Pages: [1]
  Print  
Author Topic: Custom Crosshairs?  (Read 9675 times)
Noob Sauce
Lesser Nub


Cakes 1
Posts: 107



WWW
« on: December 22, 2008, 03:58:01 PM »

Could there be a way that someone could make a custom graphic for a crosshair and use it as part of baseoa? It would be clientside, of course.
Logged
fufinha
stop making alt accounts and self-termination
Member


Cakes 7
Posts: 584


retired


« Reply #1 on: December 22, 2008, 04:57:03 PM »

http://www.bullseyecrosshairs.com/
Logged
Noob Sauce
Lesser Nub


Cakes 1
Posts: 107



WWW
« Reply #2 on: December 22, 2008, 06:47:52 PM »

It won't work on pure servers. If it could be made clientside, that would solve the problem.
Logged
fufinha
stop making alt accounts and self-termination
Member


Cakes 7
Posts: 584


retired


« Reply #3 on: December 22, 2008, 07:59:00 PM »

ye.. so the answer is to join non pure servers. there is little differnce unfortunately :/
Logged
Noob Sauce
Lesser Nub


Cakes 1
Posts: 107



WWW
« Reply #4 on: December 22, 2008, 11:17:46 PM »

you know any non-pure servers?
Logged
Super Retardo
Nub


Cakes 0
Posts: 27


Not the brightest bulb on the strand...


« Reply #5 on: December 22, 2008, 11:49:19 PM »

OAN's server is non-pure...
Logged
fufinha
stop making alt accounts and self-termination
Member


Cakes 7
Posts: 584


retired


« Reply #6 on: December 23, 2008, 01:41:20 AM »

Any file change on the client means any mod wont work. I'm sure that site has special paks that work on pure.

080 used to have extra crosshairs but they are gone now. I seen a recent post about there being some patch available? You can still put the pak in baseoa and still be able to connect.. with pure servers the pak just wont load.

There are probably quite a few non pure servers... if pure is 0 by default on a server config you'll probably find most servers are non pure. If you find a pak with a good selection of crosshairs or the patch to add more admins will probably add them to the server for you (if you find them or they happen to see the request)
Logged
Pages: [1]
  Print  
 
Jump to: