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Author Topic: can't load model in my map  (Read 10510 times)
atphalix
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« on: January 03, 2009, 03:20:50 PM »

I'm trying to load static md3 model into my map, they show fine in radiant but when I compile my map they are invisible!
I tried models/mapobjects/kit89-models/liz-statue/liz-statue.md3 in the entity path in radiant and extracted the model into baseoa
and still not working. please help
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Neon_Knight
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« Reply #1 on: January 03, 2009, 04:39:08 PM »

Maybe you should try extracting that model from the game's pak* files respecting that routes into baseoa\models\mapobjects...
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cosmo
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« Reply #2 on: January 05, 2009, 04:45:46 AM »

q3map2 converts models into brushes on compile. Make sure you set the right paths for it. Unpacking of pk3 files is not needed but you can try...
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atphalix
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« Reply #3 on: January 09, 2009, 07:12:02 AM »

q3map2 converts models into brushes on compile. Make sure you set the right paths for it. Unpacking of pk3 files is not needed but you can try...
how to set the path for q3map2? in the command line?
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