fromhell
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« on: March 14, 2011, 04:35:22 AM » |
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Sorry about the skin. there will have to be some way to undraw the hook on the model when it fires maybe make the hook a barrel model and have cgame omit it on fire?
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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Bane
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Cakes 5
Posts: 225
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« Reply #1 on: March 14, 2011, 05:46:00 AM » |
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looks cool Also funny thread name
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VortexHU
Lesser Nub
Cakes 3
Posts: 138
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« Reply #2 on: March 14, 2011, 06:38:16 AM » |
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i like. we need more grappling in oa.
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— VortexHU —
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Neon_Knight
In the year 3000
Cakes 49
Posts: 3775
Trickster God.
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« Reply #3 on: March 14, 2011, 07:08:22 AM » |
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That's the model for the already implemented (comes from Q3A itself) but unmodelled Grappling Hook. Looks like a Quake 1 gun.
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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Peter Silie
Member
Cakes 2008
Posts: 610
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« Reply #4 on: March 14, 2011, 02:03:06 PM » |
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Very nice! i like this organic alien style!
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chaoticsoldier
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Cakes 18
Posts: 375
This space intentionally left blank.
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« Reply #5 on: March 15, 2011, 05:55:58 AM » |
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It looks pretty good.
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fromhell
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« Reply #6 on: March 18, 2011, 06:24:21 AM » |
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I got it ingame though i'm having a little trouble making a beam shader for it. i want to do a rope
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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Peter Silie
Member
Cakes 2008
Posts: 610
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« Reply #7 on: March 18, 2011, 02:37:24 PM » |
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Maybe this can help you, because they did a hook: http://sourceforge.net/projects/qbots/It is realy gpl, so stay cool (i already talked to the dev some years ago)
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Neon_Knight
In the year 3000
Cakes 49
Posts: 3775
Trickster God.
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« Reply #8 on: March 18, 2011, 03:33:33 PM » |
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"This project has no files."
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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Neon_Knight
In the year 3000
Cakes 49
Posts: 3775
Trickster God.
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« Reply #10 on: March 18, 2011, 04:34:47 PM » |
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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fromhell
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« Reply #11 on: March 18, 2011, 06:50:55 PM » |
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plus, last updated december 2001... says a lot right there.
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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Peter Silie
Member
Cakes 2008
Posts: 610
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« Reply #12 on: March 19, 2011, 05:05:03 AM » |
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This mod is dead since q3 is dead (like all the other mods for this game) but sometimes it helps to watch old sources before inventing the wheel again. i hadn´t in mind to refresh this project, was just a hint, where you could get some inspiration for your hook
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fromhell
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« Reply #13 on: March 19, 2011, 06:27:00 AM » |
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it wasn't necessarily about the source (so battle of the sexist is irrelevant here), but more about painting a rope texture
i'll play with cgame and see what I can do about it
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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Peter Silie
Member
Cakes 2008
Posts: 610
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« Reply #14 on: March 19, 2011, 10:01:03 AM » |
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more about painting a rope texture
sorry, missed the point...
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fromhell
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« Reply #15 on: April 16, 2011, 02:31:55 AM » |
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ok, i've messed with cgame and i'm happy with the technical results so far
will post a diff when i am able to make a diff...
(did other changes too like enhance gren/rocket/prox explosions for leienhancement)
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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