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Author Topic: [XDB] Models WIP  (Read 16257 times)
fromhell
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« on: April 10, 2008, 02:39:15 PM »

Female players would mostly be shaped like this


Male players would also exist but I haven't done the base for that yet
« Last Edit: March 18, 2011, 06:05:41 AM by fromhell » Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
skankychicken
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« Reply #1 on: April 17, 2008, 06:52:25 PM »



Can I ask why ? ?

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pikaunforgiven
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« Reply #2 on: April 17, 2008, 10:00:48 PM »

cuz oversized boobs and flat asses apparently are the "in" thing nowadays o.O
at least thats what it looks like to me.
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skankychicken
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« Reply #3 on: April 18, 2008, 02:20:31 AM »

That's why night club managers hire girls with big tits.. the customers only spend more time and money at the bar, but they don't play any better. Cheesy I guess the male characters will be similar to the penguin guy, as that's the 'in' thing nowadays. Cheesy
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fromhell
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« Reply #4 on: April 18, 2008, 11:06:51 AM »

they're "big" because it's an anime project
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
skankychicken
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OpenArena 1.0.0 - /cg_roaminganimals 1 ; /cg_flipf


« Reply #5 on: April 18, 2008, 12:05:26 PM »

It's a shame you didnt spend the same amount of effort on the sparrow legs and feet. With so much detail  on the breasts you could have used some of that time and gave her ankles Cheesy
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pikaunforgiven
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« Reply #6 on: April 20, 2008, 03:29:12 PM »

they're "big" because it's an anime project
not all animes have females with overly large boobs.
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Kojiro_S
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« Reply #7 on: April 20, 2008, 07:02:11 PM »

I think the grunt soldier, heavy arms & other bulky equivalents are the only ones who should be allowed such breast size.

I seriously doubt a scout with such 'luggage' would go too far lol.
Also, the bumpiness would probably look like a sledgehammer out of control.
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*ROOOAAAR*
fromhell
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« Reply #8 on: April 20, 2008, 09:27:12 PM »

breast size will be variable for the kind of form the player would choose
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
pikaunforgiven
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« Reply #9 on: April 21, 2008, 11:19:36 AM »

oh, would it be possible to have a breast size slider in the model options?
kinda like this cept um, more variable:
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fromhell
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« Reply #10 on: April 21, 2008, 11:45:40 AM »

can't have slider due to engine limitations.
I wish darkplaces had support for vertex morph targets though, for more sliders like for muscle and neck length etc
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
pikaunforgiven
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« Reply #11 on: April 22, 2008, 12:11:00 AM »

ah that sucks Sad
would be pretty neat to have, since ive seen similar muscle/weight sliders in quite a few games lately.
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fromhell
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« Reply #12 on: June 25, 2008, 05:24:22 PM »

i'm trying to get a normal map working
i quickly made some 'modesty clothes' just so i can post something without nudity in this thread


skin is blue because i put blue in the color palette where skin colors are choosable Tongue

before any whines "UGH PORN GAME" remember that:
- this is an incomplete mesh
- before anything, i'd have to get a basic animated player
- so i can then model the weapons and their animations as well
- and then have team colors and such
- then map textures
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
muffins.exe
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« Reply #13 on: June 27, 2008, 11:14:49 PM »

them some big ol tittays
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fromhell
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« Reply #14 on: August 10, 2008, 04:45:20 PM »

My previous mesh was actually quite messy, so i'm redoing it from scratch once again
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
fromhell
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GET A LIFE!
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« Reply #15 on: August 12, 2008, 05:01:26 AM »

Sculpt detail test

too much muscle perhaps? D:
« Last Edit: August 12, 2008, 05:11:02 AM by leilol » Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
qubodup
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« Reply #16 on: August 13, 2008, 08:14:42 AM »

You modeled the primary genitalia?

This is not how it will look in-game, is it?

Hair and face looks odd, but that's probably because you painted both with a mouse? O_o
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kr3am
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« Reply #17 on: August 13, 2008, 09:05:32 AM »

Looking really good, muscles are fine.
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