Title: oa_city Post by: fromhell on August 25, 2009, 04:24:51 AM I'm doing rooms first, city streets later. Think early Duke3d custom maps of novelt American urbany cities.
It is not a competitive pro map - it's a stalking map for LMS and team elimination, maybe even domination. I hope to build: - a hotel (one room open) - a motel - a police station - a community pool - a fast food restaurant - a power plant - a bowling alley - a strip club - a movie theatre - a toll booth - a casino - a ghetto house - a road with moving killer cars So far is a bedroom (http://openarena.ws/crap/bedroom1.jpg) Title: Re: oa_city Post by: Giuseppe on August 25, 2009, 12:22:49 PM I like this image. Nice work imo.
wow, a lot of work to do. I like the project (and also lms and team gametype.) Title: Re: oa_city Post by: Marble of Doom on August 25, 2009, 03:43:09 PM This is really cool! I didn't like some the gameplay in Duke3d but I used to love lan battles on custom maps.
Title: Re: oa_city Post by: Falkland on August 25, 2009, 03:47:05 PM World of Padman has also a set of maps like this , I guess ( padcenter , padshop , padgarden , padhome ... )
Title: Re: oa_city Post by: Marble of Doom on September 09, 2009, 01:48:47 PM Will this be anything like a lass vertical version of Dangercity?
Title: Re: oa_city Post by: nestel34 on September 09, 2009, 10:57:52 PM World of Padman has also a set of maps like this , I guess ( padcenter , padshop , padgarden , padhome ... ) but no on one map, a good map thet is like city is simpsons_q3 Title: Re: oa_city Post by: Chelo on October 27, 2009, 09:30:21 PM it's awesome!
Title: Re: oa_city Post by: Gerbil on November 03, 2009, 07:50:23 PM A city map would be pretty cool :)
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