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OpenArena Contributions => Models => Topic started by: bbmario on March 09, 2014, 05:45:39 PM



Title: Multiple textures per model
Post by: bbmario on March 09, 2014, 05:45:39 PM
I have a weapon model with two different groups: base and top. Those two groups have different UV's and two different texture files, and although they work fine in Misfit Model, i have no idea if MD3 or Quake 3 support multiple texture maps per model. Is this possible? How can we setup a shader like that?


Title: Re: Multiple textures per model
Post by: fromhell on March 09, 2014, 08:48:15 PM
It's totally possible.  It's definitely one feature MD3 supports.