// entity 0 { "classname" "worldspawn" "message" "Lava Arena by Armageddon_Man" "color" "1 1 1" // brush 0 { ( -16 -16 -2 ) ( 16 -16 -2 ) ( -16 16 -2 ) common/caulk 32 32 0 0.5 0.5 0 0 0 ( -16 472 -2 ) ( 0 472 6 ) ( -16 344 -2 ) acc_dm3/step 64 0 90 0.125 0.125 0 0 0 ( 0 472 6 ) ( 16 472 -2 ) ( 0 344 6 ) acc_dm3/step 192 -0 -90 0.125 0.125 0 0 0 ( -208 -16 -2 ) ( -208 0 6 ) ( -80 -16 -2 ) acc_dm3/step 128 -0 180 0.125 0.125 0 0 0 ( -208 0 6 ) ( -208 16 -2 ) ( -80 0 6 ) acc_dm3/step 128 0 0 0.125 0.125 0 0 0 ( -8 472 2 ) ( 0 472 2 ) ( -8 344 2 ) acc_dm3/concrtcracka 128 128 0 0.125 0.125 0 0 0 } // brush 1 { ( 128 128 136 ) ( 128 -128 136 ) ( -128 128 136 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 136 8 ) ( -128 136 8 ) ( 128 136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 136 128 8 ) ( 136 128 0 ) ( 136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -136 0 ) ( -128 -136 8 ) ( 128 -136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -136 -128 0 ) ( -136 128 0 ) ( -136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 128 128 ) ( 128 -128 128 ) ( 128 128 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 2 { ( 128 128 136 ) ( 128 -128 136 ) ( -128 128 136 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 136 8 ) ( -128 136 8 ) ( 128 136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 136 128 8 ) ( 136 128 0 ) ( 136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -136 ) ( 128 -128 -136 ) ( -128 128 -136 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -136 -128 0 ) ( -136 128 0 ) ( -136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 128 0 ) ( -128 128 8 ) ( 128 128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 3 { ( 128 128 136 ) ( 128 -128 136 ) ( -128 128 136 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 136 8 ) ( -128 136 8 ) ( 128 136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 136 128 8 ) ( 136 128 0 ) ( 136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -136 ) ( 128 -128 -136 ) ( -128 128 -136 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -136 0 ) ( -128 -136 8 ) ( 128 -136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 -128 8 ) ( 128 128 0 ) ( 128 128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 4 { ( 128 136 8 ) ( -128 136 8 ) ( 128 136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 136 128 8 ) ( 136 128 0 ) ( 136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -136 ) ( 128 -128 -136 ) ( -128 128 -136 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -136 0 ) ( -128 -136 8 ) ( 128 -136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -136 -128 0 ) ( -136 128 0 ) ( -136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 128 -128 ) ( 128 -128 -128 ) ( -128 -128 -128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 5 { ( 128 128 136 ) ( 128 -128 136 ) ( -128 128 136 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 136 128 8 ) ( 136 128 0 ) ( 136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -136 ) ( 128 -128 -136 ) ( -128 128 -136 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -136 0 ) ( -128 -136 8 ) ( 128 -136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -136 -128 0 ) ( -136 128 0 ) ( -136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 -128 0 ) ( -128 -128 8 ) ( -128 -128 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 6 { ( 128 128 136 ) ( 128 -128 136 ) ( -128 128 136 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 128 136 8 ) ( -128 136 8 ) ( 128 136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 -136 ) ( 128 -128 -136 ) ( -128 128 -136 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -136 0 ) ( -128 -136 8 ) ( 128 -136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -136 -128 0 ) ( -136 128 0 ) ( -136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -128 -128 8 ) ( -128 128 0 ) ( -128 -128 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } } // entity 1 { "classname" "info_player_start" "origin" "-64 0 -104" }