Hallo,
i have access on a debian server.
I try to run there a oa server but i had some problems.
I can't connect to the server or found him on a serverlist.
I try to run the Server with follow line:
./oa_ded.i386 +set dedicated 2 +set net_ip 78.46.73.75 +set net_qport 27960 +set net_port 27960 +exec server.cfg +map aggressor
ioq3+oa 1.35 linux-i386 Oct 20 2008
----- FS_Startup -----
Current search path:
/srv/gameserver/.openarena/baseoa
./baseoa/pak6-misc.pk3 (229 files)
./baseoa/pak5-TA.pk3 (139 files)
./baseoa/pak4-textures.pk3 (1753 files)
./baseoa/pak2-players.pk3 (669 files)
./baseoa/pak2-players-mature.pk3 (231 files)
./baseoa/pak1-maps.pk3 (100 files)
./baseoa/pak0.pk3 (1042 files)
./baseoa
----------------------
4163 files in pk3 files
execing default.cfg
execing q3config_server.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
IP: 127.0.0.1
IP: 78.46.73.75
IP: 78.47.19.73
IP: 78.47.19.74
IP: 78.47.19.75
IP: 78.47.19.76
IP: 78.47.19.77
IP: 78.47.19.78
IP6: ::1
IP6: fe80::21d:92ff:feb1:a21f%eth0
Opening IP socket: 78.46.73.75:27960
execing server.cfg
set m${var1} \ map $i
------ Server Initialization ------
Server: aggressor
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/srv/gameserver/.openarena/baseoa
./baseoa/pak6-misc.pk3 (229 files)
./baseoa/pak5-TA.pk3 (139 files)
./baseoa/pak4-textures.pk3 (1753 files)
./baseoa/pak2-players.pk3 (669 files)
./baseoa/pak2-players-mature.pk3 (231 files)
./baseoa/pak1-maps.pk3 (100 files)
./baseoa/pak0.pk3 (1042 files)
./baseoa
----------------------
8326 files in pk3 files
Loading vm file vm/qagame.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1207 jump table targets
VM file qagame compiled to 1429722 bytes of code
qagame loaded in 2839104 bytes on the hunk
------- Game Initialization -------
gamename: baseoa
gamedate: Oct 20 2008
------------------------------------------------------------
InitGame: \dmflags\0\fraglimit\50\timelimit\20\sv_hostname\BeeZArena\sv_maxclients\12\sv_minRate\0\sv_maxRate\0\sv_minPing\0\sv_maxPing\0\sv_floodProtect\1\g_maxGameClients\0\capturelimit\8\g_delagHitscan\0\elimination_roundtime\90\elimination_ctf_oneway\0\version\ioq3+oa 1.35 linux-i386 Oct 20 2008\g_gametype\0\protocol\71\mapname\aggressor\sv_privateClients\0\sv_allowDownload\1\gamename\baseoa\g_needpass\0\g_obeliskRespawnDelay\10\g_rockets\0\g_instantgib\0\g_humanplayers\0
dom_controlpoint doesn't have a spawn function
runematch_spawn_point doesn't have a spawn function
dom_controlpoint doesn't have a spawn function
dom_controlpoint doesn't have a spawn function
dom_controlpoint doesn't have a spawn function
runematch_spawn_point doesn't have a spawn function
runematch_spawn_point doesn't have a spawn function
runematch_spawn_point doesn't have a spawn function
runematch_spawn_point doesn't have a spawn function
0 teams with 0 entities
17 items registered
-----------------------------------
-----------------------------------
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
------ Server Initialization ------
Server: aggressor
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/srv/gameserver/.openarena/baseoa
./baseoa/pak6-misc.pk3 (229 files)
./baseoa/pak5-TA.pk3 (139 files)
./baseoa/pak4-textures.pk3 (1753 files)
./baseoa/pak2-players.pk3 (669 files)
./baseoa/pak2-players-mature.pk3 (231 files)
./baseoa/pak1-maps.pk3 (100 files)
./baseoa/pak0.pk3 (1042 files)
./baseoa
----------------------
12489 files in pk3 files
Loading vm file vm/qagame.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1207 jump table targets
VM file qagame compiled to 1429722 bytes of code
qagame loaded in 2839104 bytes on the hunk
------- Game Initialization -------
gamename: baseoa
gamedate: Oct 20 2008
------------------------------------------------------------
InitGame: \dmflags\0\fraglimit\50\timelimit\20\sv_hostname\BeeZArena\sv_maxclients\12\sv_minRate\0\sv_maxRate\0\sv_minPing\0\sv_maxPing\0\sv_floodProtect\1\g_maxGameClients\0\capturelimit\8\g_delagHitscan\0\elimination_roundtime\90\elimination_ctf_oneway\0\version\ioq3+oa 1.35 linux-i386 Oct 20 2008\g_gametype\0\protocol\71\mapname\aggressor\sv_privateClients\0\sv_allowDownload\1\gamename\baseoa\g_needpass\0\g_obeliskRespawnDelay\10\g_rockets\0\g_instantgib\0\g_humanplayers\0
dom_controlpoint doesn't have a spawn function
runematch_spawn_point doesn't have a spawn function
dom_controlpoint doesn't have a spawn function
dom_controlpoint doesn't have a spawn function
dom_controlpoint doesn't have a spawn function
runematch_spawn_point doesn't have a spawn function
runematch_spawn_point doesn't have a spawn function
runematch_spawn_point doesn't have a spawn function
runematch_spawn_point doesn't have a spawn function
0 teams with 0 entities
17 items registered
-----------------------------------
-----------------------------------
Hitch warning: 812 msec frame time
Resolving dpmaster.deathmask.net
dpmaster.deathmask.net resolved to 64.22.107.125:27950
Sending heartbeat to dpmaster.deathmask.net
map: aggressor
num score ping name lastmsg address qport rate
--- ----- ---- --------------- ------- --------------------- ----- -----
----- Server Shutdown (Server quit) -----
Sending heartbeat to dpmaster.deathmask.net
Sending heartbeat to dpmaster.deathmask.net
==== ShutdownGame ====
netstat:
Proto Recv-Q Send-Q Local Address Foreign Address State
...
udp 0 0 www.hardsky.de:27960 *:*
...
hardsky.de => 78.46.73.75
I hope somebody can help me