Title: 64 Bit SMP and setup Post by: High_Yield on January 22, 2008, 04:21:43 PM Hi-
I'm using the ioquake3-smp.x86_64 file to run OA on my 64 bit AMD x24600+ and it seems to work fine. In the config file is an option which is believe is "r_smp", or something like that meaning "I am using an SMP capable machine". So, my question is, using the binary listed above, should I really care about the r_smp value as it gives me an error message if I have it on. And also, how would I check to see the it in fact is using SMP ? I guess a general 64 bit SMP overiew would help me. Thanks in advance - B Title: Re: 64 Bit SMP and setup Post by: dmn_clown on January 22, 2008, 04:38:25 PM I doubt you'll notice much difference if you use the non-smp binary as the smp code wasn't written for todays multi-core processors and has been removed from upstream due to the broken nature of it.
FWIW, r_smp set to 1 will utilize more than one cpu, but you probably won't notice any positive performance difference. Title: Re: 64 Bit SMP and setup Post by: iLeft.bye on January 22, 2008, 04:53:49 PM afaik it wont work if you dont have a mac
Title: Re: 64 Bit SMP and setup Post by: High_Yield on January 27, 2008, 12:34:43 PM Bummer...
Could anyone from the "official OA team" please make a general statement about the appropriate binary and settings to use for 64 bit SMP online play ? Thanks in advance - B |