 64 128 ) ( ( 0.00000 -0.02210 12.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 0 64 -312 ) ( 64 0 -312 ) ( ( 0.00000 0.01563 8.00000 ) ( -0.01563 0.00000 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 } } // Brush 72 // Map structure:g[2] -> poly:p[73] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( -568 0 0 ) ( -568 64 0 ) ( -568 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 448 ) ( ( 0.00000 -0.02210 11.00000 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 376 ) ( 64 0 440 ) ( 0 64 376 ) ( ( 0.00000 -0.01563 7.84575 ) ( -0.01563 0.00000 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 73 // Map structure:g[2] -> poly:p[74] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 448 ) ( ( 0.00000 -0.02210 12.00000 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -896 ) ( 0 64 -832 ) ( ( 0.00000 0.02210 5.00000 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( -568 0 0 ) ( -568 0 64 ) ( -568 64 0 ) ( ( 0.01563 0.00000 4.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( -576 0 0 ) ( -576 64 0 ) ( -576 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 } } // Brush 74 // Map structure:g[2] -> poly:p[75] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -640 ) ( ( 0.00000 0.02210 5.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 448 ) ( ( 0.00000 -0.02210 10.00000 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 64 0 -136 ) ( 0 64 -136 ) ( ( 0.00000 -0.01563 8.00000 ) ( -0.01563 0.00000 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 } } // Brush 75 // Map structure:g[2] -> poly:p[76] { brushDef { ( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.03125 16.00000 ) ( -0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( -568 0 0 ) ( -568 64 0 ) ( -568 0 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -896 ) ( 0 64 -832 ) ( ( 0.00000 0.02210 4.00000 ) ( 0.03125 0.00000 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -824 ) ( 0 64 -824 ) ( 64 0 -888 ) ( ( 0.00000 0.01563 2.89600 ) ( -0.01563 0.00000 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 } } // Brush 76 // Map structure:g[2] -> poly:p[77] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 77 // Map structure:g[2] -> poly:p[78] { brushDef { ( 464 0 0 ) ( 464 0 64 ) ( 464 64 0 ) ( ( 0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 448 0 0 ) ( 448 64 0 ) ( 448 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 16 ) ( 64 0 16 ) ( 0 64 16 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -8.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -8.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 78 // Map structure:g[2] -> poly:p[79] { brushDef { ( 624 0 0 ) ( 624 0 64 ) ( 624 64 0 ) ( ( 0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 464 0 0 ) ( 464 64 0 ) ( 464 0 64 ) ( ( -0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 16 ) ( 32 0 16 ) ( 0 32 16 ) ( ( 0.00000 -0.01563 -8.00000 ) ( -0.01563 0.00000 -15.00000 ) ) base_floor/clangdark 134217728 0 0 ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 24 ) ( 0 32 24 ) ( 32 0 24 ) ( ( 0.00000 0.01563 -8.00000 ) ( -0.01563 0.00000 -15.00000 ) ) base_floor/clangdark 134217728 0 0 } } // Brush 79 // Map structure:g[2] -> poly:p[80] { brushDef { ( 624 0 0 ) ( 624 64 0 ) ( 624 0 64 ) ( ( -0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 16 ) ( 64 0 16 ) ( 0 64 16 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 -8.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 -8.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 80 // Map structure:g[2] -> poly:p[81] { brushDef { ( -624 0 0 ) ( -624 0 64 ) ( -624 64 0 ) ( ( 0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( -640 0 0 ) ( -640 64 0 ) ( -640 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 20.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 16 ) ( 64 0 16 ) ( 0 64 16 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -8.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 20.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -8.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 81 // Map structure:g[2] -> poly:p[82] { brushDef { ( -464 0 0 ) ( -464 0 64 ) ( -464 64 0 ) ( ( 0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( -624 0 0 ) ( -624 64 0 ) ( -624 0 64 ) ( ( -0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 16 ) ( 32 0 16 ) ( 0 32 16 ) ( ( 0.00000 -0.01563 9.00000 ) ( -0.01563 0.00000 -15.00000 ) ) base_floor/clangdark 134217728 0 0 ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 24 ) ( 0 32 24 ) ( 32 0 24 ) ( ( 0.00000 0.01563 9.00000 ) ( -0.01563 0.00000 -15.00000 ) ) base_floor/clangdark 134217728 0 0 } } // Brush 82 // Map structure:g[2] -> poly:p[83] { brushDef { ( -464 0 0 ) ( -464 64 0 ) ( -464 0 64 ) ( ( -0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 16 ) ( 64 0 16 ) ( 0 64 16 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -8.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -448 0 0 ) ( -448 0 64 ) ( -448 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 -8.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 83 // Map structure:g[2] -> poly:p[84] { brushDef { ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00195 0.00000 4.00000 ) ( 0.00000 0.00195 1.00000 ) ) skies/moonsky 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.00195 0.00000 0.00000 ) ( 0.00000 0.00195 1.00000 ) ) skies/moonsky 0 0 0 ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00195 0.00000 ) ( -0.00195 0.00000 -4.00000 ) ) skies/moonsky 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.00195 0.00000 4.00000 ) ( 0.00000 0.00195 1.00000 ) ) skies/moonsky 0 0 0 ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.00195 0.00000 0.00000 ) ( 0.00000 0.00195 1.00000 ) ) skies/moonsky 0 0 0 ( 0 0 616 ) ( 0 64 616 ) ( 64 0 616 ) ( ( 0.00000 0.00195 0.00000 ) ( -0.00195 0.00000 -4.00000 ) ) skies/moonsky 0 0 0 } } // Brush 84 // Map structure:g[2] -> poly:p[85] { brushDef { ( 0 -2424 0 ) ( 64 -2424 0 ) ( 0 -2424 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 303.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 76.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 303.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 0 -2432 0 ) ( 0 -2432 64 ) ( 64 -2432 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 85 // Map structure:g[2] -> poly:p[86] { brushDef { ( 56 0 0 ) ( 56 64 0 ) ( 56 0 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -272 ) ( 64 0 -272 ) ( 0 64 -272 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 -1464 0 ) ( 64 -1464 0 ) ( 0 -1464 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 86 // Map structure:g[2] -> poly:p[87] { brushDef { ( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -272 ) ( 64 0 -272 ) ( 0 64 -272 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -56 0 0 ) ( -56 0 64 ) ( -56 64 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 -1464 0 ) ( 64 -1464 0 ) ( 0 -1464 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 87 // Map structure:g[2] -> poly:p[88] { brushDef { ( -56 0 0 ) ( -56 64 0 ) ( -56 0 64 ) ( ( -0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 134217728 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -272 ) ( 64 0 -272 ) ( 0 64 -272 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 56 0 0 ) ( 56 0 64 ) ( 56 64 0 ) ( ( 0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 134217728 0 0 ( 0 -1464 0 ) ( 64 -1464 0 ) ( 0 -1464 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 -264 ) ( 0 64 -264 ) ( 64 0 -264 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 88 // Map structure:g[2] -> poly:p[89] { brushDef { ( -56 0 0 ) ( -56 64 0 ) ( -56 0 64 ) ( ( -0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -56 -1040 -272 ) ( 56 -1472 -272 ) ( 168 -1472 -272 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 56 0 0 ) ( 56 0 64 ) ( 56 64 0 ) ( ( 0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -56 -1040 -272 ) ( 168 -1464 24 ) ( 56 -1464 24 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 7.29810 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 89 // Map structure:g[2] -> poly:p[90] { brushDef { ( 55.99788 -65.79881 -1.86826 ) ( 55.99789 -129.79890 -1.86823 ) ( 55.99776 -65.79879 62.13177 ) ( ( -0.00781 0.00000 10.48595 ) ( 0.00000 0.00781 -1.01460 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -0.00213 1406.20129 -1.86823 ) ( -0.00216 1406.20129 62.13178 ) ( -64.00212 1406.20117 -1.86821 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.01460 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 55.99768 974.20135 -273.86823 ) ( -56.00217 1406.20129 -273.86826 ) ( -168.00214 1406.20142 -273.86823 ) ( ( 0.00000 0.00781 -0.00002 ) ( 0.00781 0.00000 -9.48595 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -56.00214 -65.79893 -1.86832 ) ( -56.00220 -65.79856 62.13175 ) ( -56.00225 -129.79875 -1.86823 ) ( ( 0.00781 0.00000 10.48595 ) ( 0.00000 0.00781 -1.01460 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 55.99768 974.20135 -273.86823 ) ( -168.00211 1398.20129 22.13174 ) ( -56.00209 1398.20117 22.13177 ) ( ( -0.00781 0.00000 -0.00002 ) ( 0.00000 0.00781 6.86825 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -0.00203 -65.79878 22.13169 ) ( -0.00223 -129.79872 22.13177 ) ( -64.00209 -65.79893 22.13174 ) ( ( 0.00781 0.00000 -0.00002 ) ( 0.00000 0.00781 -11.48595 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 90 // Map structure:g[2] -> poly:p[91] { brushDef { ( -56 0 0 ) ( -56 64 0 ) ( -56 0 64 ) ( ( -0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 134217728 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -32 ) ( 64 0 -32 ) ( 0 64 -32 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 56 0 0 ) ( 56 0 64 ) ( 56 64 0 ) ( ( 0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 134217728 0 0 ( 0 -1464 0 ) ( 64 -1464 0 ) ( 0 -1464 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 -24 ) ( 0 64 -24 ) ( 64 0 -24 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 91 // Map structure:g[2] -> poly:p[92] { brushDef { ( -56 0 0 ) ( -56 64 0 ) ( -56 0 64 ) ( ( -0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 134217728 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -80 ) ( 64 0 -80 ) ( 0 64 -80 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 56 0 0 ) ( 56 0 64 ) ( 56 64 0 ) ( ( 0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 134217728 0 0 ( 0 -1464 0 ) ( 64 -1464 0 ) ( 0 -1464 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 -72 ) ( 0 64 -72 ) ( 64 0 -72 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 92 // Map structure:g[2] -> poly:p[93] { brushDef { ( -56 0 0 ) ( -56 64 0 ) ( -56 0 64 ) ( ( -0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 134217728 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 56 0 0 ) ( 56 0 64 ) ( 56 64 0 ) ( ( 0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 134217728 0 0 ( 0 -1464 0 ) ( 64 -1464 0 ) ( 0 -1464 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 -120 ) ( 0 64 -120 ) ( 64 0 -120 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 93 // Map structure:g[2] -> poly:p[94] { brushDef { ( -56 0 0 ) ( -56 64 0 ) ( -56 0 64 ) ( ( -0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -176 ) ( 64 0 -176 ) ( 0 64 -176 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 56 0 0 ) ( 56 0 64 ) ( 56 64 0 ) ( ( 0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 0 0 ( 0 -1464 0 ) ( 64 -1464 0 ) ( 0 -1464 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 -168 ) ( 0 64 -168 ) ( 64 0 -168 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 94 // Map structure:g[2] -> poly:p[95] { brushDef { ( -56 0 0 ) ( -56 64 0 ) ( -56 0 64 ) ( ( -0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 134217728 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -224 ) ( 64 0 -224 ) ( 0 64 -224 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 56 0 0 ) ( 56 0 64 ) ( 56 64 0 ) ( ( 0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 134217728 0 0 ( 0 -1464 0 ) ( 64 -1464 0 ) ( 0 -1464 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 -216 ) ( 0 64 -216 ) ( 64 0 -216 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 95 // Map structure:g[2] -> poly:p[96] { brushDef { ( 0 -3272 0 ) ( 64 -3272 0 ) ( 0 -3272 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 53.00008 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 -106.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.01563 0.00000 53.00008 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 -106.00000 ) ) common/caulk 0 0 0 } } // Brush 96 // Map structure:g[2] -> poly:p[97] { brushDef { ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.03125 0.00000 97.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 48.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -3136 0 ) ( -64 -3136 0 ) ( 0 -3136 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -97.00000 ) ) common/caulk 0 0 0 ( 0 -3072 0 ) ( 0 -3072 64 ) ( -64 -3072 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 -97.00000 ) ) common/caulk 0 0 0 } } // Brush 97 // Map structure:g[2] -> poly:p[98] { brushDef { ( 0 -3272 0 ) ( 64 -3272 0 ) ( 0 -3272 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.01563 0.00000 53.00008 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 -106.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 53.00008 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 -106.00000 ) ) common/caulk 0 0 0 } } // Brush 98 // Map structure:g[2] -> poly:p[99] { brushDef { ( 2944 0 0 ) ( 2944 0 64 ) ( 3008 64 0 ) ( ( 0.01563 0.00000 38.47307 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 2880 0 0 ) ( 2944 64 0 ) ( 2880 0 64 ) ( ( -0.01563 0.00000 38.18017 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 97.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 0 0 ( 0 -3264 0 ) ( 0 -3264 64 ) ( 64 -3264 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.01563 5.00000 ) ( -0.01563 0.00000 -50.00008 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -100.00000 ) ) common/caulk 0 0 0 } } // Brush 99 // Map structure:g[2] -> poly:p[100] { brushDef { ( -2944 0 0 ) ( -3008 64 0 ) ( -2944 0 64 ) ( ( -0.01563 0.00000 38.47307 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( -2880 0 0 ) ( -2880 0 64 ) ( -2944 64 0 ) ( ( 0.01563 0.00000 38.18017 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 97.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 0 0 ( 0 -3264 0 ) ( 0 -3264 64 ) ( 64 -3264 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.01563 -4.00000 ) ( -0.01563 0.00000 -50.00008 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -100.00000 ) ) common/caulk 0 0 0 } } // Brush 100 // Map structure:g[2] -> poly:p[101] { brushDef { ( 0 -3272 0 ) ( 64 -3272 0 ) ( 0 -3272 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.03125 0.00000 106.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 53.00008 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.01563 0.00000 5.00000 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.01563 5.00000 ) ( -0.01563 0.00000 -53.00008 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.01563 5.00000 ) ( -0.01563 0.00000 -53.00008 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 101 // Map structure:g[2] -> poly:p[102] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -27.99997 ) ) evil1_walls/cementwall 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 102 // Map structure:g[2] -> poly:p[103] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 103 // Map structure:g[2] -> poly:p[104] { brushDef { ( 0 -3264 0 ) ( 0 -3264 64 ) ( 64 -3264 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 74.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -74.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 74.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -1472 0 ) ( 64 -1472 0 ) ( 0 -1472 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall_btmmtl 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -74.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 104 // Map structure:g[2] -> poly:p[105] { brushDef { ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 27.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 106.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 0 0 0 ( 0 -3264 0 ) ( 64 -3264 0 ) ( 0 -3264 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 -106.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 -106.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 105 // Map structure:g[2] -> poly:p[106] { brushDef { ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 106.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -3264 0 ) ( 64 -3264 0 ) ( 0 -3264 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 -18.00000 ) ( -0.03125 0.00000 -106.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 106.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 -18.00000 ) ( -0.03125 0.00000 -106.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 106 // Map structure:g[2] -> poly:p[107] { brushDef { ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -106.00000 ) ) common/caulk 0 0 0 ( 0 0 1146 ) ( 0 32 1157 ) ( 32 0 1146 ) ( ( 0.01562 0.00000 0.00000 ) ( 0.00000 0.01562 -50.17902 ) ) base_floor/clangdark 0 0 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 106.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 106.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 -3264 0 ) ( 64 -3264 0 ) ( 0 -3264 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 } } // Brush 107 // Map structure:g[2] -> poly:p[108] { brushDef { ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 27.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 106.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 0 0 0 ( 0 -3264 0 ) ( 64 -3264 0 ) ( 0 -3264 64 ) ( ( -0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -7.00000 ) ( -0.03125 0.00000 -106.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 -7.00000 ) ( -0.03125 0.00000 -106.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 108 // Map structure:g[2] -> poly:p[109] { brushDef { ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -27.99997 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 109 // Map structure:g[2] -> poly:p[110] { brushDef { ( 0 0 440 ) ( 0 64 440 ) ( 64 0 440 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 -138.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.01563 0.00000 68.99997 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -5248 0 ) ( 0 -5248 64 ) ( 64 -5248 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 -35.00006 ) ) evil1_walls/cementwall 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 138.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 -3584 0 ) ( 64 -3584 0 ) ( 0 -3584 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 } } // Brush 110 // Map structure:g[2] -> poly:p[111] { brushDef { ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 167.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 -5120 0 ) ( 64 -5120 0 ) ( 0 -5120 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 6080 0 0 ) ( 6080 0 64 ) ( 6144 64 0 ) ( ( 0.02210 0.00000 75.00006 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 0 -5568 64 ) ( 64 -5568 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 -167.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 163.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 -167.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 111 // Map structure:g[2] -> poly:p[112] { brushDef { ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 147.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/caulk 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 147.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/caulk 0 0 0 ( 0 -5248 0 ) ( 0 -5248 64 ) ( 64 -5248 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/caulk 0 0 0 ( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00195 0.00000 ) ( -0.00195 0.00000 -9.00000 ) ) skies/moonsky 0 0 0 ( 0 -4160 0 ) ( 64 -4160 0 ) ( 0 -4160 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/caulk 0 0 0 ( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -147.00000 ) ) common/caulk 0 0 0 } } // Brush 112 // Map structure:g[2] -> poly:p[113] { brushDef { ( 0 0 440 ) ( 0 64 440 ) ( 64 0 440 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 -138.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.01563 0.00000 68.99997 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 138.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 -5248 0 ) ( 0 -5248 64 ) ( 64 -5248 0 ) ( ( 0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -35.00006 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3584 0 ) ( 64 -3584 0 ) ( 0 -3584 64 ) ( ( -0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 } } // Brush 113 // Map structure:g[2] -> poly:p[114] { brushDef { ( 0 0 704 ) ( 64 0 768 ) ( 0 64 704 ) ( ( 0.00000 -0.01563 -2.77817 ) ( -0.01562 0.00000 -74.00011 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 147.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/caulk 0 0 0 ( 0 -5248 0 ) ( 0 -5248 64 ) ( 64 -5248 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -147.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 147.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 -4160 0 ) ( 64 -4160 0 ) ( 0 -4160 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 -147.00000 ) ) common/caulk 0 0 0 } } // Brush 114 // Map structure:g[2] -> poly:p[115] { brushDef { ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 147.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 0 704 ) ( 64 0 640 ) ( 0 64 704 ) ( ( 0.00000 0.01563 2.77817 ) ( 0.01563 0.00000 -74.00024 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 147.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/caulk 0 0 0 ( 0 -5248 0 ) ( 0 -5248 64 ) ( 64 -5248 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 -147.00000 ) ) common/caulk 0 0 0 ( 0 -4160 0 ) ( 64 -4160 0 ) ( 0 -4160 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -147.00000 ) ) common/caulk 0 0 0 } } // Brush 115 // Map structure:g[2] -> poly:p[116] { brushDef { ( 0 0 440 ) ( 0 64 440 ) ( 64 0 440 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -121.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 121.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 -4160 0 ) ( 0 -4160 64 ) ( 64 -4160 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -31.00000 ) ) evil1_walls/cementwall 0 0 0 ( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.03125 0.00000 121.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 -3584 0 ) ( 64 -3584 0 ) ( 0 -3584 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 } } // Brush 116 // Map structure:g[2] -> poly:p[117] { brushDef { ( 0 0 440 ) ( 0 64 440 ) ( 64 0 440 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -168.00000 ) ) common/caulk 0 0 0 ( -6080 0 0 ) ( -6144 64 0 ) ( -6080 0 64 ) ( ( -0.02210 0.00000 75.00006 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 6080 0 0 ) ( 6080 0 64 ) ( 6144 64 0 ) ( ( 0.02210 0.00000 75.00006 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 165.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 0 -5568 64 ) ( 64 -5568 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -42.00008 ) ) evil1_walls/cementwall 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 165.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 -5248 0 ) ( 64 -5248 0 ) ( 0 -5248 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 117 // Map structure:g[2] -> poly:p[118] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 -143.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.00781 0.00000 36.00001 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -5312 0 ) ( 0 -5312 64 ) ( 64 -5312 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 -143.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 143.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -3840 0 ) ( 64 -3840 0 ) ( 0 -3840 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 } } // Brush 118 // Map structure:g[2] -> poly:p[119] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 -139.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 139.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -5312 0 ) ( 0 -5312 64 ) ( 64 -5312 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 -139.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 35.00006 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3584 0 ) ( 64 -3584 0 ) ( 0 -3584 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 } } // Brush 119 // Map structure:g[2] -> poly:p[120] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( -136 0 0 ) ( -136 0 64 ) ( -136 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 64 -5568 0 ) ( 0 -5568 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 120 // Map structure:g[2] -> poly:p[121] { brushDef { ( 136 0 0 ) ( 136 64 0 ) ( 136 0 64 ) ( ( -0.03125 0.00000 127.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 -4096 0 ) ( 0 -4096 64 ) ( 64 -4096 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -127.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 32.00003 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -4032 0 ) ( 64 -4032 0 ) ( 0 -4032 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -127.00000 ) ) common/caulk 0 0 0 } } // Brush 121 // Map structure:g[2] -> poly:p[122] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 68.12496 ) ( 0.00000 0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4336 -8 ) ( -128 -4336 -8 ) ( -64 -4336 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 312 -16 64 ) ( 312 48 64 ) ( 312 -16 128 ) ( ( -0.03125 0.00000 135.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 68.12496 ) ( 0.00000 -0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4304 -8 ) ( -64 -4304 24 ) ( -128 -4304 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 320 -64 0 ) ( 320 -128 0 ) ( 320 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 135.00000 ) ) common/caulk 134217728 0 0 } } // Brush 122 // Map structure:g[2] -> poly:p[123] { brushDef { ( -64 0 -8 ) ( -64 0 24 ) ( -64 -16 -8 ) ( ( 0.00000 -0.01563 -5.87500 ) ( -0.03125 0.00000 60.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -1952 -8 ) ( -128 -1952 -8 ) ( -64 -1952 24 ) ( ( 0.00000 -0.01563 -5.87500 ) ( 0.00781 0.00000 -0.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 0 400 ) ( -64 64 400 ) ( -128 0 400 ) ( ( 0.03125 0.00000 61.00000 ) ( 0.00000 -0.00781 -0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 64 0 -8 ) ( 64 -16 -8 ) ( 64 0 24 ) ( ( 0.00000 -0.01563 -5.87500 ) ( 0.03125 0.00000 60.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -1920 -8 ) ( -64 -1920 24 ) ( -128 -1920 -8 ) ( ( 0.00000 -0.01563 -5.87500 ) ( -0.00781 0.00000 -0.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 0 408 ) ( -128 0 408 ) ( -64 64 408 ) ( ( 0.03125 0.00000 61.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 } } // Brush 123 // Map structure:g[2] -> poly:p[124] { brushDef { ( 5184 0 0 ) ( 5248 64 0 ) ( 5184 0 64 ) ( ( -0.03125 0.00000 124.44870 ) ( 0.00000 0.12500 -6.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( -5184 0 0 ) ( -5184 0 64 ) ( -5248 64 0 ) ( ( 0.03125 0.00000 124.44870 ) ( 0.00000 0.12500 -6.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 172.00000 ) ( 0.00000 0.12500 -6.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -5568 0 ) ( 0 -5568 64 ) ( 64 -5568 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -48 ) ( 64 0 -48 ) ( 0 64 -48 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -171.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.03125 0.00000 172.00000 ) ( 0.00000 0.12500 -6.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -5376 0 ) ( 64 -5376 0 ) ( 0 -5376 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 -6.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 -40 ) ( 0 64 -40 ) ( 64 0 -40 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -43.00001 ) ) evil1_metals/de-r_mtl2 0 0 0 } } // Brush 124 // Map structure:g[2] -> poly:p[125] { brushDef { ( 5056 0 0 ) ( 5120 64 0 ) ( 5056 0 64 ) ( ( -0.03125 0.00000 124.27713 ) ( 0.00000 0.12500 -8.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( -5056 0 0 ) ( -5056 0 64 ) ( -5120 64 0 ) ( ( 0.03125 0.00000 124.27713 ) ( 0.00000 0.12500 -8.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 172.00000 ) ( 0.00000 0.12500 -8.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -5568 0 ) ( 0 -5568 64 ) ( 64 -5568 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -170.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 172.00000 ) ( 0.00000 0.12500 -8.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -5248 0 ) ( 64 -5248 0 ) ( 0 -5248 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 -8.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 -56 ) ( 0 64 -56 ) ( 64 0 -56 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -43.00001 ) ) evil1_metals/de-r_mtl2 0 0 0 } } // Brush 125 // Map structure:g[2] -> poly:p[126] { brushDef { ( 5120 0 0 ) ( 5184 64 0 ) ( 5120 0 64 ) ( ( -0.03125 0.00000 124.86292 ) ( 0.00000 0.12500 -7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( -5120 0 0 ) ( -5120 0 64 ) ( -5184 64 0 ) ( ( 0.03125 0.00000 124.86292 ) ( 0.00000 0.12500 -7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 172.00000 ) ( 0.00000 0.12500 -7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -5568 0 ) ( 0 -5568 64 ) ( 64 -5568 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -56 ) ( 64 0 -56 ) ( 0 64 -56 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -170.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 172.00000 ) ( 0.00000 0.12500 -7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -5312 0 ) ( 64 -5312 0 ) ( 0 -5312 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 -7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 -48 ) ( 0 64 -48 ) ( 64 0 -48 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -43.00001 ) ) evil1_metals/de-r_mtl2 0 0 0 } } // Brush 126 // Map structure:g[2] -> poly:p[127] { brushDef { ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 79.99964 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -5056 0 ) ( 64 -5056 0 ) ( 0 -5056 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 -159.00000 ) ) common/caulk 134217728 0 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.01563 0.00000 79.99964 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -5120 0 ) ( 0 -5120 64 ) ( 64 -5120 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 -159.00000 ) ) common/caulk 134217728 0 0 } } // Brush 127 // Map structure:g[2] -> poly:p[128] { brushDef { ( -64 0 -8 ) ( -64 0 24 ) ( -64 -16 -8 ) ( ( 0.00000 -0.01563 -5.87500 ) ( -0.03125 0.00000 68.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -2208 -8 ) ( -128 -2208 -8 ) ( -64 -2208 24 ) ( ( 0.00000 -0.01563 -5.87500 ) ( 0.00781 0.00000 -0.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 0 400 ) ( -64 64 400 ) ( -128 0 400 ) ( ( 0.03125 0.00000 69.00000 ) ( 0.00000 -0.00781 -0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 64 0 -8 ) ( 64 -16 -8 ) ( 64 0 24 ) ( ( 0.00000 -0.01563 -5.87500 ) ( 0.03125 0.00000 68.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -2176 -8 ) ( -64 -2176 24 ) ( -128 -2176 -8 ) ( ( 0.00000 -0.01563 -5.87500 ) ( -0.00781 0.00000 -0.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 0 408 ) ( -128 0 408 ) ( -64 64 408 ) ( ( 0.03125 0.00000 69.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 } } // Brush 128 // Map structure:g[2] -> poly:p[129] { brushDef { ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 79.99964 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -5120 0 ) ( 0 -5120 64 ) ( 64 -5120 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 -159.00000 ) ) common/caulk 134217728 0 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.01563 0.00000 79.99964 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -5056 0 ) ( 64 -5056 0 ) ( 0 -5056 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 -159.00000 ) ) common/caulk 134217728 0 0 } } // Brush 129 // Map structure:g[2] -> poly:p[130] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 80.12465 ) ( 0.00000 0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -5104 -8 ) ( -128 -5104 -8 ) ( -64 -5104 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -392 -16 64 ) ( -392 48 64 ) ( -392 -16 128 ) ( ( -0.03125 0.00000 159.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 80.12465 ) ( 0.00000 -0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -5072 -8 ) ( -64 -5072 24 ) ( -128 -5072 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -384 -64 0 ) ( -384 -128 0 ) ( -384 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 159.00000 ) ) common/caulk 134217728 0 0 } } // Brush 130 // Map structure:g[2] -> poly:p[131] { brushDef { ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 75.99966 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -4864 0 ) ( 0 -4864 64 ) ( 64 -4864 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 -151.00000 ) ) common/caulk 134217728 0 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.01563 0.00000 75.99966 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -4800 0 ) ( 64 -4800 0 ) ( 0 -4800 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 -151.00000 ) ) common/caulk 134217728 0 0 } } // Brush 131 // Map structure:g[2] -> poly:p[132] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 76.12495 ) ( 0.00000 0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4848 -8 ) ( -128 -4848 -8 ) ( -64 -4848 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -392 -16 64 ) ( -392 48 64 ) ( -392 -16 128 ) ( ( -0.03125 0.00000 151.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 76.12495 ) ( 0.00000 -0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4816 -8 ) ( -64 -4816 24 ) ( -128 -4816 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -384 -64 0 ) ( -384 -128 0 ) ( -384 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 151.00000 ) ) common/caulk 134217728 0 0 } } // Brush 132 // Map structure:g[2] -> poly:p[133] { brushDef { ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 71.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -4608 0 ) ( 0 -4608 64 ) ( 64 -4608 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 -143.00000 ) ) common/caulk 134217728 0 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.01563 0.00000 71.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -4544 0 ) ( 64 -4544 0 ) ( 0 -4544 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 -143.00000 ) ) common/caulk 134217728 0 0 } } // Brush 133 // Map structure:g[2] -> poly:p[134] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 72.12497 ) ( 0.00000 0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4592 -8 ) ( -128 -4592 -8 ) ( -64 -4592 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -392 -16 64 ) ( -392 48 64 ) ( -392 -16 128 ) ( ( -0.03125 0.00000 143.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 72.12497 ) ( 0.00000 -0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4560 -8 ) ( -64 -4560 24 ) ( -128 -4560 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -384 -64 0 ) ( -384 -128 0 ) ( -384 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 143.00000 ) ) common/caulk 134217728 0 0 } } // Brush 134 // Map structure:g[2] -> poly:p[135] { brushDef { ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 68.00021 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -4352 0 ) ( 0 -4352 64 ) ( 64 -4352 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 -135.00000 ) ) common/caulk 134217728 0 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.01563 0.00000 68.00021 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -4288 0 ) ( 64 -4288 0 ) ( 0 -4288 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 -135.00000 ) ) common/caulk 134217728 0 0 } } // Brush 135 // Map structure:g[2] -> poly:p[136] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 68.12496 ) ( 0.00000 0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4336 -8 ) ( -128 -4336 -8 ) ( -64 -4336 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -392 -16 64 ) ( -392 48 64 ) ( -392 -16 128 ) ( ( -0.03125 0.00000 135.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 68.12496 ) ( 0.00000 -0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4304 -8 ) ( -64 -4304 24 ) ( -128 -4304 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -384 -64 0 ) ( -384 -128 0 ) ( -384 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 135.00000 ) ) common/caulk 134217728 0 0 } } // Brush 136 // Map structure:g[2] -> poly:p[137] { brushDef { ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 68.00021 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -4288 0 ) ( 64 -4288 0 ) ( 0 -4288 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 -135.00000 ) ) common/caulk 134217728 0 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.01563 0.00000 68.00021 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -4352 0 ) ( 0 -4352 64 ) ( 64 -4352 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 -135.00000 ) ) common/caulk 134217728 0 0 } } // Brush 137 // Map structure:g[2] -> poly:p[138] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 80.12465 ) ( 0.00000 0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -5104 -8 ) ( -128 -5104 -8 ) ( -64 -5104 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 312 -16 64 ) ( 312 48 64 ) ( 312 -16 128 ) ( ( -0.03125 0.00000 159.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 80.12465 ) ( 0.00000 -0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -5072 -8 ) ( -64 -5072 24 ) ( -128 -5072 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 320 -64 0 ) ( 320 -128 0 ) ( 320 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 159.00000 ) ) common/caulk 134217728 0 0 } } // Brush 138 // Map structure:g[2] -> poly:p[139] { brushDef { ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 71.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -4544 0 ) ( 64 -4544 0 ) ( 0 -4544 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 -143.00000 ) ) common/caulk 134217728 0 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.01563 0.00000 71.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -4608 0 ) ( 0 -4608 64 ) ( 64 -4608 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 -143.00000 ) ) common/caulk 134217728 0 0 } } // Brush 139 // Map structure:g[2] -> poly:p[140] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 76.12495 ) ( 0.00000 0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4848 -8 ) ( -128 -4848 -8 ) ( -64 -4848 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 312 -16 64 ) ( 312 48 64 ) ( 312 -16 128 ) ( ( -0.03125 0.00000 151.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 76.12495 ) ( 0.00000 -0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4816 -8 ) ( -64 -4816 24 ) ( -128 -4816 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 320 -64 0 ) ( 320 -128 0 ) ( 320 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 151.00000 ) ) common/caulk 134217728 0 0 } } // Brush 140 // Map structure:g[2] -> poly:p[141] { brushDef { ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 75.99966 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -4800 0 ) ( 64 -4800 0 ) ( 0 -4800 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 -151.00000 ) ) common/caulk 134217728 0 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.01563 0.00000 75.99966 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 -4864 0 ) ( 0 -4864 64 ) ( 64 -4864 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 -151.00000 ) ) common/caulk 134217728 0 0 } } // Brush 141 // Map structure:g[2] -> poly:p[142] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 72.12497 ) ( 0.00000 0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4592 -8 ) ( -128 -4592 -8 ) ( -64 -4592 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 312 -16 64 ) ( 312 48 64 ) ( 312 -16 128 ) ( ( -0.03125 0.00000 143.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 72.12497 ) ( 0.00000 -0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4560 -8 ) ( -64 -4560 24 ) ( -128 -4560 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 320 -64 0 ) ( 320 -128 0 ) ( 320 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 143.00000 ) ) common/caulk 134217728 0 0 } } // Brush 142 // Map structure:g[2] -> poly:p[143] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 80.12465 ) ( 0.00000 0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -5072 -8 ) ( -64 -5072 24 ) ( -128 -5072 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 392 -16 64 ) ( 392 -16 128 ) ( 392 48 64 ) ( ( 0.03125 0.00000 159.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 80.12465 ) ( 0.00000 -0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -5104 -8 ) ( -128 -5104 -8 ) ( -64 -5104 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 384 -64 0 ) ( 384 -64 64 ) ( 384 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 159.00000 ) ) common/caulk 134217728 0 0 } } // Brush 143 // Map structure:g[2] -> poly:p[144] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 56.12507 ) ( 0.00000 0.03125 -6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 208 -64 -8 ) ( 208 -128 -8 ) ( 208 -64 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 27.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -16 -3592 64 ) ( -16 -3592 128 ) ( 48 -3592 64 ) ( ( 0.03125 0.00000 -5.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 56.12507 ) ( 0.00000 -0.03125 -6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 176 -64 -8 ) ( 176 -64 24 ) ( 176 -128 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 27.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -3584 0 ) ( -64 -3584 64 ) ( -128 -3584 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 134217728 0 0 } } // Brush 144 // Map structure:g[2] -> poly:p[145] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 72.12497 ) ( 0.00000 0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4560 -8 ) ( -64 -4560 24 ) ( -128 -4560 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 392 -16 64 ) ( 392 -16 128 ) ( 392 48 64 ) ( ( 0.03125 0.00000 143.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 72.12497 ) ( 0.00000 -0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4592 -8 ) ( -128 -4592 -8 ) ( -64 -4592 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 384 -64 0 ) ( 384 -64 64 ) ( 384 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 143.00000 ) ) common/caulk 134217728 0 0 } } // Brush 145 // Map structure:g[2] -> poly:p[146] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 76.12495 ) ( 0.00000 0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4816 -8 ) ( -64 -4816 24 ) ( -128 -4816 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 392 -16 64 ) ( 392 -16 128 ) ( 392 48 64 ) ( ( 0.03125 0.00000 151.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 76.12495 ) ( 0.00000 -0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4848 -8 ) ( -128 -4848 -8 ) ( -64 -4848 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 384 -64 0 ) ( 384 -64 64 ) ( 384 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 151.00000 ) ) common/caulk 134217728 0 0 } } // Brush 146 // Map structure:g[2] -> poly:p[147] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 80.12465 ) ( 0.00000 0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -5072 -8 ) ( -64 -5072 24 ) ( -128 -5072 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -312 -16 64 ) ( -312 -16 128 ) ( -312 48 64 ) ( ( 0.03125 0.00000 159.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 80.12465 ) ( 0.00000 -0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -5104 -8 ) ( -128 -5104 -8 ) ( -64 -5104 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -320 -64 0 ) ( -320 -64 64 ) ( -320 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 159.00000 ) ) common/caulk 134217728 0 0 } } // Brush 147 // Map structure:g[2] -> poly:p[148] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 68.12496 ) ( 0.00000 0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4304 -8 ) ( -64 -4304 24 ) ( -128 -4304 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -312 -16 64 ) ( -312 -16 128 ) ( -312 48 64 ) ( ( 0.03125 0.00000 135.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 68.12496 ) ( 0.00000 -0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4336 -8 ) ( -128 -4336 -8 ) ( -64 -4336 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -320 -64 0 ) ( -320 -64 64 ) ( -320 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 135.00000 ) ) common/caulk 134217728 0 0 } } // Brush 148 // Map structure:g[2] -> poly:p[149] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 72.12497 ) ( 0.00000 0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4560 -8 ) ( -64 -4560 24 ) ( -128 -4560 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -312 -16 64 ) ( -312 -16 128 ) ( -312 48 64 ) ( ( 0.03125 0.00000 143.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 72.12497 ) ( 0.00000 -0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4592 -8 ) ( -128 -4592 -8 ) ( -64 -4592 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -320 -64 0 ) ( -320 -64 64 ) ( -320 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 143.00000 ) ) common/caulk 134217728 0 0 } } // Brush 149 // Map structure:g[2] -> poly:p[150] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 76.12495 ) ( 0.00000 0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4816 -8 ) ( -64 -4816 24 ) ( -128 -4816 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -312 -16 64 ) ( -312 -16 128 ) ( -312 48 64 ) ( ( 0.03125 0.00000 151.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 76.12495 ) ( 0.00000 -0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4848 -8 ) ( -128 -4848 -8 ) ( -64 -4848 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -320 -64 0 ) ( -320 -64 64 ) ( -320 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 151.00000 ) ) common/caulk 134217728 0 0 } } // Brush 150 // Map structure:g[2] -> poly:p[151] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( -6080 0 0 ) ( -6080 0 64 ) ( -6144 64 0 ) ( ( 0.00781 0.00000 26.41242 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -5312 0 ) ( 64 -5312 0 ) ( 0 -5312 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 171.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 } } // Brush 151 // Map structure:g[2] -> poly:p[152] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 3072 0 0 ) ( 3072 0 64 ) ( 3136 64 0 ) ( ( 0.00781 0.00000 24.02948 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3840 0 ) ( 0 -3840 64 ) ( 64 -3840 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 116.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 112.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 } } // Brush 152 // Map structure:g[2] -> poly:p[153] { brushDef { ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 64 -5568 0 ) ( 0 -5568 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 } } // Brush 153 // Map structure:g[2] -> poly:p[154] { brushDef { ( 136 0 0 ) ( 136 0 64 ) ( 136 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 0 -5568 64 ) ( -64 -5568 0 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.12500 0.00000 -17.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 } } // Brush 154 // Map structure:g[2] -> poly:p[155] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 68.12496 ) ( 0.00000 0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4304 -8 ) ( -64 -4304 24 ) ( -128 -4304 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 392 -16 64 ) ( 392 -16 128 ) ( 392 48 64 ) ( ( 0.03125 0.00000 135.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 68.12496 ) ( 0.00000 -0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4336 -8 ) ( -128 -4336 -8 ) ( -64 -4336 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 384 -64 0 ) ( 384 -64 64 ) ( 384 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 135.00000 ) ) common/caulk 134217728 0 0 } } // Brush 155 // Map structure:g[2] -> poly:p[156] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 56.12507 ) ( 0.00000 0.03125 6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -176 -64 -8 ) ( -176 -128 -8 ) ( -176 -64 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 27.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -16 -3592 64 ) ( -16 -3592 128 ) ( 48 -3592 64 ) ( ( 0.03125 0.00000 6.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 56.12507 ) ( 0.00000 -0.03125 6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -208 -64 -8 ) ( -208 -64 24 ) ( -208 -128 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 27.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -3584 0 ) ( -64 -3584 64 ) ( -128 -3584 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 134217728 0 0 } } // Brush 156 // Map structure:g[2] -> poly:p[157] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 63.12506 ) ( 0.00000 0.03125 6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -208 -64 -8 ) ( -208 -64 24 ) ( -208 -128 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 31.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -16 -4024 64 ) ( 48 -4024 64 ) ( -16 -4024 128 ) ( ( -0.03125 0.00000 6.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 63.12506 ) ( 0.00000 -0.03125 6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -176 -64 -8 ) ( -176 -128 -8 ) ( -176 -64 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 31.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4032 0 ) ( -128 -4032 0 ) ( -64 -4032 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 6.00000 ) ) common/caulk 134217728 0 0 } } // Brush 157 // Map structure:g[2] -> poly:p[158] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 63.12506 ) ( 0.00000 0.03125 -6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 176 -64 -8 ) ( 176 -64 24 ) ( 176 -128 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 31.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -16 -4024 64 ) ( 48 -4024 64 ) ( -16 -4024 128 ) ( ( -0.03125 0.00000 -5.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 63.12506 ) ( 0.00000 -0.03125 -6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 208 -64 -8 ) ( 208 -128 -8 ) ( 208 -64 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 31.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -4032 0 ) ( -128 -4032 0 ) ( -64 -4032 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 -6.00000 ) ) common/caulk 134217728 0 0 } } // Brush 158 // Map structure:g[2] -> poly:p[159] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 55.12508 ) ( 0.00000 0.03125 6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -208 -64 -8 ) ( -208 -64 24 ) ( -208 -128 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 27.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -16 -3512 64 ) ( 48 -3512 64 ) ( -16 -3512 128 ) ( ( -0.03125 0.00000 6.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 55.12508 ) ( 0.00000 -0.03125 6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -176 -64 -8 ) ( -176 -128 -8 ) ( -176 -64 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 27.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -3520 0 ) ( -128 -3520 0 ) ( -64 -3520 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 6.00000 ) ) common/caulk 134217728 0 0 } } // Brush 159 // Map structure:g[2] -> poly:p[160] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 55.12508 ) ( 0.00000 0.03125 -6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 176 -64 -8 ) ( 176 -64 24 ) ( 176 -128 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 27.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -16 -3512 64 ) ( 48 -3512 64 ) ( -16 -3512 128 ) ( ( -0.03125 0.00000 -5.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 55.12508 ) ( 0.00000 -0.03125 -6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 208 -64 -8 ) ( 208 -128 -8 ) ( 208 -64 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 27.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 -3520 0 ) ( -128 -3520 0 ) ( -64 -3520 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 -6.00000 ) ) common/caulk 134217728 0 0 } } // Brush 160 // Map structure:g[2] -> poly:p[161] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 136 0 0 ) ( 136 64 0 ) ( 136 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 64 -5568 0 ) ( 0 -5568 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 161 // Map structure:g[2] -> poly:p[162] { brushDef { ( -136 0 0 ) ( -136 64 0 ) ( -136 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 0 -5568 64 ) ( -64 -5568 0 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.12500 0.00000 16.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 } } // Brush 162 // Map structure:g[2] -> poly:p[163] { brushDef { ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 18.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 0 -3544 64 ) ( 64 -3544 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 18.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 163 // Map structure:g[2] -> poly:p[164] { brushDef { ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 -18.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 0 -3544 64 ) ( 64 -3544 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -18.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 164 // Map structure:g[2] -> poly:p[165] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -27.99997 ) ) evil1_walls/cementwall 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 165 // Map structure:g[2] -> poly:p[166] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -27.99997 ) ) evil1_walls/cementwall 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 166 // Map structure:g[2] -> poly:p[167] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( 6080 0 0 ) ( 6144 64 0 ) ( 6080 0 64 ) ( ( -0.00781 0.00000 26.41242 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 171.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -5312 0 ) ( 64 -5312 0 ) ( 0 -5312 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 } } // Brush 167 // Map structure:g[2] -> poly:p[168] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( -3072 0 0 ) ( -3136 64 0 ) ( -3072 0 64 ) ( ( -0.00781 0.00000 24.02948 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3840 0 ) ( 0 -3840 64 ) ( 64 -3840 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 116.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 112.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 } } // Brush 168 // Map structure:g[2] -> poly:p[169] { brushDef { ( -136 0 0 ) ( -136 64 0 ) ( -136 0 64 ) ( ( -0.03125 0.00000 127.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 127.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 -4096 0 ) ( -64 -4096 0 ) ( 0 -4096 64 ) ( ( 0.00000 -0.03125 -5.00000 ) ( 0.12500 0.00000 16.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 -127.00000 ) ) common/caulk 0 0 0 ( 0 -4032 0 ) ( 0 -4032 64 ) ( -64 -4032 0 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.12500 0.00000 16.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 -127.00000 ) ) common/caulk 0 0 0 } } // Brush 169 // Map structure:g[2] -> poly:p[170] { brushDef { ( -136 0 0 ) ( -136 0 64 ) ( -136 64 0 ) ( ( 0.03125 0.00000 127.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 32.00003 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -4096 0 ) ( 0 -4096 64 ) ( 64 -4096 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 -127.00000 ) ) common/caulk 0 0 0 ( 0 -4032 0 ) ( 64 -4032 0 ) ( 0 -4032 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 -127.00000 ) ) common/caulk 0 0 0 } } // Brush 170 // Map structure:g[2] -> poly:p[171] { brushDef { ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 127.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 127.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 -4096 0 ) ( 0 -4096 64 ) ( 64 -4096 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -127.00000 ) ) common/caulk 0 0 0 ( 0 -4032 0 ) ( 64 -4032 0 ) ( 0 -4032 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -127.00000 ) ) common/caulk 0 0 0 } } // Brush 171 // Map structure:g[2] -> poly:p[172] { brushDef { ( 136 0 0 ) ( 136 0 64 ) ( 136 64 0 ) ( ( 0.03125 0.00000 127.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 127.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 -4096 0 ) ( -64 -4096 0 ) ( 0 -4096 64 ) ( ( 0.00000 -0.03125 -5.00000 ) ( 0.12500 0.00000 -17.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -127.00000 ) ) common/caulk 0 0 0 ( 0 -4032 0 ) ( 0 -4032 64 ) ( -64 -4032 0 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.12500 0.00000 -17.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 -127.00000 ) ) common/caulk 0 0 0 } } // Brush 172 // Map structure:g[2] -> poly:p[173] { brushDef { ( 0 0 440 ) ( 64 0 440 ) ( 0 64 440 ) ( ( 0.00000 -0.03125 16.00000 ) ( -0.03125 0.00000 -138.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.03125 0.00000 138.00000 ) ( 0.00000 0.12500 55.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 138.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 -5248 0 ) ( 0 -5248 64 ) ( 64 -5248 0 ) ( ( 0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 -3584 0 ) ( 64 -3584 0 ) ( 0 -3584 64 ) ( ( -0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 -138.00000 ) ) common/caulk 0 0 0 } } // Brush 173 // Map structure:g[2] -> poly:p[174] { brushDef { ( 0 0 440 ) ( 64 0 440 ) ( 0 64 440 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 -138.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 138.00000 ) ( 0.00000 0.12500 55.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -5248 0 ) ( 0 -5248 64 ) ( 64 -5248 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 138.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 -3584 0 ) ( 64 -3584 0 ) ( 0 -3584 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 -138.00000 ) ) common/caulk 0 0 0 } } // Brush 174 // Map structure:g[2] -> poly:p[175] { brushDef { ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -168.00000 ) ) common/caulk 0 0 0 ( -6080 0 0 ) ( -6144 64 0 ) ( -6080 0 64 ) ( ( -0.02210 0.00000 75.00006 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 6080 0 0 ) ( 6080 0 64 ) ( 6144 64 0 ) ( ( 0.02210 0.00000 75.00006 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 165.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 0 -5568 64 ) ( 64 -5568 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 165.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 -5248 0 ) ( 64 -5248 0 ) ( 0 -5248 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 8.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -168.00000 ) ) common/caulk 0 0 0 } } // Brush 175 // Map structure:g[2] -> poly:p[176] { brushDef { ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -121.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 121.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0 ( 0 -4160 0 ) ( 0 -4160 64 ) ( 64 -4160 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 7.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.03125 0.00000 121.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0 ( 0 -3584 0 ) ( 64 -3584 0 ) ( 0 -3584 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0 ( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -121.00000 ) ) common/caulk 0 0 0 } } // Brush 176 // Map structure:g[2] -> poly:p[177] { brushDef { ( 0 0 440 ) ( 64 0 440 ) ( 0 64 440 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -168.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -168.00000 ) ) common/caulk 0 0 0 ( -6080 0 0 ) ( -6144 64 0 ) ( -6080 0 64 ) ( ( -0.02210 0.00000 75.00006 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 6080 0 0 ) ( 6080 0 64 ) ( 6144 64 0 ) ( ( 0.02210 0.00000 75.00006 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 165.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 0 -5568 64 ) ( 64 -5568 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 165.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 -5248 0 ) ( 64 -5248 0 ) ( 0 -5248 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 55.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 177 // Map structure:g[2] -> poly:p[178] { brushDef { ( 0 0 440 ) ( 64 0 440 ) ( 0 64 440 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -121.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -121.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 121.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 -4160 0 ) ( 0 -4160 64 ) ( 64 -4160 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 55.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.03125 0.00000 121.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 -3584 0 ) ( 64 -3584 0 ) ( 0 -3584 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 } } // Brush 178 // Map structure:g[2] -> poly:p[179] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 3072 0 0 ) ( 3072 0 64 ) ( 3136 64 0 ) ( ( 0.01563 0.00000 48.05904 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -3840 0 ) ( 0 -3840 64 ) ( 64 -3840 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 116.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 112.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 179 // Map structure:g[2] -> poly:p[180] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 -143.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 -143.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.01563 0.00000 71.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -5312 0 ) ( 0 -5312 64 ) ( 64 -5312 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 143.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -3840 0 ) ( 64 -3840 0 ) ( 0 -3840 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 180 // Map structure:g[2] -> poly:p[181] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( -136 0 0 ) ( -136 0 64 ) ( -136 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 64 -5568 0 ) ( 0 -5568 64 ) ( ( -0.01563 0.00000 5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 181 // Map structure:g[2] -> poly:p[182] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 -139.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 -139.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 139.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -5312 0 ) ( 0 -5312 64 ) ( 64 -5312 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.01563 0.00000 69.99995 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -3584 0 ) ( 64 -3584 0 ) ( 0 -3584 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 182 // Map structure:g[2] -> poly:p[183] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( -6080 0 0 ) ( -6080 0 64 ) ( -6144 64 0 ) ( ( 0.01562 0.00000 52.82475 ) ( 0.00000 0.01562 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -5312 0 ) ( 64 -5312 0 ) ( 0 -5312 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 171.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 183 // Map structure:g[2] -> poly:p[184] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.01563 0.00000 7.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 184 // Map structure:g[2] -> poly:p[185] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( 6080 0 0 ) ( 6144 64 0 ) ( 6080 0 64 ) ( ( -0.01562 0.00000 52.82475 ) ( 0.00000 0.01562 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 171.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -5312 0 ) ( 64 -5312 0 ) ( 0 -5312 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 185 // Map structure:g[2] -> poly:p[186] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -3072 0 0 ) ( -3136 64 0 ) ( -3072 0 64 ) ( ( -0.01562 0.00000 48.05948 ) ( 0.00000 0.01562 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -3840 0 ) ( 0 -3840 64 ) ( 64 -3840 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 116.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 112.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 186 // Map structure:g[2] -> poly:p[187] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.01563 0.00000 -7.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 187 // Map structure:g[2] -> poly:p[188] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 136 0 0 ) ( 136 64 0 ) ( 136 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 64 -5568 0 ) ( 0 -5568 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 188 // Map structure:g[2] -> poly:p[189] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 3072 0 0 ) ( 3072 0 64 ) ( 3136 64 0 ) ( ( 0.03125 0.00000 96.11775 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -3840 0 ) ( 0 -3840 64 ) ( 64 -3840 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 116.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 112.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 189 // Map structure:g[2] -> poly:p[190] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 -143.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 -143.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.03125 0.00000 143.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -5312 0 ) ( 0 -5312 64 ) ( 64 -5312 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 143.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -3840 0 ) ( 64 -3840 0 ) ( 0 -3840 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 190 // Map structure:g[2] -> poly:p[191] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( -136 0 0 ) ( -136 0 64 ) ( -136 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 64 -5568 0 ) ( 0 -5568 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 191 // Map structure:g[2] -> poly:p[192] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 -139.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 -139.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 139.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -5312 0 ) ( 0 -5312 64 ) ( 64 -5312 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.03125 0.00000 139.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -3584 0 ) ( 64 -3584 0 ) ( 0 -3584 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 192 // Map structure:g[2] -> poly:p[193] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( -6080 0 0 ) ( -6080 0 64 ) ( -6144 64 0 ) ( ( 0.03125 0.00000 106.64971 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -5312 0 ) ( 64 -5312 0 ) ( 0 -5312 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 171.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 193 // Map structure:g[2] -> poly:p[194] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 194 // Map structure:g[2] -> poly:p[195] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( 6080 0 0 ) ( 6144 64 0 ) ( 6080 0 64 ) ( ( -0.03125 0.00000 106.64971 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 171.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -5312 0 ) ( 64 -5312 0 ) ( 0 -5312 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 195 // Map structure:g[2] -> poly:p[196] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( -3072 0 0 ) ( -3136 64 0 ) ( -3072 0 64 ) ( ( -0.03125 0.00000 96.11775 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -3840 0 ) ( 0 -3840 64 ) ( 64 -3840 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 116.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 112.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 196 // Map structure:g[2] -> poly:p[197] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 197 // Map structure:g[2] -> poly:p[198] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 136 0 0 ) ( 136 64 0 ) ( 136 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 64 -5568 0 ) ( 0 -5568 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 198 // Map structure:g[2] -> poly:p[199] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( -136 0 0 ) ( -136 0 64 ) ( -136 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 64 -5568 0 ) ( 0 -5568 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 199 // Map structure:g[2] -> poly:p[200] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( 6080 0 0 ) ( 6144 64 0 ) ( 6080 0 64 ) ( ( -0.03125 0.00000 106.64971 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 171.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -5312 0 ) ( 64 -5312 0 ) ( 0 -5312 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 200 // Map structure:g[2] -> poly:p[201] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 3072 0 0 ) ( 3072 0 64 ) ( 3136 64 0 ) ( ( 0.03125 0.00000 96.11775 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -3840 0 ) ( 0 -3840 64 ) ( 64 -3840 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 116.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 112.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 201 // Map structure:g[2] -> poly:p[202] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 -143.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 -143.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.03125 0.00000 143.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -5312 0 ) ( 0 -5312 64 ) ( 64 -5312 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 143.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -3840 0 ) ( 64 -3840 0 ) ( 0 -3840 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 202 // Map structure:g[2] -> poly:p[203] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 -139.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 -139.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 139.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -5312 0 ) ( 0 -5312 64 ) ( 64 -5312 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.03125 0.00000 139.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -3584 0 ) ( 64 -3584 0 ) ( 0 -3584 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 203 // Map structure:g[2] -> poly:p[204] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( -6080 0 0 ) ( -6080 0 64 ) ( -6144 64 0 ) ( ( 0.03125 0.00000 106.64971 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -5312 0 ) ( 64 -5312 0 ) ( 0 -5312 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 171.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 204 // Map structure:g[2] -> poly:p[205] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 205 // Map structure:g[2] -> poly:p[206] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -3072 0 0 ) ( -3136 64 0 ) ( -3072 0 64 ) ( ( -0.03125 0.00000 96.11775 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -3840 0 ) ( 0 -3840 64 ) ( 64 -3840 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 116.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 112.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 206 // Map structure:g[2] -> poly:p[207] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 207 // Map structure:g[2] -> poly:p[208] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 136 0 0 ) ( 136 64 0 ) ( 136 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 64 -5568 0 ) ( 0 -5568 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 208 // Map structure:g[2] -> poly:p[209] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( -136 0 0 ) ( -136 0 64 ) ( -136 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 64 -5568 0 ) ( 0 -5568 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 } } // Brush 209 // Map structure:g[2] -> poly:p[210] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( 6080 0 0 ) ( 6144 64 0 ) ( 6080 0 64 ) ( ( -0.00781 0.00000 26.41242 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 171.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -5312 0 ) ( 64 -5312 0 ) ( 0 -5312 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 } } // Brush 210 // Map structure:g[2] -> poly:p[211] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 3072 0 0 ) ( 3072 0 64 ) ( 3136 64 0 ) ( ( 0.00781 0.00000 24.02948 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3840 0 ) ( 0 -3840 64 ) ( 64 -3840 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 116.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 112.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 } } // Brush 211 // Map structure:g[2] -> poly:p[212] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 -143.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.00781 0.00000 36.00001 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -5312 0 ) ( 0 -5312 64 ) ( 64 -5312 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 143.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -3840 0 ) ( 64 -3840 0 ) ( 0 -3840 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 -143.00000 ) ) common/caulk 0 0 0 } } // Brush 212 // Map structure:g[2] -> poly:p[213] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 -139.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 139.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -5312 0 ) ( 0 -5312 64 ) ( 64 -5312 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 35.00006 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3584 0 ) ( 64 -3584 0 ) ( 0 -3584 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 -139.00000 ) ) common/caulk 0 0 0 } } // Brush 213 // Map structure:g[2] -> poly:p[214] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 ( -6080 0 0 ) ( -6080 0 64 ) ( -6144 64 0 ) ( ( 0.00781 0.00000 26.41242 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -5312 0 ) ( 64 -5312 0 ) ( 0 -5312 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 171.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 -172.00000 ) ) common/caulk 0 0 0 } } // Brush 214 // Map structure:g[2] -> poly:p[215] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 -27.99997 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 215 // Map structure:g[2] -> poly:p[216] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( -3072 0 0 ) ( -3136 64 0 ) ( -3072 0 64 ) ( ( -0.00781 0.00000 24.02948 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3840 0 ) ( 0 -3840 64 ) ( 64 -3840 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 116.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 112.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 -115.00000 ) ) common/caulk 0 0 0 } } // Brush 216 // Map structure:g[2] -> poly:p[217] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 -112.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.00781 0.00000 27.99997 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -3544 0 ) ( 64 -3544 0 ) ( 0 -3544 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -27.99997 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 217 // Map structure:g[2] -> poly:p[218] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 ( 136 0 0 ) ( 136 64 0 ) ( 136 0 64 ) ( ( -0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -5632 0 ) ( 0 -5632 64 ) ( 64 -5632 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 175.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 64 -5568 0 ) ( 0 -5568 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 -175.00000 ) ) common/caulk 0 0 0 } } // Brush 218 // Map structure:g[2] -> poly:p[219] { brushDef { ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.01563 0.00000 55.99974 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.01563 0.00000 -4.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.01563 0.00000 -4.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 } } // Brush 219 // Map structure:g[2] -> poly:p[220] { brushDef { ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.01563 0.00000 4.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.01563 0.00000 55.99974 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.01563 0.00000 4.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 } } // Brush 220 // Map structure:g[2] -> poly:p[221] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 221 // Map structure:g[2] -> poly:p[222] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 222 // Map structure:g[2] -> poly:p[223] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 0 0 ( 0 -3584 0 ) ( 0 -3584 64 ) ( 64 -3584 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 } } // Brush 223 // Map structure:g[2] -> poly:p[224] { brushDef { ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 -27.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.03125 0.00000 57.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 64 0 ) ( 832 0 64 ) ( ( -0.00781 0.00000 15.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -27.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 } } // Brush 224 // Map structure:g[2] -> poly:p[225] { brushDef { ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 27.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.03125 0.00000 57.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 0 64 ) ( -832 64 0 ) ( ( 0.00781 0.00000 15.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 27.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 } } // Brush 225 // Map structure:g[2] -> poly:p[226] { brushDef { ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 19.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 0 -3544 64 ) ( 64 -3544 0 ) ( ( 0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 19.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 } } // Brush 226 // Map structure:g[2] -> poly:p[227] { brushDef { ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 -19.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 0 -3544 64 ) ( 64 -3544 0 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 } } // Brush 227 // Map structure:g[2] -> poly:p[228] { brushDef { ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 57.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.03125 0.00000 57.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 228 // Map structure:g[2] -> poly:p[229] { brushDef { ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 57.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.03125 0.00000 57.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 229 // Map structure:g[2] -> poly:p[230] { brushDef { ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 18.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 18.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 0 -3544 64 ) ( 64 -3544 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 230 // Map structure:g[2] -> poly:p[231] { brushDef { ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 -18.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -18.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 0 -3544 64 ) ( 64 -3544 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 231 // Map structure:g[2] -> poly:p[232] { brushDef { ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -18.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 0 -3544 64 ) ( 64 -3544 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 704 0 0 ) ( 736 0 64 ) ( 704 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.02795 14.80000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.01563 0.00000 -9.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 232 // Map structure:g[2] -> poly:p[233] { brushDef { ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -27.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -26.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.03125 0.00000 57.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 -26.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 704 0 0 ) ( 704 64 0 ) ( 736 0 64 ) ( ( -0.01562 0.00000 29.00000 ) ( 0.00000 0.01562 7.91935 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 -26.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 233 // Map structure:g[2] -> poly:p[234] { brushDef { ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 27.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 26.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( -896 -24 0 ) ( -896 40 0 ) ( -896 -24 64 ) ( ( -0.03125 0.00000 57.75000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -704 0 0 ) ( -736 0 64 ) ( -704 64 0 ) ( ( 0.01563 0.00000 29.00001 ) ( 0.00000 0.01563 7.91935 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 234 // Map structure:g[2] -> poly:p[235] { brushDef { ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 19.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 18.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( -704 0 0 ) ( -704 64 0 ) ( -736 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.02795 14.80000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 0 -3544 64 ) ( 64 -3544 0 ) ( ( 0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.01563 0.00000 10.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 235 // Map structure:g[2] -> poly:p[236] { brushDef { ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 -19.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 0 -3544 64 ) ( 64 -3544 0 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 236 // Map structure:g[2] -> poly:p[237] { brushDef { ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 -27.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 -27.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.03125 0.00000 57.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 64 0 ) ( 832 0 64 ) ( ( -0.03125 0.00000 57.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 } } // Brush 237 // Map structure:g[2] -> poly:p[238] { brushDef { ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 27.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 27.00000 ) ( -0.03125 0.00000 -57.00000 ) ) common/caulk 0 0 0 ( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.03125 0.00000 57.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 0 64 ) ( -832 64 0 ) ( ( 0.03125 0.00000 57.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 } } // Brush 238 // Map structure:g[2] -> poly:p[239] { brushDef { ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 19.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 19.00000 ) ( -0.03125 0.00000 -111.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 -3544 0 ) ( 0 -3544 64 ) ( 64 -3544 0 ) ( ( 0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 111.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 64 -3520 0 ) ( 0 -3520 64 ) ( ( -0.03125 0.00000 19.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 239 // Map structure:g[2] -> poly:p[240] { brushDef { ( 0 -2376 0 ) ( 0 -2376 64 ) ( 64 -2376 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 296.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 74.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 -2368 0 ) ( 64 -2368 0 ) ( 0 -2368 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 296.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 } } // Brush 240 // Map structure:g[2] -> poly:p[241] { brushDef { ( 0 -2424 0 ) ( 0 -2424 64 ) ( 64 -2424 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 -2376 0 ) ( 64 -2376 0 ) ( 0 -2376 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -557.33331 64 0 ) ( -501.86667 0 64 ) ( ( -0.01562 0.00000 38.00001 ) ( 0.00000 0.01562 -0.70335 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 75.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 37.99984 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 241 // Map structure:g[2] -> poly:p[242] { brushDef { ( 0 -1848 0 ) ( 64 -1848 0 ) ( 0 -1848 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 231.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 58.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 231.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 0 -1856 0 ) ( 0 -1856 64 ) ( 64 -1856 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 242 // Map structure:g[2] -> poly:p[243] { brushDef { ( 0 -1800 0 ) ( 0 -1800 64 ) ( 64 -1800 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 224.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 56.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 -1792 0 ) ( 64 -1792 0 ) ( 0 -1792 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 224.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 } } // Brush 243 // Map structure:g[2] -> poly:p[244] { brushDef { ( 0 -1848 0 ) ( 0 -1848 64 ) ( 64 -1848 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 -1800 0 ) ( 64 -1800 0 ) ( 0 -1800 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -557.33331 64 0 ) ( -501.86667 0 64 ) ( ( -0.01563 0.00000 29.00001 ) ( 0.00000 0.01563 -0.70335 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 57.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 29.00001 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 244 // Map structure:g[2] -> poly:p[245] { brushDef { ( 0 -2040 0 ) ( 64 -2040 0 ) ( 0 -2040 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 255.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 64.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 255.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 0 -2048 0 ) ( 0 -2048 64 ) ( 64 -2048 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 245 // Map structure:g[2] -> poly:p[246] { brushDef { ( 0 -1992 0 ) ( 0 -1992 64 ) ( 64 -1992 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 248.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 62.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 -1984 0 ) ( 64 -1984 0 ) ( 0 -1984 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 248.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 } } // Brush 246 // Map structure:g[2] -> poly:p[247] { brushDef { ( 0 -2040 0 ) ( 0 -2040 64 ) ( 64 -2040 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 -1992 0 ) ( 64 -1992 0 ) ( 0 -1992 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -557.33331 64 0 ) ( -501.86667 0 64 ) ( ( -0.01563 0.00000 31.99997 ) ( 0.00000 0.01563 -0.70335 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 63.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 31.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 247 // Map structure:g[2] -> poly:p[248] { brushDef { ( 0 -2232 0 ) ( 64 -2232 0 ) ( 0 -2232 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 279.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 70.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 279.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 0 -2240 0 ) ( 0 -2240 64 ) ( 64 -2240 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 248 // Map structure:g[2] -> poly:p[249] { brushDef { ( 0 -2184 0 ) ( 0 -2184 64 ) ( 64 -2184 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 272.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 68.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 -2176 0 ) ( 64 -2176 0 ) ( 0 -2176 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 272.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 } } // Brush 249 // Map structure:g[2] -> poly:p[250] { brushDef { ( 0 -2232 0 ) ( 0 -2232 64 ) ( 64 -2232 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 -2184 0 ) ( 64 -2184 0 ) ( 0 -2184 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -557.33331 64 0 ) ( -501.86667 0 64 ) ( ( -0.01562 0.00000 35.00006 ) ( 0.00000 0.01563 -0.70335 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 69.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 34.99998 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 250 // Map structure:g[2] -> poly:p[251] { brushDef { ( 0 -1800 0 ) ( 0 -1800 64 ) ( 64 -1800 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 224.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 56.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 224.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 0 -1792 0 ) ( 64 -1792 0 ) ( 0 -1792 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 251 // Map structure:g[2] -> poly:p[252] { brushDef { ( 0 -2424 0 ) ( 64 -2424 0 ) ( 0 -2424 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 303.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 76.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 -2432 0 ) ( 0 -2432 64 ) ( 64 -2432 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 303.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 } } // Brush 252 // Map structure:g[2] -> poly:p[253] { brushDef { ( 0 -1992 0 ) ( 0 -1992 64 ) ( 64 -1992 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 248.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 62.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 248.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 0 -1984 0 ) ( 64 -1984 0 ) ( 0 -1984 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 253 // Map structure:g[2] -> poly:p[254] { brushDef { ( 0 -1848 0 ) ( 64 -1848 0 ) ( 0 -1848 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 231.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 58.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 -1856 0 ) ( 0 -1856 64 ) ( 64 -1856 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 231.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 } } // Brush 254 // Map structure:g[2] -> poly:p[255] { brushDef { ( 0 -2376 0 ) ( 0 -2376 64 ) ( 64 -2376 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 296.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 74.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 296.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 0 -2368 0 ) ( 64 -2368 0 ) ( 0 -2368 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 255 // Map structure:g[2] -> poly:p[256] { brushDef { ( 0 -2376 0 ) ( 64 -2376 0 ) ( 0 -2376 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 -2424 0 ) ( 0 -2424 64 ) ( 64 -2424 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 501.86667 0 64 ) ( 557.33331 64 0 ) ( ( 0.01563 0.00000 37.99984 ) ( 0.00000 0.01563 -0.70335 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 75.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 37.99984 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 256 // Map structure:g[2] -> poly:p[257] { brushDef { ( 0 -1800 0 ) ( 64 -1800 0 ) ( 0 -1800 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 -1848 0 ) ( 0 -1848 64 ) ( 64 -1848 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 501.86667 0 64 ) ( 557.33331 64 0 ) ( ( 0.01563 0.00000 29.00001 ) ( 0.00000 0.01563 -0.70335 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 57.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 29.00001 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 257 // Map structure:g[2] -> poly:p[258] { brushDef { ( 0 -2184 0 ) ( 0 -2184 64 ) ( 64 -2184 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 272.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 68.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 272.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 0 -2176 0 ) ( 64 -2176 0 ) ( 0 -2176 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 258 // Map structure:g[2] -> poly:p[259] { brushDef { ( 0 -2232 0 ) ( 64 -2232 0 ) ( 0 -2232 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 279.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 70.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 -2240 0 ) ( 0 -2240 64 ) ( 64 -2240 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 279.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 } } // Brush 259 // Map structure:g[2] -> poly:p[260] { brushDef { ( 0 -2184 0 ) ( 64 -2184 0 ) ( 0 -2184 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 -2232 0 ) ( 0 -2232 64 ) ( 64 -2232 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 501.86667 0 64 ) ( 557.33331 64 0 ) ( ( 0.01563 0.00000 34.99998 ) ( 0.00000 0.01563 -0.70335 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 69.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 34.99998 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 260 // Map structure:g[2] -> poly:p[261] { brushDef { ( 0 -2040 0 ) ( 64 -2040 0 ) ( 0 -2040 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 255.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 64.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 -2048 0 ) ( 0 -2048 64 ) ( 64 -2048 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 255.00000 ) ) evil8_trim/e8trimlight2_blue 134217728 0 0 } } // Brush 261 // Map structure:g[2] -> poly:p[262] { brushDef { ( 0 -1992 0 ) ( 64 -1992 0 ) ( 0 -1992 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 -2040 0 ) ( 0 -2040 64 ) ( 64 -2040 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 501.86667 0 64 ) ( 557.33331 64 0 ) ( ( 0.01563 0.00000 31.99997 ) ( 0.00000 0.01563 -0.70335 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 63.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 31.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 134217728 0 0 } } // Brush 262 // Map structure:g[2] -> poly:p[263] { brushDef { ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 103.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 103.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.01563 0.00000 ) ( -0.01563 0.00000 -52.00008 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -3072 0 ) ( 64 -3072 0 ) ( 0 -3072 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.01563 0.00000 -52.00008 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 263 // Map structure:g[2] -> poly:p[264] { brushDef { ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 97.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 97.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -3136 0 ) ( 0 -3136 64 ) ( 64 -3136 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -97.00000 ) ) common/caulk 0 0 0 ( 0 -3072 0 ) ( 64 -3072 0 ) ( 0 -3072 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -97.00000 ) ) common/caulk 0 0 0 } } // Brush 264 // Map structure:g[2] -> poly:p[265] { brushDef { ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.03125 0.00000 97.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -3136 0 ) ( -64 -3136 0 ) ( 0 -3136 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 -97.00000 ) ) common/caulk 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 48.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -3072 0 ) ( 0 -3072 64 ) ( -64 -3072 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -6.00000 ) ( -0.03125 0.00000 -97.00000 ) ) common/caulk 0 0 0 } } // Brush 265 // Map structure:g[2] -> poly:p[266] { brushDef { ( 0 -3272 0 ) ( 64 -3272 0 ) ( 0 -3272 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.03125 0.00000 106.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 -3520 0 ) ( 0 -3520 64 ) ( 64 -3520 0 ) ( ( 0.01563 0.00000 -4.00000 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.01563 -4.00000 ) ( -0.01563 0.00000 -53.00008 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 53.00008 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.01563 -4.00000 ) ( -0.01563 0.00000 -53.00008 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 266 // Map structure:g[2] -> poly:p[267] { brushDef { ( -72 0 0 ) ( -72 0 64 ) ( -72 64 0 ) ( ( 0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -2672.55176 0 ) ( 0 -2654.89648 64 ) ( 64 -2672.55176 0 ) ( ( 0.01563 0.00000 2.00000 ) ( 0.00000 0.01562 -7.10489 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 -80.00000 ) ) common/caulk 0 0 0 ( 0 -2496 0 ) ( 64 -2496 0 ) ( 0 -2496 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 -79.00000 ) ) common/caulk 0 0 0 } } // Brush 267 // Map structure:g[2] -> poly:p[268] { brushDef { ( -72 0 0 ) ( -72 64 0 ) ( -72 0 64 ) ( ( -0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -2672.55176 0 ) ( -64 -2672.55176 0 ) ( 0 -2654.89648 64 ) ( ( 0.00000 -0.03125 13.20977 ) ( 0.12500 0.00000 8.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 2.00000 ) ( -0.03125 0.00000 -80.00000 ) ) common/caulk 0 0 0 ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.01563 0.00000 39.99984 ) ( 0.00000 0.01563 4.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -2496 0 ) ( 64 -2496 0 ) ( 0 -2496 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 -79.00000 ) ) common/caulk 0 0 0 } } // Brush 268 // Map structure:g[2] -> poly:p[269] { brushDef { ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 72 0 0 ) ( 72 64 0 ) ( 72 0 64 ) ( ( -0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -2672.55176 0 ) ( 0 -2654.89648 64 ) ( 64 -2672.55176 0 ) ( ( 0.01563 0.00000 -2.00000 ) ( 0.00000 0.01563 -7.10489 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -80.00000 ) ) common/caulk 0 0 0 ( 0 -2496 0 ) ( 64 -2496 0 ) ( 0 -2496 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 -79.00000 ) ) common/caulk 0 0 0 } } // Brush 269 // Map structure:g[2] -> poly:p[270] { brushDef { ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 -2672.55176 0 ) ( -64 -2672.55176 0 ) ( 0 -2654.89648 64 ) ( ( 0.00000 -0.03125 13.20977 ) ( 0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 39.99984 ) ( 0.00000 0.01563 4.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 -80.00000 ) ) common/caulk 0 0 0 ( 0 -2496 0 ) ( 64 -2496 0 ) ( 0 -2496 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 -6.00000 ) ( -0.03125 0.00000 -79.00000 ) ) common/caulk 0 0 0 } } // Brush 270 // Map structure:g[2] -> poly:p[271] { brushDef { ( 0 -2496 0 ) ( 64 -2496 0 ) ( 0 -2496 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( -72 0 0 ) ( -72 0 64 ) ( -72 64 0 ) ( ( 0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 -2624 0 ) ( 0 -2624 64 ) ( 64 -2624 0 ) ( ( 0.01563 0.00000 2.00000 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 -80.00000 ) ) common/caulk 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -20.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 271 // Map structure:g[2] -> poly:p[272] { brushDef { ( 0 -2496 0 ) ( 64 -2496 0 ) ( 0 -2496 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( -72 0 0 ) ( -72 64 0 ) ( -72 0 64 ) ( ( -0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 -2624 0 ) ( -64 -2624 0 ) ( 0 -2624 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 8.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 2.00000 ) ( -0.03125 0.00000 -80.00000 ) ) common/caulk 0 0 0 ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.01563 0.00000 39.99984 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -20.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 272 // Map structure:g[2] -> poly:p[273] { brushDef { ( 0 -2496 0 ) ( 64 -2496 0 ) ( 0 -2496 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 72 0 0 ) ( 72 64 0 ) ( 72 0 64 ) ( ( -0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 -2624 0 ) ( 0 -2624 64 ) ( 64 -2624 0 ) ( ( 0.01563 0.00000 -2.00000 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -80.00000 ) ) common/caulk 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -20.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 273 // Map structure:g[2] -> poly:p[274] { brushDef { ( 0 -2496 0 ) ( 64 -2496 0 ) ( 0 -2496 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.03125 0.00000 80.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 -2624 0 ) ( -64 -2624 0 ) ( 0 -2624 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 -80.00000 ) ) common/caulk 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 39.99984 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -20.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 274 // Map structure:g[2] -> poly:p[275] { brushDef { ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 37.99984 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -2496 0 ) ( 0 -2496 64 ) ( 64 -2496 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.01563 0.00000 37.99984 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -75.00000 ) ) common/caulk 0 0 0 ( 0 -2304 0 ) ( 64 -2304 0 ) ( 0 -2304 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -19.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 275 // Map structure:g[2] -> poly:p[276] { brushDef { ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.01563 0.00000 37.99984 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -2496 0 ) ( 0 -2496 64 ) ( 64 -2496 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 37.99984 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 -75.00000 ) ) common/caulk 0 0 0 ( 0 -2304 0 ) ( 64 -2304 0 ) ( 0 -2304 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -19.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 276 // Map structure:g[2] -> poly:p[277] { brushDef { ( 0 -3272 0 ) ( 0 -3272 64 ) ( 64 -3272 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.03125 0.00000 99.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 2880 0 0 ) ( 2944 64 0 ) ( 2880 0 64 ) ( ( -0.01563 0.00000 38.18017 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.12500 0.00000 408.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.01563 4.00000 ) ( -0.01563 0.00000 -50.00008 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -3072 0 ) ( 0 -3072 64 ) ( -64 -3072 0 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.01563 4.00000 ) ( -0.01563 0.00000 -50.00008 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 277 // Map structure:g[2] -> poly:p[278] { brushDef { ( 0 -3272 0 ) ( 0 -3272 64 ) ( 64 -3272 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 -64 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.12500 0.00000 408.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 -102.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.12500 0.00000 408.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -3264 0 ) ( 64 -3264 0 ) ( 0 -3264 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 -102.00000 ) ) common/caulk 0 0 0 } } // Brush 278 // Map structure:g[2] -> poly:p[279] { brushDef { ( 0 -3272 0 ) ( 0 -3272 64 ) ( 64 -3272 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.12500 0.00000 408.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 -102.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 -64 0 ) ( -320 0 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.12500 0.00000 408.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -3264 0 ) ( 64 -3264 0 ) ( 0 -3264 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 -102.00000 ) ) common/caulk 0 0 0 } } // Brush 279 // Map structure:g[2] -> poly:p[280] { brushDef { ( 0 -3272 0 ) ( 0 -3272 64 ) ( 64 -3272 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.03125 0.00000 99.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -2880 0 0 ) ( -2880 0 64 ) ( -2944 64 0 ) ( ( 0.01563 0.00000 38.18017 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.01563 -4.00000 ) ( -0.01563 0.00000 -50.00008 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -11.00000 ) ( 0.12500 0.00000 408.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -3072 0 ) ( 0 -3072 64 ) ( -64 -3072 0 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.01563 -4.00000 ) ( -0.01563 0.00000 -50.00008 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 280 // Map structure:g[2] -> poly:p[281] { brushDef { ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.03125 0.00000 53.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 -1696 0 ) ( 0 -1696 64 ) ( 64 -1696 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 27.00000 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -53.00000 ) ) common/caulk 0 0 0 ( 0 -1664 0 ) ( 0 -1664 64 ) ( -64 -1664 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -13.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 281 // Map structure:g[2] -> poly:p[282] { brushDef { ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.03125 0.00000 53.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 -1696 0 ) ( 0 -1696 64 ) ( 64 -1696 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 27.00000 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 344 ) ( 64 0 344 ) ( 0 64 344 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -13.00000 ) ) evil1_floors/stile_drty 0 0 0 ( 0 -1664 0 ) ( 0 -1664 64 ) ( -64 -1664 0 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.01563 3.00000 ) ( -0.01563 0.00000 -27.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 282 // Map structure:g[2] -> poly:p[283] { brushDef { ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.03125 0.00000 53.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 -1696 0 ) ( 0 -1696 64 ) ( 64 -1696 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 344 ) ( 64 0 344 ) ( 0 64 344 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -13.00000 ) ) evil1_floors/stile_drty 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 27.00000 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -1664 0 ) ( 0 -1664 64 ) ( -64 -1664 0 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.01563 -3.00000 ) ( -0.01563 0.00000 -27.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 283 // Map structure:g[2] -> poly:p[284] { brushDef { ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.03125 0.00000 53.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 -1696 0 ) ( 0 -1696 64 ) ( 64 -1696 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 -53.00000 ) ) common/caulk 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 27.00000 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -1664 0 ) ( 0 -1664 64 ) ( -64 -1664 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -13.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 284 // Map structure:g[2] -> poly:p[285] { brushDef { ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 53.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 53.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 -1696 0 ) ( 0 -1696 64 ) ( 64 -1696 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 344 ) ( 64 0 344 ) ( 0 64 344 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -13.00000 ) ) evil1_floors/stile_drty 0 0 0 ( 0 -1664 0 ) ( 64 -1664 0 ) ( 0 -1664 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.01563 0.00000 -27.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 285 // Map structure:g[2] -> poly:p[286] { brushDef { ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 53.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 53.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 -1696 0 ) ( 0 -1696 64 ) ( 64 -1696 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -53.00000 ) ) common/caulk 0 0 0 ( 0 -1664 0 ) ( 64 -1664 0 ) ( 0 -1664 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -13.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 286 // Map structure:g[2] -> poly:p[287] { brushDef { ( 957.34009 13.08292 24 ) ( 957.34009 13.08292 56 ) ( 940.60663 -14.19335 24 ) ( ( 0.01562 0.00000 -41.00379 ) ( 0.00000 0.01562 1.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -27.91408 -3061.59473 24 ) ( -0.63789 -3078.32837 24 ) ( -27.91408 -3061.59473 56 ) ( ( -0.01562 0.00000 -12.64354 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -19.57524 11.73270 88 ) ( -36.30877 -15.54354 88 ) ( 7.70099 -5.00083 88 ) ( ( -0.00817 -0.01332 -12.64342 ) ( 0.01332 -0.00817 41.00369 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 1045.35962 34.16858 24 ) ( 1028.62610 6.89232 24 ) ( 1045.35962 34.16858 56 ) ( ( -0.01562 0.00000 -41.00370 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -6.82955 -3149.61377 24 ) ( -6.82955 -3149.61377 56 ) ( 20.44660 -3166.34741 24 ) ( ( 0.01562 0.00000 -12.64358 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -19.57669 11.72700 152 ) ( 7.69949 -5.00650 152 ) ( -36.31018 -15.54918 152 ) ( ( -0.00817 0.01332 -12.64340 ) ( 0.01332 0.00817 41.00373 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 287 // Map structure:g[2] -> poly:p[288] { brushDef { ( -53.08963 247.15048 24 ) ( -26.26792 229.69733 24 ) ( -53.08963 247.15048 56 ) ( ( -0.01562 0.00000 -9.19853 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( 730.25568 42.84647 24 ) ( 730.25568 42.84647 56 ) ( 712.80267 16.02497 24 ) ( ( 0.01563 0.00000 2.78436 ) ( 0.00000 0.01562 1.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 38.03159 35.14341 88 ) ( 20.57855 8.32187 88 ) ( 64.85314 17.69037 88 ) ( ( -0.01310 0.00852 2.78436 ) ( 0.00852 0.01310 9.19859 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -34.34546 158.59694 24 ) ( -34.34546 158.59694 56 ) ( -7.52403 141.14397 24 ) ( ( 0.01563 0.00000 -9.19863 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( 783.89856 7.94048 24 ) ( 766.44556 -18.88102 24 ) ( 783.89856 7.94048 56 ) ( ( -0.01563 0.00000 2.78436 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 38.03232 35.14290 152 ) ( 64.85382 17.68989 152 ) ( 20.57931 8.32140 152 ) ( ( -0.01310 -0.00852 2.78436 ) ( 0.00852 -0.01310 9.19860 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 288 // Map structure:g[2] -> poly:p[289] { brushDef { ( -2315.89282 -20.38332 24 ) ( -2332.62622 6.89294 24 ) ( -2315.89282 -20.38332 56 ) ( ( -0.01562 0.00000 31.34937 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -42.46646 -2379.87231 24 ) ( -42.46646 -2379.87231 56 ) ( -15.19027 -2363.13867 24 ) ( ( 0.01562 0.00000 31.01075 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -5.62976 7.86664 24 ) ( 21.64643 24.60013 24 ) ( -22.36325 35.14282 24 ) ( ( 0.03268 -0.05327 122.04394 ) ( -0.05327 -0.03268 -123.39778 ) ) common/caulk 134217728 0 0 ( -2227.87329 -41.46898 24 ) ( -2227.87329 -41.46898 56 ) ( -2244.60669 -14.19272 24 ) ( ( 0.01562 0.00000 31.34925 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -21.38186 -2291.85327 24 ) ( 5.89429 -2275.11963 24 ) ( -21.38186 -2291.85327 56 ) ( ( -0.01562 0.00000 31.01080 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -22.36325 35.14282 88 ) ( -39.09675 62.41899 88 ) ( 4.91293 51.87632 88 ) ( ( 0.00817 0.01332 31.01067 ) ( -0.01332 0.00817 -31.34924 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 289 // Map structure:g[2] -> poly:p[290] { brushDef { ( -744 0 24 ) ( -744 32 24 ) ( -744 0 56 ) ( ( -0.01563 0.00000 43.00004 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -40 -2752 24 ) ( -40 -2752 56 ) ( -8 -2752 24 ) ( ( 0.01563 0.00000 11.62500 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -40 0 24 ) ( -8 0 24 ) ( -40 32 24 ) ( ( 0.00000 -0.06250 44.50000 ) ( -0.06250 0.00000 -170.00000 ) ) common/caulk 134217728 0 0 ( -680 0 24 ) ( -680 0 56 ) ( -680 32 24 ) ( ( 0.01563 0.00000 43.00004 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -40 -2688 24 ) ( -8 -2688 24 ) ( -40 -2688 56 ) ( ( -0.01563 0.00000 11.62500 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -40 0 88 ) ( -40 32 88 ) ( -8 0 88 ) ( ( 0.00000 0.01563 11.62500 ) ( -0.01563 0.00000 -43.00004 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 290 // Map structure:g[2] -> poly:p[291] { brushDef { ( -16 -144 24 ) ( 16 -144 24 ) ( -16 -144 56 ) ( ( -0.01563 0.00000 -8.75000 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( 560 48 24 ) ( 560 48 56 ) ( 560 16 24 ) ( ( 0.01563 0.00000 -2.25000 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 0 0 24 ) ( 0 -32 24 ) ( 32 0 24 ) ( ( -0.06250 0.00000 -11.00000 ) ( 0.00000 0.06250 37.00000 ) ) common/caulk 134217728 0 0 ( -16 -208 24 ) ( -16 -208 56 ) ( 16 -208 24 ) ( ( 0.01563 0.00000 -8.75000 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( 624 48 24 ) ( 624 16 24 ) ( 624 48 56 ) ( ( -0.01563 0.00000 -2.25000 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 48 48 88 ) ( 80 48 88 ) ( 48 16 88 ) ( ( -0.01563 0.00000 -2.25000 ) ( 0.00000 -0.01563 8.75000 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 291 // Map structure:g[2] -> poly:p[292] { brushDef { ( 871.97498 -31.63152 24 ) ( 889.42810 -4.80981 24 ) ( 871.97498 -31.63152 56 ) ( ( -0.01562 0.00000 32.98337 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -41.48756 -2491.52246 24 ) ( -41.48756 -2491.52246 56 ) ( -14.66606 -2508.97534 24 ) ( ( 0.01563 0.00000 -11.68929 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -2.68131 2.99584 24 ) ( 24.14019 -14.45716 24 ) ( 14.77170 29.81734 24 ) ( ( -0.03409 -0.05239 -48.75728 ) ( -0.05239 0.03409 -129.93415 ) ) common/caulk 134217728 0 0 ( 960.50879 -12.91780 24 ) ( 960.50879 -12.91780 56 ) ( 977.96173 13.90362 24 ) ( ( 0.01563 0.00000 32.98379 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -6.58157 -2437.87939 24 ) ( 20.23993 -2455.33228 24 ) ( -6.58157 -2437.87939 56 ) ( ( -0.01563 0.00000 -11.68929 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -16.09206 11.72235 88 ) ( 1.36095 38.54385 88 ) ( 10.72944 -5.73066 88 ) ( ( -0.00852 0.01310 -11.68938 ) ( -0.01310 -0.00852 -32.98366 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 292 // Map structure:g[2] -> poly:p[293] { brushDef { ( -29.08961 199.15047 24 ) ( -2.26790 181.69731 24 ) ( -29.08961 199.15047 56 ) ( ( -0.01562 0.00000 -9.92189 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( 789.16162 48.48944 24 ) ( 789.16162 48.48944 56 ) ( 771.70862 21.66795 24 ) ( ( 0.01562 0.00000 2.36025 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 13.07354 -0.08843 24 ) ( -4.37947 -26.90993 24 ) ( 39.89504 -17.54144 24 ) ( ( -0.05239 0.03409 7.44102 ) ( 0.03409 0.05239 41.68785 ) ) common/caulk 134217728 0 0 ( -10.34549 110.59678 24 ) ( -10.34549 110.59678 56 ) ( 16.47593 93.14381 24 ) ( ( 0.01563 0.00000 -9.92200 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( 842.80457 13.58346 24 ) ( 825.35156 -13.23804 24 ) ( 842.80457 13.58346 56 ) ( ( -0.01562 0.00000 2.36025 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 62.03230 -12.85719 88 ) ( 88.85379 -30.31020 88 ) ( 44.57928 -39.67869 88 ) ( ( -0.01310 -0.00852 2.36025 ) ( 0.00852 -0.01310 9.92197 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 293 // Map structure:g[2] -> poly:p[294] { brushDef { ( -493.74313 -21.15132 24 ) ( -476.28998 5.67039 24 ) ( -493.74313 -21.15132 56 ) ( ( -0.01562 0.00000 9.48464 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -24.55868 -708.24030 24 ) ( -24.55868 -708.24030 56 ) ( 2.26282 -725.69330 24 ) ( ( 0.01562 0.00000 6.28603 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -1.39888 2.07720 24 ) ( 25.42262 -15.37581 24 ) ( 16.05412 28.89869 24 ) ( ( -0.03409 -0.05239 23.14413 ) ( -0.05239 0.03409 -35.93888 ) ) common/caulk 134217728 0 0 ( -405.19611 -2.41731 24 ) ( -405.19611 -2.41731 56 ) ( -387.74316 24.40411 24 ) ( ( 0.01563 0.00000 9.48474 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -43.29558 -619.69122 24 ) ( -16.47409 -637.14423 24 ) ( -43.29558 -619.69122 56 ) ( ( -0.01563 0.00000 6.28602 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 2.64338 37.62520 88 ) ( 20.09638 64.44670 88 ) ( 29.46487 20.17219 88 ) ( ( -0.00852 0.01310 6.28602 ) ( -0.01310 -0.00852 -9.48472 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 294 // Map structure:g[2] -> poly:p[295] { brushDef { ( 2399.94360 -17.55387 24 ) ( 2417.39673 9.26785 24 ) ( 2399.94360 -17.55387 56 ) ( ( -0.01562 0.00000 30.77799 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -23.99040 -2334.49658 24 ) ( -23.99040 -2334.49658 56 ) ( 2.83110 -2351.94946 24 ) ( ( 0.01563 0.00000 -31.58027 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -14.76521 26.56231 88 ) ( 12.05634 9.10927 88 ) ( 2.68783 53.38386 88 ) ( ( -0.00852 -0.01310 -31.58023 ) ( -0.01310 0.00852 -30.77793 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 2453.56738 -52.48936 24 ) ( 2453.56738 -52.48936 56 ) ( 2471.02026 -25.66794 24 ) ( ( 0.01563 0.00000 30.77817 ) ( 0.00000 0.01562 1.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -42.72741 -2245.94751 24 ) ( -15.90591 -2263.40039 24 ) ( -42.72741 -2245.94751 56 ) ( ( -0.01563 0.00000 -31.58027 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -14.76413 26.55674 152 ) ( 2.68888 53.37824 152 ) ( 12.05737 9.10373 152 ) ( ( -0.00852 0.01310 -31.58038 ) ( -0.01310 -0.00852 -30.77811 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 295 // Map structure:g[2] -> poly:p[296] { brushDef { ( 592 -32 24 ) ( 592 0 24 ) ( 592 -32 56 ) ( ( -0.01563 0.00000 43.50004 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -48 -2784 24 ) ( -48 -2784 56 ) ( -16 -2784 24 ) ( ( 0.01563 0.00000 -9.25000 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 0 0 24 ) ( 32 0 24 ) ( 0 32 24 ) ( ( 0.00000 -0.06250 -39.00000 ) ( -0.06250 0.00000 -172.00000 ) ) common/caulk 134217728 0 0 ( 656 -32 24 ) ( 656 -32 56 ) ( 656 0 24 ) ( ( 0.01563 0.00000 43.50004 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -48 -2720 24 ) ( -16 -2720 24 ) ( -48 -2720 56 ) ( ( -0.01563 0.00000 -9.25000 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -48 32 88 ) ( -48 64 88 ) ( -16 32 88 ) ( ( 0.00000 0.01563 -9.25000 ) ( -0.01563 0.00000 -43.50004 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 296 // Map structure:g[2] -> poly:p[297] { brushDef { ( 2413.03735 -47.19727 24 ) ( 2430.49048 -20.37556 24 ) ( 2413.03735 -47.19727 56 ) ( ( -0.01562 0.00000 30.05450 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -29.63339 -2275.59058 24 ) ( -29.63339 -2275.59058 56 ) ( -2.81189 -2293.04346 24 ) ( ( 0.01563 0.00000 -32.00438 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -6.35437 19.05099 24 ) ( 20.46713 1.59799 24 ) ( 11.09864 45.87249 24 ) ( ( -0.03409 -0.05239 -130.01769 ) ( -0.05239 0.03409 -118.21854 ) ) common/caulk 134217728 0 0 ( 2501.56738 -28.48937 24 ) ( 2501.56738 -28.48937 56 ) ( 2519.02026 -1.66795 24 ) ( ( 0.01563 0.00000 30.05489 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -48.37040 -2187.04150 24 ) ( -21.54890 -2204.49438 24 ) ( -48.37040 -2187.04150 56 ) ( ( -0.01563 0.00000 -32.00437 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -20.40711 85.46275 88 ) ( -2.95410 112.28425 88 ) ( 6.41439 68.00974 88 ) ( ( -0.00852 0.01310 -32.00450 ) ( -0.01310 -0.00852 -30.05471 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 297 // Map structure:g[2] -> poly:p[298] { brushDef { ( 1746.16248 -2.91838 24 ) ( 1763.61560 23.90333 24 ) ( 1746.16248 -2.91838 56 ) ( ( -0.01562 0.00000 23.15759 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -9.41843 -1762.12048 24 ) ( -9.41843 -1762.12048 56 ) ( 17.40306 -1779.57349 24 ) ( ( 0.01563 0.00000 -22.89341 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -2.49880 8.66938 24 ) ( 24.32270 -8.78363 24 ) ( 14.95421 35.49088 24 ) ( ( -0.03409 -0.05239 -93.57313 ) ( -0.05239 0.03409 -90.63035 ) ) common/caulk 134217728 0 0 ( 1799.79126 -37.84628 24 ) ( 1799.79126 -37.84628 56 ) ( 1817.24414 -11.02486 24 ) ( ( 0.01563 0.00000 23.15784 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -28.15544 -1673.57141 24 ) ( -1.33394 -1691.02441 24 ) ( -28.15544 -1673.57141 56 ) ( ( -0.01562 0.00000 -22.89340 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 23.68071 48.90162 88 ) ( 41.13372 75.72312 88 ) ( 50.50221 31.44862 88 ) ( ( -0.00852 0.01310 -22.89340 ) ( -0.01310 -0.00852 -23.15778 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 298 // Map structure:g[2] -> poly:p[299] { brushDef { ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 123.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 -4288 0 ) ( 0 -4288 64 ) ( 64 -4288 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 -123.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 123.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 -3584 0 ) ( 64 -3584 0 ) ( 0 -3584 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 -123.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 299 // Map structure:g[2] -> poly:p[300] { brushDef { ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 147.00000 ) ( 0.00000 0.12500 -9.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -5120 0 ) ( 0 -5120 64 ) ( 64 -5120 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 -4288 0 ) ( 64 -4288 0 ) ( 0 -4288 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -72 ) ( 64 0 -72 ) ( 0 64 -72 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 -147.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 147.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 -147.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 300 // Map structure:g[2] -> poly:p[301] { brushDef { ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 147.00000 ) ( 0.00000 0.12500 -9.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -5120 0 ) ( 0 -5120 64 ) ( 64 -5120 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 -4288 0 ) ( 64 -4288 0 ) ( 0 -4288 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 147.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -72 ) ( 64 0 -72 ) ( 0 64 -72 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 -147.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 -147.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 301 // Map structure:g[2] -> poly:p[302] { brushDef { ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 147.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 147.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 -5120 0 ) ( 0 -5120 64 ) ( 64 -5120 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 -4288 0 ) ( 64 -4288 0 ) ( 0 -4288 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -147.00000 ) ) common/caulk 0 0 0 ( 0 0 -72 ) ( 0 64 -72 ) ( 64 0 -72 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -36.99994 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 302 // Map structure:g[2] -> poly:p[303] { brushDef { ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 167.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 -5120 0 ) ( 64 -5120 0 ) ( 0 -5120 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( -6080 0 0 ) ( -6144 64 0 ) ( -6080 0 64 ) ( ( -0.02210 0.00000 75.00006 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 163.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 -5568 0 ) ( 0 -5568 64 ) ( 64 -5568 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 -167.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 -167.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 303 // Map structure:g[2] -> poly:p[304] { brushDef { ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 123.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 -4288 0 ) ( 0 -4288 64 ) ( 64 -4288 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 123.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 -123.00000 ) ) common/caulk 0 0 0 ( 0 -3584 0 ) ( 64 -3584 0 ) ( 0 -3584 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 -123.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 304 // Map structure:g[2] -> poly:p[305] { brushDef { ( 192 0 24 ) ( 192 0 88 ) ( 192 64 24 ) ( ( 0.03125 0.00000 167.00000 ) ( 0.00000 0.03125 -2.25000 ) ) common/caulk 0 0 0 ( -192 0 24 ) ( -192 64 24 ) ( -192 0 88 ) ( ( -0.03125 0.00000 167.00000 ) ( 0.00000 0.03125 -2.25000 ) ) common/caulk 0 0 0 ( 0 -5120 0 ) ( 64 -5120 0 ) ( 0 -5120 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 -9.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -5568 0 ) ( 0 -5568 64 ) ( 64 -5568 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -72 ) ( 64 0 -72 ) ( 0 64 -72 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -167.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -167.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 305 // Map structure:g[2] -> poly:p[306] { brushDef { ( 192 0 24 ) ( 192 0 88 ) ( 192 64 24 ) ( ( 0.03125 0.00000 123.00000 ) ( 0.00000 0.03125 -2.25000 ) ) common/caulk 0 0 0 ( -192 0 24 ) ( -192 64 24 ) ( -192 0 88 ) ( ( -0.03125 0.00000 123.00000 ) ( 0.00000 0.03125 -2.25000 ) ) common/caulk 0 0 0 ( 0 -4288 0 ) ( 0 -4288 64 ) ( 64 -4288 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 -9.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 0 -72 ) ( 64 0 -72 ) ( 0 64 -72 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -123.00000 ) ) common/caulk 0 0 0 ( 0 -3584 0 ) ( 64 -3584 0 ) ( 0 -3584 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -123.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 306 // Map structure:g[2] -> poly:p[307] { brushDef { ( 704 0 0 ) ( 704 0 64 ) ( 768 64 0 ) ( ( 0.02210 0.00000 34.99996 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( -1216 0 0 ) ( -1216 0 64 ) ( -1280 64 0 ) ( ( 0.02210 0.00000 -5.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( -24 0 -512 ) ( 40 0 -512 ) ( -24 64 -512 ) ( ( 0.00000 -0.03125 23.75000 ) ( -0.03125 0.00000 -30.00000 ) ) common/caulk 0 0 0 ( -760 0 0 ) ( -760 0 64 ) ( -760 64 0 ) ( ( 0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 -24 -384 ) ( -64 -24 -384 ) ( 0 40 -384 ) ( ( 0.03125 0.00000 30.75000 ) ( 0.00000 0.12500 95.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 307 // Map structure:g[2] -> poly:p[308] { brushDef { ( 1216 0 0 ) ( 1280 64 0 ) ( 1216 0 64 ) ( ( -0.02210 0.00000 -5.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( -704 0 0 ) ( -768 64 0 ) ( -704 0 64 ) ( ( -0.02210 0.00000 34.99996 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 760 0 0 ) ( 760 64 0 ) ( 760 0 64 ) ( ( -0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.03125 -24.00000 ) ( -0.03125 0.00000 -30.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -384 ) ( -64 0 -384 ) ( 0 64 -384 ) ( ( 0.03125 0.00000 30.00000 ) ( 0.00000 0.12500 -96.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 308 // Map structure:g[2] -> poly:p[309] { brushDef { ( -704 0 0 ) ( -640 -64 0 ) ( -704 0 64 ) ( ( -0.02210 0.00000 -35.00032 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 704 0 0 ) ( 704 0 64 ) ( 640 -64 0 ) ( ( 0.02210 0.00000 -35.00032 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 -1464 0 ) ( 64 -1464 0 ) ( 0 -1464 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -512 ) ( 0 -64 -512 ) ( 64 0 -512 ) ( ( 0.00000 -0.03125 0.00000 ) ( 0.03125 0.00000 46.00000 ) ) common/caulk 0 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -384 ) ( 64 0 -384 ) ( 0 -64 -384 ) ( ( 0.00000 0.03125 0.00000 ) ( 0.12500 0.00000 183.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 309 // Map structure:g[2] -> poly:p[310] { brushDef { ( 1216 0 0 ) ( 1216 0 64 ) ( 1280 64 0 ) ( ( 0.02210 0.00000 -5.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( -1216 0 0 ) ( -1280 64 0 ) ( -1216 0 64 ) ( ( -0.02210 0.00000 -5.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 -456 0 ) ( 0 -456 64 ) ( 64 -456 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -14.00000 ) ) common/caulk 0 0 0 ( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.12500 0.00000 -57.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 310 // Map structure:g[2] -> poly:p[311] { brushDef { ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( -224 0 0 ) ( -224 0 64 ) ( -202.66667 64 0 ) ( ( 0.03125 0.00000 6.21359 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -10.66667 0 ) ( ( 0.03125 0.00000 9.31623 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 311 // Map structure:g[2] -> poly:p[312] { brushDef { ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( -224 0 0 ) ( -224 0 64 ) ( -202.66667 64 0 ) ( ( 0.01563 0.00000 3.10680 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -10.66667 0 ) ( ( 0.01563 0.00000 5.15811 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 312 // Map structure:g[2] -> poly:p[313] { brushDef { ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( -224 0 0 ) ( -224 0 64 ) ( -202.66667 64 0 ) ( ( 0.00781 0.00000 1.55340 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -10.66667 0 ) ( ( 0.00781 0.00000 3.07906 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 } } // Brush 313 // Map structure:g[2] -> poly:p[314] { brushDef { ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( -224 0 0 ) ( -224 0 64 ) ( -202.66667 64 0 ) ( ( 0.03125 0.00000 6.21359 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -10.66667 0 ) ( ( 0.03125 0.00000 9.31623 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 314 // Map structure:g[2] -> poly:p[315] { brushDef { ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( -224 0 0 ) ( -224 0 64 ) ( -202.66667 64 0 ) ( ( 0.00781 0.00000 1.55340 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -10.66667 0 ) ( ( 0.00781 0.00000 3.07906 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 } } // Brush 315 // Map structure:g[2] -> poly:p[316] { brushDef { ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 } } // Brush 316 // Map structure:g[2] -> poly:p[317] { brushDef { ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 } } // Brush 317 // Map structure:g[2] -> poly:p[318] { brushDef { ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.01563 0.00000 1.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 318 // Map structure:g[2] -> poly:p[319] { brushDef { ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 319 // Map structure:g[2] -> poly:p[320] { brushDef { ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 320 // Map structure:g[2] -> poly:p[321] { brushDef { ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 224 0 0 ) ( 202.66667 64 0 ) ( 224 0 64 ) ( ( -0.03125 0.00000 6.21359 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -53.33333 0 ) ( ( 0.03125 0.00000 -9.31623 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 321 // Map structure:g[2] -> poly:p[322] { brushDef { ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 } } // Brush 322 // Map structure:g[2] -> poly:p[323] { brushDef { ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 323 // Map structure:g[2] -> poly:p[324] { brushDef { ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.01563 0.00000 1.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 324 // Map structure:g[2] -> poly:p[325] { brushDef { ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 325 // Map structure:g[2] -> poly:p[326] { brushDef { ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 } } // Brush 326 // Map structure:g[2] -> poly:p[327] { brushDef { ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 224 0 0 ) ( 202.66667 64 0 ) ( 224 0 64 ) ( ( -0.01563 0.00000 3.10680 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -53.33333 0 ) ( ( 0.01563 0.00000 -4.15811 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 } } // Brush 327 // Map structure:g[2] -> poly:p[328] { brushDef { ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 224 0 0 ) ( 202.66667 64 0 ) ( 224 0 64 ) ( ( -0.00781 0.00000 1.55340 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -53.33333 0 ) ( ( 0.00781 0.00000 -2.07906 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 } } // Brush 328 // Map structure:g[2] -> poly:p[329] { brushDef { ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 224 0 0 ) ( 202.66667 64 0 ) ( 224 0 64 ) ( ( -0.03125 0.00000 6.21359 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -53.33333 0 ) ( ( 0.03125 0.00000 -9.31623 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 } } // Brush 329 // Map structure:g[2] -> poly:p[330] { brushDef { ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 224 0 0 ) ( 202.66667 64 0 ) ( 224 0 64 ) ( ( -0.00781 0.00000 1.55340 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -53.33333 0 ) ( ( 0.00781 0.00000 -2.07906 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 } } // Brush 330 // Map structure:g[2] -> poly:p[331] { brushDef { ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 331 // Map structure:g[2] -> poly:p[332] { brushDef { ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 332 // Map structure:g[2] -> poly:p[333] { brushDef { ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.01563 0.00000 -8.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( 704 0 0 ) ( 736 0 64 ) ( 704 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.02795 14.80000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 333 // Map structure:g[2] -> poly:p[334] { brushDef { ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 } } // Brush 334 // Map structure:g[2] -> poly:p[335] { brushDef { ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 } } // Brush 335 // Map structure:g[2] -> poly:p[336] { brushDef { ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 17.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 17.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 336 // Map structure:g[2] -> poly:p[337] { brushDef { ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 17.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 17.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 337 // Map structure:g[2] -> poly:p[338] { brushDef { ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 17.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 18.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.01563 0.00000 9.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_blue_shiney 0 0 0 ( -704 0 0 ) ( -704 64 0 ) ( -736 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.02795 14.80000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 338 // Map structure:g[2] -> poly:p[339] { brushDef { ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 18.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 18.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_blue 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 } } // Brush 339 // Map structure:g[2] -> poly:p[340] { brushDef { ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 18.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 ( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 18.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0 } } // Brush 340 // Map structure:g[2] -> poly:p[341] { brushDef { ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -68.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 2944 0 ) ( 64 2944 0 ) ( 0 2944 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 68.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -68.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 1408 0 ) ( 0 1408 64 ) ( 64 1408 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 68.00000 ) ) common/caulk 0 0 0 } } // Brush 341 // Map structure:g[2] -> poly:p[342] { brushDef { ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 0 0 } } // Brush 342 // Map structure:g[2] -> poly:p[343] { brushDef { ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall_btmmtl 0 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 0 0 } } // Brush 343 // Map structure:g[2] -> poly:p[344] { brushDef { ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -55.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 -13.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 344 // Map structure:g[2] -> poly:p[345] { brushDef { ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03005 0.00000 -61.99996 ) ( 0.00000 0.12019 3.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 2560 0 ) ( 64 2560 0 ) ( 0 2560 64 ) ( ( -0.03005 0.00000 0.00000 ) ( 0.00000 0.12019 3.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 65.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03005 0.00000 -61.99996 ) ( 0.00000 0.12019 3.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 1600 0 ) ( 0 1600 64 ) ( 64 1600 0 ) ( ( 0.03005 0.00000 0.00000 ) ( 0.00000 0.12019 3.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 32 ) ( 0 64 32 ) ( 64 0 32 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 65.00000 ) ) common/caulk 0 0 0 } } // Brush 345 // Map structure:g[2] -> poly:p[346] { brushDef { ( 0 1632 0 ) ( 0 1632 64 ) ( 64 1632 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 -29.99997 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 2240 0 ) ( 64 2240 0 ) ( 0 2240 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 60.00000 ) ) common/caulk 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 -29.99997 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 15.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 346 // Map structure:g[2] -> poly:p[347] { brushDef { ( 0 0 1184 ) ( 0 32 1169.59998 ) ( 32 0 1184 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 -0.01562 33.40836 ) ) base_floor/clangdark 0 0 0 ( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -73.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 75.00000 ) ) common/caulk 0 0 0 ( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.03125 0.00000 -73.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 2240 0 ) ( 0 2240 64 ) ( 64 2240 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 } } // Brush 347 // Map structure:g[2] -> poly:p[348] { brushDef { ( 0 2432 0 ) ( 0 2432 64 ) ( 64 2432 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.03125 0.00000 -78.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 -38.99990 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 2560 0 ) ( 0 2560 64 ) ( -64 2560 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 78.00000 ) ) common/caulk 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 19.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 348 // Map structure:g[2] -> poly:p[349] { brushDef { ( 0 2432 0 ) ( 0 2432 64 ) ( 64 2432 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( -72 0 0 ) ( -72 64 0 ) ( -72 0 64 ) ( ( -0.03125 0.00000 -78.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.01563 0.00000 -38.99990 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 2560 0 ) ( 0 2560 64 ) ( -64 2560 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 8.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 2.00000 ) ( -0.03125 0.00000 78.00000 ) ) common/caulk 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 19.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 349 // Map structure:g[2] -> poly:p[350] { brushDef { ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 65.00000 ) ) common/caulk 0 0 0 ( 0 1594.55322 0 ) ( 0 1605.44678 64 ) ( 64 1594.55322 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.09034 ) ) evil1_walls/cementwall 0 0 0 ( 0 2565.44678 0 ) ( 64 2565.44678 0 ) ( 0 2554.55322 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.36311 ) ) evil1_walls/cementwall 0 0 0 ( 394.89362 0 0 ) ( 373.10638 0 64 ) ( 394.89362 64 0 ) ( ( 0.00781 0.00000 -15.99998 ) ( 0.00000 0.00781 0.00578 ) ) evil1_walls/cementwall 0 0 0 ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 -65.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 65.00000 ) ) common/caulk 0 0 0 } } // Brush 350 // Map structure:g[2] -> poly:p[351] { brushDef { ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 65.00000 ) ) common/caulk 0 0 0 ( 0 1594.55322 0 ) ( 0 1605.44678 64 ) ( 64 1594.55322 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.09034 ) ) evil1_walls/cementwall 0 0 0 ( 0 2565.44678 0 ) ( 64 2565.44678 0 ) ( 0 2554.55322 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.36311 ) ) evil1_walls/cementwall 0 0 0 ( -394.89362 0 0 ) ( -394.89362 64 0 ) ( -373.10638 0 64 ) ( ( -0.00781 0.00000 -15.99998 ) ( 0.00000 0.00781 0.00578 ) ) evil1_walls/cementwall 0 0 0 ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 -65.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 65.00000 ) ) common/caulk 0 0 0 } } // Brush 351 // Map structure:g[2] -> poly:p[352] { brushDef { ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 -12.00000 ) ( 0.00000 0.06250 14.00000 ) ) evil1_trims/crude_warn 0 0 0 ( 0 1632 0 ) ( 64 1632 0 ) ( 0 1632 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 50.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 -50.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 0 0 ( 0 1600 0 ) ( 0 1600 64 ) ( 64 1600 0 ) ( ( 0.01563 0.00000 3.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 5.00000 ) ( -0.03125 0.00000 50.00000 ) ) common/caulk 0 0 0 } } // Brush 352 // Map structure:g[2] -> poly:p[353] { brushDef { ( 48 0 0 ) ( 53.33333 64 0 ) ( 48 0 64 ) ( ( -0.00781 0.00000 -13.03114 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 -25.99998 ) ( 0.00000 0.01563 4.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 51.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.00781 0.00000 -12.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 1600 0 ) ( -64 1600 0 ) ( 0 1600 64 ) ( ( 0.00000 -0.03125 -8.00000 ) ( 0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 344 ) ( 0 64 344 ) ( 64 0 344 ) ( ( 0.00000 0.03125 -6.00000 ) ( -0.03125 0.00000 51.00000 ) ) common/caulk 0 0 0 } } // Brush 353 // Map structure:g[2] -> poly:p[354] { brushDef { ( -48 0 0 ) ( -48 0 64 ) ( -53.33333 64 0 ) ( ( 0.00781 0.00000 -13.03114 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.00781 0.00000 -12.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 51.00000 ) ) common/caulk 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 -25.99998 ) ( 0.00000 0.01563 4.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 1600 0 ) ( -64 1600 0 ) ( 0 1600 64 ) ( ( 0.00000 -0.03125 -8.00000 ) ( 0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 344 ) ( 0 64 344 ) ( 64 0 344 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 51.00000 ) ) common/caulk 0 0 0 } } // Brush 354 // Map structure:g[2] -> poly:p[355] { brushDef { ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 -50.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 1632 0 ) ( 64 1632 0 ) ( 0 1632 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 50.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 -50.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 1600 0 ) ( 0 1600 64 ) ( 64 1600 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.06250 0.00000 101.00000 ) ) evil1_trims/crude_warn 0 0 0 } } // Brush 355 // Map structure:g[2] -> poly:p[356] { brushDef { ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 -50.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 1632 0 ) ( 64 1632 0 ) ( 0 1632 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.06250 0.00000 101.00000 ) ) evil1_trims/crude_warn 0 0 0 ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 -50.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 1600 0 ) ( 0 1600 64 ) ( 64 1600 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 4.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 344 ) ( 0 64 344 ) ( 64 0 344 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 50.00000 ) ) common/caulk 0 0 0 } } // Brush 356 // Map structure:g[2] -> poly:p[357] { brushDef { ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 -50.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 0 0 ( 0 1632 0 ) ( 64 1632 0 ) ( 0 1632 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 50.00000 ) ) common/caulk 0 0 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -12.00000 ) ( 0.00000 0.06250 14.00000 ) ) evil1_trims/crude_warn 0 0 0 ( 0 1600 0 ) ( 0 1600 64 ) ( 64 1600 0 ) ( ( 0.01563 0.00000 -2.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 50.00000 ) ) common/caulk 0 0 0 } } // Brush 357 // Map structure:g[2] -> poly:p[358] { brushDef { ( 0 1632 0 ) ( 0 1632 64 ) ( 64 1632 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 -25.99998 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 1728 0 ) ( 64 1728 0 ) ( 0 1728 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 344 ) ( 64 0 344 ) ( 0 64 344 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 13.00000 ) ) evil1_floors/stile_drty 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 -25.99998 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.01563 0.00000 25.99998 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 358 // Map structure:g[2] -> poly:p[359] { brushDef { ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 65.00000 ) ) common/caulk 0 0 0 ( 0 1594.55322 0 ) ( 0 1605.44678 64 ) ( 64 1594.55322 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.09034 ) ) evil1_walls/cementwall 0 0 0 ( 0 2565.44678 0 ) ( 64 2565.44678 0 ) ( 0 2554.55322 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.36311 ) ) evil1_walls/cementwall 0 0 0 ( 394.89362 0 0 ) ( 373.10638 0 64 ) ( 394.89362 64 0 ) ( ( 0.00781 0.00000 -15.99998 ) ( 0.00000 0.00781 1.00578 ) ) evil1_walls/cementwall 0 0 0 ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 -15.99998 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 -7.00000 ) ( -0.03125 0.00000 65.00000 ) ) common/caulk 0 0 0 } } // Brush 359 // Map structure:g[2] -> poly:p[360] { brushDef { ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 65.00000 ) ) common/caulk 0 0 0 ( 0 1594.55322 0 ) ( 0 1605.44678 64 ) ( 64 1594.55322 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.09034 ) ) evil1_walls/cementwall 0 0 0 ( 0 2565.44678 0 ) ( 64 2565.44678 0 ) ( 0 2554.55322 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.36311 ) ) evil1_walls/cementwall 0 0 0 ( -394.89362 0 0 ) ( -394.89362 64 0 ) ( -373.10638 0 64 ) ( ( -0.00781 0.00000 -15.99998 ) ( 0.00000 0.00781 1.00578 ) ) evil1_walls/cementwall 0 0 0 ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.00781 0.00000 -15.99998 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 65.00000 ) ) common/caulk 0 0 0 } } // Brush 360 // Map structure:g[2] -> poly:p[361] { brushDef { ( -72 0 0 ) ( -72 64 0 ) ( -72 0 64 ) ( ( -0.03125 0.00000 -77.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 2608.55176 0 ) ( 0 2590.89648 64 ) ( -64 2608.55176 0 ) ( ( 0.00000 -0.03125 12.67791 ) ( -0.12500 0.00000 8.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 2.00000 ) ( -0.03125 0.00000 78.00000 ) ) common/caulk 0 0 0 ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.01563 0.00000 -37.99984 ) ( 0.00000 0.01563 4.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 2432 0 ) ( 0 2432 64 ) ( 64 2432 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 77.00000 ) ) common/caulk 0 0 0 } } // Brush 361 // Map structure:g[2] -> poly:p[362] { brushDef { ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.03125 0.00000 -77.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 2608.55176 0 ) ( 0 2590.89648 64 ) ( -64 2608.55176 0 ) ( ( 0.00000 -0.03125 12.67791 ) ( -0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 -37.99984 ) ( 0.00000 0.01563 4.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 78.00000 ) ) common/caulk 0 0 0 ( 0 2432 0 ) ( 0 2432 64 ) ( 64 2432 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 -6.00000 ) ( -0.03125 0.00000 77.00000 ) ) common/caulk 0 0 0 } } // Brush 362 // Map structure:g[2] -> poly:p[363] { brushDef { ( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.01563 0.00000 -38.99990 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 2560 0 ) ( 64 2560 0 ) ( 0 2560 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 344 ) ( 64 0 344 ) ( 0 64 344 ) ( ( 0.00000 -0.01563 0.00000 ) ( -0.01563 0.00000 38.99990 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.01563 0.00000 -38.99990 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 2432 0 ) ( 0 2432 64 ) ( 64 2432 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.01563 0.00000 38.99990 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 363 // Map structure:g[2] -> poly:p[364] { brushDef { ( 0 0 2904 ) ( 0 64 2840 ) ( 64 0 2904 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 -0.01562 21.91502 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 -1256 ) ( 0 64 -1192 ) ( 64 0 -1256 ) ( ( 0.01562 0.00000 0.00000 ) ( 0.00000 0.01562 23.12302 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 664 ) ( 0 64 664 ) ( 64 0 600 ) ( ( 0.00000 0.01563 2.33623 ) ( -0.01562 0.00000 32.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 664 ) ( 0 64 664 ) ( 64 0 728 ) ( ( 0.00000 -0.01563 -1.33623 ) ( 0.01562 0.00000 32.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 408 ) ( 64 0 408 ) ( 0 64 408 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 15.99998 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 440 ) ( 0 64 440 ) ( 64 0 440 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.01563 0.00000 32.00003 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 364 // Map structure:g[2] -> poly:p[365] { brushDef { ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 0 0 } } // Brush 365 // Map structure:g[2] -> poly:p[366] { brushDef { ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall_btmmtl 0 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 0 0 } } // Brush 366 // Map structure:g[2] -> poly:p[367] { brushDef { ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -55.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.00781 0.00000 -13.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 367 // Map structure:g[2] -> poly:p[368] { brushDef { ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall_btmmtl 0 0 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 7.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 368 // Map structure:g[2] -> poly:p[369] { brushDef { ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 0.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 369 // Map structure:g[2] -> poly:p[370] { brushDef { ( 760 0 0 ) ( 760 0 64 ) ( 760 64 0 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 1400 0 ) ( 64 1400 0 ) ( 0 1400 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 0 0 ( -760 0 0 ) ( -760 64 0 ) ( -760 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 392 0 ) ( 0 392 64 ) ( 64 392 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 7.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 370 // Map structure:g[2] -> poly:p[371] { brushDef { ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 0 0 } } // Brush 371 // Map structure:g[2] -> poly:p[372] { brushDef { ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0 ( 0 0 -320 ) ( 0 64 -320 ) ( 64 0 -320 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 } } // Brush 372 // Map structure:g[2] -> poly:p[373] { brushDef { ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 576 0 0 ) ( 576 64 0 ) ( 576 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 } } // Brush 373 // Map structure:g[2] -> poly:p[374] { brushDef { ( -576 0 0 ) ( -576 0 64 ) ( -576 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 21.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 21.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 } } // Brush 374 // Map structure:g[2] -> poly:p[375] { brushDef { ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 } } // Brush 375 // Map structure:g[2] -> poly:p[376] { brushDef { ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 -104.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 3200 0 ) ( 0 3200 64 ) ( 64 3200 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -104.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 -18.00000 ) ( -0.03125 0.00000 104.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 -18.00000 ) ( -0.03125 0.00000 104.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 376 // Map structure:g[2] -> poly:p[377] { brushDef { ( 0 0 -832 ) ( 0 64 -832 ) ( 64 0 -896 ) ( ( 0.00000 0.02210 4.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 17.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -3.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( -576 0 0 ) ( -576 64 0 ) ( -576 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 } } // Brush 377 // Map structure:g[2] -> poly:p[378] { brushDef { ( 0 0 128 ) ( 0 64 128 ) ( 64 0 192 ) ( ( 0.00000 -0.02210 11.00000 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 } } // Brush 378 // Map structure:g[2] -> poly:p[379] { brushDef { ( 0 0 -576 ) ( 64 0 -640 ) ( 0 64 -576 ) ( ( 0.00000 0.02210 4.00000 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 379 // Map structure:g[2] -> poly:p[380] { brushDef { ( 0 0 384 ) ( 64 0 448 ) ( 0 64 384 ) ( ( 0.00000 -0.02210 11.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( -576 0 0 ) ( -576 64 0 ) ( -576 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 17.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 380 // Map structure:g[2] -> poly:p[381] { brushDef { ( 0 0 128 ) ( 0 64 128 ) ( 64 0 64 ) ( ( 0.00000 0.02210 -11.00001 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 -13.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -3.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 } } // Brush 381 // Map structure:g[2] -> poly:p[382] { brushDef { ( 0 0 -832 ) ( 0 64 -832 ) ( 64 0 -768 ) ( ( 0.00000 -0.02210 -4.00000 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -3.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 } } // Brush 382 // Map structure:g[2] -> poly:p[383] { brushDef { ( 0 0 384 ) ( 64 0 320 ) ( 0 64 384 ) ( ( 0.00000 0.02210 -11.00000 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 383 // Map structure:g[2] -> poly:p[384] { brushDef { ( 0 0 -576 ) ( 64 0 -512 ) ( 0 64 -576 ) ( ( 0.00000 -0.02210 -4.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2b 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -13.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 384 // Map structure:g[2] -> poly:p[385] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 192 ) ( 0 64 128 ) ( ( 0.00000 -0.01563 8.58579 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -832 ) ( 64 0 -896 ) ( 0 64 -832 ) ( ( 0.00000 0.01563 2.80761 ) ( 0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -5.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -312 ) ( 0 64 -312 ) ( 64 0 -312 ) ( ( 0.00000 0.01563 8.00000 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.01563 8.00000 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 385 // Map structure:g[2] -> poly:p[386] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -640 ) ( ( 0.00000 0.01563 2.63604 ) ( -0.01562 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 128 ) ( 64 0 192 ) ( 0 64 128 ) ( ( 0.00000 -0.01563 7.58579 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( -392 0 0 ) ( -392 64 0 ) ( -392 0 64 ) ( ( -0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 386 // Map structure:g[2] -> poly:p[387] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 448 ) ( ( 0.00000 -0.01563 7.75736 ) ( 0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -640 ) ( ( 0.00000 0.01563 3.63604 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 8.00000 ) ( 0.00000 0.01563 -2.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -136 ) ( 64 0 -136 ) ( 0 64 -136 ) ( ( 0.00000 -0.01563 8.00000 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.01563 8.00000 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 387 // Map structure:g[2] -> poly:p[388] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -896 ) ( 0 64 -832 ) ( ( 0.00000 0.01563 3.80761 ) ( 0.01562 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 448 ) ( ( 0.00000 -0.01563 8.75736 ) ( 0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 9.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( -568 0 0 ) ( -568 0 64 ) ( -568 64 0 ) ( ( 0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( -576 0 0 ) ( -576 64 0 ) ( -576 0 64 ) ( ( -0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 388 // Map structure:g[2] -> poly:p[389] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( -392 0 0 ) ( -392 0 64 ) ( -392 64 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 13.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -640 ) ( ( 0.00000 0.01563 2.63604 ) ( -0.01562 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -584 ) ( 64 0 -648 ) ( 0 64 -584 ) ( ( 0.00000 0.01563 3.54765 ) ( 0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 7.00000 ) ( 0.00000 0.01563 -3.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 389 // Map structure:g[2] -> poly:p[390] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 13.00000 ) ) common/caulk 0 0 0 ( -568 0 0 ) ( -568 64 0 ) ( -568 0 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 448 ) ( ( 0.00000 -0.01563 7.75736 ) ( 0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 376 ) ( 64 0 440 ) ( 0 64 376 ) ( ( 0.00000 -0.01563 7.84575 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 9.00000 ) ( 0.00000 0.01563 -3.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 390 // Map structure:g[2] -> poly:p[391] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( -568 0 0 ) ( -568 64 0 ) ( -568 0 64 ) ( ( -0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.01563 8.00000 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -832 ) ( 64 0 -896 ) ( 0 64 -832 ) ( ( 0.00000 0.01563 2.80761 ) ( 0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -824 ) ( 0 64 -824 ) ( 64 0 -888 ) ( ( 0.00000 0.01563 2.89600 ) ( -0.01562 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 9.00000 ) ( 0.00000 0.01563 -5.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 391 // Map structure:g[2] -> poly:p[392] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 13.00000 ) ) common/caulk 0 0 0 ( -392 0 0 ) ( -392 0 64 ) ( -392 64 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 192 ) ( 0 64 128 ) ( ( 0.00000 -0.01563 7.58579 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 136 ) ( 0 64 136 ) ( 64 0 200 ) ( ( 0.00000 -0.01563 8.49740 ) ( 0.01562 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 7.00000 ) ( 0.00000 0.01563 -5.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 392 // Map structure:g[2] -> poly:p[393] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( -568 0 0 ) ( -568 64 0 ) ( -568 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 448 ) ( ( 0.00000 -0.02210 11.00000 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 376 ) ( 64 0 440 ) ( 0 64 376 ) ( ( 0.00000 -0.01562 7.84575 ) ( -0.01562 0.00000 2.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 393 // Map structure:g[2] -> poly:p[394] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( -568 0 0 ) ( -568 64 0 ) ( -568 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.03125 16.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -896 ) ( 0 64 -832 ) ( ( 0.00000 0.02210 4.00000 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -824 ) ( 0 64 -824 ) ( 64 0 -888 ) ( ( 0.00000 0.01562 2.89600 ) ( -0.01562 0.00000 2.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 } } // Brush 394 // Map structure:g[2] -> poly:p[395] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -896 ) ( 0 64 -832 ) ( ( 0.00000 0.02210 5.00000 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 448 ) ( ( 0.00000 -0.02210 12.00000 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( -568 0 0 ) ( -568 0 64 ) ( -568 64 0 ) ( ( 0.01563 0.00000 -2.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( -576 0 0 ) ( -576 64 0 ) ( -576 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 } } // Brush 395 // Map structure:g[2] -> poly:p[396] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 192 ) ( 0 64 128 ) ( ( 0.00000 -0.02210 12.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -896 ) ( 0 64 -832 ) ( ( 0.00000 0.02210 3.00000 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 0 64 -312 ) ( 64 0 -312 ) ( ( 0.00000 0.01563 8.00000 ) ( -0.01563 0.00000 2.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 } } // Brush 396 // Map structure:g[2] -> poly:p[397] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( -392 0 0 ) ( -392 0 64 ) ( -392 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -640 ) ( ( 0.00000 0.02210 4.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -584 ) ( 64 0 -648 ) ( 0 64 -584 ) ( ( 0.00000 0.01563 3.54765 ) ( 0.01562 0.00000 2.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 397 // Map structure:g[2] -> poly:p[398] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -640 ) ( ( 0.00000 0.02210 3.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 192 ) ( 0 64 128 ) ( ( 0.00000 -0.02210 10.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( -392 0 0 ) ( -392 64 0 ) ( -392 0 64 ) ( ( -0.01563 0.00000 -2.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 } } // Brush 398 // Map structure:g[2] -> poly:p[399] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 448 ) ( ( 0.00000 -0.02210 10.00000 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -640 ) ( ( 0.00000 0.02210 5.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 64 0 -136 ) ( 0 64 -136 ) ( ( 0.00000 -0.01563 8.00000 ) ( -0.01563 0.00000 2.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 } } // Brush 399 // Map structure:g[2] -> poly:p[400] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( -392 0 0 ) ( -392 0 64 ) ( -392 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 192 ) ( 0 64 128 ) ( ( 0.00000 -0.02210 11.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 136 ) ( 0 64 136 ) ( 64 0 200 ) ( ( 0.00000 -0.01562 8.49740 ) ( 0.01563 0.00000 2.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 } } // Brush 400 // Map structure:g[2] -> poly:p[401] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 13.00000 ) ) common/caulk 0 0 0 ( 392 0 0 ) ( 392 64 0 ) ( 392 0 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -512 ) ( ( 0.00000 -0.01563 -2.63604 ) ( 0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -584 ) ( 64 0 -520 ) ( 0 64 -584 ) ( ( 0.00000 -0.01563 -2.54765 ) ( -0.01562 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -3.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 401 // Map structure:g[2] -> poly:p[402] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 392 0 0 ) ( 392 64 0 ) ( 392 0 64 ) ( ( -0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.01563 -7.00000 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 128 ) ( 64 0 64 ) ( 0 64 128 ) ( ( 0.00000 0.01562 -7.58579 ) ( 0.01562 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 136 ) ( 0 64 136 ) ( 64 0 72 ) ( ( 0.00000 0.01563 -7.49740 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -5.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 402 // Map structure:g[2] -> poly:p[403] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 64 ) ( 0 64 128 ) ( ( 0.00000 0.01563 -6.58579 ) ( 0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -512 ) ( ( 0.00000 -0.01563 -1.63604 ) ( 0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 392 0 0 ) ( 392 0 64 ) ( 392 64 0 ) ( ( 0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 403 // Map structure:g[2] -> poly:p[404] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 392 0 0 ) ( 392 64 0 ) ( 392 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -512 ) ( ( 0.00000 -0.02210 -4.00000 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -584 ) ( 64 0 -520 ) ( 0 64 -584 ) ( ( 0.00000 -0.01563 -2.54765 ) ( -0.01563 0.00000 2.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 404 // Map structure:g[2] -> poly:p[405] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 392 0 0 ) ( 392 64 0 ) ( 392 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 64 ) ( 0 64 128 ) ( ( 0.00000 0.02210 -11.00001 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 136 ) ( 0 64 136 ) ( 64 0 72 ) ( ( 0.00000 0.01563 -7.49740 ) ( -0.01563 0.00000 2.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 } } // Brush 405 // Map structure:g[2] -> poly:p[406] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -768 ) ( 0 64 -832 ) ( ( 0.00000 -0.01562 -1.80761 ) ( -0.01562 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 128 ) ( 64 0 64 ) ( 0 64 128 ) ( ( 0.00000 0.01563 -8.58579 ) ( 0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 -7.00000 ) ( 0.00000 0.01563 -5.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -312 ) ( 0 64 -312 ) ( 64 0 -312 ) ( ( 0.00000 0.01563 -7.00000 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.01563 -7.00000 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 406 // Map structure:g[2] -> poly:p[407] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 568 0 0 ) ( 568 0 64 ) ( 568 64 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 13.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 320 ) ( ( 0.00000 0.01563 -7.75736 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 376 ) ( 64 0 312 ) ( 0 64 376 ) ( ( 0.00000 0.01563 -7.84575 ) ( 0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 -8.00000 ) ( 0.00000 0.01563 -3.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 407 // Map structure:g[2] -> poly:p[408] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 320 ) ( ( 0.00000 0.01563 -7.75736 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -832 ) ( 64 0 -768 ) ( 0 64 -832 ) ( ( 0.00000 -0.01563 -2.80761 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 -9.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 568 0 0 ) ( 568 64 0 ) ( 568 0 64 ) ( ( -0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.01563 0.00000 -6.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 408 // Map structure:g[2] -> poly:p[409] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -512 ) ( ( 0.00000 -0.01563 -3.63604 ) ( 0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 320 ) ( ( 0.00000 0.01563 -6.75736 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 -7.00000 ) ( 0.00000 0.01563 -2.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -136 ) ( 64 0 -136 ) ( 0 64 -136 ) ( ( 0.00000 -0.01563 -7.00000 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.01563 -7.00000 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 409 // Map structure:g[2] -> poly:p[410] { brushDef { ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 13.00000 ) ) common/caulk 0 0 0 ( 568 0 0 ) ( 568 0 64 ) ( 568 64 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -768 ) ( 0 64 -832 ) ( ( 0.00000 -0.01563 -2.80761 ) ( -0.01563 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 0 -824 ) ( 0 64 -824 ) ( 64 0 -760 ) ( ( 0.00000 -0.01563 -2.89600 ) ( 0.01562 0.00000 6.00000 ) ) base_trim/pewter 0 0 0 ( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.01563 0.00000 -8.00000 ) ( 0.00000 0.01563 -5.00000 ) ) base_trim/pewter 0 0 0 } } // Brush 410 // Map structure:g[2] -> poly:p[411] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 64 ) ( 0 64 128 ) ( ( 0.00000 0.02210 -10.00000 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -512 ) ( ( 0.00000 -0.02210 -3.00000 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 392 0 0 ) ( 392 0 64 ) ( 392 64 0 ) ( ( 0.01563 0.00000 -2.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 } } // Brush 411 // Map structure:g[2] -> poly:p[412] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -768 ) ( 0 64 -832 ) ( ( 0.00000 -0.02210 -3.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 64 ) ( 0 64 128 ) ( ( 0.00000 0.02210 -12.00000 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 0 64 -312 ) ( 64 0 -312 ) ( ( 0.00000 0.01563 -7.00000 ) ( -0.01563 0.00000 2.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0 ( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 } } // Brush 412 // Map structure:g[2] -> poly:p[413] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 ( 568 0 0 ) ( 568 0 64 ) ( 568 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 320 ) ( ( 0.00000 0.02210 -11.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 376 ) ( 64 0 312 ) ( 0 64 376 ) ( ( 0.00000 0.01563 -7.84575 ) ( 0.01563 0.00000 2.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0 } } // Brush 413 // Map structure:g[2] -> poly:p[414] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 320 ) ( ( 0.00000 0.02210 -12.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -768 ) ( 0 64 -832 ) ( ( 0.00000 -0.02210 -5.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 568 0 0 ) ( 568 64 0 ) ( 568 0 64 ) ( ( -0.01563 0.00000 -2.00000 ) ( 0.00000 0.01563 -4.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 ( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0 } } // Brush 414 // Map structure:g[2] -> poly:p[415] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 -576 ) ( 0 64 -576 ) ( 64 0 -512 ) ( ( 0.00000 -0.02210 -5.00000 ) ( 0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 320 ) ( ( 0.00000 0.02210 -10.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -136 ) ( 64 0 -136 ) ( 0 64 -136 ) ( ( 0.00000 -0.01563 -7.00000 ) ( -0.01563 0.00000 2.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 } } // Brush 415 // Map structure:g[2] -> poly:p[416] { brushDef { ( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 ( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 568 0 0 ) ( 568 0 64 ) ( 568 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/caulk 0 0 0 ( 0 0 -832 ) ( 64 0 -768 ) ( 0 64 -832 ) ( ( 0.00000 -0.02210 -4.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -824 ) ( 0 64 -824 ) ( 64 0 -760 ) ( ( 0.00000 -0.01563 -2.89600 ) ( 0.01562 0.00000 2.00000 ) ) base_trim/pewter 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0 } } // Brush 416 // Map structure:g[2] -> poly:p[417] { brushDef { ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.00195 0.00000 -0.12500 ) ( 0.00000 0.00195 -1.00000 ) ) liquids/hydrowater 0 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( 0.00195 0.00000 0.50000 ) ( 0.00000 0.00195 -1.00000 ) ) liquids/hydrowater 0 0 0 ( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00195 0.50000 ) ( 0.00195 0.00000 -0.12500 ) ) liquids/hydrowater 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( 0.00195 0.00000 0.12500 ) ( 0.00000 0.00195 -1.00000 ) ) liquids/hydrowater 0 0 0 ( 0 -1472 0 ) ( 0 -1472 64 ) ( 64 -1472 0 ) ( ( 0.00195 0.00000 0.50000 ) ( 0.00000 0.00195 -1.00000 ) ) liquids/hydrowater 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00195 0.50000 ) ( -0.00195 0.00000 0.12500 ) ) liquids/hydrowater 0 0 0 } } // Brush 417 // Map structure:g[2] -> poly:p[418] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 418 // Map structure:g[2] -> poly:p[419] { brushDef { ( -464 0 0 ) ( -464 64 0 ) ( -464 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( -448 0 0 ) ( -448 0 64 ) ( -448 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 16 ) ( 64 0 16 ) ( 0 64 16 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 7.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 7.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 419 // Map structure:g[2] -> poly:p[420] { brushDef { ( -624 0 0 ) ( -624 64 0 ) ( -624 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( -464 0 0 ) ( -464 0 64 ) ( -464 64 0 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 16 ) ( 32 0 16 ) ( 0 32 16 ) ( ( 0.00000 -0.01563 9.00000 ) ( -0.01563 0.00000 14.00000 ) ) base_floor/clangdark 134217728 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 24 ) ( 0 32 24 ) ( 32 0 24 ) ( ( 0.00000 0.01563 9.00000 ) ( -0.01563 0.00000 14.00000 ) ) base_floor/clangdark 134217728 0 0 } } // Brush 420 // Map structure:g[2] -> poly:p[421] { brushDef { ( -624 0 0 ) ( -624 0 64 ) ( -624 64 0 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 20.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 16 ) ( 64 0 16 ) ( 0 64 16 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 7.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -640 0 0 ) ( -640 64 0 ) ( -640 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 20.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 7.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 421 // Map structure:g[2] -> poly:p[422] { brushDef { ( 624 0 0 ) ( 624 64 0 ) ( 624 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 16 ) ( 64 0 16 ) ( 0 64 16 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 7.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 7.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 422 // Map structure:g[2] -> poly:p[423] { brushDef { ( 464 0 0 ) ( 464 64 0 ) ( 464 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 624 0 0 ) ( 624 0 64 ) ( 624 64 0 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 16 ) ( 32 0 16 ) ( 0 32 16 ) ( ( 0.00000 -0.01563 -8.00000 ) ( -0.01563 0.00000 14.00000 ) ) base_floor/clangdark 134217728 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 24 ) ( 0 32 24 ) ( 32 0 24 ) ( ( 0.00000 0.01563 -8.00000 ) ( -0.01563 0.00000 14.00000 ) ) base_floor/clangdark 134217728 0 0 } } // Brush 423 // Map structure:g[2] -> poly:p[424] { brushDef { ( 464 0 0 ) ( 464 0 64 ) ( 464 64 0 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 16 ) ( 64 0 16 ) ( 0 64 16 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 7.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 448 0 0 ) ( 448 64 0 ) ( 448 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 7.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 424 // Map structure:g[2] -> poly:p[425] { brushDef { ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.00195 0.00000 -3.00000 ) ( 0.00000 0.00195 1.00000 ) ) skies/moonsky 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.00195 0.00000 0.00000 ) ( 0.00000 0.00195 1.00000 ) ) skies/moonsky 0 0 0 ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00195 0.00000 ) ( -0.00195 0.00000 3.00000 ) ) skies/moonsky 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00195 0.00000 -3.00000 ) ( 0.00000 0.00195 1.00000 ) ) skies/moonsky 0 0 0 ( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.00195 0.00000 0.00000 ) ( 0.00000 0.00195 1.00000 ) ) skies/moonsky 0 0 0 ( 0 0 616 ) ( 0 64 616 ) ( 64 0 616 ) ( ( 0.00000 0.00195 0.00000 ) ( -0.00195 0.00000 3.00000 ) ) skies/moonsky 0 0 0 } } // Brush 425 // Map structure:g[2] -> poly:p[426] { brushDef { ( 0 2360 0 ) ( 0 2360 64 ) ( 64 2360 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 -296.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 -74.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 -296.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 0 2368 0 ) ( 64 2368 0 ) ( 0 2368 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 426 // Map structure:g[2] -> poly:p[427] { brushDef { ( -56 0 0 ) ( -56 0 64 ) ( -56 64 0 ) ( ( 0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -272 ) ( 64 0 -272 ) ( 0 64 -272 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 1400 0 ) ( 0 1400 64 ) ( 64 1400 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 427 // Map structure:g[2] -> poly:p[428] { brushDef { ( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -272 ) ( 64 0 -272 ) ( 0 64 -272 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 56 0 0 ) ( 56 64 0 ) ( 56 0 64 ) ( ( -0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 1400 0 ) ( 0 1400 64 ) ( 64 1400 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 428 // Map structure:g[2] -> poly:p[429] { brushDef { ( 56 0 0 ) ( 56 0 64 ) ( 56 64 0 ) ( ( 0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 134217728 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -272 ) ( 64 0 -272 ) ( 0 64 -272 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -56 0 0 ) ( -56 64 0 ) ( -56 0 64 ) ( ( -0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 134217728 0 0 ( 0 1400 0 ) ( 0 1400 64 ) ( 64 1400 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 -264 ) ( 0 64 -264 ) ( 64 0 -264 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 429 // Map structure:g[2] -> poly:p[430] { brushDef { ( 56 0 0 ) ( 56 0 64 ) ( 56 64 0 ) ( ( 0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 0 16 ) ( 64 0 16 ) ( 0 64 16 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -56 0 0 ) ( -56 64 0 ) ( -56 0 64 ) ( ( -0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 ( 0 1400 0 ) ( 0 1400 64 ) ( 64 1400 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 430 // Map structure:g[2] -> poly:p[431] { brushDef { ( 56 0 0 ) ( 56 0 64 ) ( 56 64 0 ) ( ( 0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 134217728 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -32 ) ( 64 0 -32 ) ( 0 64 -32 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -56 0 0 ) ( -56 64 0 ) ( -56 0 64 ) ( ( -0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 134217728 0 0 ( 0 1400 0 ) ( 0 1400 64 ) ( 64 1400 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 -24 ) ( 0 64 -24 ) ( 64 0 -24 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 431 // Map structure:g[2] -> poly:p[432] { brushDef { ( 56 0 0 ) ( 56 0 64 ) ( 56 64 0 ) ( ( 0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 134217728 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -80 ) ( 64 0 -80 ) ( 0 64 -80 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -56 0 0 ) ( -56 64 0 ) ( -56 0 64 ) ( ( -0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 134217728 0 0 ( 0 1400 0 ) ( 0 1400 64 ) ( 64 1400 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 -72 ) ( 0 64 -72 ) ( 64 0 -72 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 432 // Map structure:g[2] -> poly:p[433] { brushDef { ( 56 0 0 ) ( 56 0 64 ) ( 56 64 0 ) ( ( 0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 134217728 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -56 0 0 ) ( -56 64 0 ) ( -56 0 64 ) ( ( -0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 134217728 0 0 ( 0 1400 0 ) ( 0 1400 64 ) ( 64 1400 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 -120 ) ( 0 64 -120 ) ( 64 0 -120 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 433 // Map structure:g[2] -> poly:p[434] { brushDef { ( 56 0 0 ) ( 56 0 64 ) ( 56 64 0 ) ( ( 0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -176 ) ( 64 0 -176 ) ( 0 64 -176 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -56 0 0 ) ( -56 64 0 ) ( -56 0 64 ) ( ( -0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 -6.00000 ) ) common/caulk 134217728 0 0 ( 0 1400 0 ) ( 0 1400 64 ) ( 64 1400 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 -168 ) ( 0 64 -168 ) ( 64 0 -168 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 434 // Map structure:g[2] -> poly:p[435] { brushDef { ( 56 0 0 ) ( 56 0 64 ) ( 56 64 0 ) ( ( 0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 134217728 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 134217728 0 0 ( 0 0 -224 ) ( 64 0 -224 ) ( 0 64 -224 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -56 0 0 ) ( -56 64 0 ) ( -56 0 64 ) ( ( -0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 134217728 0 0 ( 0 1400 0 ) ( 0 1400 64 ) ( 64 1400 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 0 0 -216 ) ( 0 64 -216 ) ( 64 0 -216 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 } } // Brush 435 // Map structure:g[2] -> poly:p[436] { brushDef { ( 0 3208 0 ) ( 0 3208 64 ) ( 64 3208 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 -51.99998 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 104.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.01563 0.00000 -51.99998 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 104.00000 ) ) common/caulk 0 0 0 } } // Brush 436 // Map structure:g[2] -> poly:p[437] { brushDef { ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.03125 0.00000 -95.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 -46.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 3072 0 ) ( 0 3072 64 ) ( -64 3072 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 95.00000 ) ) common/caulk 0 0 0 ( 0 3008 0 ) ( -64 3008 0 ) ( 0 3008 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -6.00000 ) ( -0.03125 0.00000 95.00000 ) ) common/caulk 0 0 0 } } // Brush 437 // Map structure:g[2] -> poly:p[438] { brushDef { ( 0 3208 0 ) ( 0 3208 64 ) ( 64 3208 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.01563 0.00000 -51.99998 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 104.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 -51.99998 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 104.00000 ) ) common/caulk 0 0 0 } } // Brush 438 // Map structure:g[2] -> poly:p[439] { brushDef { ( -2880 0 0 ) ( -2816 64 0 ) ( -2880 0 64 ) ( ( -0.01563 0.00000 -37.18002 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( -2816 0 0 ) ( -2816 0 64 ) ( -2752 64 0 ) ( ( 0.01562 0.00000 -36.88751 ) ( 0.00000 0.01562 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 -95.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 0 0 ( 0 3200 0 ) ( 64 3200 0 ) ( 0 3200 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.01563 -4.00000 ) ( -0.01563 0.00000 48.00008 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 97.00000 ) ) common/caulk 0 0 0 } } // Brush 439 // Map structure:g[2] -> poly:p[440] { brushDef { ( 2880 0 0 ) ( 2880 0 64 ) ( 2816 64 0 ) ( ( 0.01563 0.00000 -37.18002 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 2816 0 0 ) ( 2752 64 0 ) ( 2816 0 64 ) ( ( -0.01563 0.00000 -36.88742 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 -95.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 0 0 ( 0 3200 0 ) ( 64 3200 0 ) ( 0 3200 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.01563 5.00000 ) ( -0.01563 0.00000 48.00008 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 97.00000 ) ) common/caulk 0 0 0 } } // Brush 440 // Map structure:g[2] -> poly:p[441] { brushDef { ( 0 3208 0 ) ( 0 3208 64 ) ( 64 3208 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.03125 0.00000 -104.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 -51.99998 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.01563 0.00000 -4.00000 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.01563 -4.00000 ) ( -0.01563 0.00000 51.99998 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.01563 -4.00000 ) ( -0.01563 0.00000 51.99998 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 441 // Map structure:g[2] -> poly:p[442] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 27.00000 ) ) evil1_walls/cementwall 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 442 // Map structure:g[2] -> poly:p[443] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 443 // Map structure:g[2] -> poly:p[444] { brushDef { ( 0 3200 0 ) ( 64 3200 0 ) ( 0 3200 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -72.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 72.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -72.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 1408 0 ) ( 0 1408 64 ) ( 64 1408 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall_btmmtl 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 72.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 444 // Map structure:g[2] -> poly:p[445] { brushDef { ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -25.99997 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 -104.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 0 0 0 ( 0 3200 0 ) ( 0 3200 64 ) ( 64 3200 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -7.00000 ) ( -0.03125 0.00000 104.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 -7.00000 ) ( -0.03125 0.00000 104.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 445 // Map structure:g[2] -> poly:p[446] { brushDef { ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 -104.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 3200 0 ) ( 0 3200 64 ) ( 64 3200 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 18.00000 ) ( -0.03125 0.00000 104.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -104.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 18.00000 ) ( -0.03125 0.00000 104.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 446 // Map structure:g[2] -> poly:p[447] { brushDef { ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 104.00000 ) ) common/caulk 0 0 0 ( 0 0 1124 ) ( 0 32 1113 ) ( 32 0 1124 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 -0.01563 49.29087 ) ) base_floor/clangdark 0 0 0 ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 -104.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 -104.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 3200 0 ) ( 0 3200 64 ) ( 64 3200 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 } } // Brush 447 // Map structure:g[2] -> poly:p[448] { brushDef { ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 -25.99997 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -104.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 0 0 0 ( 0 3200 0 ) ( 0 3200 64 ) ( 64 3200 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 104.00000 ) ) common/caulk 0 0 0 ( 0 0 24 ) ( 0 64 24 ) ( 64 0 24 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 104.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 448 // Map structure:g[2] -> poly:p[449] { brushDef { ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 27.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 449 // Map structure:g[2] -> poly:p[450] { brushDef { ( 0 0 440 ) ( 0 64 440 ) ( 64 0 440 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 136.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.01563 0.00000 -67.99995 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 5184 0 ) ( 64 5184 0 ) ( 0 5184 64 ) ( ( -0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 34.00001 ) ) evil1_walls/cementwall 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -136.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 3520 0 ) ( 0 3520 64 ) ( 64 3520 0 ) ( ( 0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 } } // Brush 450 // Map structure:g[2] -> poly:p[451] { brushDef { ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 -165.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 5056 0 ) ( 0 5056 64 ) ( 64 5056 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( -6016 0 0 ) ( -5952 64 0 ) ( -6016 0 64 ) ( ( -0.02210 0.00000 -74.00050 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 64 5504 0 ) ( 0 5504 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 16.00000 ) ( -0.03125 0.00000 165.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -161.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 165.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 451 // Map structure:g[2] -> poly:p[452] { brushDef { ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 -145.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/caulk 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 -145.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/caulk 0 0 0 ( 0 5184 0 ) ( 64 5184 0 ) ( 0 5184 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/caulk 0 0 0 ( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00195 0.00000 ) ( -0.00195 0.00000 9.00000 ) ) skies/moonsky 0 0 0 ( 0 4096 0 ) ( 0 4096 64 ) ( 64 4096 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/caulk 0 0 0 ( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 145.00000 ) ) common/caulk 0 0 0 } } // Brush 452 // Map structure:g[2] -> poly:p[453] { brushDef { ( 0 0 440 ) ( 0 64 440 ) ( 64 0 440 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 136.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.01563 0.00000 -67.99995 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -136.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 5184 0 ) ( 64 5184 0 ) ( 0 5184 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 34.00001 ) ) evil1_walls/cementwall 0 0 0 ( 0 3520 0 ) ( 0 3520 64 ) ( 64 3520 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 } } // Brush 453 // Map structure:g[2] -> poly:p[454] { brushDef { ( 0 0 704 ) ( 64 0 640 ) ( 0 64 704 ) ( ( 0.00000 0.01563 2.77817 ) ( 0.01562 0.00000 72.00011 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 -145.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/caulk 0 0 0 ( 0 5184 0 ) ( 64 5184 0 ) ( 0 5184 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 145.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 -145.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 4096 0 ) ( 0 4096 64 ) ( 64 4096 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 145.00000 ) ) common/caulk 0 0 0 } } // Brush 454 // Map structure:g[2] -> poly:p[455] { brushDef { ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -145.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 0 704 ) ( 64 0 768 ) ( 0 64 704 ) ( ( 0.00000 -0.01563 -2.77817 ) ( -0.01562 0.00000 72.00011 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 -145.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/caulk 0 0 0 ( 0 5184 0 ) ( 64 5184 0 ) ( 0 5184 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 145.00000 ) ) common/caulk 0 0 0 ( 0 4096 0 ) ( 0 4096 64 ) ( 64 4096 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 145.00000 ) ) common/caulk 0 0 0 } } // Brush 455 // Map structure:g[2] -> poly:p[456] { brushDef { ( 0 0 440 ) ( 0 64 440 ) ( 64 0 440 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 119.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.03125 0.00000 -119.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 4096 0 ) ( 64 4096 0 ) ( 0 4096 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 29.00000 ) ) evil1_walls/cementwall 0 0 0 ( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 -119.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 3520 0 ) ( 0 3520 64 ) ( 64 3520 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 } } // Brush 456 // Map structure:g[2] -> poly:p[457] { brushDef { ( 0 0 440 ) ( 0 64 440 ) ( 64 0 440 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 166.00000 ) ) common/caulk 0 0 0 ( 6016 0 0 ) ( 6016 0 64 ) ( 5952 64 0 ) ( ( 0.02210 0.00000 -74.00050 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( -6016 0 0 ) ( -5952 64 0 ) ( -6016 0 64 ) ( ( -0.02210 0.00000 -74.00050 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -163.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 64 5504 0 ) ( 0 5504 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 41.00001 ) ) evil1_walls/cementwall 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -163.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0 ( 0 5184 0 ) ( 0 5184 64 ) ( 64 5184 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 457 // Map structure:g[2] -> poly:p[458] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 141.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 -34.99994 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 5248 0 ) ( 64 5248 0 ) ( 0 5248 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 141.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -141.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 3776 0 ) ( 0 3776 64 ) ( 64 3776 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 } } // Brush 458 // Map structure:g[2] -> poly:p[459] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 137.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -137.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 5248 0 ) ( 64 5248 0 ) ( 0 5248 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 137.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.00781 0.00000 -34.00001 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3520 0 ) ( 0 3520 64 ) ( 64 3520 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 } } // Brush 459 // Map structure:g[2] -> poly:p[460] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( 136 0 0 ) ( 136 64 0 ) ( 136 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 0 5504 64 ) ( 64 5504 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 460 // Map structure:g[2] -> poly:p[461] { brushDef { ( -136 0 0 ) ( -136 0 64 ) ( -136 64 0 ) ( ( 0.03125 0.00000 -125.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 4032 0 ) ( 64 4032 0 ) ( 0 4032 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 125.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -31.00003 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3968 0 ) ( 0 3968 64 ) ( 64 3968 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 125.00000 ) ) common/caulk 0 0 0 } } // Brush 461 // Map structure:g[2] -> poly:p[462] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -65.87520 ) ( 0.00000 0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4272 -8 ) ( -64 4272 24 ) ( -128 4272 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -312 -16 64 ) ( -312 -16 128 ) ( -312 48 64 ) ( ( 0.03125 0.00000 -132.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -65.87520 ) ( 0.00000 -0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4240 -8 ) ( -128 4240 -8 ) ( -64 4240 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -320 -64 0 ) ( -320 -64 64 ) ( -320 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -133.00000 ) ) common/caulk 134217728 0 0 } } // Brush 462 // Map structure:g[2] -> poly:p[463] { brushDef { ( 64 0 -8 ) ( 64 -16 -8 ) ( 64 0 24 ) ( ( 0.00000 -0.01563 -5.87500 ) ( 0.03125 0.00000 -59.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 1888 -8 ) ( -64 1888 24 ) ( -128 1888 -8 ) ( ( 0.00000 -0.01563 -5.87500 ) ( -0.00781 0.00000 -0.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 0 400 ) ( -64 64 400 ) ( -128 0 400 ) ( ( 0.03125 0.00000 -58.00000 ) ( 0.00000 -0.00781 -0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( -64 0 -8 ) ( -64 0 24 ) ( -64 -16 -8 ) ( ( 0.00000 -0.01563 -5.87500 ) ( -0.03125 0.00000 -59.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 1856 -8 ) ( -128 1856 -8 ) ( -64 1856 24 ) ( ( 0.00000 -0.01563 -5.87500 ) ( 0.00781 0.00000 -0.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 0 408 ) ( -128 0 408 ) ( -64 64 408 ) ( ( 0.03125 0.00000 -58.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 } } // Brush 463 // Map structure:g[2] -> poly:p[464] { brushDef { ( -5120 0 0 ) ( -5120 0 64 ) ( -5056 64 0 ) ( ( 0.03125 0.00000 -122.86292 ) ( 0.00000 0.12500 -6.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 5120 0 0 ) ( 5056 64 0 ) ( 5120 0 64 ) ( ( -0.03125 0.00000 -122.86292 ) ( 0.00000 0.12500 -6.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.03125 0.00000 -170.00000 ) ( 0.00000 0.12500 -6.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 5504 0 ) ( 64 5504 0 ) ( 0 5504 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -48 ) ( 64 0 -48 ) ( 0 64 -48 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 168.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 -170.00000 ) ( 0.00000 0.12500 -6.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 5312 0 ) ( 0 5312 64 ) ( 64 5312 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 -6.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 -40 ) ( 0 64 -40 ) ( 64 0 -40 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 42.00000 ) ) evil1_metals/de-r_mtl2 0 0 0 } } // Brush 464 // Map structure:g[2] -> poly:p[465] { brushDef { ( -4992 0 0 ) ( -4992 0 64 ) ( -4928 64 0 ) ( ( 0.03125 0.00000 -122.69134 ) ( 0.00000 0.12500 -8.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 4992 0 0 ) ( 4928 64 0 ) ( 4992 0 64 ) ( ( -0.03125 0.00000 -122.69134 ) ( 0.00000 0.12500 -8.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 -170.00000 ) ( 0.00000 0.12500 -8.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 5504 0 ) ( 64 5504 0 ) ( 0 5504 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 167.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -170.00000 ) ( 0.00000 0.12500 -8.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 5184 0 ) ( 0 5184 64 ) ( 64 5184 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 -8.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 -56 ) ( 0 64 -56 ) ( 64 0 -56 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 42.00000 ) ) evil1_metals/de-r_mtl2 0 0 0 } } // Brush 465 // Map structure:g[2] -> poly:p[466] { brushDef { ( -5056 0 0 ) ( -5056 0 64 ) ( -4992 64 0 ) ( ( 0.03125 0.00000 -122.27713 ) ( 0.00000 0.12500 -7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 5056 0 0 ) ( 4992 64 0 ) ( 5056 0 64 ) ( ( -0.03125 0.00000 -122.27713 ) ( 0.00000 0.12500 -7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 -170.00000 ) ( 0.00000 0.12500 -7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 5504 0 ) ( 64 5504 0 ) ( 0 5504 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -56 ) ( 64 0 -56 ) ( 0 64 -56 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 168.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -170.00000 ) ( 0.00000 0.12500 -7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 5248 0 ) ( 0 5248 64 ) ( 64 5248 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 -7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 -48 ) ( 0 64 -48 ) ( 64 0 -48 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 42.00000 ) ) evil1_metals/de-r_mtl2 0 0 0 } } // Brush 466 // Map structure:g[2] -> poly:p[467] { brushDef { ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 -77.99964 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 4992 0 ) ( 0 4992 64 ) ( 64 4992 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 157.00000 ) ) common/caulk 134217728 0 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.01563 0.00000 -77.99964 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 5056 0 ) ( 64 5056 0 ) ( 0 5056 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 157.00000 ) ) common/caulk 134217728 0 0 } } // Brush 467 // Map structure:g[2] -> poly:p[468] { brushDef { ( 64 0 -8 ) ( 64 -16 -8 ) ( 64 0 24 ) ( ( 0.00000 -0.01563 -5.87500 ) ( 0.03125 0.00000 -67.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 2144 -8 ) ( -64 2144 24 ) ( -128 2144 -8 ) ( ( 0.00000 -0.01563 -5.87500 ) ( -0.00781 0.00000 -0.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 0 400 ) ( -64 64 400 ) ( -128 0 400 ) ( ( 0.03125 0.00000 -66.00000 ) ( 0.00000 -0.00781 -0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( -64 0 -8 ) ( -64 0 24 ) ( -64 -16 -8 ) ( ( 0.00000 -0.01563 -5.87500 ) ( -0.03125 0.00000 -67.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 2112 -8 ) ( -128 2112 -8 ) ( -64 2112 24 ) ( ( 0.00000 -0.01563 -5.87500 ) ( 0.00781 0.00000 -0.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 0 408 ) ( -128 0 408 ) ( -64 64 408 ) ( ( 0.03125 0.00000 -66.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 134217728 0 0 } } // Brush 468 // Map structure:g[2] -> poly:p[469] { brushDef { ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 -77.99964 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 5056 0 ) ( 64 5056 0 ) ( 0 5056 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 157.00000 ) ) common/caulk 134217728 0 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.01563 0.00000 -77.99964 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 4992 0 ) ( 0 4992 64 ) ( 64 4992 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 157.00000 ) ) common/caulk 134217728 0 0 } } // Brush 469 // Map structure:g[2] -> poly:p[470] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -77.87464 ) ( 0.00000 0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 5040 -8 ) ( -64 5040 24 ) ( -128 5040 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 392 -16 64 ) ( 392 -16 128 ) ( 392 48 64 ) ( ( 0.03125 0.00000 -156.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -77.87464 ) ( 0.00000 -0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 5008 -8 ) ( -128 5008 -8 ) ( -64 5008 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 384 -64 0 ) ( 384 -64 64 ) ( 384 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -157.00000 ) ) common/caulk 134217728 0 0 } } // Brush 470 // Map structure:g[2] -> poly:p[471] { brushDef { ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 -73.99966 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 4800 0 ) ( 64 4800 0 ) ( 0 4800 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 149.00000 ) ) common/caulk 134217728 0 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.01563 0.00000 -73.99966 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 4736 0 ) ( 0 4736 64 ) ( 64 4736 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 149.00000 ) ) common/caulk 134217728 0 0 } } // Brush 471 // Map structure:g[2] -> poly:p[472] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -73.87466 ) ( 0.00000 0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4784 -8 ) ( -64 4784 24 ) ( -128 4784 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 392 -16 64 ) ( 392 -16 128 ) ( 392 48 64 ) ( ( 0.03125 0.00000 -148.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -73.87466 ) ( 0.00000 -0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4752 -8 ) ( -128 4752 -8 ) ( -64 4752 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 384 -64 0 ) ( 384 -64 64 ) ( 384 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -149.00000 ) ) common/caulk 134217728 0 0 } } // Brush 472 // Map structure:g[2] -> poly:p[473] { brushDef { ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 -69.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 4544 0 ) ( 64 4544 0 ) ( 0 4544 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 141.00000 ) ) common/caulk 134217728 0 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.01563 0.00000 -69.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 4480 0 ) ( 0 4480 64 ) ( 64 4480 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 141.00000 ) ) common/caulk 134217728 0 0 } } // Brush 473 // Map structure:g[2] -> poly:p[474] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -69.87497 ) ( 0.00000 0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4528 -8 ) ( -64 4528 24 ) ( -128 4528 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 392 -16 64 ) ( 392 -16 128 ) ( 392 48 64 ) ( ( 0.03125 0.00000 -140.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -69.87497 ) ( 0.00000 -0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4496 -8 ) ( -128 4496 -8 ) ( -64 4496 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 384 -64 0 ) ( 384 -64 64 ) ( 384 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -141.00000 ) ) common/caulk 134217728 0 0 } } // Brush 474 // Map structure:g[2] -> poly:p[475] { brushDef { ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 -66.00021 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 4288 0 ) ( 64 4288 0 ) ( 0 4288 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 133.00000 ) ) common/caulk 134217728 0 0 ( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.01563 0.00000 -66.00021 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 4224 0 ) ( 0 4224 64 ) ( 64 4224 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 133.00000 ) ) common/caulk 134217728 0 0 } } // Brush 475 // Map structure:g[2] -> poly:p[476] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -65.87520 ) ( 0.00000 0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4272 -8 ) ( -64 4272 24 ) ( -128 4272 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 392 -16 64 ) ( 392 -16 128 ) ( 392 48 64 ) ( ( 0.03125 0.00000 -132.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -65.87520 ) ( 0.00000 -0.03125 -12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4240 -8 ) ( -128 4240 -8 ) ( -64 4240 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -3.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 384 -64 0 ) ( 384 -64 64 ) ( 384 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -133.00000 ) ) common/caulk 134217728 0 0 } } // Brush 476 // Map structure:g[2] -> poly:p[477] { brushDef { ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 -66.00021 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 4224 0 ) ( 0 4224 64 ) ( 64 4224 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 133.00000 ) ) common/caulk 134217728 0 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.01563 0.00000 -66.00021 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 4288 0 ) ( 64 4288 0 ) ( 0 4288 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 133.00000 ) ) common/caulk 134217728 0 0 } } // Brush 477 // Map structure:g[2] -> poly:p[478] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -77.87464 ) ( 0.00000 0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 5040 -8 ) ( -64 5040 24 ) ( -128 5040 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -312 -16 64 ) ( -312 -16 128 ) ( -312 48 64 ) ( ( 0.03125 0.00000 -156.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -77.87464 ) ( 0.00000 -0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 5008 -8 ) ( -128 5008 -8 ) ( -64 5008 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -320 -64 0 ) ( -320 -64 64 ) ( -320 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -157.00000 ) ) common/caulk 134217728 0 0 } } // Brush 478 // Map structure:g[2] -> poly:p[479] { brushDef { ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 -69.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 4480 0 ) ( 0 4480 64 ) ( 64 4480 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 141.00000 ) ) common/caulk 134217728 0 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.01563 0.00000 -69.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 4544 0 ) ( 64 4544 0 ) ( 0 4544 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 141.00000 ) ) common/caulk 134217728 0 0 } } // Brush 479 // Map structure:g[2] -> poly:p[480] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -73.87466 ) ( 0.00000 0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4784 -8 ) ( -64 4784 24 ) ( -128 4784 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -312 -16 64 ) ( -312 -16 128 ) ( -312 48 64 ) ( ( 0.03125 0.00000 -148.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -73.87466 ) ( 0.00000 -0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4752 -8 ) ( -128 4752 -8 ) ( -64 4752 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -320 -64 0 ) ( -320 -64 64 ) ( -320 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -149.00000 ) ) common/caulk 134217728 0 0 } } // Brush 480 // Map structure:g[2] -> poly:p[481] { brushDef { ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 -73.99966 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 4736 0 ) ( 0 4736 64 ) ( 64 4736 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 149.00000 ) ) common/caulk 134217728 0 0 ( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.01563 0.00000 -73.99966 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 4800 0 ) ( 64 4800 0 ) ( 0 4800 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 149.00000 ) ) common/caulk 134217728 0 0 } } // Brush 481 // Map structure:g[2] -> poly:p[482] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -69.87497 ) ( 0.00000 0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4528 -8 ) ( -64 4528 24 ) ( -128 4528 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -312 -16 64 ) ( -312 -16 128 ) ( -312 48 64 ) ( ( 0.03125 0.00000 -140.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -69.87497 ) ( 0.00000 -0.03125 10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4496 -8 ) ( -128 4496 -8 ) ( -64 4496 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -320 -64 0 ) ( -320 -64 64 ) ( -320 -128 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -141.00000 ) ) common/caulk 134217728 0 0 } } // Brush 482 // Map structure:g[2] -> poly:p[483] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -77.87464 ) ( 0.00000 0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 5008 -8 ) ( -128 5008 -8 ) ( -64 5008 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -392 -16 64 ) ( -392 48 64 ) ( -392 -16 128 ) ( ( -0.03125 0.00000 -156.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -77.87464 ) ( 0.00000 -0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 5040 -8 ) ( -64 5040 24 ) ( -128 5040 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -384 -64 0 ) ( -384 -128 0 ) ( -384 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 -157.00000 ) ) common/caulk 134217728 0 0 } } // Brush 483 // Map structure:g[2] -> poly:p[484] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -54.87452 ) ( 0.00000 0.03125 6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -208 -64 -8 ) ( -208 -64 24 ) ( -208 -128 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -27.50003 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -16 3528 64 ) ( 48 3528 64 ) ( -16 3528 128 ) ( ( -0.03125 0.00000 6.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -54.87452 ) ( 0.00000 -0.03125 6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -176 -64 -8 ) ( -176 -128 -8 ) ( -176 -64 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -27.50003 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 3520 0 ) ( -128 3520 0 ) ( -64 3520 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 6.00000 ) ) common/caulk 134217728 0 0 } } // Brush 484 // Map structure:g[2] -> poly:p[485] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -69.87497 ) ( 0.00000 0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4496 -8 ) ( -128 4496 -8 ) ( -64 4496 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -392 -16 64 ) ( -392 48 64 ) ( -392 -16 128 ) ( ( -0.03125 0.00000 -140.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -69.87497 ) ( 0.00000 -0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4528 -8 ) ( -64 4528 24 ) ( -128 4528 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -384 -64 0 ) ( -384 -128 0 ) ( -384 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 -141.00000 ) ) common/caulk 134217728 0 0 } } // Brush 485 // Map structure:g[2] -> poly:p[486] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -73.87466 ) ( 0.00000 0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4752 -8 ) ( -128 4752 -8 ) ( -64 4752 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -392 -16 64 ) ( -392 48 64 ) ( -392 -16 128 ) ( ( -0.03125 0.00000 -148.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -73.87466 ) ( 0.00000 -0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4784 -8 ) ( -64 4784 24 ) ( -128 4784 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -384 -64 0 ) ( -384 -128 0 ) ( -384 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 -149.00000 ) ) common/caulk 134217728 0 0 } } // Brush 486 // Map structure:g[2] -> poly:p[487] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -77.87464 ) ( 0.00000 0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 5008 -8 ) ( -128 5008 -8 ) ( -64 5008 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 312 -16 64 ) ( 312 48 64 ) ( 312 -16 128 ) ( ( -0.03125 0.00000 -156.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -77.87464 ) ( 0.00000 -0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 5040 -8 ) ( -64 5040 24 ) ( -128 5040 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 320 -64 0 ) ( 320 -128 0 ) ( 320 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 -157.00000 ) ) common/caulk 134217728 0 0 } } // Brush 487 // Map structure:g[2] -> poly:p[488] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -65.87520 ) ( 0.00000 0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4240 -8 ) ( -128 4240 -8 ) ( -64 4240 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 312 -16 64 ) ( 312 48 64 ) ( 312 -16 128 ) ( ( -0.03125 0.00000 -132.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -65.87520 ) ( 0.00000 -0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4272 -8 ) ( -64 4272 24 ) ( -128 4272 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 320 -64 0 ) ( 320 -128 0 ) ( 320 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 -133.00000 ) ) common/caulk 134217728 0 0 } } // Brush 488 // Map structure:g[2] -> poly:p[489] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -69.87497 ) ( 0.00000 0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4496 -8 ) ( -128 4496 -8 ) ( -64 4496 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 312 -16 64 ) ( 312 48 64 ) ( 312 -16 128 ) ( ( -0.03125 0.00000 -140.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -69.87497 ) ( 0.00000 -0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4528 -8 ) ( -64 4528 24 ) ( -128 4528 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 320 -64 0 ) ( 320 -128 0 ) ( 320 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 -141.00000 ) ) common/caulk 134217728 0 0 } } // Brush 489 // Map structure:g[2] -> poly:p[490] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -73.87466 ) ( 0.00000 0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4752 -8 ) ( -128 4752 -8 ) ( -64 4752 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 312 -16 64 ) ( 312 48 64 ) ( 312 -16 128 ) ( ( -0.03125 0.00000 -148.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -73.87466 ) ( 0.00000 -0.03125 -10.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4784 -8 ) ( -64 4784 24 ) ( -128 4784 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 320 -64 0 ) ( 320 -128 0 ) ( 320 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 -149.00000 ) ) common/caulk 134217728 0 0 } } // Brush 490 // Map structure:g[2] -> poly:p[491] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( 6016 0 0 ) ( 5952 64 0 ) ( 6016 0 64 ) ( ( -0.00781 0.00000 -25.76597 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 5248 0 ) ( 0 5248 64 ) ( 64 5248 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -169.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 } } // Brush 491 // Map structure:g[2] -> poly:p[492] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( -3008 0 0 ) ( -2944 64 0 ) ( -3008 0 64 ) ( ( -0.00781 0.00000 -23.38293 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3776 0 ) ( 64 3776 0 ) ( 0 3776 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -113.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 } } // Brush 492 // Map structure:g[2] -> poly:p[493] { brushDef { ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 0 5504 64 ) ( 64 5504 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 } } // Brush 493 // Map structure:g[2] -> poly:p[494] { brushDef { ( -136 0 0 ) ( -136 64 0 ) ( -136 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( -64 5504 0 ) ( 0 5504 64 ) ( ( 0.00000 -0.03125 -5.00000 ) ( 0.12500 0.00000 16.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 } } // Brush 494 // Map structure:g[2] -> poly:p[495] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -65.87520 ) ( 0.00000 0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4240 -8 ) ( -128 4240 -8 ) ( -64 4240 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -392 -16 64 ) ( -392 48 64 ) ( -392 -16 128 ) ( ( -0.03125 0.00000 -132.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -65.87520 ) ( 0.00000 -0.03125 12.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 4272 -8 ) ( -64 4272 24 ) ( -128 4272 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 2.50000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -384 -64 0 ) ( -384 -128 0 ) ( -384 -64 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 -133.00000 ) ) common/caulk 134217728 0 0 } } // Brush 495 // Map structure:g[2] -> poly:p[496] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -54.87452 ) ( 0.00000 0.03125 -6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 176 -64 -8 ) ( 176 -64 24 ) ( 176 -128 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -27.50003 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -16 3528 64 ) ( 48 3528 64 ) ( -16 3528 128 ) ( ( -0.03125 0.00000 -5.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -54.87452 ) ( 0.00000 -0.03125 -6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 208 -64 -8 ) ( 208 -128 -8 ) ( 208 -64 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -27.50003 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 3520 0 ) ( -128 3520 0 ) ( -64 3520 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.03125 0.00000 -6.00000 ) ) common/caulk 134217728 0 0 } } // Brush 496 // Map structure:g[2] -> poly:p[497] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -61.87519 ) ( 0.00000 0.03125 -6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 208 -64 -8 ) ( 208 -128 -8 ) ( 208 -64 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -31.49997 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -16 3960 64 ) ( -16 3960 128 ) ( 48 3960 64 ) ( ( 0.03125 0.00000 -5.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -61.87519 ) ( 0.00000 -0.03125 -6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 176 -64 -8 ) ( 176 -64 24 ) ( 176 -128 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -31.49997 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 3968 0 ) ( -64 3968 64 ) ( -128 3968 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 134217728 0 0 } } // Brush 497 // Map structure:g[2] -> poly:p[498] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -61.87519 ) ( 0.00000 0.03125 6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -176 -64 -8 ) ( -176 -128 -8 ) ( -176 -64 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -31.49997 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -16 3960 64 ) ( -16 3960 128 ) ( 48 3960 64 ) ( ( 0.03125 0.00000 6.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -61.87519 ) ( 0.00000 -0.03125 6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -208 -64 -8 ) ( -208 -64 24 ) ( -208 -128 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -31.49997 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 3968 0 ) ( -64 3968 64 ) ( -128 3968 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 134217728 0 0 } } // Brush 498 // Map structure:g[2] -> poly:p[499] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -53.87507 ) ( 0.00000 0.03125 -6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 208 -64 -8 ) ( 208 -128 -8 ) ( 208 -64 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -27.50003 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -16 3448 64 ) ( -16 3448 128 ) ( 48 3448 64 ) ( ( 0.03125 0.00000 -5.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -53.87507 ) ( 0.00000 -0.03125 -6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( 176 -64 -8 ) ( 176 -64 24 ) ( 176 -128 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -27.50003 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 3456 0 ) ( -64 3456 64 ) ( -128 3456 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 134217728 0 0 } } // Brush 499 // Map structure:g[2] -> poly:p[500] { brushDef { ( 0 -8 192 ) ( -16 -8 192 ) ( 0 24 192 ) ( ( 0.01563 0.00000 -53.87507 ) ( 0.00000 0.03125 6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -176 -64 -8 ) ( -176 -128 -8 ) ( -176 -64 24 ) ( ( 0.00000 -0.01563 -1.87500 ) ( 0.00781 0.00000 -27.50003 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -16 3448 64 ) ( -16 3448 128 ) ( 48 3448 64 ) ( ( 0.03125 0.00000 6.50000 ) ( 0.00000 0.00781 0.50000 ) ) evil6_lights/e6v_light_s_nolight 134217728 0 0 ( 0 -8 64 ) ( 0 24 64 ) ( -16 -8 64 ) ( ( 0.01563 0.00000 -53.87507 ) ( 0.00000 -0.03125 6.00000 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -208 -64 -8 ) ( -208 -64 24 ) ( -208 -128 -8 ) ( ( 0.00000 -0.01563 -1.87500 ) ( -0.00781 0.00000 -27.50003 ) ) evil1_metals/de-r_mtl2 134217728 0 0 ( -64 3456 0 ) ( -64 3456 64 ) ( -128 3456 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 134217728 0 0 } } // Brush 500 // Map structure:g[2] -> poly:p[501] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( -136 0 0 ) ( -136 0 64 ) ( -136 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 0 5504 64 ) ( 64 5504 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 501 // Map structure:g[2] -> poly:p[502] { brushDef { ( 136 0 0 ) ( 136 0 64 ) ( 136 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( -64 5504 0 ) ( 0 5504 64 ) ( ( 0.00000 -0.03125 -5.00000 ) ( 0.12500 0.00000 -17.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 } } // Brush 502 // Map structure:g[2] -> poly:p[503] { brushDef { ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 -18.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 64 3480 0 ) ( 0 3480 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -18.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 503 // Map structure:g[2] -> poly:p[504] { brushDef { ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 18.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 64 3480 0 ) ( 0 3480 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 18.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 504 // Map structure:g[2] -> poly:p[505] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 27.00000 ) ) evil1_walls/cementwall 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 505 // Map structure:g[2] -> poly:p[506] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 27.00000 ) ) evil1_walls/cementwall 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 506 // Map structure:g[2] -> poly:p[507] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( -6016 0 0 ) ( -6016 0 64 ) ( -5952 64 0 ) ( ( 0.00781 0.00000 -25.76597 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -169.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 5248 0 ) ( 0 5248 64 ) ( 64 5248 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 } } // Brush 507 // Map structure:g[2] -> poly:p[508] { brushDef { ( 0 0 56 ) ( 0 64 56 ) ( 64 0 56 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 3008 0 0 ) ( 3008 0 64 ) ( 2944 64 0 ) ( ( 0.00781 0.00000 -23.38293 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3776 0 ) ( 64 3776 0 ) ( 0 3776 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -113.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0 } } // Brush 508 // Map structure:g[2] -> poly:p[509] { brushDef { ( 136 0 0 ) ( 136 0 64 ) ( 136 64 0 ) ( ( 0.03125 0.00000 -125.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 -125.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 4032 0 ) ( 0 4032 64 ) ( -64 4032 0 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.12500 0.00000 -17.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 125.00000 ) ) common/caulk 0 0 0 ( 0 3968 0 ) ( -64 3968 0 ) ( 0 3968 64 ) ( ( 0.00000 -0.03125 -5.00000 ) ( 0.12500 0.00000 -17.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 125.00000 ) ) common/caulk 0 0 0 } } // Brush 509 // Map structure:g[2] -> poly:p[510] { brushDef { ( 136 0 0 ) ( 136 64 0 ) ( 136 0 64 ) ( ( -0.03125 0.00000 -125.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -31.00003 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 4032 0 ) ( 64 4032 0 ) ( 0 4032 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 125.00000 ) ) common/caulk 0 0 0 ( 0 3968 0 ) ( 0 3968 64 ) ( 64 3968 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 125.00000 ) ) common/caulk 0 0 0 } } // Brush 510 // Map structure:g[2] -> poly:p[511] { brushDef { ( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 -125.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 -125.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 4032 0 ) ( 64 4032 0 ) ( 0 4032 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 125.00000 ) ) common/caulk 0 0 0 ( 0 3968 0 ) ( 0 3968 64 ) ( 64 3968 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 125.00000 ) ) common/caulk 0 0 0 } } // Brush 511 // Map structure:g[2] -> poly:p[512] { brushDef { ( -136 0 0 ) ( -136 64 0 ) ( -136 0 64 ) ( ( -0.03125 0.00000 -125.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 -125.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0 ( 0 4032 0 ) ( 0 4032 64 ) ( -64 4032 0 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.12500 0.00000 16.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 125.00000 ) ) common/caulk 0 0 0 ( 0 3968 0 ) ( -64 3968 0 ) ( 0 3968 64 ) ( ( 0.00000 -0.03125 -5.00000 ) ( 0.12500 0.00000 16.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 125.00000 ) ) common/caulk 0 0 0 } } // Brush 512 // Map structure:g[2] -> poly:p[513] { brushDef { ( 0 0 440 ) ( 64 0 440 ) ( 0 64 440 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 136.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 -136.00000 ) ( 0.00000 0.12500 55.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -136.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 5184 0 ) ( 64 5184 0 ) ( 0 5184 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 3520 0 ) ( 0 3520 64 ) ( 64 3520 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 136.00000 ) ) common/caulk 0 0 0 } } // Brush 513 // Map structure:g[2] -> poly:p[514] { brushDef { ( 0 0 440 ) ( 64 0 440 ) ( 0 64 440 ) ( ( 0.00000 -0.03125 16.00000 ) ( -0.03125 0.00000 136.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.03125 0.00000 -136.00000 ) ( 0.00000 0.12500 55.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 5184 0 ) ( 64 5184 0 ) ( 0 5184 64 ) ( ( -0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -136.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 3520 0 ) ( 0 3520 64 ) ( 64 3520 0 ) ( ( 0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 136.00000 ) ) common/caulk 0 0 0 } } // Brush 514 // Map structure:g[2] -> poly:p[515] { brushDef { ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 166.00000 ) ) common/caulk 0 0 0 ( 6016 0 0 ) ( 6016 0 64 ) ( 5952 64 0 ) ( ( 0.02210 0.00000 -74.00050 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( -6016 0 0 ) ( -5952 64 0 ) ( -6016 0 64 ) ( ( -0.02210 0.00000 -74.00050 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -163.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 64 5504 0 ) ( 0 5504 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -163.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0 ( 0 5184 0 ) ( 0 5184 64 ) ( 64 5184 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 8.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 166.00000 ) ) common/caulk 0 0 0 } } // Brush 515 // Map structure:g[2] -> poly:p[516] { brushDef { ( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 119.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.03125 0.00000 -119.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0 ( 0 4096 0 ) ( 64 4096 0 ) ( 0 4096 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 7.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 -119.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0 ( 0 3520 0 ) ( 0 3520 64 ) ( 64 3520 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0 ( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 119.00000 ) ) common/caulk 0 0 0 } } // Brush 516 // Map structure:g[2] -> poly:p[517] { brushDef { ( 0 0 440 ) ( 64 0 440 ) ( 0 64 440 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 166.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 166.00000 ) ) common/caulk 0 0 0 ( 6016 0 0 ) ( 6016 0 64 ) ( 5952 64 0 ) ( ( 0.02210 0.00000 -74.00050 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( -6016 0 0 ) ( -5952 64 0 ) ( -6016 0 64 ) ( ( -0.02210 0.00000 -74.00050 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -163.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 64 5504 0 ) ( 0 5504 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -163.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 5184 0 ) ( 0 5184 64 ) ( 64 5184 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 55.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 517 // Map structure:g[2] -> poly:p[518] { brushDef { ( 0 0 440 ) ( 64 0 440 ) ( 0 64 440 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 119.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 119.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.03125 0.00000 -119.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 4096 0 ) ( 64 4096 0 ) ( 0 4096 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 55.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 -119.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 ( 0 3520 0 ) ( 0 3520 64 ) ( 64 3520 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0 } } // Brush 518 // Map structure:g[2] -> poly:p[519] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -3008 0 0 ) ( -2944 64 0 ) ( -3008 0 64 ) ( ( -0.01563 0.00000 -46.76616 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 3776 0 ) ( 64 3776 0 ) ( 0 3776 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -113.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 519 // Map structure:g[2] -> poly:p[520] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 141.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 141.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.01563 0.00000 -69.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 5248 0 ) ( 64 5248 0 ) ( 0 5248 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -141.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 3776 0 ) ( 0 3776 64 ) ( 64 3776 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 520 // Map structure:g[2] -> poly:p[521] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( 136 0 0 ) ( 136 64 0 ) ( 136 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 0 5504 64 ) ( 64 5504 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 521 // Map structure:g[2] -> poly:p[522] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 137.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 137.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -137.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 5248 0 ) ( 64 5248 0 ) ( 0 5248 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.01563 0.00000 -67.99995 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 3520 0 ) ( 0 3520 64 ) ( 64 3520 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 522 // Map structure:g[2] -> poly:p[523] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( 6016 0 0 ) ( 5952 64 0 ) ( 6016 0 64 ) ( ( -0.01562 0.00000 -51.53204 ) ( 0.00000 0.01562 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 5248 0 ) ( 0 5248 64 ) ( 64 5248 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -169.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 523 // Map structure:g[2] -> poly:p[524] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.01563 0.00000 -7.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 524 // Map structure:g[2] -> poly:p[525] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( -6016 0 0 ) ( -6016 0 64 ) ( -5952 64 0 ) ( ( 0.01563 0.00000 -52.53214 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -169.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 5248 0 ) ( 0 5248 64 ) ( 64 5248 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 525 // Map structure:g[2] -> poly:p[526] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 3008 0 0 ) ( 3008 0 64 ) ( 2944 64 0 ) ( ( 0.01563 0.00000 -46.76616 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 3776 0 ) ( 64 3776 0 ) ( 0 3776 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -113.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 526 // Map structure:g[2] -> poly:p[527] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.01563 0.00000 7.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 527 // Map structure:g[2] -> poly:p[528] { brushDef { ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( -136 0 0 ) ( -136 0 64 ) ( -136 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 0 5504 64 ) ( 64 5504 0 ) ( ( 0.01563 0.00000 5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 528 // Map structure:g[2] -> poly:p[529] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( -3008 0 0 ) ( -2944 64 0 ) ( -3008 0 64 ) ( ( -0.03125 0.00000 -94.53196 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 3776 0 ) ( 64 3776 0 ) ( 0 3776 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -113.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 529 // Map structure:g[2] -> poly:p[530] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 141.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 141.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.03125 0.00000 -141.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 5248 0 ) ( 64 5248 0 ) ( 0 5248 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -141.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 3776 0 ) ( 0 3776 64 ) ( 64 3776 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 530 // Map structure:g[2] -> poly:p[531] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( 136 0 0 ) ( 136 64 0 ) ( 136 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 0 5504 64 ) ( 64 5504 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 531 // Map structure:g[2] -> poly:p[532] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 137.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 137.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -137.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 5248 0 ) ( 64 5248 0 ) ( 0 5248 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.03125 0.00000 -137.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 3520 0 ) ( 0 3520 64 ) ( 64 3520 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 532 // Map structure:g[2] -> poly:p[533] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( 6016 0 0 ) ( 5952 64 0 ) ( 6016 0 64 ) ( ( -0.03125 0.00000 -104.06393 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 5248 0 ) ( 0 5248 64 ) ( 64 5248 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -169.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 533 // Map structure:g[2] -> poly:p[534] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 534 // Map structure:g[2] -> poly:p[535] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( -6016 0 0 ) ( -6016 0 64 ) ( -5952 64 0 ) ( ( 0.03125 0.00000 -104.06393 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -169.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 5248 0 ) ( 0 5248 64 ) ( 64 5248 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 535 // Map structure:g[2] -> poly:p[536] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 3008 0 0 ) ( 3008 0 64 ) ( 2944 64 0 ) ( ( 0.03125 0.00000 -94.53196 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 3776 0 ) ( 64 3776 0 ) ( 0 3776 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -113.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 536 // Map structure:g[2] -> poly:p[537] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 537 // Map structure:g[2] -> poly:p[538] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( -136 0 0 ) ( -136 0 64 ) ( -136 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 0 5504 64 ) ( 64 5504 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 538 // Map structure:g[2] -> poly:p[539] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( 136 0 0 ) ( 136 64 0 ) ( 136 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 0 5504 64 ) ( 64 5504 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 539 // Map structure:g[2] -> poly:p[540] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( -6016 0 0 ) ( -6016 0 64 ) ( -5952 64 0 ) ( ( 0.03125 0.00000 -104.06393 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -169.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 5248 0 ) ( 0 5248 64 ) ( 64 5248 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 540 // Map structure:g[2] -> poly:p[541] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -3008 0 0 ) ( -2944 64 0 ) ( -3008 0 64 ) ( ( -0.03125 0.00000 -94.53196 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 3776 0 ) ( 64 3776 0 ) ( 0 3776 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -113.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 541 // Map structure:g[2] -> poly:p[542] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 141.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 141.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.03125 0.00000 -141.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 5248 0 ) ( 64 5248 0 ) ( 0 5248 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -141.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 3776 0 ) ( 0 3776 64 ) ( 64 3776 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 542 // Map structure:g[2] -> poly:p[543] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 137.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 137.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -137.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 5248 0 ) ( 64 5248 0 ) ( 0 5248 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.03125 0.00000 -137.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 3520 0 ) ( 0 3520 64 ) ( 64 3520 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 543 // Map structure:g[2] -> poly:p[544] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( 6016 0 0 ) ( 5952 64 0 ) ( 6016 0 64 ) ( ( -0.03125 0.00000 -104.06393 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 5248 0 ) ( 0 5248 64 ) ( 64 5248 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -169.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 544 // Map structure:g[2] -> poly:p[545] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 545 // Map structure:g[2] -> poly:p[546] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 3008 0 0 ) ( 3008 0 64 ) ( 2944 64 0 ) ( ( 0.03125 0.00000 -94.53196 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 3776 0 ) ( 64 3776 0 ) ( 0 3776 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -113.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 546 // Map structure:g[2] -> poly:p[547] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 1.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 547 // Map structure:g[2] -> poly:p[548] { brushDef { ( 0 0 200 ) ( 0 64 200 ) ( 64 0 200 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( -136 0 0 ) ( -136 0 64 ) ( -136 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 0 5504 64 ) ( 64 5504 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.12500 24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 548 // Map structure:g[2] -> poly:p[549] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( 136 0 0 ) ( 136 64 0 ) ( 136 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 0 5504 64 ) ( 64 5504 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 } } // Brush 549 // Map structure:g[2] -> poly:p[550] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( -6016 0 0 ) ( -6016 0 64 ) ( -5952 64 0 ) ( ( 0.00781 0.00000 -25.76597 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -169.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 5248 0 ) ( 0 5248 64 ) ( 64 5248 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 } } // Brush 550 // Map structure:g[2] -> poly:p[551] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( -3008 0 0 ) ( -2944 64 0 ) ( -3008 0 64 ) ( ( -0.00781 0.00000 -23.38293 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3776 0 ) ( 64 3776 0 ) ( 0 3776 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -113.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 } } // Brush 551 // Map structure:g[2] -> poly:p[552] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 141.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 -34.99994 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 5248 0 ) ( 64 5248 0 ) ( 0 5248 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -141.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 3776 0 ) ( 0 3776 64 ) ( 64 3776 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 141.00000 ) ) common/caulk 0 0 0 } } // Brush 552 // Map structure:g[2] -> poly:p[553] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 137.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -137.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 5248 0 ) ( 64 5248 0 ) ( 0 5248 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.00781 0.00000 -34.00001 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3520 0 ) ( 0 3520 64 ) ( 64 3520 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 137.00000 ) ) common/caulk 0 0 0 } } // Brush 553 // Map structure:g[2] -> poly:p[554] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 -21.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 ( 6016 0 0 ) ( 5952 64 0 ) ( 6016 0 64 ) ( ( -0.00781 0.00000 -25.76597 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 5248 0 ) ( 0 5248 64 ) ( 64 5248 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -169.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 -21.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -21.00000 ) ( -0.03125 0.00000 169.00000 ) ) common/caulk 0 0 0 } } // Brush 554 // Map structure:g[2] -> poly:p[555] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 27.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 555 // Map structure:g[2] -> poly:p[556] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 3008 0 0 ) ( 3008 0 64 ) ( 2944 64 0 ) ( ( 0.00781 0.00000 -23.38293 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3776 0 ) ( 64 3776 0 ) ( 0 3776 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -113.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 112.00000 ) ) common/caulk 0 0 0 } } // Brush 556 // Map structure:g[2] -> poly:p[557] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.00781 0.00000 -27.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 3480 0 ) ( 0 3480 64 ) ( 64 3480 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 27.00000 ) ) evil1_walls/cementwall 0 0 0 } } // Brush 557 // Map structure:g[2] -> poly:p[558] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 ( -136 0 0 ) ( -136 0 64 ) ( -136 64 0 ) ( ( 0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 5568 0 ) ( 64 5568 0 ) ( 0 5568 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( -512 0 0 ) ( -512 64 0 ) ( -512 0 64 ) ( ( -0.03125 0.00000 -173.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 0 5504 64 ) ( 64 5504 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 173.00000 ) ) common/caulk 0 0 0 } } // Brush 558 // Map structure:g[2] -> poly:p[559] { brushDef { ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.01563 0.00000 -53.99974 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.01563 0.00000 4.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.01563 0.00000 4.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 } } // Brush 559 // Map structure:g[2] -> poly:p[560] { brushDef { ( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.01563 0.00000 -4.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.01563 0.00000 -53.99974 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.01563 0.00000 -4.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 } } // Brush 560 // Map structure:g[2] -> poly:p[561] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 -109.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 561 // Map structure:g[2] -> poly:p[562] { brushDef { ( 0 0 56 ) ( 64 0 56 ) ( 0 64 56 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 -109.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.12500 7.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 562 // Map structure:g[2] -> poly:p[563] { brushDef { ( 0 0 200 ) ( 64 0 200 ) ( 0 64 200 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 0 0 ( 0 3520 0 ) ( 64 3520 0 ) ( 0 3520 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 -109.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 109.00000 ) ) common/caulk 0 0 0 } } // Brush 563 // Map structure:g[2] -> poly:p[564] { brushDef { ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 27.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.03125 0.00000 -55.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 0 64 ) ( -832 64 0 ) ( ( 0.00781 0.00000 -13.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 27.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 } } // Brush 564 // Map structure:g[2] -> poly:p[565] { brushDef { ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 -27.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.03125 0.00000 -55.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 64 0 ) ( 832 0 64 ) ( ( -0.00781 0.00000 -13.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -27.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 } } // Brush 565 // Map structure:g[2] -> poly:p[566] { brushDef { ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 -19.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 64 3480 0 ) ( 0 3480 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 } } // Brush 566 // Map structure:g[2] -> poly:p[567] { brushDef { ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 19.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 64 3480 0 ) ( 0 3480 64 ) ( ( -0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 19.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 } } // Brush 567 // Map structure:g[2] -> poly:p[568] { brushDef { ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -55.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.03125 0.00000 -55.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 568 // Map structure:g[2] -> poly:p[569] { brushDef { ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -55.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 64 0 ) ( 768 0 64 ) ( ( -0.03125 0.00000 -55.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 569 // Map structure:g[2] -> poly:p[570] { brushDef { ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 -18.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -18.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 64 3480 0 ) ( 0 3480 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 570 // Map structure:g[2] -> poly:p[571] { brushDef { ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 18.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 18.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 64 3480 0 ) ( 0 3480 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 571 // Map structure:g[2] -> poly:p[572] { brushDef { ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 19.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 18.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 64 3480 0 ) ( 0 3480 64 ) ( ( -0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -704 0 0 ) ( -704 64 0 ) ( -736 0 64 ) ( ( -0.03125 0.00000 -108.00000 ) ( 0.00000 0.02795 14.80000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.01563 0.00000 10.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 572 // Map structure:g[2] -> poly:p[573] { brushDef { ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 27.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 26.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.03125 0.00000 -55.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -704 0 0 ) ( -736 0 64 ) ( -704 64 0 ) ( ( 0.01563 0.00000 -27.00001 ) ( 0.00000 0.01563 7.91935 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 573 // Map structure:g[2] -> poly:p[574] { brushDef { ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -27.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -26.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( 896 -24 0 ) ( 896 -24 64 ) ( 896 40 0 ) ( ( 0.03125 0.00000 -54.25000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 -26.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 704 0 0 ) ( 704 64 0 ) ( 736 0 64 ) ( ( -0.01562 0.00000 -27.00000 ) ( 0.00000 0.01563 7.91935 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -26.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 574 // Map structure:g[2] -> poly:p[575] { brushDef { ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -18.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( 704 0 0 ) ( 736 0 64 ) ( 704 64 0 ) ( ( 0.03125 0.00000 -108.00000 ) ( 0.00000 0.02795 14.80000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 64 3480 0 ) ( 0 3480 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.01563 0.00000 -9.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 575 // Map structure:g[2] -> poly:p[576] { brushDef { ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 19.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 19.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 64 3480 0 ) ( 0 3480 64 ) ( ( -0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.03125 0.00000 19.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 576 // Map structure:g[2] -> poly:p[577] { brushDef { ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 27.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 27.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.03125 0.00000 -55.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( -832 0 0 ) ( -832 0 64 ) ( -832 64 0 ) ( ( 0.03125 0.00000 -55.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 } } // Brush 577 // Map structure:g[2] -> poly:p[578] { brushDef { ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 -27.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 -27.00000 ) ( -0.03125 0.00000 55.00000 ) ) common/caulk 0 0 0 ( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.03125 0.00000 -55.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 64 0 ) ( 832 0 64 ) ( ( -0.03125 0.00000 -55.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 } } // Brush 578 // Map structure:g[2] -> poly:p[579] { brushDef { ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 -19.00000 ) ( -0.03125 0.00000 108.00000 ) ) common/caulk 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 3480 0 ) ( 64 3480 0 ) ( 0 3480 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 -108.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 0 3456 64 ) ( 64 3456 0 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 579 // Map structure:g[2] -> poly:p[580] { brushDef { ( 0 2312 0 ) ( 64 2312 0 ) ( 0 2312 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 -289.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 -72.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 2304 0 ) ( 0 2304 64 ) ( 64 2304 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 -289.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 } } // Brush 580 // Map structure:g[2] -> poly:p[581] { brushDef { ( 0 2360 0 ) ( 64 2360 0 ) ( 0 2360 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 2312 0 ) ( 0 2312 64 ) ( 64 2312 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 501.86667 0 64 ) ( 557.33331 64 0 ) ( ( 0.01563 0.00000 -35.99984 ) ( 0.00000 0.01563 -0.70335 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 -73.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 -35.99984 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 581 // Map structure:g[2] -> poly:p[582] { brushDef { ( 0 1784 0 ) ( 0 1784 64 ) ( 64 1784 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 -224.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 -56.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 -224.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 0 1792 0 ) ( 64 1792 0 ) ( 0 1792 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 582 // Map structure:g[2] -> poly:p[583] { brushDef { ( 0 1736 0 ) ( 64 1736 0 ) ( 0 1736 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 -217.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 -54.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 1728 0 ) ( 0 1728 64 ) ( 64 1728 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 -217.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 } } // Brush 583 // Map structure:g[2] -> poly:p[584] { brushDef { ( 0 1784 0 ) ( 64 1784 0 ) ( 0 1784 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 1736 0 ) ( 0 1736 64 ) ( 64 1736 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 501.86667 0 64 ) ( 557.33331 64 0 ) ( ( 0.01563 0.00000 -27.00001 ) ( 0.00000 0.01563 -0.70335 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 -55.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 -27.00001 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 584 // Map structure:g[2] -> poly:p[585] { brushDef { ( 0 1976 0 ) ( 0 1976 64 ) ( 64 1976 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 -248.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 -62.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 -248.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 0 1984 0 ) ( 64 1984 0 ) ( 0 1984 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 585 // Map structure:g[2] -> poly:p[586] { brushDef { ( 0 1928 0 ) ( 64 1928 0 ) ( 0 1928 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 -241.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 -60.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 1920 0 ) ( 0 1920 64 ) ( 64 1920 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 -241.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 } } // Brush 586 // Map structure:g[2] -> poly:p[587] { brushDef { ( 0 1976 0 ) ( 64 1976 0 ) ( 0 1976 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 1928 0 ) ( 0 1928 64 ) ( 64 1928 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 501.86667 0 64 ) ( 557.33331 64 0 ) ( ( 0.01563 0.00000 -29.99997 ) ( 0.00000 0.01563 -0.70335 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 -61.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 -29.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 587 // Map structure:g[2] -> poly:p[588] { brushDef { ( 0 2168 0 ) ( 0 2168 64 ) ( 64 2168 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 -272.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 -68.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 -272.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 0 2176 0 ) ( 64 2176 0 ) ( 0 2176 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 588 // Map structure:g[2] -> poly:p[589] { brushDef { ( 0 2120 0 ) ( 64 2120 0 ) ( 0 2120 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 557.33331 -64 0 ) ( 501.86667 0 64 ) ( ( 0.00000 -0.03125 1.40670 ) ( 0.12500 0.00000 -265.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 -66.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 2112 0 ) ( 0 2112 64 ) ( 64 2112 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 -265.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 } } // Brush 589 // Map structure:g[2] -> poly:p[590] { brushDef { ( 0 2168 0 ) ( 64 2168 0 ) ( 0 2168 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 2120 0 ) ( 0 2120 64 ) ( 64 2120 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 557.33331 0 0 ) ( 501.86667 0 64 ) ( 557.33331 64 0 ) ( ( 0.01563 0.00000 -32.99998 ) ( 0.00000 0.01563 -0.70335 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( 394.89362 0 0 ) ( 394.89362 64 0 ) ( 373.10638 0 64 ) ( ( -0.03125 0.00000 -67.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 -32.99998 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 590 // Map structure:g[2] -> poly:p[591] { brushDef { ( 0 1736 0 ) ( 64 1736 0 ) ( 0 1736 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 -217.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 -54.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 -217.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 0 1728 0 ) ( 0 1728 64 ) ( 64 1728 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 591 // Map structure:g[2] -> poly:p[592] { brushDef { ( 0 2360 0 ) ( 0 2360 64 ) ( 64 2360 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 -296.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 -74.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 2368 0 ) ( 64 2368 0 ) ( 0 2368 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 -296.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 } } // Brush 592 // Map structure:g[2] -> poly:p[593] { brushDef { ( 0 1928 0 ) ( 64 1928 0 ) ( 0 1928 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 -241.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 -60.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 -241.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 0 1920 0 ) ( 0 1920 64 ) ( 64 1920 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 593 // Map structure:g[2] -> poly:p[594] { brushDef { ( 0 1784 0 ) ( 0 1784 64 ) ( 64 1784 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 -224.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 -56.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 1792 0 ) ( 64 1792 0 ) ( 0 1792 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 -224.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 } } // Brush 594 // Map structure:g[2] -> poly:p[595] { brushDef { ( 0 2312 0 ) ( 64 2312 0 ) ( 0 2312 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 -289.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 -72.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 -289.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 0 2304 0 ) ( 0 2304 64 ) ( 64 2304 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 595 // Map structure:g[2] -> poly:p[596] { brushDef { ( 0 2312 0 ) ( 0 2312 64 ) ( 64 2312 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 2360 0 ) ( 64 2360 0 ) ( 0 2360 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -557.33331 64 0 ) ( -501.86667 0 64 ) ( ( -0.01563 0.00000 -35.99984 ) ( 0.00000 0.01563 -0.70335 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 -73.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 -35.99984 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 596 // Map structure:g[2] -> poly:p[597] { brushDef { ( 0 1736 0 ) ( 0 1736 64 ) ( 64 1736 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 1784 0 ) ( 64 1784 0 ) ( 0 1784 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -557.33331 64 0 ) ( -501.86667 0 64 ) ( ( -0.01563 0.00000 -27.00001 ) ( 0.00000 0.01563 -0.70335 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 -55.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 -27.00001 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 597 // Map structure:g[2] -> poly:p[598] { brushDef { ( 0 2120 0 ) ( 64 2120 0 ) ( 0 2120 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 -265.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 -66.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 -265.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( 0 2112 0 ) ( 0 2112 64 ) ( 64 2112 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 598 // Map structure:g[2] -> poly:p[599] { brushDef { ( 0 2168 0 ) ( 0 2168 64 ) ( 64 2168 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 -272.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 -68.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 2176 0 ) ( 64 2176 0 ) ( 0 2176 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 -272.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 } } // Brush 599 // Map structure:g[2] -> poly:p[600] { brushDef { ( 0 2120 0 ) ( 0 2120 64 ) ( 64 2120 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 2168 0 ) ( 64 2168 0 ) ( 0 2168 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -557.33331 64 0 ) ( -501.86667 0 64 ) ( ( -0.01562 0.00000 -33.00006 ) ( 0.00000 0.01563 -0.70335 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 -67.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 -32.99998 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 600 // Map structure:g[2] -> poly:p[601] { brushDef { ( 0 1976 0 ) ( 0 1976 64 ) ( 64 1976 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -501.86667 0 64 ) ( -557.33331 -64 0 ) ( ( 0.00000 -0.03125 1.40670 ) ( -0.12500 0.00000 -248.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 -62.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( 0 1984 0 ) ( 64 1984 0 ) ( 0 1984 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 -248.00000 ) ) evil8_trim/e8trimlight2_red 134217728 0 0 } } // Brush 601 // Map structure:g[2] -> poly:p[602] { brushDef { ( 0 1928 0 ) ( 0 1928 64 ) ( 64 1928 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( 0 1976 0 ) ( 64 1976 0 ) ( 0 1976 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 134217728 0 0 ( -557.33331 0 0 ) ( -557.33331 64 0 ) ( -501.86667 0 64 ) ( ( -0.01563 0.00000 -29.99997 ) ( 0.00000 0.01563 -0.70335 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 ( -394.89362 0 0 ) ( -373.10638 0 64 ) ( -394.89362 64 0 ) ( ( 0.03125 0.00000 -61.00000 ) ( 0.00000 0.02958 1.23529 ) ) common/caulk 134217728 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 -29.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 134217728 0 0 } } // Brush 602 // Map structure:g[2] -> poly:p[603] { brushDef { ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 -101.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 -101.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.01563 0.00000 ) ( -0.01563 0.00000 50.00008 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 3008 0 ) ( 0 3008 64 ) ( 64 3008 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.01563 0.00000 50.00008 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 603 // Map structure:g[2] -> poly:p[604] { brushDef { ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 -95.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 -95.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 3072 0 ) ( 64 3072 0 ) ( 0 3072 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 95.00000 ) ) common/caulk 0 0 0 ( 0 3008 0 ) ( 0 3008 64 ) ( 64 3008 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 95.00000 ) ) common/caulk 0 0 0 } } // Brush 604 // Map structure:g[2] -> poly:p[605] { brushDef { ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.03125 0.00000 -95.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 3072 0 ) ( 0 3072 64 ) ( -64 3072 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 95.00000 ) ) common/caulk 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 -46.99997 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 3008 0 ) ( -64 3008 0 ) ( 0 3008 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 95.00000 ) ) common/caulk 0 0 0 } } // Brush 605 // Map structure:g[2] -> poly:p[606] { brushDef { ( 0 3208 0 ) ( 0 3208 64 ) ( 64 3208 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.03125 0.00000 -104.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 3456 0 ) ( 64 3456 0 ) ( 0 3456 64 ) ( ( -0.01563 0.00000 5.00000 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.01563 5.00000 ) ( -0.01563 0.00000 51.99998 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 -51.99998 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.01563 5.00000 ) ( -0.01563 0.00000 51.99998 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 606 // Map structure:g[2] -> poly:p[607] { brushDef { ( 72 0 0 ) ( 72 64 0 ) ( 72 0 64 ) ( ( -0.03125 0.00000 -77.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 -77.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 2608.55176 0 ) ( 64 2608.55176 0 ) ( 0 2590.89648 64 ) ( ( -0.01563 0.00000 -2.00000 ) ( 0.00000 0.01563 -6.83896 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 78.00000 ) ) common/caulk 0 0 0 ( 0 2432 0 ) ( 0 2432 64 ) ( 64 2432 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.03125 0.00000 77.00000 ) ) common/caulk 0 0 0 } } // Brush 607 // Map structure:g[2] -> poly:p[608] { brushDef { ( 72 0 0 ) ( 72 0 64 ) ( 72 64 0 ) ( ( 0.03125 0.00000 -77.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 2608.55176 0 ) ( 0 2590.89648 64 ) ( -64 2608.55176 0 ) ( ( 0.00000 -0.03125 12.67791 ) ( -0.12500 0.00000 -9.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 78.00000 ) ) common/caulk 0 0 0 ( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.01563 0.00000 -37.99984 ) ( 0.00000 0.01563 4.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 2432 0 ) ( 0 2432 64 ) ( 64 2432 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 77.00000 ) ) common/caulk 0 0 0 } } // Brush 608 // Map structure:g[2] -> poly:p[609] { brushDef { ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 -77.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( -72 0 0 ) ( -72 0 64 ) ( -72 64 0 ) ( ( 0.03125 0.00000 -77.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 2608.55176 0 ) ( 64 2608.55176 0 ) ( 0 2590.89648 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.01562 -6.83896 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 78.00000 ) ) common/caulk 0 0 0 ( 0 2432 0 ) ( 0 2432 64 ) ( 64 2432 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 77.00000 ) ) common/caulk 0 0 0 } } // Brush 609 // Map structure:g[2] -> poly:p[610] { brushDef { ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.03125 0.00000 -77.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0 ( 0 2608.55176 0 ) ( 0 2590.89648 64 ) ( -64 2608.55176 0 ) ( ( 0.00000 -0.03125 12.67791 ) ( -0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 -37.99984 ) ( 0.00000 0.01563 4.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 78.00000 ) ) common/caulk 0 0 0 ( 0 2432 0 ) ( 0 2432 64 ) ( 64 2432 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 77.00000 ) ) common/caulk 0 0 0 } } // Brush 610 // Map structure:g[2] -> poly:p[611] { brushDef { ( 0 2432 0 ) ( 0 2432 64 ) ( 64 2432 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 72 0 0 ) ( 72 64 0 ) ( 72 0 64 ) ( ( -0.03125 0.00000 -78.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 -78.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 2560 0 ) ( 64 2560 0 ) ( 0 2560 64 ) ( ( -0.01563 0.00000 -2.00000 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 78.00000 ) ) common/caulk 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 19.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 611 // Map structure:g[2] -> poly:p[612] { brushDef { ( 0 2432 0 ) ( 0 2432 64 ) ( 64 2432 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 72 0 0 ) ( 72 0 64 ) ( 72 64 0 ) ( ( 0.03125 0.00000 -78.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 2560 0 ) ( 0 2560 64 ) ( -64 2560 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 -9.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 78.00000 ) ) common/caulk 0 0 0 ( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.01563 0.00000 -38.99990 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 19.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 612 // Map structure:g[2] -> poly:p[613] { brushDef { ( 0 2432 0 ) ( 0 2432 64 ) ( 64 2432 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 -78.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( -72 0 0 ) ( -72 0 64 ) ( -72 64 0 ) ( ( 0.03125 0.00000 -78.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 2560 0 ) ( 64 2560 0 ) ( 0 2560 64 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 78.00000 ) ) common/caulk 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 19.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 613 // Map structure:g[2] -> poly:p[614] { brushDef { ( 0 2432 0 ) ( 0 2432 64 ) ( 64 2432 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.03125 0.00000 -78.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 2560 0 ) ( 0 2560 64 ) ( -64 2560 0 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 78.00000 ) ) common/caulk 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 -38.99990 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 19.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 614 // Map structure:g[2] -> poly:p[615] { brushDef { ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 -35.99984 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 2432 0 ) ( 64 2432 0 ) ( 0 2432 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.01563 0.00000 -35.99984 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 73.00000 ) ) common/caulk 0 0 0 ( 0 2240 0 ) ( 0 2240 64 ) ( 64 2240 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 18.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 615 // Map structure:g[2] -> poly:p[616] { brushDef { ( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.01563 0.00000 -35.99984 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 2432 0 ) ( 64 2432 0 ) ( 0 2432 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 -35.99984 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 73.00000 ) ) common/caulk 0 0 0 ( 0 2240 0 ) ( 0 2240 64 ) ( 64 2240 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 18.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 616 // Map structure:g[2] -> poly:p[617] { brushDef { ( 0 3208 0 ) ( 64 3208 0 ) ( 0 3208 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.03125 0.00000 -97.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -2816 0 0 ) ( -2816 0 64 ) ( -2752 64 0 ) ( ( 0.01563 0.00000 -36.88742 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -11.00000 ) ( 0.12500 0.00000 -401.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.01563 -4.00000 ) ( -0.01563 0.00000 49.00008 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 3008 0 ) ( -64 3008 0 ) ( 0 3008 64 ) ( ( 0.00000 -0.03125 -11.00000 ) ( 0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.01563 -4.00000 ) ( -0.01563 0.00000 49.00008 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 617 // Map structure:g[2] -> poly:p[618] { brushDef { ( 0 3208 0 ) ( 64 3208 0 ) ( 0 3208 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 -64 0 ) ( -320 0 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.12500 0.00000 -401.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 100.00000 ) ) common/caulk 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.12500 0.00000 -401.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 3200 0 ) ( 0 3200 64 ) ( 64 3200 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 100.00000 ) ) common/caulk 0 0 0 } } // Brush 618 // Map structure:g[2] -> poly:p[619] { brushDef { ( 0 3208 0 ) ( 64 3208 0 ) ( 0 3208 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 384 0 0 ) ( 384 -64 0 ) ( 384 0 64 ) ( ( 0.00000 -0.03125 -4.00000 ) ( 0.12500 0.00000 -401.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 100.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 -64 0 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.12500 0.00000 -401.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 3200 0 ) ( 0 3200 64 ) ( 64 3200 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.01563 2.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 100.00000 ) ) common/caulk 0 0 0 } } // Brush 619 // Map structure:g[2] -> poly:p[620] { brushDef { ( 0 3208 0 ) ( 64 3208 0 ) ( 0 3208 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.03125 0.00000 -97.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 2816 0 0 ) ( 2752 64 0 ) ( 2816 0 64 ) ( ( -0.01563 0.00000 -36.88742 ) ( 0.00000 0.01563 5.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.01563 4.00000 ) ( -0.01563 0.00000 49.00008 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( -384 0 0 ) ( -384 0 64 ) ( -384 -64 0 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.12500 0.00000 -401.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 3008 0 ) ( -64 3008 0 ) ( 0 3008 64 ) ( ( 0.00000 -0.03125 -11.00000 ) ( 0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.01563 4.00000 ) ( -0.01563 0.00000 49.00008 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 620 // Map structure:g[2] -> poly:p[621] { brushDef { ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.03125 0.00000 -50.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 1632 0 ) ( 64 1632 0 ) ( 0 1632 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 -25.00000 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 50.00000 ) ) common/caulk 0 0 0 ( 0 1600 0 ) ( -64 1600 0 ) ( 0 1600 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 12.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 621 // Map structure:g[2] -> poly:p[622] { brushDef { ( 184 0 0 ) ( 184 64 0 ) ( 184 0 64 ) ( ( -0.03125 0.00000 -50.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 1632 0 ) ( 64 1632 0 ) ( 0 1632 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 -25.00000 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 344 ) ( 64 0 344 ) ( 0 64 344 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 12.00000 ) ) evil1_floors/stile_drty 0 0 0 ( 0 1600 0 ) ( -64 1600 0 ) ( 0 1600 64 ) ( ( 0.00000 -0.03125 -11.00000 ) ( 0.12500 0.00000 -24.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.01563 -3.00000 ) ( -0.01563 0.00000 25.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 622 // Map structure:g[2] -> poly:p[623] { brushDef { ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.03125 0.00000 -50.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 1632 0 ) ( 64 1632 0 ) ( 0 1632 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 344 ) ( 64 0 344 ) ( 0 64 344 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 12.00000 ) ) evil1_floors/stile_drty 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 -25.00000 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 1600 0 ) ( -64 1600 0 ) ( 0 1600 64 ) ( ( 0.00000 -0.03125 -11.00000 ) ( 0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.01563 3.00000 ) ( -0.01563 0.00000 25.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 623 // Map structure:g[2] -> poly:p[624] { brushDef { ( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.03125 0.00000 -50.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 1632 0 ) ( 64 1632 0 ) ( 0 1632 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 50.00000 ) ) common/caulk 0 0 0 ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.01563 0.00000 -25.00000 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 1600 0 ) ( -64 1600 0 ) ( 0 1600 64 ) ( ( 0.00000 -0.03125 -3.00000 ) ( 0.12500 0.00000 23.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 12.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 624 // Map structure:g[2] -> poly:p[625] { brushDef { ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 -50.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 -50.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 1632 0 ) ( 64 1632 0 ) ( 0 1632 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 344 ) ( 64 0 344 ) ( 0 64 344 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 12.00000 ) ) evil1_floors/stile_drty 0 0 0 ( 0 1600 0 ) ( 0 1600 64 ) ( 64 1600 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 6.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 408 ) ( 0 64 408 ) ( 64 0 408 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.01563 0.00000 25.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 625 // Map structure:g[2] -> poly:p[626] { brushDef { ( 184 0 0 ) ( 184 0 64 ) ( 184 64 0 ) ( ( 0.03125 0.00000 -50.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( -184 0 0 ) ( -184 64 0 ) ( -184 0 64 ) ( ( -0.03125 0.00000 -50.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 1632 0 ) ( 64 1632 0 ) ( 0 1632 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0 ( 0 0 32 ) ( 64 0 32 ) ( 0 64 32 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 50.00000 ) ) common/caulk 0 0 0 ( 0 1600 0 ) ( 0 1600 64 ) ( 64 1600 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 1.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 12.00000 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 626 // Map structure:g[2] -> poly:p[627] { brushDef { ( -890.40643 32.02160 24 ) ( -907.13995 4.74534 24 ) ( -890.40643 32.02160 56 ) ( ( -0.01562 0.00000 41.15138 ) ( 0.00000 0.01562 1.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -26.63831 3031.06177 24 ) ( -26.63831 3031.06177 56 ) ( 0.63788 3014.32837 24 ) ( ( 0.01563 0.00000 13.12046 ) ( 0.00000 0.01562 1.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -34.98027 -42.26932 88 ) ( -51.71383 -69.54561 88 ) ( -7.70406 -59.00283 88 ) ( ( -0.00817 -0.01332 13.12048 ) ( 0.01332 -0.00817 -41.15118 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -978.42578 10.93614 24 ) ( -978.42578 10.93614 56 ) ( -995.15930 -16.34012 24 ) ( ( 0.01562 0.00000 41.15131 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -47.72382 3119.08154 24 ) ( -20.44762 3102.34790 24 ) ( -47.72382 3119.08154 56 ) ( ( -0.01562 0.00000 13.12062 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -34.97413 -42.26138 152 ) ( -7.69788 -58.99492 152 ) ( -51.70762 -69.53757 152 ) ( ( -0.00817 0.01332 13.12050 ) ( 0.01332 0.00817 -41.15138 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 627 // Map structure:g[2] -> poly:p[628] { brushDef { ( -0.55962 -276.24039 24 ) ( -0.55962 -276.24039 56 ) ( 26.26184 -293.69336 24 ) ( ( 0.01563 0.00000 9.65321 ) ( 0.00000 0.01562 1.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -660.44366 0.43949 24 ) ( -677.89667 -26.38201 24 ) ( -660.44366 0.43949 56 ) ( ( -0.01563 0.00000 -2.62253 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 31.77964 8.14319 88 ) ( 14.32663 -18.67832 88 ) ( 58.60115 -9.30983 88 ) ( ( -0.01310 0.00852 -2.62253 ) ( 0.00852 0.01310 -9.65320 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -19.29625 -187.69173 24 ) ( 7.52522 -205.14474 24 ) ( -19.29625 -187.69173 56 ) ( ( -0.01563 0.00000 9.65321 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -714.08661 35.34544 24 ) ( -714.08661 35.34544 56 ) ( -731.53961 8.52394 24 ) ( ( 0.01562 0.00000 -2.62253 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 31.77925 8.14352 152 ) ( 58.60073 -9.30948 152 ) ( 14.32623 -18.67799 152 ) ( ( -0.01310 -0.00852 -2.62253 ) ( 0.00852 -0.01310 -9.65320 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 628 // Map structure:g[2] -> poly:p[629] { brushDef { ( 2315.89258 -43.61638 24 ) ( 2315.89258 -43.61638 56 ) ( 2299.15918 -16.34012 24 ) ( ( 0.01562 0.00000 -29.49682 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -12.08592 2282.40527 24 ) ( 15.19027 2299.13867 24 ) ( -12.08592 2282.40527 56 ) ( ( -0.01563 0.00000 -29.48771 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -44.57108 9.95549 24 ) ( 64.53385 76.88961 24 ) ( -111.50526 119.06053 24 ) ( ( 0.00817 -0.01332 -29.48774 ) ( -0.01332 -0.00817 29.49674 ) ) common/caulk 134217728 0 0 ( 2227.87329 -22.53093 24 ) ( 2211.13965 4.74534 24 ) ( 2227.87329 -22.53093 56 ) ( ( -0.01562 0.00000 -29.49687 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -33.17176 2194.38550 24 ) ( -33.17176 2194.38550 56 ) ( -5.89555 2211.11890 24 ) ( ( 0.01563 0.00000 -29.48769 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -44.57108 9.95549 88 ) ( -61.30463 37.23175 88 ) ( -17.29485 26.68902 88 ) ( ( 0.00817 0.01332 -29.48774 ) ( -0.01332 0.00817 29.49674 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 629 // Map structure:g[2] -> poly:p[630] { brushDef { ( 744 0 24 ) ( 744 0 56 ) ( 744 32 24 ) ( ( 0.01563 0.00000 -41.00004 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -24 2688 24 ) ( 8 2688 24 ) ( -24 2688 56 ) ( ( -0.01563 0.00000 -10.62500 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -24 0 24 ) ( 104 0 24 ) ( -24 128 24 ) ( ( 0.00000 -0.01563 -10.62500 ) ( -0.01563 0.00000 41.00004 ) ) common/caulk 134217728 0 0 ( 680 0 24 ) ( 680 32 24 ) ( 680 0 56 ) ( ( -0.01563 0.00000 -41.00004 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -24 2624 24 ) ( -24 2624 56 ) ( 8 2624 24 ) ( ( 0.01563 0.00000 -10.62500 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -24 0 88 ) ( -24 32 88 ) ( 8 0 88 ) ( ( 0.00000 0.01563 -10.62500 ) ( -0.01563 0.00000 41.00004 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 630 // Map structure:g[2] -> poly:p[631] { brushDef { ( -48 80 24 ) ( -48 80 56 ) ( -16 80 24 ) ( ( 0.01563 0.00000 9.75000 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -560 16 24 ) ( -560 -16 24 ) ( -560 16 56 ) ( ( -0.01563 0.00000 2.25000 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 16 16 24 ) ( 16 -112 24 ) ( 144 16 24 ) ( ( -0.01563 0.00000 2.25000 ) ( 0.00000 0.01563 -9.75000 ) ) common/caulk 134217728 0 0 ( -48 144 24 ) ( -16 144 24 ) ( -48 144 56 ) ( ( -0.01563 0.00000 9.75000 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -624 16 24 ) ( -624 16 56 ) ( -624 -16 24 ) ( ( 0.01563 0.00000 2.25000 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 16 16 88 ) ( 48 16 88 ) ( 16 -16 88 ) ( ( -0.01563 0.00000 2.25000 ) ( 0.00000 -0.01563 -9.75000 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 631 // Map structure:g[2] -> poly:p[632] { brushDef { ( -871.96442 -32.35230 24 ) ( -871.96442 -32.35230 56 ) ( -854.51141 -5.53079 24 ) ( ( 0.01562 0.00000 -31.14539 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -12.15538 2462.42847 24 ) ( 14.66611 2444.97534 24 ) ( -12.15538 2462.42847 56 ) ( ( -0.01562 0.00000 12.14400 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -2.64649 12.82271 24 ) ( 104.63960 -56.98939 24 ) ( 67.16567 120.10891 24 ) ( ( -0.00852 -0.01310 12.14393 ) ( -0.01310 0.00852 31.14538 ) ) common/caulk 134217728 0 0 ( -960.51416 -51.09047 24 ) ( -943.06116 -24.26894 24 ) ( -960.51416 -51.09047 56 ) ( ( -0.01562 0.00000 -31.14555 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -47.06215 2408.78589 24 ) ( -47.06215 2408.78589 56 ) ( -20.24062 2391.33276 24 ) ( ( 0.01562 0.00000 12.14398 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -2.64649 12.82271 88 ) ( 14.80655 39.64426 88 ) ( 24.17503 -4.63032 88 ) ( ( -0.00852 0.01310 12.14393 ) ( -0.01310 -0.00852 31.14538 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 632 // Map structure:g[2] -> poly:p[633] { brushDef { ( -24.55902 -228.24075 24 ) ( -24.55902 -228.24075 56 ) ( 2.26246 -245.69377 24 ) ( ( 0.01563 0.00000 10.37657 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -684.44366 48.43950 24 ) ( -701.89667 21.61800 24 ) ( -684.44366 48.43950 56 ) ( ( -0.01563 0.00000 -2.19843 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 61.42236 21.23727 24 ) ( -8.38967 -86.04871 24 ) ( 168.70836 -48.57476 24 ) ( ( -0.01310 0.00852 -2.19843 ) ( 0.00852 0.01310 -10.37657 ) ) common/caulk 134217728 0 0 ( -43.29621 -139.69176 24 ) ( -16.47474 -157.14476 24 ) ( -43.29621 -139.69176 56 ) ( ( -0.01563 0.00000 10.37658 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -772.99261 29.70244 24 ) ( -772.99261 29.70244 56 ) ( -790.44562 2.88094 24 ) ( ( 0.01562 0.00000 -2.19842 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 61.42209 21.23745 88 ) ( 88.24358 3.78445 88 ) ( 43.96908 -5.58405 88 ) ( ( -0.01310 -0.00852 -2.19843 ) ( 0.00852 -0.01310 -10.37657 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 633 // Map structure:g[2] -> poly:p[634] { brushDef { ( 493.74454 -42.84650 24 ) ( 493.74454 -42.84650 56 ) ( 511.19754 -16.02502 24 ) ( ( 0.01563 0.00000 -7.64654 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -29.08437 679.14636 24 ) ( -2.26287 661.69336 24 ) ( -29.08437 679.14636 56 ) ( ( -0.01563 0.00000 -5.83143 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 13.52534 40.56655 24 ) ( 120.81136 -29.24549 24 ) ( 83.33737 147.85255 24 ) ( ( -0.00852 -0.01310 -5.83143 ) ( -0.01310 0.00852 7.64654 ) ) common/caulk 134217728 0 0 ( 440.10150 -7.94058 24 ) ( 457.55450 18.88091 24 ) ( 440.10150 -7.94058 56 ) ( ( -0.01562 0.00000 -7.64654 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -10.34736 590.59735 24 ) ( -10.34736 590.59735 56 ) ( 16.47414 573.14435 24 ) ( ( 0.01562 0.00000 -5.83143 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 13.52534 40.56655 88 ) ( 30.97835 67.38805 88 ) ( 40.34684 23.11354 88 ) ( ( -0.00852 0.01310 -5.83143 ) ( -0.01310 -0.00852 7.64654 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 634 // Map structure:g[2] -> poly:p[635] { brushDef { ( -2399.93018 -46.42545 24 ) ( -2399.93018 -46.42545 56 ) ( -2382.47705 -19.60394 24 ) ( ( 0.01562 0.00000 -28.93981 ) ( 0.00000 0.01562 1.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -29.65258 2305.40234 24 ) ( -2.83108 2287.94946 24 ) ( -29.65258 2305.40234 56 ) ( ( -0.01563 0.00000 32.03487 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 30.93505 51.63138 88 ) ( 57.75660 34.17834 88 ) ( 48.38807 78.45290 88 ) ( ( -0.00852 -0.01310 32.03485 ) ( -0.01310 0.00852 28.93980 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -2453.57422 -11.52098 24 ) ( -2436.12109 15.30054 24 ) ( -2453.57422 -11.52098 56 ) ( ( -0.01562 0.00000 -28.93985 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -10.91557 2216.85327 24 ) ( -10.91557 2216.85327 56 ) ( 15.90593 2199.40039 24 ) ( ( 0.01563 0.00000 32.03487 ) ( 0.00000 0.01563 1.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( 30.93532 51.63135 152 ) ( 48.38834 78.45287 152 ) ( 57.75687 34.17831 152 ) ( ( -0.00852 0.01310 32.03476 ) ( -0.01310 -0.00852 28.93974 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 635 // Map structure:g[2] -> poly:p[636] { brushDef { ( -592 -32 24 ) ( -592 -32 56 ) ( -592 0 24 ) ( ( 0.01563 0.00000 -41.50004 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -16 2720 24 ) ( 16 2720 24 ) ( -16 2720 56 ) ( ( -0.01563 0.00000 10.25000 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -16 32 24 ) ( 112 32 24 ) ( -16 160 24 ) ( ( 0.00000 -0.01563 10.25000 ) ( -0.01563 0.00000 41.50004 ) ) common/caulk 134217728 0 0 ( -656 -32 24 ) ( -656 0 24 ) ( -656 -32 56 ) ( ( -0.01563 0.00000 -41.50004 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -16 2656 24 ) ( -16 2656 56 ) ( 16 2656 24 ) ( ( 0.01563 0.00000 10.25000 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -16 32 88 ) ( -16 64 88 ) ( 16 32 88 ) ( ( 0.00000 0.01563 10.25000 ) ( -0.01563 0.00000 41.50004 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 636 // Map structure:g[2] -> poly:p[637] { brushDef { ( -2413.02417 -16.78247 24 ) ( -2413.02417 -16.78247 56 ) ( -2395.57129 10.03904 24 ) ( ( 0.01563 0.00000 -28.21665 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -24.00866 2246.49585 24 ) ( 2.81287 2229.04272 24 ) ( -24.00866 2246.49585 56 ) ( ( -0.01562 0.00000 32.45902 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -17.06224 27.63184 24 ) ( 90.22406 -42.18039 24 ) ( 52.74979 134.91783 24 ) ( ( -0.00852 -0.01310 32.45899 ) ( -0.01310 0.00852 28.21652 ) ) common/caulk 134217728 0 0 ( -2501.57397 -35.52084 24 ) ( -2484.12109 -8.69931 24 ) ( -2501.57397 -35.52084 56 ) ( ( -0.01563 0.00000 -28.21663 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -5.27259 2157.94751 24 ) ( -5.27259 2157.94751 56 ) ( 21.54890 2140.49438 24 ) ( ( 0.01562 0.00000 32.45908 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -17.06224 27.63184 88 ) ( 0.39077 54.45334 88 ) ( 9.75934 10.17878 88 ) ( ( -0.00852 0.01310 32.45899 ) ( -0.01310 -0.00852 28.21652 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 637 // Map structure:g[2] -> poly:p[638] { brushDef { ( -1711.24646 -7.42323 24 ) ( -1711.24646 -7.42323 56 ) ( -1693.79346 19.39828 24 ) ( ( 0.01562 0.00000 -21.31963 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -44.22428 1733.02625 24 ) ( -17.40277 1715.57324 24 ) ( -44.22428 1733.02625 56 ) ( ( -0.01562 0.00000 23.34797 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -7.51098 29.28639 24 ) ( 99.77521 -40.52578 24 ) ( 62.30119 136.57259 24 ) ( ( -0.00852 -0.01310 23.34794 ) ( -0.01310 0.00852 21.31954 ) ) common/caulk 134217728 0 0 ( -1799.79614 -26.16117 24 ) ( -1782.34314 0.66035 24 ) ( -1799.79614 -26.16117 56 ) ( ( -0.01562 0.00000 -21.31953 ) ( 0.00000 0.01562 0.37500 ) ) evil2_misc/crate_drtyow_sign 134217728 0 0 ( -25.48755 1644.47742 24 ) ( -25.48755 1644.47742 56 ) ( 1.33394 1627.02441 24 ) ( ( 0.01563 0.00000 23.34799 ) ( 0.00000 0.01563 0.37500 ) ) evil2_misc/crate_drtyow 134217728 0 0 ( -7.51098 29.28639 88 ) ( 9.94206 56.10793 88 ) ( 19.31057 11.83334 88 ) ( ( -0.00852 0.01310 23.34794 ) ( -0.01310 -0.00852 21.31954 ) ) evil2_misc/crate_drtyow 134217728 0 0 } } // Brush 638 // Map structure:g[2] -> poly:p[639] { brushDef { ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 -121.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 4224 0 ) ( 64 4224 0 ) ( 0 4224 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 121.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -121.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 3520 0 ) ( 0 3520 64 ) ( 64 3520 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 121.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 639 // Map structure:g[2] -> poly:p[640] { brushDef { ( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 -145.00000 ) ( 0.00000 0.12500 -9.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 5056 0 ) ( 64 5056 0 ) ( 0 5056 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 4224 0 ) ( 0 4224 64 ) ( 64 4224 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -72 ) ( 64 0 -72 ) ( 0 64 -72 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 145.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -145.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 145.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 640 // Map structure:g[2] -> poly:p[641] { brushDef { ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 -145.00000 ) ( 0.00000 0.12500 -9.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 5056 0 ) ( 64 5056 0 ) ( 0 5056 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 4224 0 ) ( 0 4224 64 ) ( 64 4224 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -145.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -72 ) ( 64 0 -72 ) ( 0 64 -72 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 145.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 145.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 641 // Map structure:g[2] -> poly:p[642] { brushDef { ( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 -145.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 -145.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 5056 0 ) ( 64 5056 0 ) ( 0 5056 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 4224 0 ) ( 0 4224 64 ) ( 64 4224 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 145.00000 ) ) common/caulk 0 0 0 ( 0 0 -72 ) ( 0 64 -72 ) ( 64 0 -72 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 36.00001 ) ) evil1_floors/stile_drty 0 0 0 } } // Brush 642 // Map structure:g[2] -> poly:p[643] { brushDef { ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 -165.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 5056 0 ) ( 0 5056 64 ) ( 64 5056 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 6016 0 0 ) ( 6016 0 64 ) ( 5952 64 0 ) ( ( 0.02210 0.00000 -74.00050 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -161.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 5504 0 ) ( 64 5504 0 ) ( 0 5504 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 165.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 165.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 643 // Map structure:g[2] -> poly:p[644] { brushDef { ( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 -121.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 4224 0 ) ( 64 4224 0 ) ( 0 4224 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -121.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -15.00000 ) ( -0.03125 0.00000 121.00000 ) ) common/caulk 0 0 0 ( 0 3520 0 ) ( 0 3520 64 ) ( 64 3520 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 -15.00000 ) ( -0.03125 0.00000 121.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 644 // Map structure:g[2] -> poly:p[645] { brushDef { ( -192 0 24 ) ( -192 64 24 ) ( -192 0 88 ) ( ( -0.03125 0.00000 -165.00000 ) ( 0.00000 0.03125 -2.25000 ) ) common/caulk 0 0 0 ( 192 0 24 ) ( 192 0 88 ) ( 192 64 24 ) ( ( 0.03125 0.00000 -165.00000 ) ( 0.00000 0.03125 -2.25000 ) ) common/caulk 0 0 0 ( 0 5056 0 ) ( 0 5056 64 ) ( 64 5056 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 -9.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 5504 0 ) ( 64 5504 0 ) ( 0 5504 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -72 ) ( 64 0 -72 ) ( 0 64 -72 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 165.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 165.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 645 // Map structure:g[2] -> poly:p[646] { brushDef { ( -192 0 24 ) ( -192 64 24 ) ( -192 0 88 ) ( ( -0.03125 0.00000 -121.00000 ) ( 0.00000 0.03125 -2.25000 ) ) common/caulk 0 0 0 ( 192 0 24 ) ( 192 0 88 ) ( 192 64 24 ) ( ( 0.03125 0.00000 -121.00000 ) ( 0.00000 0.03125 -2.25000 ) ) common/caulk 0 0 0 ( 0 4224 0 ) ( 64 4224 0 ) ( 0 4224 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 -9.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 0 -72 ) ( 64 0 -72 ) ( 0 64 -72 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 121.00000 ) ) common/caulk 0 0 0 ( 0 3520 0 ) ( 0 3520 64 ) ( 64 3520 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -2.00000 ) ) common/caulk 0 0 0 ( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 121.00000 ) ) base_floor/floor3_3dark 0 0 0 } } // Brush 646 // Map structure:g[2] -> poly:p[647] { brushDef { ( -640 0 0 ) ( -576 64 0 ) ( -640 0 64 ) ( ( -0.02210 0.00000 -34.00003 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 1152 0 0 ) ( 1088 64 0 ) ( 1152 0 64 ) ( ( -0.02210 0.00000 6.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( -24 0 -512 ) ( 40 0 -512 ) ( -24 64 -512 ) ( ( 0.00000 -0.03125 -23.25000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 0 0 ( 760 0 0 ) ( 760 64 0 ) ( 760 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 -24 -384 ) ( -64 -24 -384 ) ( 0 40 -384 ) ( ( 0.03125 0.00000 -27.25000 ) ( 0.00000 0.12500 -96.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 647 // Map structure:g[2] -> poly:p[648] { brushDef { ( -1152 0 0 ) ( -1152 0 64 ) ( -1088 64 0 ) ( ( 0.02210 0.00000 6.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 640 0 0 ) ( 640 0 64 ) ( 576 64 0 ) ( ( 0.02210 0.00000 -34.00003 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( -760 0 0 ) ( -760 0 64 ) ( -760 64 0 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.03125 24.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -384 ) ( -64 0 -384 ) ( 0 64 -384 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.12500 95.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 648 // Map structure:g[2] -> poly:p[649] { brushDef { ( 640 0 0 ) ( 640 0 64 ) ( 704 -64 0 ) ( ( 0.02210 0.00000 33.99996 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( -640 0 0 ) ( -704 -64 0 ) ( -640 0 64 ) ( ( -0.02210 0.00000 33.99996 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 1400 0 ) ( 0 1400 64 ) ( 64 1400 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -512 ) ( 0 -64 -512 ) ( 64 0 -512 ) ( ( 0.00000 -0.03125 0.00000 ) ( 0.03125 0.00000 -44.00000 ) ) common/caulk 0 0 0 ( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -384 ) ( 64 0 -384 ) ( 0 -64 -384 ) ( ( 0.00000 0.03125 0.00000 ) ( 0.12500 0.00000 -176.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 649 // Map structure:g[2] -> poly:p[650] { brushDef { ( -1152 0 0 ) ( -1088 64 0 ) ( -1152 0 64 ) ( ( -0.02210 0.00000 6.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 1152 0 0 ) ( 1152 0 64 ) ( 1088 64 0 ) ( ( 0.02210 0.00000 6.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 392 0 ) ( 64 392 0 ) ( 0 392 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 0 0 ( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/caulk 0 0 0 ( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.12500 0.00000 48.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 650 // Map structure:g[2] -> poly:p[651] { brushDef { ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 245.33333 0 0 ) ( 266.66666 64 0 ) ( 245.33333 0 64 ) ( ( -0.03125 0.00000 -3.42441 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 -32 0 ) ( 64 -10.66667 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -8.68377 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 651 // Map structure:g[2] -> poly:p[652] { brushDef { ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 245.33333 0 0 ) ( 266.66666 64 0 ) ( 245.33333 0 64 ) ( ( -0.01563 0.00000 -1.21221 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 -32 0 ) ( 64 -10.66667 0 ) ( 0 -32 64 ) ( ( -0.01563 0.00000 -3.84189 ) ( 0.00000 0.01562 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 652 // Map structure:g[2] -> poly:p[653] { brushDef { ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 245.33333 0 0 ) ( 266.66666 64 0 ) ( 245.33333 0 64 ) ( ( -0.00781 0.00000 -0.60610 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -32 0 ) ( 64 -10.66667 0 ) ( 0 -32 64 ) ( ( -0.00781 0.00000 -1.92094 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 } } // Brush 653 // Map structure:g[2] -> poly:p[654] { brushDef { ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 245.33333 0 0 ) ( 266.66666 64 0 ) ( 245.33333 0 64 ) ( ( -0.03125 0.00000 -3.42441 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 -32 0 ) ( 64 -10.66667 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -8.68377 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 654 // Map structure:g[2] -> poly:p[655] { brushDef { ( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 245.33333 0 0 ) ( 266.66666 64 0 ) ( 245.33333 0 64 ) ( ( -0.00781 0.00000 -0.60610 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -32 0 ) ( 64 -10.66667 0 ) ( 0 -32 64 ) ( ( -0.00781 0.00000 -1.92094 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 } } // Brush 655 // Map structure:g[2] -> poly:p[656] { brushDef { ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 } } // Brush 656 // Map structure:g[2] -> poly:p[657] { brushDef { ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 } } // Brush 657 // Map structure:g[2] -> poly:p[658] { brushDef { ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 658 // Map structure:g[2] -> poly:p[659] { brushDef { ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 659 // Map structure:g[2] -> poly:p[660] { brushDef { ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 660 // Map structure:g[2] -> poly:p[661] { brushDef { ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( -245.33333 0 0 ) ( -245.33333 0 64 ) ( -266.66666 64 0 ) ( ( 0.03125 0.00000 -3.42441 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 -32 0 ) ( 64 -53.33333 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 8.68377 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 661 // Map structure:g[2] -> poly:p[662] { brushDef { ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 } } // Brush 662 // Map structure:g[2] -> poly:p[663] { brushDef { ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 663 // Map structure:g[2] -> poly:p[664] { brushDef { ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 664 // Map structure:g[2] -> poly:p[665] { brushDef { ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 665 // Map structure:g[2] -> poly:p[666] { brushDef { ( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0 ( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 } } // Brush 666 // Map structure:g[2] -> poly:p[667] { brushDef { ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( -245.33333 0 0 ) ( -245.33333 0 64 ) ( -266.66666 64 0 ) ( ( 0.01563 0.00000 -1.21221 ) ( 0.00000 0.01562 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 0 -32 0 ) ( 64 -53.33333 0 ) ( 0 -32 64 ) ( ( -0.01563 0.00000 4.84189 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 } } // Brush 667 // Map structure:g[2] -> poly:p[668] { brushDef { ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( -245.33333 0 0 ) ( -245.33333 0 64 ) ( -266.66666 64 0 ) ( ( 0.00781 0.00000 -0.60610 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -32 0 ) ( 64 -53.33333 0 ) ( 0 -32 64 ) ( ( -0.00781 0.00000 2.92094 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 } } // Brush 668 // Map structure:g[2] -> poly:p[669] { brushDef { ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( -245.33333 0 0 ) ( -245.33333 0 64 ) ( -266.66666 64 0 ) ( ( 0.03125 0.00000 -3.42441 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 0 -32 0 ) ( 64 -53.33333 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 8.68377 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 } } // Brush 669 // Map structure:g[2] -> poly:p[670] { brushDef { ( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( -245.33333 0 0 ) ( -245.33333 0 64 ) ( -266.66666 64 0 ) ( ( 0.00781 0.00000 -0.60610 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 -32 0 ) ( 64 -53.33333 0 ) ( 0 -32 64 ) ( ( -0.00781 0.00000 2.92094 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 } } // Brush 670 // Map structure:g[2] -> poly:p[671] { brushDef { ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 17.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 17.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 671 // Map structure:g[2] -> poly:p[672] { brushDef { ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 17.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 17.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 672 // Map structure:g[2] -> poly:p[673] { brushDef { ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 17.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 18.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.01563 0.00000 9.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( -704 0 0 ) ( -704 64 0 ) ( -736 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.02795 14.80000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 673 // Map structure:g[2] -> poly:p[674] { brushDef { ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 18.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 18.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 } } // Brush 674 // Map structure:g[2] -> poly:p[675] { brushDef { ( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 18.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 18.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 } } // Brush 675 // Map structure:g[2] -> poly:p[676] { brushDef { ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 0 64 120 ) ( 64 0 120 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) evil1_walls/cementwall 0 0 0 ( 0 0 24 ) ( 64 0 24 ) ( 0 64 24 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0 } } // Brush 676 // Map structure:g[2] -> poly:p[677] { brushDef { ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 0 120 ) ( 64 0 120 ) ( 0 64 120 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.12500 15.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 768 0 0 ) ( 768 0 64 ) ( 768 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0 } } // Brush 677 // Map structure:g[2] -> poly:p[678] { brushDef { ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 ( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.01563 0.00000 -8.00000 ) ( 0.00000 0.01563 3.00000 ) ) evil8_base/e8metal_red_shiney 0 0 0 ( 704 0 0 ) ( 736 0 64 ) ( 704 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.02795 14.80000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 6.00000 ) ) common/caulk 0 0 0 } } // Brush 678 // Map structure:g[2] -> poly:p[679] { brushDef { ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.12500 32.00000 ) ) evil8_trim/e8trimlight2_red 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0 } } // Brush 679 // Map structure:g[2] -> poly:p[680] { brushDef { ( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 264 ) ( 64 0 264 ) ( 0 64 264 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 ( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 2.00000 ) ) evil1_walls/cementwall 0 0 0 ( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 32 0 ) ( 0 32 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0 ( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0 } } // Brush 680 // Map structure:g[2] -> poly:p[681] { brushDef { ( -1304 -1336 776 ) ( -1176 -1336 776 ) ( -1304 -1208 776 ) ( ( 0.00000 -0.12500 191.00000 ) ( -0.12500 0.00000 -255.00000 ) ) black ( -1032 -1336 456 ) ( -1032 -1336 584 ) ( -1032 -1208 456 ) ( ( 0.12500 0.00000 255.00000 ) ( 0.00000 0.12500 97.00000 ) ) black ( -2024 -1336 456 ) ( -2024 -1208 456 ) ( -2024 -1336 584 ) ( ( -0.12500 0.00000 255.00000 ) ( 0.00000 0.12500 97.00000 ) ) black ( -1304 -1272 456 ) ( -1176 -1272 456 ) ( -1304 -1272 584 ) ( ( -0.12500 0.00000 191.00000 ) ( 0.00000 0.12500 97.00000 ) ) black ( -1304 -2808 456 ) ( -1304 -2808 584 ) ( -1176 -2808 456 ) ( ( 0.12500 0.00000 191.00000 ) ( 0.00000 0.12500 97.00000 ) ) black ( -1304 -1336 784 ) ( -1304 -1208 784 ) ( -1176 -1336 784 ) ( ( 0.00000 0.12500 191.00000 ) ( -0.12500 0.00000 -255.00000 ) ) black } } // Brush 681 // Map structure:g[2] -> poly:p[682] { brushDef { ( -1304 -1336 -80 ) ( -1304 -1208 -80 ) ( -1176 -1336 -80 ) ( ( 0.00000 0.12500 191.00000 ) ( -0.12500 0.00000 -255.00000 ) ) black ( -1304 -1336 -88 ) ( -1176 -1336 -88 ) ( -1304 -1208 -88 ) ( ( 0.00000 -0.12500 191.00000 ) ( -0.12500 0.00000 -255.00000 ) ) black ( -1304 -2808 456 ) ( -1304 -2808 584 ) ( -1176 -2808 456 ) ( ( 0.12500 0.00000 191.00000 ) ( 0.00000 0.12500 -11.00000 ) ) black ( -1304 -1272 456 ) ( -1176 -1272 456 ) ( -1304 -1272 584 ) ( ( -0.12500 0.00000 191.00000 ) ( 0.00000 0.12500 -11.00000 ) ) black ( -2024 -1336 456 ) ( -2024 -1208 456 ) ( -2024 -1336 584 ) ( ( -0.12500 0.00000 255.00000 ) ( 0.00000 0.12500 -11.00000 ) ) black ( -1032 -1336 456 ) ( -1032 -1336 584 ) ( -1032 -1208 456 ) ( ( 0.12500 0.00000 255.00000 ) ( 0.00000 0.12500 -11.00000 ) ) black } } // Brush 682 // Map structure:g[2] -> poly:p[683] { brushDef { ( -1304 -1280 456 ) ( -1304 -1280 584 ) ( -1176 -1280 456 ) ( ( 0.12500 0.00000 191.00000 ) ( 0.00000 0.12500 43.00000 ) ) black ( -1304 -1336 776 ) ( -1304 -1208 776 ) ( -1176 -1336 776 ) ( ( 0.00000 0.12500 191.00000 ) ( -0.12500 0.00000 -160.00000 ) ) black ( -1032 -1336 456 ) ( -1032 -1336 584 ) ( -1032 -1208 456 ) ( ( 0.12500 0.00000 160.00000 ) ( 0.00000 0.12500 43.00000 ) ) black ( -2024 -1336 456 ) ( -2024 -1208 456 ) ( -2024 -1336 584 ) ( ( -0.12500 0.00000 160.00000 ) ( 0.00000 0.12500 43.00000 ) ) black ( -1304 -1272 456 ) ( -1176 -1272 456 ) ( -1304 -1272 584 ) ( ( -0.12500 0.00000 191.00000 ) ( 0.00000 0.12500 43.00000 ) ) black ( -1304 -1336 -80 ) ( -1176 -1336 -80 ) ( -1304 -1208 -80 ) ( ( 0.00000 -0.12500 191.00000 ) ( -0.12500 0.00000 -160.00000 ) ) black } } // Brush 683 // Map structure:g[2] -> poly:p[684] { brushDef { ( -1304 -2800 456 ) ( -1176 -2800 456 ) ( -1304 -2800 584 ) ( ( -0.12500 0.00000 191.00000 ) ( 0.00000 0.12500 43.00000 ) ) black ( -1304 -1336 -80 ) ( -1176 -1336 -80 ) ( -1304 -1208 -80 ) ( ( 0.00000 -0.12500 191.00000 ) ( -0.12500 0.00000 -351.00000 ) ) black ( -1304 -2808 456 ) ( -1304 -2808 584 ) ( -1176 -2808 456 ) ( ( 0.12500 0.00000 191.00000 ) ( 0.00000 0.12500 43.00000 ) ) black ( -2024 -1336 456 ) ( -2024 -1208 456 ) ( -2024 -1336 584 ) ( ( -0.12500 0.00000 351.00000 ) ( 0.00000 0.12500 43.00000 ) ) black ( -1032 -1336 456 ) ( -1032 -1336 584 ) ( -1032 -1208 456 ) ( ( 0.12500 0.00000 351.00000 ) ( 0.00000 0.12500 43.00000 ) ) black ( -1304 -1336 776 ) ( -1304 -1208 776 ) ( -1176 -1336 776 ) ( ( 0.00000 0.12500 191.00000 ) ( -0.12500 0.00000 -351.00000 ) ) black } } // Brush 684 // Map structure:g[2] -> poly:p[685] { brushDef { ( -1040 -1336 456 ) ( -1040 -1208 456 ) ( -1040 -1336 584 ) ( ( -0.12500 0.00000 255.00000 ) ( 0.00000 0.12500 43.00000 ) ) black ( -1304 -1280 456 ) ( -1176 -1280 456 ) ( -1304 -1280 584 ) ( ( -0.12500 0.00000 130.00000 ) ( 0.00000 0.12500 43.00000 ) ) black ( -1304 -1336 776 ) ( -1304 -1208 776 ) ( -1176 -1336 776 ) ( ( 0.00000 0.12500 130.00000 ) ( -0.12500 0.00000 -255.00000 ) ) black ( -1032 -1336 456 ) ( -1032 -1336 584 ) ( -1032 -1208 456 ) ( ( 0.12500 0.00000 255.00000 ) ( 0.00000 0.12500 43.00000 ) ) black ( -1304 -1336 -80 ) ( -1176 -1336 -80 ) ( -1304 -1208 -80 ) ( ( 0.00000 -0.12500 130.00000 ) ( -0.12500 0.00000 -255.00000 ) ) black ( -1304 -2800 456 ) ( -1304 -2800 584 ) ( -1176 -2800 456 ) ( ( 0.12500 0.00000 130.00000 ) ( 0.00000 0.12500 43.00000 ) ) black } } // Brush 685 // Map structure:g[2] -> poly:p[686] { brushDef { ( -2016 -1336 456 ) ( -2016 -1336 584 ) ( -2016 -1208 456 ) ( ( 0.12500 0.00000 255.00000 ) ( 0.00000 0.12500 43.00000 ) ) black ( -1304 -2800 456 ) ( -1304 -2800 584 ) ( -1176 -2800 456 ) ( ( 0.12500 0.00000 253.00000 ) ( 0.00000 0.12500 43.00000 ) ) black ( -1304 -1336 -80 ) ( -1176 -1336 -80 ) ( -1304 -1208 -80 ) ( ( 0.00000 -0.12500 253.00000 ) ( -0.12500 0.00000 -255.00000 ) ) black ( -2024 -1336 456 ) ( -2024 -1208 456 ) ( -2024 -1336 584 ) ( ( -0.12500 0.00000 255.00000 ) ( 0.00000 0.12500 43.00000 ) ) black ( -1304 -1336 776 ) ( -1304 -1208 776 ) ( -1176 -1336 776 ) ( ( 0.00000 0.12500 253.00000 ) ( -0.12500 0.00000 -255.00000 ) ) black ( -1304 -1280 456 ) ( -1176 -1280 456 ) ( -1304 -1280 584 ) ( ( -0.12500 0.00000 253.00000 ) ( 0.00000 0.12500 43.00000 ) ) black } } } // Entity 1 // Entities:g[1] -> info_player_start:e[1] { "classname" "info_player_start" "origin" "584 -1912 64" } // Entity 2 // Entities:g[1] -> light:e[2] { "classname" "light" "origin" "288 -4320 128" "light" "150" } // Entity 3 // Entities:g[1] -> light:e[3] { "classname" "light" "origin" "0 -1936 376" "light" "150" } // Entity 4 // Entities:g[1] -> light:e[4] { "classname" "light" "origin" "0 -2192 376" "light" "150" } // Entity 5 // Entities:g[1] -> light:e[5] { "classname" "light" "origin" "-416 -5088 128" "light" "150" } // Entity 6 // Entities:g[1] -> light:e[6] { "classname" "light" "origin" "-416 -4832 128" "light" "150" } // Entity 7 // Entities:g[1] -> light:e[7] { "classname" "light" "origin" "-416 -4576 128" "light" "150" } // Entity 8 // Entities:g[1] -> light:e[8] { "classname" "light" "origin" "-416 -4320 128" "light" "150" } // Entity 9 // Entities:g[1] -> light:e[9] { "classname" "light" "origin" "288 -5088 128" "light" "150" } // Entity 10 // Entities:g[1] -> light:e[10] { "classname" "light" "origin" "288 -4832 128" "light" "150" } // Entity 11 // Entities:g[1] -> light:e[11] { "classname" "light" "origin" "288 -4576 128" "light" "150" } // Entity 12 // Entities:g[1] -> light:e[12] { "classname" "light" "origin" "416 -5088 128" "light" "150" } // Entity 13 // Entities:g[1] -> light:e[13] { "classname" "light" "origin" "192 -3616 128" "light" "150" } // Entity 14 // Entities:g[1] -> light:e[14] { "classname" "light" "origin" "416 -4576 128" "light" "150" } // Entity 15 // Entities:g[1] -> light:e[15] { "classname" "light" "origin" "416 -4832 128" "light" "150" } // Entity 16 // Entities:g[1] -> light:e[16] { "classname" "light" "origin" "-288 -5088 128" "light" "150" } // Entity 17 // Entities:g[1] -> light:e[17] { "classname" "light" "origin" "-288 -4320 128" "light" "150" } // Entity 18 // Entities:g[1] -> light:e[18] { "classname" "light" "origin" "-288 -4576 128" "light" "150" } // Entity 19 // Entities:g[1] -> light:e[19] { "classname" "light" "origin" "-288 -4832 128" "light" "150" } // Entity 20 // Entities:g[1] -> light:e[20] { "classname" "light" "origin" "416 -4320 128" "light" "150" } // Entity 21 // Entities:g[1] -> light:e[21] { "classname" "light" "origin" "-192 -3616 128" "light" "150" } // Entity 22 // Entities:g[1] -> light:e[22] { "classname" "light" "origin" "-192 -4000 128" "light" "150" } // Entity 23 // Entities:g[1] -> light:e[23] { "classname" "light" "origin" "192 -4000 128" "light" "150" } // Entity 24 // Entities:g[1] -> light:e[24] { "classname" "light" "origin" "-192 -3488 128" "light" "150" } // Entity 25 // Entities:g[1] -> light:e[25] { "classname" "light" "origin" "192 -3488 128" "light" "150" } // Entity 26 // Entities:g[1] -> item_health:e[26] { "classname" "item_health" "origin" "128 -2432 216" "angle" "88.72" } // Entity 27 // Entities:g[1] -> item_health:e[27] { "classname" "item_health" "origin" "-128 -2432 216" "angle" "90.0392" } // Entity 28 // Entities:g[1] -> item_armor_combat:e[28] { "classname" "item_armor_combat" "origin" "0 -960 -320" "angle" "90.5153" } // Entity 29 // Entities:g[1] -> weapon_rocketlauncher:e[29] { "classname" "weapon_rocketlauncher" "origin" "0 -3200 64" "angle" "89.5877" } // Entity 30 // Entities:g[1] -> ammo_rockets:e[30] { "classname" "ammo_rockets" "origin" "256 -3456 64" "angle" "89.5376" } // Entity 31 // Entities:g[1] -> ammo_rockets:e[31] { "classname" "ammo_rockets" "origin" "-256 -3456 64" "angle" "89.5376" } // Entity 32 // Entities:g[1] -> weapon_rocketlauncher:e[32] { "classname" "weapon_rocketlauncher" "origin" "0 -4160 -32" "angle" "-90" } // Entity 33 // Entities:g[1] -> ammo_rockets:e[33] { "classname" "ammo_rockets" "origin" "128 -4160 -32" "angle" "-91.3233" } // Entity 34 // Entities:g[1] -> ammo_rockets:e[34] { "classname" "ammo_rockets" "origin" "-128 -4160 -32" "angle" "-91.3233" } // Entity 35 // Entities:g[1] -> weapon_shotgun:e[35] { "classname" "weapon_shotgun" "origin" "-576 -5376 -32" "angle" "45.0885" } // Entity 36 // Entities:g[1] -> ammo_shells:e[36] { "classname" "ammo_shells" "origin" "-512 -5440 -32" "angle" "44.5387" } // Entity 37 // Entities:g[1] -> weapon_railgun:e[37] { "classname" "weapon_railgun" "origin" "0 -1792 216" } // Entity 38 // Entities:g[1] -> ammo_slugs:e[38] { "classname" "ammo_slugs" "origin" "128 -1792 216" "angle" "-90" } // Entity 39 // Entities:g[1] -> ammo_slugs:e[39] { "classname" "ammo_slugs" "origin" "-128 -1792 216" "angle" "-90" } // Entity 40 // Entities:g[1] -> weapon_plasmagun:e[40] { "classname" "weapon_plasmagun" "origin" "576 -5376 -32" "angle" "137.798" } // Entity 41 // Entities:g[1] -> ammo_cells:e[41] { "classname" "ammo_cells" "origin" "512 -5440 -32" "angle" "133.351" } // Entity 42 // Entities:g[1] -> ammo_cells:e[42] { "classname" "ammo_cells" "origin" "640 -5312 -32" "angle" "133.351" } // Entity 43 // Entities:g[1] -> item_health:e[43] { "classname" "item_health" "origin" "576 -3776 -32" "angle" "-132.646" } // Entity 44 // Entities:g[1] -> item_health:e[44] { "classname" "item_health" "origin" "-576 -3776 -32" "angle" "-44.8268" } // Entity 45 // Entities:g[1] -> weapon_grenadelauncher:e[45] { "classname" "weapon_grenadelauncher" "origin" "576 -3456 64" "angle" "89.1722" } // Entity 46 // Entities:g[1] -> ammo_lightning:e[46] { "classname" "ammo_lightning" "origin" "-704 -3456 64" "angle" "90.7635" } // Entity 47 // Entities:g[1] -> ammo_lightning:e[47] { "classname" "ammo_lightning" "origin" "-448 -3456 64" "angle" "90.7635" } // Entity 48 // Entities:g[1] -> ammo_grenades:e[48] { "classname" "ammo_grenades" "origin" "704 -3456 64" "angle" "90.7635" } // Entity 49 // Entities:g[1] -> weapon_lightning:e[49] { "classname" "weapon_lightning" "origin" "-576 -3456 64" "angle" "88.2412" } // Entity 50 // Entities:g[1] -> item_health_small:e[50] { "classname" "item_health_small" "origin" "552 -704 64" } // Entity 51 // Entities:g[1] -> item_health_small:e[51] { "classname" "item_health_small" "origin" "552 -960 64" } // Entity 52 // Entities:g[1] -> item_health_small:e[52] { "classname" "item_health_small" "origin" "-544 -960 64" } // Entity 53 // Entities:g[1] -> item_health_small:e[53] { "classname" "item_health_small" "origin" "552 -1088 64" } // Entity 54 // Entities:g[1] -> item_health_small:e[54] { "classname" "item_health_small" "origin" "552 -1216 64" } // Entity 55 // Entities:g[1] -> item_health_small:e[55] { "classname" "item_health_small" "origin" "-544 -704 64" } // Entity 56 // Entities:g[1] -> item_health_small:e[56] { "classname" "item_health_small" "origin" "-544 -960 64" } // Entity 57 // Entities:g[1] -> item_health_small:e[57] { "classname" "item_health_small" "origin" "-544 -1216 64" } // Entity 58 // Entities:g[1] -> item_health_small:e[58] { "classname" "item_health_small" "origin" "-544 -1088 64" } // Entity 59 // Entities:g[1] -> item_health_small:e[59] { "classname" "item_health_small" "origin" "552 -832 64" } // Entity 60 // Entities:g[1] -> item_health_small:e[60] { "classname" "item_health_small" "origin" "-544 -832 64" } // Entity 61 // Entities:g[1] -> item_health_mega:e[61] { "classname" "item_health_mega" "origin" "0 -3008 64" "angle" "91.1763" } // Entity 62 // Entities:g[1] -> item_armor_combat:e[62] { "classname" "item_armor_combat" "origin" "0 -3968 -32" "angle" "89.3972" } // Entity 63 // Entities:g[1] -> ammo_shells:e[63] { "classname" "ammo_shells" "origin" "-640 -5312 -32" "angle" "44.5387" } // Entity 64 // Entities:g[1] -> ammo_rockets:e[64] { "classname" "ammo_rockets" "origin" "448 -3456 64" "angle" "90.7635" } // Entity 65 // Entities:g[1] -> light:e[65] { "classname" "light" "origin" "480 -160 -224" "light" "20" } // Entity 66 // Entities:g[1] -> light:e[66] { "classname" "light" "origin" "480 -400 -224" "light" "20" } // Entity 67 // Entities:g[1] -> light:e[67] { "classname" "light" "origin" "-480 -160 -224" "light" "20" } // Entity 68 // Entities:g[1] -> light:e[68] { "classname" "light" "origin" "-480 -400 -224" "light" "20" } // Entity 69 // Entities:g[1] -> team_CTF_bluespawn:e[69] { "classname" "team_CTF_bluespawn" "origin" "704 -2976 72" "angle" "90.2887" } // Entity 70 // Entities:g[1] -> team_CTF_blueplayer:e[70] { "classname" "team_CTF_blueplayer" "origin" "704 912 56" "angle" "90.2887" } // Entity 71 // Entities:g[1] -> team_CTF_blueplayer:e[71] { "classname" "team_CTF_blueplayer" "origin" "-704 904 56" "angle" "90.2887" } // Entity 72 // Entities:g[1] -> team_CTF_blueplayer:e[72] { "classname" "team_CTF_blueplayer" "origin" "-280 1208 56" "angle" "-89.1122" } // Entity 73 // Entities:g[1] -> team_CTF_blueplayer:e[73] { "classname" "team_CTF_blueplayer" "origin" "-576 -944 112" "angle" "90.2887" } // Entity 74 // Entities:g[1] -> team_CTF_blueplayer:e[74] { "classname" "team_CTF_blueplayer" "origin" "-576 -1200 112" "angle" "90.2887" } // Entity 75 // Entities:g[1] -> team_CTF_blueplayer:e[75] { "classname" "team_CTF_blueplayer" "origin" "576 -1200 144" "angle" "90.2887" } // Entity 76 // Entities:g[1] -> team_CTF_blueplayer:e[76] { "classname" "team_CTF_blueplayer" "origin" "576 -944 144" "angle" "90.2887" } // Entity 77 // Entities:g[1] -> team_CTF_blueplayer:e[77] { "classname" "team_CTF_blueplayer" "origin" "288 1200 56" "angle" "-90.0885" } // Entity 78 // Entities:g[1] -> team_CTF_bluespawn:e[78] { "classname" "team_CTF_bluespawn" "origin" "-704 -2984 72" "angle" "90.2887" } // Entity 79 // Entities:g[1] -> team_CTF_bluespawn:e[79] { "classname" "team_CTF_bluespawn" "origin" "-280 -2680 72" "angle" "-89.1122" } // Entity 80 // Entities:g[1] -> team_CTF_bluespawn:e[80] { "classname" "team_CTF_bluespawn" "origin" "-576 -4832 -32" "angle" "90.2887" } // Entity 81 // Entities:g[1] -> team_CTF_bluespawn:e[81] { "classname" "team_CTF_bluespawn" "origin" "-576 -5088 -32" "angle" "90.2887" } // Entity 82 // Entities:g[1] -> team_CTF_bluespawn:e[82] { "classname" "team_CTF_bluespawn" "origin" "576 -5088 -32" "angle" "90.2887" } // Entity 83 // Entities:g[1] -> team_CTF_bluespawn:e[83] { "classname" "team_CTF_bluespawn" "origin" "576 -4832 -32" "angle" "90.2887" } // Entity 84 // Entities:g[1] -> team_CTF_bluespawn:e[84] { "classname" "team_CTF_bluespawn" "origin" "288 -2688 72" "angle" "-90.0885" } // Entity 85 // Entities:g[1] -> team_CTF_blueflag:e[85] { "classname" "team_CTF_blueflag" "origin" "0 -5504 64" "angle" "90.3519" } // Entity 86 // Entities:g[1] -> info_player_deathmatch:e[86] { "classname" "info_player_deathmatch" "origin" "-584 1848 64" "angle" "180" "notteam" "1" } // Entity 87 // Entities:g[1] -> light:e[87] { "classname" "light" "origin" "-288 4256 128" "light" "150" } // Entity 88 // Entities:g[1] -> light:e[88] { "classname" "light" "origin" "0 1872 376" "light" "150" } // Entity 89 // Entities:g[1] -> light:e[89] { "classname" "light" "origin" "0 2128 376" "light" "150" } // Entity 90 // Entities:g[1] -> light:e[90] { "classname" "light" "origin" "416 5024 128" "light" "150" } // Entity 91 // Entities:g[1] -> light:e[91] { "classname" "light" "origin" "416 4768 128" "light" "150" } // Entity 92 // Entities:g[1] -> light:e[92] { "classname" "light" "origin" "416 4512 128" "light" "150" } // Entity 93 // Entities:g[1] -> light:e[93] { "classname" "light" "origin" "416 4256 128" "light" "150" } // Entity 94 // Entities:g[1] -> light:e[94] { "classname" "light" "origin" "-288 5024 128" "light" "150" } // Entity 95 // Entities:g[1] -> light:e[95] { "classname" "light" "origin" "-288 4768 128" "light" "150" } // Entity 96 // Entities:g[1] -> light:e[96] { "classname" "light" "origin" "-288 4512 128" "light" "150" } // Entity 97 // Entities:g[1] -> light:e[97] { "classname" "light" "origin" "-416 5024 128" "light" "150" } // Entity 98 // Entities:g[1] -> light:e[98] { "classname" "light" "origin" "-192 3552 128" "light" "150" } // Entity 99 // Entities:g[1] -> light:e[99] { "classname" "light" "origin" "-416 4512 128" "light" "150" } // Entity 100 // Entities:g[1] -> light:e[100] { "classname" "light" "origin" "-416 4768 128" "light" "150" } // Entity 101 // Entities:g[1] -> light:e[101] { "classname" "light" "origin" "288 5024 128" "light" "150" } // Entity 102 // Entities:g[1] -> light:e[102] { "classname" "light" "origin" "288 4256 128" "light" "150" } // Entity 103 // Entities:g[1] -> light:e[103] { "classname" "light" "origin" "288 4512 128" "light" "150" } // Entity 104 // Entities:g[1] -> light:e[104] { "classname" "light" "origin" "288 4768 128" "light" "150" } // Entity 105 // Entities:g[1] -> light:e[105] { "classname" "light" "origin" "-416 4256 128" "light" "150" } // Entity 106 // Entities:g[1] -> light:e[106] { "classname" "light" "origin" "192 3552 128" "light" "150" } // Entity 107 // Entities:g[1] -> light:e[107] { "classname" "light" "origin" "192 3936 128" "light" "150" } // Entity 108 // Entities:g[1] -> light:e[108] { "classname" "light" "origin" "-192 3936 128" "light" "150" } // Entity 109 // Entities:g[1] -> light:e[109] { "classname" "light" "origin" "192 3424 128" "light" "150" } // Entity 110 // Entities:g[1] -> light:e[110] { "classname" "light" "origin" "-192 3424 128" "light" "150" } // Entity 111 // Entities:g[1] -> item_health:e[111] { "classname" "item_health" "origin" "-128 2368 216" "angle" "-91.28" } // Entity 112 // Entities:g[1] -> item_health:e[112] { "classname" "item_health" "origin" "128 2368 216" "angle" "-89.9608" } // Entity 113 // Entities:g[1] -> item_armor_combat:e[113] { "classname" "item_armor_combat" "origin" "0 896 -320" "angle" "-89.4847" } // Entity 114 // Entities:g[1] -> weapon_rocketlauncher:e[114] { "classname" "weapon_rocketlauncher" "origin" "0 3136 64" "angle" "-90.4123" } // Entity 115 // Entities:g[1] -> ammo_rockets:e[115] { "classname" "ammo_rockets" "origin" "-256 3392 64" "angle" "-90.4624" } // Entity 116 // Entities:g[1] -> ammo_rockets:e[116] { "classname" "ammo_rockets" "origin" "256 3392 64" "angle" "-90.4624" } // Entity 117 // Entities:g[1] -> weapon_rocketlauncher:e[117] { "classname" "weapon_rocketlauncher" "origin" "0 4096 -32" "angle" "90" } // Entity 118 // Entities:g[1] -> ammo_rockets:e[118] { "classname" "ammo_rockets" "origin" "-128 4096 -32" "angle" "88.677" } // Entity 119 // Entities:g[1] -> ammo_rockets:e[119] { "classname" "ammo_rockets" "origin" "128 4096 -32" "angle" "88.677" } // Entity 120 // Entities:g[1] -> weapon_shotgun:e[120] { "classname" "weapon_shotgun" "origin" "576 5312 -32" "angle" "-134.911" } // Entity 121 // Entities:g[1] -> ammo_shells:e[121] { "classname" "ammo_shells" "origin" "512 5376 -32" "angle" "-135.461" } // Entity 122 // Entities:g[1] -> weapon_railgun:e[122] { "classname" "weapon_railgun" "origin" "0 1728 216" "angle" "180" } // Entity 123 // Entities:g[1] -> ammo_slugs:e[123] { "classname" "ammo_slugs" "origin" "-128 1728 216" "angle" "90" } // Entity 124 // Entities:g[1] -> ammo_slugs:e[124] { "classname" "ammo_slugs" "origin" "128 1728 216" "angle" "90" } // Entity 125 // Entities:g[1] -> weapon_plasmagun:e[125] { "classname" "weapon_plasmagun" "origin" "-576 5312 -32" "angle" "-42.202" } // Entity 126 // Entities:g[1] -> ammo_cells:e[126] { "classname" "ammo_cells" "origin" "-512 5376 -32" "angle" "-46.649" } // Entity 127 // Entities:g[1] -> ammo_cells:e[127] { "classname" "ammo_cells" "origin" "-640 5248 -32" "angle" "-46.649" } // Entity 128 // Entities:g[1] -> item_health:e[128] { "classname" "item_health" "origin" "-576 3712 -32" "angle" "47.354" } // Entity 129 // Entities:g[1] -> item_health:e[129] { "classname" "item_health" "origin" "576 3712 -32" "angle" "135.173" } // Entity 130 // Entities:g[1] -> weapon_grenadelauncher:e[130] { "classname" "weapon_grenadelauncher" "origin" "-576 3392 64" "angle" "-90.8278" } // Entity 131 // Entities:g[1] -> ammo_lightning:e[131] { "classname" "ammo_lightning" "origin" "704 3392 64" "angle" "-89.2365" } // Entity 132 // Entities:g[1] -> ammo_lightning:e[132] { "classname" "ammo_lightning" "origin" "448 3392 64" "angle" "-89.2365" } // Entity 133 // Entities:g[1] -> ammo_grenades:e[133] { "classname" "ammo_grenades" "origin" "-704 3392 64" "angle" "-89.2365" } // Entity 134 // Entities:g[1] -> weapon_lightning:e[134] { "classname" "weapon_lightning" "origin" "576 3392 64" "angle" "-91.7588" } // Entity 135 // Entities:g[1] -> item_health_small:e[135] { "classname" "item_health_small" "origin" "-552 640 64" "angle" "180" } // Entity 136 // Entities:g[1] -> item_health_small:e[136] { "classname" "item_health_small" "origin" "-552 896 64" "angle" "180" } // Entity 137 // Entities:g[1] -> item_health_small:e[137] { "classname" "item_health_small" "origin" "544 896 64" "angle" "180" } // Entity 138 // Entities:g[1] -> item_health_small:e[138] { "classname" "item_health_small" "origin" "-552 1024 64" "angle" "180" } // Entity 139 // Entities:g[1] -> item_health_small:e[139] { "classname" "item_health_small" "origin" "-552 1152 64" "angle" "180" } // Entity 140 // Entities:g[1] -> item_health_small:e[140] { "classname" "item_health_small" "origin" "544 640 64" "angle" "180" } // Entity 141 // Entities:g[1] -> item_health_small:e[141] { "classname" "item_health_small" "origin" "544 896 64" "angle" "180" } // Entity 142 // Entities:g[1] -> item_health_small:e[142] { "classname" "item_health_small" "origin" "544 1152 64" "angle" "180" } // Entity 143 // Entities:g[1] -> item_health_small:e[143] { "classname" "item_health_small" "origin" "544 1024 64" "angle" "180" } // Entity 144 // Entities:g[1] -> item_health_small:e[144] { "classname" "item_health_small" "origin" "-552 768 64" "angle" "180" } // Entity 145 // Entities:g[1] -> item_health_small:e[145] { "classname" "item_health_small" "origin" "544 768 64" "angle" "180" } // Entity 146 // Entities:g[1] -> item_health_mega:e[146] { "classname" "item_health_mega" "origin" "0 2944 64" "angle" "-88.8237" } // Entity 147 // Entities:g[1] -> team_CTF_redflag:e[147] { "classname" "team_CTF_redflag" "origin" "0 5440 64" "angle" "-89.6481" } // Entity 148 // Entities:g[1] -> item_armor_combat:e[148] { "classname" "item_armor_combat" "origin" "0 3904 -32" "angle" "-90.6028" } // Entity 149 // Entities:g[1] -> team_CTF_redspawn:e[149] { "classname" "team_CTF_redspawn" "origin" "-704 2912 72" "angle" "-89.7113" } // Entity 150 // Entities:g[1] -> team_CTF_redplayer:e[150] { "classname" "team_CTF_redplayer" "origin" "-704 -912 56" "angle" "-89.7113" } // Entity 151 // Entities:g[1] -> team_CTF_redplayer:e[151] { "classname" "team_CTF_redplayer" "origin" "704 -904 56" "angle" "-89.7113" } // Entity 152 // Entities:g[1] -> team_CTF_redplayer:e[152] { "classname" "team_CTF_redplayer" "origin" "280 -1208 56" "angle" "90.888" } // Entity 153 // Entities:g[1] -> team_CTF_redplayer:e[153] { "classname" "team_CTF_redplayer" "origin" "576 944 112" "angle" "-89.7113" } // Entity 154 // Entities:g[1] -> team_CTF_redplayer:e[154] { "classname" "team_CTF_redplayer" "origin" "576 1200 112" "angle" "-89.7113" } // Entity 155 // Entities:g[1] -> team_CTF_redplayer:e[155] { "classname" "team_CTF_redplayer" "origin" "-576 1200 48" "angle" "-89.7113" } // Entity 156 // Entities:g[1] -> team_CTF_redplayer:e[156] { "classname" "team_CTF_redplayer" "origin" "-576 944 80" "angle" "-89.7113" } // Entity 157 // Entities:g[1] -> team_CTF_redplayer:e[157] { "classname" "team_CTF_redplayer" "origin" "-288 -1200 56" "angle" "89.911" } // Entity 158 // Entities:g[1] -> team_CTF_redspawn:e[158] { "classname" "team_CTF_redspawn" "origin" "704 2920 72" "angle" "-89.7113" } // Entity 159 // Entities:g[1] -> team_CTF_redspawn:e[159] { "classname" "team_CTF_redspawn" "origin" "280 2616 72" "angle" "90.888" } // Entity 160 // Entities:g[1] -> team_CTF_redspawn:e[160] { "classname" "team_CTF_redspawn" "origin" "576 4768 -32" "angle" "-89.7113" } // Entity 161 // Entities:g[1] -> team_CTF_redspawn:e[161] { "classname" "team_CTF_redspawn" "origin" "576 5024 -32" "angle" "-89.7113" } // Entity 162 // Entities:g[1] -> team_CTF_redspawn:e[162] { "classname" "team_CTF_redspawn" "origin" "-576 5024 -32" "angle" "-89.7113" } // Entity 163 // Entities:g[1] -> team_CTF_redspawn:e[163] { "classname" "team_CTF_redspawn" "origin" "-576 4768 -32" "angle" "-89.7113" } // Entity 164 // Entities:g[1] -> team_CTF_redspawn:e[164] { "classname" "team_CTF_redspawn" "origin" "-288 2624 72" "angle" "89.911" } // Entity 165 // Entities:g[1] -> ammo_shells:e[165] { "classname" "ammo_shells" "origin" "640 5248 -32" "angle" "-135.461" } // Entity 166 // Entities:g[1] -> ammo_rockets:e[166] { "classname" "ammo_rockets" "origin" "-448 3392 64" "angle" "-89.2365" } // Entity 167 // Entities:g[1] -> light:e[167] { "classname" "light" "origin" "-480 96 -224" "light" "20" } // Entity 168 // Entities:g[1] -> light:e[168] { "classname" "light" "origin" "-480 336 -224" "light" "20" } // Entity 169 // Entities:g[1] -> light:e[169] { "classname" "light" "origin" "480 96 -224" "light" "20" } // Entity 170 // Entities:g[1] -> light:e[170] { "classname" "light" "origin" "480 336 -224" "light" "20" } // Entity 171 // Entities:g[1] -> misc_model:e[171] { "classname" "misc_model" "origin" "-1536 -2072 488" "model" "models/sky/skycrap.md3" "scale" "6" } // Entity 172 // Entities:g[1] -> team_CTF_neutralflag:e[172] { "classname" "team_CTF_neutralflag" "origin" "0 0 64" "gametype" "oneflag" } // Entity 173 // Entities:g[1] -> team_neutralobelisk:e[173] { "classname" "team_neutralobelisk" "origin" "0 0 0" "gametype" "harvester" } // Entity 174 // Entities:g[1] -> team_blueobelisk:e[174] { "classname" "team_blueobelisk" "origin" "0 -5504 -32" "gametype" "ctf, oneflag, obelisk, harvester, ctfelim" } // Entity 175 // Entities:g[1] -> team_redobelisk:e[175] { "classname" "team_redobelisk" "origin" "0 5440 -32" "gametype" "ctf, oneflag, obelisk, harvester, ctfelim" } // Entity 176 // Entities:g[1] -> item_doubler:e[176] { "classname" "item_doubler" "origin" "256 5024 0" "spawnflags" "2" } // Entity 177 // Entities:g[1] -> item_ammoregen:e[177] { "classname" "item_ammoregen" "origin" "-256 5024 0" "spawnflags" "2" } // Entity 178 // Entities:g[1] -> item_scout:e[178] { "classname" "item_scout" "origin" "-256 4512 0" "spawnflags" "2" } // Entity 179 // Entities:g[1] -> item_guard:e[179] { "classname" "item_guard" "origin" "256 4512 0" "spawnflags" "2" } // Entity 180 // Entities:g[1] -> item_guard:e[180] { "classname" "item_guard" "origin" "-256 -4576 0" "spawnflags" "4" } // Entity 181 // Entities:g[1] -> item_scout:e[181] { "classname" "item_scout" "origin" "192 -4576 0" "spawnflags" "4" } // Entity 182 // Entities:g[1] -> item_ammoregen:e[182] { "classname" "item_ammoregen" "origin" "-256 -5088 0" "spawnflags" "4" } // Entity 183 // Entities:g[1] -> item_doubler:e[183] { "classname" "item_doubler" "origin" "192 -5088 0" "spawnflags" "4" } // Entity 184 // Entities:g[1] -> team_CTF_blueplayer:e[184] { "classname" "team_CTF_blueplayer" "origin" "-576 -4608 0" "angle" "360" } // Entity 185 // Entities:g[1] -> team_CTF_blueplayer:e[185] { "classname" "team_CTF_blueplayer" "origin" "576 -4576 0" "angle" "360" } // Entity 186 // Entities:g[1] -> team_CTF_blueplayer:e[186] { "classname" "team_CTF_blueplayer" "origin" "576 -4320 0" "angle" "360" } // Entity 187 // Entities:g[1] -> team_CTF_blueplayer:e[187] { "classname" "team_CTF_blueplayer" "origin" "-576 -4352 0" "angle" "360" } // Entity 188 // Entities:g[1] -> team_CTF_redplayer:e[188] { "classname" "team_CTF_redplayer" "origin" "-576 4512 0" "angle" "360" } // Entity 189 // Entities:g[1] -> team_CTF_redplayer:e[189] { "classname" "team_CTF_redplayer" "origin" "576 4512 0" "angle" "360" } // Entity 190 // Entities:g[1] -> team_CTF_redplayer:e[190] { "classname" "team_CTF_redplayer" "origin" "576 4256 0" "angle" "360" } // Entity 191 // Entities:g[1] -> team_CTF_redplayer:e[191] { "classname" "team_CTF_redplayer" "origin" "-576 4256 0" "angle" "360" } // Entity 192 // Entities:g[1] -> weapon_chaingun:e[192] { "classname" "weapon_chaingun" "origin" "-704 2176 64" } // Entity 193 // Entities:g[1] -> ammo_belt:e[193] { "classname" "ammo_belt" "origin" "-448 2048 64" } // Entity 194 // Entities:g[1] -> ammo_mines:e[194] { "classname" "ammo_mines" "origin" "480 2208 64" } // Entity 195 // Entities:g[1] -> weapon_prox_launcher:e[195] { "classname" "weapon_prox_launcher" "origin" "704 2560 64" } // Entity 196 // Entities:g[1] -> weapon_chaingun:e[196] { "classname" "weapon_chaingun" "origin" "704 -2208 64" } // Entity 197 // Entities:g[1] -> ammo_belt:e[197] { "classname" "ammo_belt" "origin" "448 -2144 64" } // Entity 198 // Entities:g[1] -> ammo_mines:e[198] { "classname" "ammo_mines" "origin" "-480 -2272 64" } // Entity 199 // Entities:g[1] -> weapon_prox_launcher:e[199] { "classname" "weapon_prox_launcher" "origin" "-704 -2592 64" } // Entity 200 // Entities:g[1] -> info_player_dd:e[200] { "classname" "info_player_dd" "origin" "-352 256 64" "angle" "360" } // Entity 201 // Entities:g[1] -> info_player_dd:e[201] { "classname" "info_player_dd" "origin" "0 256 64" "angle" "360" } // Entity 202 // Entities:g[1] -> info_player_dd:e[202] { "classname" "info_player_dd" "origin" "352 256 64" "angle" "360" } // Entity 203 // Entities:g[1] -> info_player_dd:e[203] { "classname" "info_player_dd" "origin" "-160 0 96" "angle" "360" } // Entity 204 // Entities:g[1] -> info_player_dd:e[204] { "classname" "info_player_dd" "origin" "160 0 64" "angle" "360" } // Entity 205 // Entities:g[1] -> info_player_dd:e[205] { "classname" "info_player_dd" "origin" "-352 -224 64" "angle" "360" } // Entity 206 // Entities:g[1] -> info_player_dd:e[206] { "classname" "info_player_dd" "origin" "352 -224 64" "angle" "360" } // Entity 207 // Entities:g[1] -> info_player_dd:e[207] { "classname" "info_player_dd" "origin" "0 -224 64" "angle" "360" }