Hello.
On my server (kennel of chtechitzu), when ctf4ish ends, map does not go to next one, and if you reconnect, it is still ctf4ish, but one flag misses, thus non-playable.
It is reproductible each time, but it seems that maps rotate after second buggish ctf4ish.
I applied 0.7.1 patches, just in case, but that did not change anything.
Is it a known bug? If so, can anyone tell me how to correct that?
Try something like this:
set map1 "g_gametype 4; map ctf1ish;set nextmap vstr map2"
set map2 "g_gametype 4; map ctf2ish;set nextmap vstr map3"
set map3 "g_gametype 4; map ctf3ish;set nextmap vstr map4"
set map4 "g_gametype 4; map ctf4ish;set nextmap vstr map5"
// Wait a bit and then start the first map
wait
vstr map1