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Author Topic: 0.7.6 released!  (Read 154718 times)
fromhell
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« on: April 21, 2008, 05:55:04 PM »

I thought I was making the players wait too long, nearly 10 months for the next major release. Things have been admittedly slow so I figured i'll release what's done so far. This is not the fabled version 0.8.0, but it is a nice prelude to it. Smiley

Significant Changes:

Changes:

- New player model : Assassin. This guy kills for greed.
- New player model : Space Marine. This guy serves his Corps. In SPACE.
- New player skin : Angelyss/Neko. Mew!!!!!! :3
- New player skin : Grism/Indigo. A homage of that other game.
- Ayumi/Neko, Angelyss/Sly have been atticed due to quality reasons.
- Text font (bigchars.tga) used by console and hud messages now doesn't bleed anymore.
- Special characters added for text font (bigchars.tga) used by some mods. If you've ever encountered a "?" where it shouldn't be in a mod, this should really fix it
- lots of maps and changed maps, at least 8 new significant maps to play! This includes the  reworked oa_dm3 and oa_dm5.
- oa_ctf2 is more balanced, slightly retextured.
- Elimination and CTF elimination game types. No one respawns until the round is over.
- Double domination game type. Two teams must control two points on the map for 10 seconds to score.
- Last Man Standing game type. The name of the game is self explanatory.
- Instant Gib option, gives everyone only a railgun that does kills instantly.
- All Rockets option, makes everyone only have a rocket launcher.
- Alt-tab working.
- Unlagged tracehits option, provides a more responsive feel for railguns, machineguns and shotguns.
- Classic Grism aren't teamskins anymore. This means the 'white' skin will not show up during team games. In addition, the skins can be used for FFA again.
- Completely in SDL.
- BFG BFG BFG BFG
- A lot of other stuff we forgot like minor polishings. There's lots of it and too many to mention here.


Releases can be found on the FILES page.

Mac version is coming soon!
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nman64
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« Reply #1 on: April 21, 2008, 06:55:53 PM »

BitTorrent release now available:

DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com/wiki/BitTorrent](DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/BitTorrent
« Last Edit: April 21, 2008, 08:06:43 PM by nman64 » Logged
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« Reply #2 on: April 21, 2008, 06:57:34 PM »

Thanks a lot fromhell.! Cheesy
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jackoverfull
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« Reply #3 on: April 21, 2008, 07:02:36 PM »

sorry but...problems with the mac binaries? i sent the file yesterday...
i was hoping in an unified release, it would make sense...

(fromhell: your pms are blocked...)
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tw3k
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« Reply #4 on: April 21, 2008, 08:52:18 PM »

sweet fromhell, thanks.
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Case
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« Reply #5 on: April 21, 2008, 10:37:31 PM »

is there a way to upgrade without redownloading the program? Its still .7.x so shouldnt it be just an upgrade? I'm using ubuntu and the new version isn't in the repositories at all...
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Gerbil
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« Reply #6 on: April 21, 2008, 10:56:10 PM »

sweet, thanks Smiley

ctf elimination? I am intrigued heh
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nman64
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« Reply #7 on: April 21, 2008, 10:57:01 PM »

is there a way to upgrade without redownloading the program? Its still .7.x so shouldnt it be just an upgrade? I'm using ubuntu and the new version isn't in the repositories at all...

Even though it is only a point release, the pak files and binaries have all had changes made, so the release files are entirely different from the previous version.  A full refresh is required.

If you're not itching horribly to try the new version, you might want to wait a couple of days for the Ubuntu maintainer to push the new version out.  You can file a bug report against the Ubuntu package if you think the maintainer might not be aware of the new version.
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pikaunforgiven
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« Reply #8 on: April 22, 2008, 12:09:02 AM »

are there any known compatibility problems with the new version vs the old one (which most servers are running right now)?
i noticed one server wanted me to download pak6-misc yet i already have one in the baseoa folder. just kinda wondering what sort of breakage this may cause.
honestly with all of the changes there probably should have been a protocol number change just so potential incompatibilities cannot happen.
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TheMechanicalHand
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« Reply #9 on: April 22, 2008, 12:23:51 AM »

thx and to fromhell! and the team Smiley nice relaese downloading it now Cheesy

edit:.... holy Shit thats a good release good to see the SpaceMarine made it in and the indigo skin is sweet
P.Sim mising the SpaceMArine bot is that wat should be happening and the bot Grunt is replaced with S_marine
is that supposed 2 be happening ENOGOUGH! QUESTIONS FOR NOW RAAM SHUT UP!
« Last Edit: April 22, 2008, 06:33:45 AM by RAAM'BO » Logged

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Logan
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« Reply #10 on: April 22, 2008, 12:29:54 AM »

Great finally a new release! Downloading now, can't wait to try it. Smiley

Thanks to all who made this possible!

Hopefully this will get people swarming the servers again. Smiley
« Last Edit: April 22, 2008, 12:47:17 AM by Logan » Logged

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« Reply #11 on: April 22, 2008, 12:38:56 AM »

awesome! i managed to reach a share ratio of 151 for openarena 0.7.1.

will seed this one as well!
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pikaunforgiven
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« Reply #12 on: April 22, 2008, 12:51:50 AM »

also, where should we report bugs?  here or the development forum?
ive already noticed a few including the sdl mouse stutter bug in windows (after 2 or so rounds) and you have to reset stuff in order to get the new maps to show up for some reason.

edit: nevermind about the resetting stuff requirement, found i had some duplicate pak files from my old install in the documents and settings openarena folder for some reason. i also noticed some maps are missing textures, like maps with lava.  might just be me though.
« Last Edit: April 22, 2008, 12:57:19 AM by pikaunforgiven » Logged
Sam_The_F00l
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« Reply #13 on: April 22, 2008, 01:08:02 AM »

i can't wait but... i'll wait for the ubuntu upgrader Tongue
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nman64
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« Reply #14 on: April 22, 2008, 01:15:05 AM »

also, where should we report bugs?  here or the development forum?

Report bugs => Technical Snafus
Volunteer to help fix bugs => Development
« Last Edit: April 22, 2008, 01:18:31 AM by nman64 » Logged
pikaunforgiven
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« Reply #15 on: April 22, 2008, 01:53:09 AM »

started a thread in technical snafus. hopefully we can contain the bug reports there for now.

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Smithamax
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« Reply #16 on: April 22, 2008, 04:47:52 AM »

looks good cant wait to try it out
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Derity
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« Reply #17 on: April 22, 2008, 05:45:43 AM »

i can't wait but... i'll wait for the ubuntu upgrader Tongue
don't, it took ages till they added the 0.7.1 to the repos
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Flipendo
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« Reply #18 on: April 22, 2008, 06:52:09 AM »

When will a mac version be posted?

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AtomicGamer
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« Reply #19 on: April 22, 2008, 08:21:18 AM »

Hey guys,

Thought you might be interested in another mirror:

OpenArena v0.7.6 Full Windows Installer   
http://www.atomicgamer.com/file.php?id=68851

OpenArena v0.7.6 Full Zip for Linux/Windows   
http://www.atomicgamer.com/file.php?id=68852

Enjoy!
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RawShark
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« Reply #20 on: April 22, 2008, 08:51:26 AM »

And another mirror here:

http://www.altfire.com/main/files/Mirrored/Games/OpenArena/oa076.zip
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Kojiro_S
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« Reply #21 on: April 22, 2008, 09:30:28 AM »

N E A T Cheesy

I hope the server administrators are aware of this update.
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« Reply #22 on: April 22, 2008, 11:22:25 AM »

Epic, love it Smiley
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jackoverfull
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« Reply #23 on: April 22, 2008, 11:37:07 AM »

about the mac release, here is the link to the engine, just drop it in the linux archive folder (the same with the baseoa folder):

www.jackoverfull.com/giochi/openarena/oamac076.tgz

i wonder why it isn't included in the release: i sent it 2 days ago...
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fromhell
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« Reply #24 on: April 22, 2008, 11:42:15 AM »

i wonder why it isn't included in the release: i sent it 2 days ago...
because the zip was finalized and was already mirrored and I didn't want to upload another and make them mirror again. It'd be a MD5sum nightmare.
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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