Title: Direct3D 7 Post by: fromhell on September 08, 2010, 12:06:12 PM I was fiddling with the old dx7 "fakegl" code from an old DXquake from 2000 trying to get it to work with the Q3 source to no avail, then I thought... why does it not work? It crashes on initialisation and i've got the dx7 SDK, libs and everything.
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