That was the one I used, but I'll give it another go and see where the 0's and 1's takes me this time..thanks in advance.
Actually it isn't. The original tarball (the one that lei mirrored) was uploaded ~4:00 am or so and didn't include the ../ui/ file, the same as the 0.6 tarball, I realized that after getting some sleep, so I uploaded a somewhat cleaner source package that included the ../ui file.
However, I also downloaded from the latest svn, built pak-files from it and applied the 0.7.1 patch, but as it seems I am now not able to join any servers running, getting the standard 'invalid game folder' error. So, question is: is this always the case when building from svn, or is it some other conflict now causing this?
That will always be the case no matter which platform you choose.
I notice with this that there is no mature.pak (can't remember what number it usually has) but I didn't remove it so far, just wondering where it went
There is no mature-pak when using the *nix shell script, those models are included with the rest of the player models because those scripts are only useful for development purposes (example: testing new shaders/textures/maps), using the windows script on a nix system includes a lot of files that aren't necessary.
If you need and/or want the mature pack you can create a local.sh script that includes it (to avoid version issues by creating local changes to a script that may change on this end).