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OpenArena Contributions => Models => Topic started by: Dimek on February 22, 2017, 07:36:00 AM



Title: New rocketlauncher
Post by: Dimek on February 22, 2017, 07:36:00 AM
I want to show my rocketlauncher model.The model have 2 lods. Main model have 420 pol ,lod_1 217 pol, lod_2 129 pol.
(http://images.vfl.ru/ii/1487768648/97a4c6dd/16195654_m.jpg) (http://vfl.ru/fotos/97a4c6dd16195654.html)
(http://images.vfl.ru/ii/1487770250/0f5608d8/16195899_m.jpg) (http://vfl.ru/fotos/0f5608d816195899.html)
(http://images.vfl.ru/ii/1487770359/8dda1c86/16195910_m.jpg) (http://vfl.ru/fotos/8dda1c8616195910.html)


Title: Re: New rocketlauncher
Post by: Gig on February 23, 2017, 12:43:27 AM
Nice, but for some reason, it gives me the impression of being made of plastic. Who knows why...  :-\

Do you have any in-game screenshot of it?


Title: Re: New rocketlauncher
Post by: Dimek on February 23, 2017, 09:42:04 AM
Nice, but for some reason, it gives me the impression of being made of plastic. Who knows why...  :-\

Do you have any in-game screenshot of it?

May be ,it is  depends of texture and materials setting.
Sorry but I cannot convert 3d model to game, something wrong in 3d max exporter settings, then I do it. May be you can do it?  :)


Title: Re: New rocketlauncher
Post by: Gig on February 23, 2017, 02:30:04 PM
I'm sorry, I don't know about modelling. Maybe Fromhell may help you...


Title: Re: New rocketlauncher
Post by: fromhell on February 23, 2017, 10:52:06 PM
The model does look a bit too simplistic as well as being technically complex.  That's an excessively round cylinder and it might exceed 1000 verts

I'd suggest checking out the concepts in this thread
http://openarena.ws/board/index.php?topic=5112.0


Title: Re: New rocketlauncher
Post by: Suicizer on February 24, 2017, 05:09:51 AM
Nice, but for some reason, it gives me the impression of being made of plastic. Who knows why...  :-\

Do you have any in-game screenshot of it?

Probably because the barrel has a very different design (thus shape) than the rest of the model (and vice versa).
Perhaps if the blue is more round shaped, it would be less of a contrast than current version.


Title: Re: New rocketlauncher
Post by: Dimek on February 24, 2017, 07:41:10 AM
The model does look a bit too simplistic as well as being technically complex.  That's an excessively round cylinder and it might exceed 1000 verts

I'd suggest checking out the concepts in this thread
http://openarena.ws/board/index.php?topic=5112.0

If you think that my model more ugly than the current in game, I can say only Good luck! x(


Title: Re: New rocketlauncher
Post by: Gig on February 24, 2017, 07:55:54 AM
If you think that my model more ugly than the current in game, I can say only Good luck! x(
OA 0.8.x weapon models do not count, as they all will be replaced for OA3.


Title: Re: New rocketlauncher
Post by: Dimek on February 24, 2017, 10:45:16 AM
If you think that my model more ugly than the current in game, I can say only Good luck! x(
OA 0.8.x weapon models do not count, as they all will be replaced for OA3.

OA 0.8.x weapon models too much lowpolygon even  more than in Q3A.

My lightgun model without texture.
(http://images.vfl.ru/ii/1487955542/79ec8e09/16224087_m.jpg) (http://vfl.ru/fotos/79ec8e0916224087.html)


Title: Re: New rocketlauncher
Post by: Gig on February 24, 2017, 02:29:35 PM
Nice, although maybe with all those curves it may have too many polygons?

PS: IIRC, Fromhell already created the lightning gun for oa3... I don't remember which are the weapon models still missing...


Title: Re: New rocketlauncher
Post by: Dimek on February 25, 2017, 09:20:07 AM
Nice, although maybe with all those curves it may have to many polygons?

Yes,lightgun have many polygons.

In rocketlauncher model trunk about 250 vertices. Low-poly model (327 poly).
(http://images.vfl.ru/ii/1488035614/213e1df7/16235228_m.jpg) (http://vfl.ru/fotos/213e1df716235228.html)