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Started by |
Replies |
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Last post |
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[WIP] r_alternateBrightness
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fromhell
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4
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11059
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February 21, 2014, 12:02:37 AM
by fromhell
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[DONE!] Hor+ aspect correction?
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fromhell
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16
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32197
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February 28, 2014, 09:26:08 AM
by Gig
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What is my engine code?
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sawariya
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0
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8162
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June 03, 2009, 02:01:11 AM
by sawariya
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Weapon model sway in camera movement
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bbmario
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2
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31362
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January 12, 2015, 04:42:21 AM
by bbmario
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Trying to compile the engine
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eezstreet
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15
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29615
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November 14, 2009, 11:53:32 PM
by SharpestTool
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State Engine code-based Loop into time-based Loop
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sawariya
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0
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6513
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June 03, 2009, 01:57:59 AM
by sawariya
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space trader
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epicgoo
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11
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25374
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September 03, 2010, 09:47:57 AM
by wilko
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SGI OpenGL
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fromhell
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5
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14656
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August 26, 2013, 05:28:23 AM
by Suicizer
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Safer auto downloading
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sago007
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6
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10605
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March 14, 2017, 12:33:17 PM
by smcv
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Quake3 engine as an environment for Structure from Motion reconstruction
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GrosBedo
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5
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16882
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March 12, 2012, 12:06:09 PM
by GrosBedo
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Quake Champions
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Gig
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3
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13097
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May 30, 2017, 02:53:51 PM
by Gig
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Preforming modifications to OA
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Wendell890
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9
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16092
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July 29, 2010, 05:46:52 AM
by Wendell890
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OpenArena on id Tech 4
« 1 2 »
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faoa
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35
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54523
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April 10, 2014, 10:33:43 PM
by Suicizer
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Open Arena on Universal Windows Platform (former WinRT)
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Mustafa2
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2
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9747
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June 02, 2016, 02:22:22 PM
by sago007
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Lightmap size limitations
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bbmario
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8
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13911
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March 17, 2014, 07:00:45 AM
by Neon_Knight
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How does the fog work?
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fromhell
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1
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14657
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June 21, 2016, 12:37:28 AM
by Gig
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How does AAS_Trace work?
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Tungsten
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0
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19677
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March 20, 2018, 08:23:48 AM
by Tungsten
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Help, I borked the lightning gun. It shoots white squares.
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Jakash3
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1
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8657
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August 23, 2012, 05:54:28 PM
by Jakash3
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head.md3 enhancement theory
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fromhell
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1
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8236
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October 30, 2009, 09:35:04 PM
by andrewj
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Hardware-specific shaders (PATCH)
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andrewj
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2
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10354
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July 26, 2012, 10:37:45 PM
by fromhell
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GPL violation?
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fromhell
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9
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27609
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August 28, 2012, 08:22:08 PM
by WaspKiller
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Good palette for OA?
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andrewj
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1
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8770
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March 22, 2014, 03:58:42 PM
by fromhell
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GLSL: Velocity based motion blur, downsampling, and max resolution
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uunx
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4
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22069
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August 21, 2014, 02:34:40 PM
by uunx
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GLSL map specific color correction
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fromhell
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3
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17064
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April 30, 2009, 07:13:03 AM
by andrewj
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GLQuake poly setup?
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fromhell
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3
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15079
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November 25, 2008, 01:28:56 AM
by pulchr
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Fixing Dlight flares?
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fromhell
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4
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13545
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December 21, 2009, 01:48:44 PM
by befno
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engine code?
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sawariya
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6
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18716
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June 21, 2012, 05:44:30 PM
by ostar2
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Does the engine even build anymore?
« 1 2 »
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stigmha
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49
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76133
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April 14, 2014, 04:24:48 PM
by fromhell
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Direct3D 7
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fromhell
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0
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11687
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September 08, 2010, 12:06:12 PM
by fromhell
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Detail thing i noticed...
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fromhell
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1
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9714
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March 21, 2013, 10:45:24 PM
by Jakash3
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