Title: max Post by: tisnix on December 26, 2006, 05:39:44 PM anyone knows why 3dstudiomax en quake/gtkr don't work together?
i had this problem before, quake/gtkr/oa are running like a pane in the ass when max is open. anyone knows if there is a way to fix this problem? what is causing this? Title: Re: max Post by: jqp on January 02, 2007, 01:57:49 PM Depending on your system, I wouldn't suggest running multiple OpenGL programs at the same time. I had a horrible time trying to run any FPS (OA, Nexuiz, Tremulous) with Beryl (OpenGL window manager) running
Title: Re: max Post by: fromhell on January 02, 2007, 02:03:06 PM 3dsmax is a memory hogger no doubt. Tried running it together with Max in software mode? (I'm not sure if it even has THAT anymore)
Title: Re: max Post by: tisnix on January 05, 2007, 10:57:50 AM i tried this thing yesterday using dual screens
it works fine when max is running on the first screen, and oa en gtkr on the other problem solved :) It were small files thought, wonder what it 'll do with bigger stuff it won't be the memory issue i guess. |