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OpenArena => Technical Snafus => Topic started by: High_Yield on January 22, 2008, 04:21:43 PM



Title: 64 Bit SMP and setup
Post by: High_Yield on January 22, 2008, 04:21:43 PM
Hi-

I'm using the ioquake3-smp.x86_64 file to run OA on my 64 bit AMD x24600+ and it seems to work fine.

In the config file is an option which is believe is "r_smp", or something like that meaning "I am using an SMP capable machine".

So, my question is, using the binary listed above, should I really care about the r_smp value as it gives me an error message if I have it on.
And also, how would I check to see the it in fact is using SMP ?

I guess a general 64 bit SMP overiew would help me.

Thanks in advance - B


Title: Re: 64 Bit SMP and setup
Post by: dmn_clown on January 22, 2008, 04:38:25 PM
I doubt you'll notice much difference if you use the non-smp binary as the smp code wasn't written for todays multi-core processors and has been removed from upstream due to the broken nature of it.

FWIW, r_smp set to 1 will utilize more than one cpu, but you probably won't notice any positive performance difference.


Title: Re: 64 Bit SMP and setup
Post by: iLeft.bye on January 22, 2008, 04:53:49 PM
afaik it wont work if you dont have a mac


Title: Re: 64 Bit SMP and setup
Post by: High_Yield on January 27, 2008, 12:34:43 PM
Bummer...

Could anyone from the "official OA team" please make a general statement about the appropriate binary and settings to use for 64 bit SMP online play ?

Thanks in advance - B