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Author Topic: !¿!¿!¿!¿!¿! ENEMYCOLORS ?!?!?!?!?!?  (Read 49350 times)
pulchr
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« Reply #50 on: January 22, 2009, 02:50:36 PM »

yeah, i'm sure there are examples of when things go wrong.
and i bet they didn't try the engine when the decided to use it for bioshock - another well known fiasco - oh, wait? it sold quite a lot of copies and got high remarks

anyway - we're way off topic. but i still maintain my position. the engine IS powerful.
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Speaker
Half-Nub


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Posts: 68



« Reply #51 on: January 22, 2009, 04:08:31 PM »

fromhell wrote:
Quote
Quote from: Speaker on Today at 08:42:44 AM
The more detail I have, the more difficult it becomes.

ROFL you suck then. Not my problem or OA's problem. I bet UT3 would be a NIGHTMARE to play for any of you lol.?!

Well, again we got the kind of reply we can expect from you. Suggestion:

1. Read my post carefully.

2. Think about it (I know it is difficult but you can at least try).

3. Marshall your objective arguments intended to utterly destroy my stupid assertions.

4. Post them in an informative, constructive reply.

If after performing steps 1 to 3 you still have nothing constructive to say, then don't say anything <-- now this is tactful and polite, I could have said it in an other way.
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fromhell
Administrator
GET A LIFE!
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« Reply #52 on: January 22, 2009, 04:19:55 PM »

we're way off topic.
offtopic since post #3 i believe, the thread's nowhere good
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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