Title: smarine model Post by: Ivan Sorokin on May 17, 2008, 11:54:48 AM I've just tried to load OpenArena models on the original q3 engine.
I used compiled source of q3 1.32b. quake3.exe, qagamex86.dll, cgamex86.dll and vmx86.dll with minor changes, but, as I check later, the same problem occurs in the official q3 1.32. Everything seemed to be ok, but q3 couldn't load model smarine. I looked into it. This happened because it is the only model where in shader file textures are referenced without extention: models/players/smarine/u_torso { { map models/players/smarine/u_torso rgbGen lightingDiffuse } } For example, look at the shader of other model: models/players/sergei/face { cull disable { map models/players/sergei/face.tga rgbGen lightingDiffuse } } I appended an extention and this model became able to be loaded in q3. Could you fix the shader file of this model? |