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Author Topic: Dedicated Win32 Server?  (Read 11146 times)
mczero
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« on: November 02, 2006, 03:36:35 PM »

Hey I'm new here, and I must say that OpenArena is a very outstanding project!

Its a shame that many quake style gamers haven't catched on what OpenArena can do in the future or even can do for them now.

Buying and selling Quake 3 is prohibited here in germany, that is one reason why I took a look on OA.



I compiled the standard client exe with VS2005 Express Edition, that was no problem, blindly closing my eyes as I saw the massive compiler warning spamming, but, it worked.


Hmm I tried to compile a dedicated server exe from the ioquake source, but I don't know how to do it! Or is dedicated only for linux?
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fromhell
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« Reply #1 on: November 02, 2006, 06:25:13 PM »

You can use the same binary you created as a dedicated server by having +set dedicated 16 in the commandline. 16 can be any number of players you want on the server.
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
mczero
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« Reply #2 on: November 11, 2006, 03:08:27 PM »

Ah thank you.

I'm hosting the dedicated "OpenArena Happy Frag Server" on a Ubuntu 6.06 machine now. It's a DSL 2 Mbit line with 256Kbit upline, its mainly a test and mainly by having fun with it. Dunno how long this will last; hmm...
 
I read about hosting dedicated q3 servers and I read there that +dedicated 1 is for a LAN server and +dedicated 2 is for a Internet server. I'm using +dedicated 2 now, dunno if its right but I have the problem that when the match is over, the server doesn't load the next map, and I'm hanging on the frag results screen.

Does +dedicated 8 or 16 resolve this? You said the number is for the playernumber. Is this the failure?
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Smithamax
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« Reply #3 on: November 14, 2006, 04:57:56 AM »

u need to st up a .cfg file for player limits and map rotation
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mczero
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« Reply #4 on: November 16, 2006, 08:46:55 AM »

I do have a ffa.cfg config file. Player limits, map rotation and such are set up. Don't know whats wrong here.
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