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Author Topic: NO start OPENARENA  (Read 7263 times)
Euronymous
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« on: January 18, 2009, 03:45:25 AM »

ioq3+oa 1.35 win_mingw-x86 Oct 20 2008
----- FS_Startup -----
Current search path:
C:\Documents and Settings\Petr Pejcha\Data aplikací\OpenArena/baseoa
D:\Hry\openarena-0.8.1\baseoa\pak6-misc.pk3 (229 files)
D:\Hry\openarena-0.8.1\baseoa\pak5-TA.pk3 (139 files)
D:\Hry\openarena-0.8.1\baseoa\pak4-textures.pk3 (1753 files)
D:\Hry\openarena-0.8.1\baseoa\pak2-players.pk3 (669 files)
D:\Hry\openarena-0.8.1\baseoa\pak2-players-mature.pk3 (231 files)
D:\Hry\openarena-0.8.1\baseoa\pak1-maps.pk3 (100 files)
D:\Hry\openarena-0.8.1\baseoa\pak0.pk3 (1042 files)
D:\Hry\openarena-0.8.1/baseoa

----------------------
4163 files in pk3 files
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
Couldn't read q3history.
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "directx"
Initializing OpenGL display
Estimated display aspect: 1.600
...setting mode 3: 640 480
Using 8/8/8 Color bits, 24 depth, 8 stencil display.
Available modes: '1280x800 320x200 640x400 1280x768 1280x720 320x240 400x300 512x384 640x480 800x600 1024x768 1280x600'
GL_RENDERER: Intel 945GM
Initializing OpenGL extensions
...ignoring GL_EXT_texture_compression_s3tc
...GL_S3_s3tc not found
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: Intel
GL_RENDERER: Intel 945GM
GL_VERSION: 1.4.0 - Build 7.14.10.4704
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_cull_vertex GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture3D GL_3DFX_texture_compression_FXT1 GL_IBM_texture_mirrored_repeat GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_WIN_swap_hint
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_TEXTURE_UNITS_ARB: 8

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
------ Initializing Sound ------
Loading "OpenAL32.dll"...
Failed to load library: "OpenAL32.dll".
SDL_Init( SDL_INIT_AUDIO )... OK
SDL audio driver is "dsound".
SDL_AudioSpec:
  Format:   AUDIO_S16LSB
  Freq:     22050
  Samples:  512
  Channels: 2
Starting SDL audio callback...
SDL audio initialized.
----- Sound Info -----
    1 stereo
16384 samples
   16 samplebits
    1 submission_chunk
22050 speed
03570048 dma buffer
No background file.
----------------------
Sound initialization successful.
--------------------------------
Sound memory manager started
Loading vm file vm/ui.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1349 jump table targets
VM file ui compiled to 644411 bytes of code
ui loaded in 1398048 bytes on the hunk
41 arenas parsed
24 bots parsed
--- Common Initialization Complete ---
Winsock Initialized
Hostname: euronymous
IP6: ::1
IP: 192.168.1.4
Opening IP6 socket: [::]:27960
Opening IP socket: 0.0.0.0:27960
----- CL_Shutdown -----
Closing SDL audio device...
SDL audio device shut down.
RE_Shutdown( 1 )
-----------------------

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Euronymous
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« Reply #1 on: January 18, 2009, 04:01:00 AM »

Windows XP
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Cacatoes
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Posts a lot
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also banned for baiting another to violate rules


« Reply #2 on: January 18, 2009, 04:50:44 AM »

Which .exe are you running ?
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Todo: Walk the cat.
Euronymous
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« Reply #3 on: January 18, 2009, 05:09:48 AM »

Openarena.exe but i try openarena-deprecated.exe but its the same problem. Not start
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fromhell
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GET A LIFE!
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« Reply #4 on: January 19, 2009, 01:00:34 AM »

install OpenAL, or try to start with +set snd_useOpenAL 0
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
fufinha
stop making alt accounts and self-termination
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retired


« Reply #5 on: January 19, 2009, 05:49:30 AM »

I once had something like that too. reinstalling/updating my audio drivers fixed it. I guess it was the basic windows drivers i had controlling a soundblaster card.
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