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Author Topic: [Hak] wad file  (Read 8417 times)
Case
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« on: March 25, 2009, 08:39:03 PM »

the model looks great, where's the wad I wanna try it
« Last Edit: March 18, 2011, 06:07:54 AM by fromhell » Logged
fromhell
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GET A LIFE!
**********

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« Reply #1 on: March 25, 2009, 10:37:04 PM »

quake engines don't use wads (except for compiling maps with, and gfx.wads for 2d gfx lumps)
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Case
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« Reply #2 on: March 25, 2009, 11:06:32 PM »

oh I thought hexen/heretic was for doom? How can I play this?
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andrewj
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« Reply #3 on: March 26, 2009, 03:05:20 AM »

A playable version hasn't been released yet.
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Case
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« Reply #4 on: March 26, 2009, 06:04:33 AM »

:*(
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