Index: q3_ui/ui_mods.c
===================================================================
--- q3_ui/ui_mods.c	(revision 1107)
+++ q3_ui/ui_mods.c	(working copy)
@@ -161,7 +161,7 @@
 
 	// always start off with baseq3
 	s_mods.list.numitems = 1;
-	s_mods.list.itemnames[0] = s_mods.descriptionList[0] = "Quake III Arena";
+	s_mods.list.itemnames[0] = s_mods.descriptionList[0] = "OpenArena";
 	s_mods.fs_gameList[0] = "";
 
 	numdirs = trap_FS_GetFileList( "$modlist", "", dirlist, sizeof(dirlist) );
Index: unix/unix_shared.c
===================================================================
--- unix/unix_shared.c	(revision 1107)
+++ unix/unix_shared.c	(working copy)
@@ -407,9 +407,9 @@
 	if ((p = getenv("HOME")) != NULL) {
 		Q_strncpyz(homePath, p, sizeof(homePath));
 #ifdef MACOS_X
-		Q_strcat(homePath, sizeof(homePath), "/Library/Application Support/Quake3");
+		Q_strcat(homePath, sizeof(homePath), "/Library/Application Support/OpenArena");
 #else
-		Q_strcat(homePath, sizeof(homePath), "/.q3a");
+		Q_strcat(homePath, sizeof(homePath), "/.openarena");
 #endif
 		if (mkdir(homePath, 0777)) {
 			if (errno != EEXIST) 
Index: win32/win_shared.c
===================================================================
--- win32/win_shared.c	(revision 1107)
+++ win32/win_shared.c	(working copy)
@@ -330,7 +330,7 @@
 		return NULL;
 	}
 	Q_strncpyz( path, szPath, sizeof(path) );
-	Q_strcat( path, sizeof(path), "\\Quake3" );
+	Q_strcat( path, sizeof(path), "\\OpenArena" );
 	FreeLibrary(shfolder);
 	if( !CreateDirectory( path, NULL ) )
 	{
Index: server/sv_ccmds.c
===================================================================
--- server/sv_ccmds.c	(revision 1107)
+++ server/sv_ccmds.c	(working copy)
@@ -430,6 +430,12 @@
 		return;
 	}
 
+	if(strlen(AUTHORIZE_SERVER_NAME) < 1)
+	{
+		Com_Printf("Ban function disabled due to lack of authorizing server.\n");
+		return;
+	}
+
 	// look up the authorize server's IP
 	if ( !svs.authorizeAddress.ip[0] && svs.authorizeAddress.type != NA_BAD ) {
 		Com_Printf( "Resolving %s\n", AUTHORIZE_SERVER_NAME );
@@ -484,6 +490,12 @@
 		return;
 	}
 
+	if(strlen(AUTHORIZE_SERVER_NAME) < 1)
+	{
+		Com_Printf("Ban function disabled due to lack of authorizing server.\n");
+		return;
+	}
+
 	// look up the authorize server's IP
 	if ( !svs.authorizeAddress.ip[0] && svs.authorizeAddress.type != NA_BAD ) {
 		Com_Printf( "Resolving %s\n", AUTHORIZE_SERVER_NAME );
Index: server/sv_client.c
===================================================================
--- server/sv_client.c	(revision 1107)
+++ server/sv_client.c	(working copy)
@@ -88,6 +88,15 @@
 		return;
 	}
 
+	// if there's no authorize server defined, just let them in
+	if(strlen(AUTHORIZE_SERVER_NAME) < 1)
+	{
+		Com_Printf("Not authorizing client due to lack of auth server\n");
+		challenge->pingTime = svs.time;
+		NET_OutOfBandPrint( NS_SERVER, from, "challengeResponse %i", challenge->challenge );
+		return;
+	}
+
 	// look up the authorize server's IP
 	if ( !svs.authorizeAddress.ip[0] && svs.authorizeAddress.type != NA_BAD ) {
 		Com_Printf( "Resolving %s\n", AUTHORIZE_SERVER_NAME );
Index: qcommon/q_shared.h
===================================================================
--- qcommon/q_shared.h	(revision 1107)
+++ qcommon/q_shared.h	(working copy)
@@ -26,17 +26,17 @@
 // q_shared.h -- included first by ALL program modules.
 // A user mod should never modify this file
 
-#define Q3_VERSION            "ioQ3 1.33"
+#define Q3_VERSION            "ioQ3 1.33+oa"
 #ifndef SVN_VERSION
   #define SVN_VERSION Q3_VERSION
 #endif
-#define CLIENT_WINDOW_TITLE   "ioquake3"
-#define CLIENT_WINDOW_ICON    "ioq3"
-#define CONSOLE_WINDOW_TITLE  "ioquake3 console"
-#define CONSOLE_WINDOW_ICON   "ioq3 console"
+#define CLIENT_WINDOW_TITLE   "OpenArena"
+#define CLIENT_WINDOW_ICON    "OpenArena"
+#define CONSOLE_WINDOW_TITLE  "OpenArena console"
+#define CONSOLE_WINDOW_ICON   "OpenArena console"
 // 1.32 released 7-10-2002
 
-#define BASEGAME              "baseq3"
+#define BASEGAME              "baseoa"
 
 #define MAX_TEAMNAME 32
Index: client/cl_main.c
===================================================================
--- client/cl_main.c	(revision 1107)
+++ client/cl_main.c	(working copy)
@@ -3582,7 +3582,7 @@
 */
 qboolean CL_CDKeyValidate( const char *key, const char *checksum ) {
-	char	ch;
+/*	char	ch;
 	byte	sum;
 	char	chs[3];
 	int i, len;
@@ -3636,8 +3636,8 @@
 	if (!checksum) {
 		return qtrue;
 	}
-
-	return qfalse;
+*/
+	return qtrue;
 }
Index: qcommon/files.c
===================================================================
--- qcommon/files.c	(revision 1107)
+++ qcommon/files.c	(working copy)
@@ -2900,6 +2900,7 @@
 */
 static void FS_CheckPak0( void )
 {
+/*
 	searchpath_t	*path;
 	qboolean founddemo = qfalse;
 	unsigned foundPak = 0;
@@ -2972,6 +2973,7 @@
 		|| !Q_stricmp( fs_gamedirvar->string, "missionpack" ))
 			Com_Error(ERR_FATAL, "\n*** you need to install Quake III Arena in order to play ***");
 	}
+*/
 }
 
 /*
@@ -3383,7 +3385,7 @@
 	// try to start up normally
 	FS_Startup( BASEGAME );
 
-	FS_CheckPak0( );
+	// FS_CheckPak0( );
 
 	// if we can't find default.cfg, assume that the paths are
 	// busted and error out now, rather than getting an unreadable
Index: qcommon/qcommon.h
===================================================================
--- qcommon/qcommon.h	(revision 1107)
+++ qcommon/qcommon.h	(working copy)
@@ -236,10 +236,10 @@
 #define	UPDATE_SERVER_NAME	"update.quake3arena.com"
 // override on command line, config files etc.
 #ifndef MASTER_SERVER_NAME
-#define MASTER_SERVER_NAME	"master.quake3arena.com"
+#define MASTER_SERVER_NAME	"dpmaster.deathmask.net"
 #endif
 #ifndef AUTHORIZE_SERVER_NAME
-#define	AUTHORIZE_SERVER_NAME	"authorize.quake3arena.com"
+#define	AUTHORIZE_SERVER_NAME	""
 #endif
 
 #define	PORT_MASTER			27950
Index: ui/ui_main.c
===================================================================
--- ui/ui_main.c	(revision 1107)
+++ ui/ui_main.c	(working copy)
@@ -64,7 +64,7 @@
 
 static const serverFilter_t serverFilters[] = {
 	{"All", "" },
-	{"Quake 3 Arena", "" },
+	{"OpenArena", "" },
 	{"Team Arena", "missionpack" },
 	{"Rocket Arena", "arena" },
 	{"Alliance", "alliance20" },
Index: client/snd_dma.c
===================================================================
--- client/snd_dma.c	(revision 1107)
+++ client/snd_dma.c	(working copy)
@@ -364,7 +364,7 @@
 		Com_Memset( s_knownSfx, 0, sizeof( s_knownSfx ) );
 		Com_Memset(sfxHash, 0, sizeof(sfx_t *)*LOOP_HASH);
 
-		S_Base_RegisterSound("sound/feedback/hit.wav", qfalse);		// changed to a sound in baseq3
+		S_Base_RegisterSound("sound/misc/silence.wav", qfalse);		// changed to a sound in baseq3
 	}
 }
 
Index: client/snd_openal.c
===================================================================
--- client/snd_openal.c	(revision 1107)
+++ client/snd_openal.c	(working copy)
@@ -384,7 +384,7 @@
 	numSfx = 0;
 
 	// Load the default sound, and lock it
-	default_sfx = S_AL_BufferFind("sound/feedback/hit.wav");
+	default_sfx = S_AL_BufferFind("sound/misc/silence.wav");
 	S_AL_BufferUse(default_sfx);
 	knownSfx[default_sfx].isLocked = qtrue;
 
