Title: Sprites extremely blurred/pixelated Post by: reaperL on May 10, 2014, 08:20:49 AM Hello,
after not having played for about a year, I recently started playing openarena (ver 0.8.8 ) again. For some reason the 2D sprites in the game are now all rendered with extremely low resolution. I don't remember this problem existing when I played the game before. This affects mostly the HUD, but when enabling simple items those sprites are also affected. I have also noticed that using any resolution lower than 1366/1360/1280 x 768 makes the problem worse. Here is a screenshot (without simple items): http://imgur.com/mEtQmQ2 I'm playing the game on a Fujitsu Lifebook AH530, Windows 7 64-bit. The computer uses an intel core i3 and intel graphics media accelerator HD. I found another thread on this message board with apparently the same problem: http://openarena.ws/board/index.php?topic=3988.0 Sadly, the suggested fixes (changing the value of /r_picmip to 0 and/or resetting openarena config as described in the thread) don't work for me. Thank you for your help. ReaperL Title: Re: Sprites extremely blurred/pixelated Post by: fromhell on May 10, 2014, 09:30:31 AM The only cause of this would be the graphics driver automatically generating mipmaps and having a heavy bias (hence the lower resolution affecting it more). Those sprites and other 2d elements in particular have nopicmip/nomipmaps properties in their shader so they should never EVER be blurry or even have a mipmap for them. They should be sharp even at a higher picmip.
Since it's an Intel graphics problem, have you tried any GL-to-D3D wrappers such as GLDirect and QindieGL? BTW the only hardware I personally tested to have a problem like this is Matrox G100A which has a serious mip selection issue, however even that 1998 4mb card can display the 2D graphics sharply (http://leileilol.mancubus.net/matrox/oa3.png). Title: Re: Sprites extremely blurred/pixelated Post by: Gig on May 10, 2014, 01:34:00 PM Can I suggest trying to update video drivers?
Title: Re: Sprites extremely blurred/pixelated Post by: reaperL on May 11, 2014, 02:46:00 AM Hi, thanks for your quick responses.
Copying the opengl32.dll from GLDirect into the openarena directory did the trick. Everything looks fine now. :D I tried out the opengl32.dll from QindieGL as well but the game won't even launch with it. Many thanks. Regards, ReaperL Title: Re: Sprites extremely blurred/pixelated Post by: fromhell on May 11, 2014, 09:37:42 AM Glad it works :D
To think Linux doesn't have this option available gives all the more reason for having a software renderer.... Title: Re: Sprites extremely blurred/pixelated Post by: grey matter on May 12, 2014, 03:26:28 PM To think Linux doesn't have this option available gives all the more reason for having a software renderer.... You can still use DX/D3D via WINE if you please, not that it makes things any better ;) |