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OpenArena Contributions => Maps => Topic started by: carca55gr1nd3r on September 04, 2016, 07:52:16 AM



Title: Very simple DM map
Post by: carca55gr1nd3r on September 04, 2016, 07:52:16 AM
Hi fellows! I am back with a very simple DM map. (out come of just fool arround to getting in mapping again  @_@)

To have some DM Fun start the map at game Typen 0 via console and load some bots (7 would be nice) ... have DM fun  xD.
Instagib 1 is fun too at this place.
No screenshots  :P ... it would destroy the surprise effect. Post your own shots of the map here if ya want...  ::)

https://app.box.com/s/6g4djjtx5tlw13nzg30clkctu667zy0r


Comments are welcome ... find all failures on this map  :D
NOTE: Map is still in prealpha version (as all my other maps  x( hope I can figure out some betas soon  ;) )

Cheers CG


Title: Re: Very simple DM map
Post by: Neon_Knight on September 04, 2016, 10:25:40 AM
Tried. There's a lot of overdraw. The game renders everything behind the walls of the "enclosed" areas.


Title: Re: Very simple DM map
Post by: carca55gr1nd3r on September 04, 2016, 11:06:47 AM
Tried. There's a lot of overdraw. The game renders everything behind the walls of the "enclosed" areas.

I know  ;D as mentioned it is still a pre alpha. The "cleaning" is not done yet!
My way of mapping is Quick and Dirty at the first stage. The cleaning will bei done while the dev. process.


Title: Re: Very simple DM map
Post by: Gig on September 06, 2016, 02:50:48 AM
Nice, althought maybe it may contain a bit more of vertical fight.

About issues:
- The two halfs of the doors should open at the same time...
- I found  place where, spectating or rocketjumping, you can go where you should probably not go, and see "all of mirrors" effect (over the wall right in front of the statue).
I tried to attach a 90k screenshot to show that, but the forum replied:
Quote
An Error Has Occurred!
The upload folder is full. Please try a smaller file and/or contact an administrator.
Fromhell, could you please take a look? Thank you!


Title: Re: Very simple DM map
Post by: carca55gr1nd3r on September 09, 2016, 01:12:08 PM
Nice, althought maybe it may contain a bit more of vertical fight.

Yeah less than no vertical fight ... therefore I call it a simple Death Match Map   B,

About issues:
- The two halfs of the doors should open at the same time...

Thanks Gig ...

... awkward  :'( ... :no: what a stupid nooob fault  xD ... have fix it and upload the fixed version
because it was a minor fix and just 4 downloads only I stay with the map name.
Please just del the old version and download the latest one


- I found  place where, spectating or rocketjumping, you can go where you should probably not go, and see "all of mirrors" effect (over the wall right in front of the statue).
I tried to attach a 90k screenshot to show that, but the forum replied:


Yes I know will also fix it while development phase


Title: Re: Very simple DM map
Post by: Akom74 on September 10, 2016, 03:46:31 AM
By the way, it's a good map. But i have to agree that a vertical fight will be a better way.
Maybe a little vertical fight floor, just a level above and another below.

;)


Title: Re: Very simple DM map
Post by: carca55gr1nd3r on July 29, 2017, 08:20:39 PM
By the way, it's a good map. But i have to agree that a vertical fight will be a better way.
Maybe a little vertical fight floor, just a level above and another below.

;)

vertical fight? ... I was realy struggeling myself  xD how to made this happen. That was not in the concept of the map and I was affraid to destroy the map at all.

But I have try to focus on that .... So, how about a chamber in the ground?

I am not realy sure if that will work here some work on progress pictures: @_@

(https://public.boxcloud.com/api/2.0/internal_files/204042041789/versions/215872833725/representations/jpg_paged_2048x2048/content/1.jpg?access_token=1!VvpkOyPnbAg3-CmHTAe-aHTCI2vi16pfbmocdc3EVy35sXnx__eqtj1H2T135Mp7WPmiBH4hqfvgNBJYgCCOSMJYWa1NBIrJRCKpjwepr8kLQfddwHgKzDzCubhbsedUj1ZoTFXFrBJXxoPerq-WSXdnNLGni0ZkqvAWjRmLPxVik2RYwbQ59Tc5XcA9SUZyFDypKbg4IrhwErr5M7uLx9B2Y3ENgbLbcVhTXh1_87CfzALbu4jaW7b41inbpNL3poRnnYN2sZE8APa5V-Sh0-iXHPdtdT_dmSeNh7Rj0cf7gOQW-sUQbDrfgvW2B84j8Gcjz9tgaSFO_YaHms8UmMHgCWGYz-jnEu_jv_iWwI2bQKYrqzybPZIBFcfd9cMGjXJmzUbqrP7JXWAOn7Ry-H_-xuokdJ0MmIstsR76t3U22JxaSrmpc1Ef-B_fLPgSGDoJfG-ZxsZXLTs09Q..&shared_link=https://app.box.com/s/szwrhbj3kwvhihmpo0sejduk45bvxdm8&box_client_name=box-content-preview&box_client_version=1.2.1)

(https://public.boxcloud.com/api/2.0/internal_files/204042048831/versions/215872841791/representations/jpg_paged_2048x2048/content/1.jpg?access_token=1!k1BNgCFoyu50y63OayA4ZuDI80Z4eoWmNrfLJnpfzEBsZGqyKMIkzcwmPti_Qm_xx19al9vKk5LiHlN7PdeaNwG7yBoEa8mUIkrArmJbX9Vk79GIi_EAa6egrwOclxW-HcbBLm0CnqkNbBfUaHtzlCufDtVSzpoPrXOEFX50XOxzegpvc-SziVZrczDl7mCOhMrRoZto3f_E_texDow1eLi1_wVB7rMtrFZqBr_xlXt3k-LCTiA4Pu4fnIPqlvGt1ZFAeGSLR61D0HIqO5oP3-XEV1UYxa1eApUaykar5t4SfvstsybkMyE8FYpgAHiK5SMiOGZPjo4hneuZUk-IHyu3uzgoUrb8w1_fr-1kWl7kzhQGP7ixQe3jP6Qlzj_iHuOqGKkl5RhmtZi7Q_iFWshu_6B4tchL5RLmZsjyTWKvrhflAQNGsRkrflhfQ38jNo3pVdBquwtHY7bnqA..&shared_link=https://app.box.com/s/waejxq9ufagcwh1dvj4js3cm0gvqmpka&box_client_name=box-content-preview&box_client_version=1.2.1)

(https://public.boxcloud.com/api/2.0/internal_files/204042075426/versions/215872870690/representations/jpg_paged_2048x2048/content/1.jpg?access_token=1!2wpnD40pZ6CD8Gh6I1vOpobZ-kCM0NYduajdy-k-teSzhPslEn7RTA7FPCy_wNXqo5xo4LU_altI5KODwPE44GHAXJjKd_DUqxeBgbXjGGJcFpSTtjd9ZGyspqI7k-2Opkhuy0iu9HxplVa3f7BHwJakZCIeXHCemYEAjgjXaVUP6b3_DuAWWDmvBTuaNvam5xgvyTvf4LGF4AJhmDBT6CVh9f6SiIbDcnK2ffkB4kL1BkH236GvuwmJCDBYrx3OqmdFchM7tvaHCV9aPgOp3WZTGU7EKa-KEq3q71ccMlDurMx6VGFeGqRwcf2jbc5SSFTEWI9-FUqdrWPhNnZUOIuhByvWfiNtEWyzKTO2NsEdpKZh4JUghEu8SBHrXS4_ZIxg32mfvifdzViiC5w9PGrytfNobk4r8CsVQwB2-yQE3PqhoewVacRaiGbAYbnyokE9xjWc69nhR7MMbw..&shared_link=https://app.box.com/s/86e0fuagkq2flk8x38o2j0568025zgui&box_client_name=box-content-preview&box_client_version=1.2.1)

(https://public.boxcloud.com/api/2.0/internal_files/204042056572/versions/215872850044/representations/jpg_paged_2048x2048/content/1.jpg?access_token=1!fEmhEPS54ihiFol2Iev6k4MrcSNM3IJ_DT6V3N51icIr0kj92I_cg_8GvyAlyS4P530HEWFmVpFlqbFNZMnuM8xh4OCg3ycfm2fCfZ11yqy2CrKmWdaW5AeMqxsFOw5O_ytmj2silTPX7gg72jgnNsnFXNsKBdAmrq4vf4TMVdnlJxQ-pdjp1egPy1IYJ39B70tB26_ei38jK4_dX716NbqmH87HmPLy3ZE6FHvUvlvzuEjx_DBm4CMO28TUjjH-aXr8NPOmgmPopGsld4aWVIdP6jiDsx_VoVLk80l-yZ4CulhwKtYIoMgoJgz4yDP1_0hmjj9Kjoty41-Kfb8nXMY0_Mb28qpDW8cNXeuKy0MUZlCiSIlo6ei0E-KLvrQzbnuJrcYfWp7kZHd8EGKGRjmcK-ydWxIv5ww3NyfzTjweeOGYND57CNFD61cIH0s37a2gcPgIXNQ2ToB5pQ..&shared_link=https://app.box.com/s/2oykyviuj6y7eh7x89bwhjrgyeo76dx7&box_client_name=box-content-preview&box_client_version=1.2.1)

I have just made the chamber and two holes in the ground to enter.

Just need to figure out where and how to connect back to the first level. There are some ideas letz see about the output.

Cheers


Title: Re: Very simple DM map
Post by: Gig on July 30, 2017, 02:10:05 AM
Maybe, more than a new underground floor almost completely separated from the old one, just adding some structures where you could go up a little, to be able to shoot your opponents from a raised position, may have been enough.