Jeff Vader Jr.
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« on: October 16, 2008, 06:31:55 PM » |
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I know that we have a railgun. If I made a new sniper weapon, would you accept it? Or will it depend on how good it will be?
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Jeff Vader Jr. Former Star Wars Battlefront player Openarena Player and wannabe Developer
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epicgoo
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« Reply #1 on: October 16, 2008, 10:32:57 PM » |
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fromhell decides, I think
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fromhell
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« Reply #2 on: October 16, 2008, 10:45:10 PM » |
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no because it's not a stock weapon sorry
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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Timedude
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« Reply #3 on: October 17, 2008, 05:27:25 AM » |
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I think he means a new railgun model, not literally a new sniper weapon... Thus why it was posted in the 'models' section..
-Timedude
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Neon_Knight
In the year 3000
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Trickster God.
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« Reply #4 on: October 17, 2008, 10:00:04 AM » |
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I think he means a new railgun model, not literally a new sniper weapon... Thus why it was posted in the 'models' section..
-Timedude
I was thinking the same. Like UT3's Sniper Rifle.
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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Jeff Vader Jr.
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« Reply #5 on: October 17, 2008, 02:55:52 PM » |
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I'll start modeling then. And we can always turn it into something else...
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Jeff Vader Jr. Former Star Wars Battlefront player Openarena Player and wannabe Developer
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Jeff Vader Jr.
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« Reply #6 on: October 17, 2008, 04:01:55 PM » |
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Here we are... It is a BASIC model...no multires/subsurf yet If you like it, say so and I will make it better. If you want it email me @ nealturbo@yahoo.comIf you wanna dump it say so.
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« Last Edit: October 24, 2008, 06:12:05 PM by Jeff Vader Jr. »
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Jeff Vader Jr. Former Star Wars Battlefront player Openarena Player and wannabe Developer
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fromhell
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« Reply #7 on: October 17, 2008, 04:42:18 PM » |
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no multires/subsurf yet
don't even ever touch those features when making a model intended for playing in a 3d game ever
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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Jeff Vader Jr.
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« Reply #8 on: October 17, 2008, 04:59:43 PM » |
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the model of grunt was partially multres'ed I thought... anyway, do you want it?
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Jeff Vader Jr. Former Star Wars Battlefront player Openarena Player and wannabe Developer
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Timedude
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« Reply #9 on: October 19, 2008, 06:18:55 AM » |
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I'm not a modeler or developer, but i think it's really boxy. Right now, I would rather just use the default railmodel.... I think you should refine it quite a bit first.
-Timedude
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Jeff Vader Jr.
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« Reply #10 on: October 19, 2008, 01:25:12 PM » |
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ok then. I shall. I will make it a bit roundish, and longer, pehaps? I will not supply the skin! I am not that experienced...
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Jeff Vader Jr. Former Star Wars Battlefront player Openarena Player and wannabe Developer
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damocles
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May cause drowsiness
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« Reply #11 on: October 19, 2008, 01:29:05 PM » |
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jeffvaderjr, have you also considered spending some time with animating and texturing?
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Jeff Vader Jr.
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« Reply #12 on: October 19, 2008, 01:52:08 PM » |
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I am a high school kid on a robotics team. I am learning as fast as I can, but I do not know a lot of how to do anything, really. If you want the blend file (which is what I am working with) email me: nealturbo@gmail.comAnd call me jr if you please. Here is the next version of the sniper gun
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« Last Edit: October 24, 2008, 06:12:22 PM by Jeff Vader Jr. »
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Jeff Vader Jr. Former Star Wars Battlefront player Openarena Player and wannabe Developer
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Cacatoes
Banned for leasing own account
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also banned for baiting another to violate rules
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« Reply #13 on: October 19, 2008, 02:07:10 PM » |
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Does it bite ?
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Todo: Walk the cat.
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Jeff Vader Jr.
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« Reply #14 on: October 19, 2008, 04:57:38 PM » |
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Lol maybe! I have the barrel/muzzle cast apart from the rest of the gun. I also tried my hand at skinning it. (uh oh)
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« Last Edit: October 24, 2008, 06:12:53 PM by Jeff Vader Jr. »
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Jeff Vader Jr. Former Star Wars Battlefront player Openarena Player and wannabe Developer
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fromhell
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« Reply #15 on: October 19, 2008, 09:27:36 PM » |
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no bmp images
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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Jeff Vader Jr.
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« Reply #16 on: October 19, 2008, 09:36:34 PM » |
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no bmp images
Is PNG alright?
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« Last Edit: October 19, 2008, 09:39:57 PM by Jeff Vader Jr. »
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Jeff Vader Jr. Former Star Wars Battlefront player Openarena Player and wannabe Developer
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fromhell
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« Reply #17 on: October 19, 2008, 10:17:01 PM » |
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no bmp images
Is PNG alright? Yes, but renaming BMP to PNG does NOT make them PNG.
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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kit89
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Shoot him..
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« Reply #18 on: October 20, 2008, 02:33:57 AM » |
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I suggest taking a look at some of the weapon models from the SVN, the overall design reminds me more of Tau weapons from 40k than a sniper rifle.
When designing weapons you need to make the design work. For example the 2 scopes on your rifle, what are their purpose? are they for 2 eyes or 1? If it's for 2 eyes how does the character lean over and use them? If it's for one why are there 2?
Also I recommend turning off sub-D, it creates extra polygons that are not needed for low-poly designs.
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Timedude
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« Reply #19 on: October 20, 2008, 02:45:57 PM » |
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I like the more refined version alot batter...
-Timedude
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Jeff Vader Jr.
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« Reply #20 on: October 20, 2008, 03:42:58 PM » |
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Tell you what...I will restart the whole process. There were a coupla things that I could've changed that probably should be changed. fromhell, do you want tga's? I thought that they couldn't be viewed over internet. I use bitmaps because they are how Paint saves them. What do you want? *Back to work...*
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Jeff Vader Jr. Former Star Wars Battlefront player Openarena Player and wannabe Developer
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PsYthe
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« Reply #21 on: October 23, 2008, 01:53:08 PM » |
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I like the "mouth" of the gun, certainly looks cooler than current railgun, but the current railgun has, what I would like to call, energy chamber on it, which makes sense as it shoots a type of beam. I don't think it should look thin at the base, I think it maybe it should look strong instead of puny. And by the way, the sight on it is looking right at the top of the mouth
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« Last Edit: October 23, 2008, 01:56:15 PM by PsiScythe »
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Jeff Vader Jr.
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« Reply #22 on: October 24, 2008, 06:17:45 PM » |
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It's Back!
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Jeff Vader Jr. Former Star Wars Battlefront player Openarena Player and wannabe Developer
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